def initialize(self): """ Init gl.Graph """ node1_path = utils.gen_node_data([self._node1_type], [self._node1_range], [utils.ATTRIBUTED])[0] node2_path = utils.gen_node_data([self._node2_type], [self._node2_range], [utils.WEIGHTED, utils.LABELED])[0] edge1_path = utils.gen_edge_data(self._node1_type, self._node2_type, self._node1_range, self._node2_range, schema=[utils.ATTRIBUTED, utils.LABELED]) edge2_path = utils.gen_edge_data(self._node2_type, self._node1_type, self._node2_range, self._node1_range, schema=[utils.ATTRIBUTED, utils.WEIGHTED]) edge3_path = utils.gen_edge_data(self._node2_type, self._node2_type, self._node2_range, self._node2_range, schema=[utils.WEIGHTED]) self.__class__.needs_initial = False self.__class__.g = gl.Graph() \ .node(source=node1_path, node_type=self._node1_type, decoder=self._node1_decoder) \ .node(source=node2_path, node_type=self._node2_type, decoder=self._node2_decoder) \ .edge(source=edge1_path, edge_type=(self._node1_type, self._node2_type, self._edge1_type), decoder=self._edge1_decoder, directed=False) \ .edge(source=edge2_path, edge_type=(self._node2_type, self._node1_type, self._edge2_type), decoder=self._edge2_decoder) \ .edge(source=edge3_path, edge_type=(self._node2_type, self._node2_type, self._edge3_type), decoder=self._edge3_decoder, directed=False) self.__class__.g.init(server_id=0, server_count=1, tracker=utils.TRACKER_PATH)
def gen_test_data(self, schema): paths = utils.gen_node_data(id_type=[self.node_type_], id_range=self.value_range_, schema=schema) return paths[0]
def gen_test_data(self, schema): return utils.gen_node_data(id_type=self.node_type_, id_range=self.value_range_, schema=schema)
def initialize(self): """ Init gl.Graph """ node1_path = utils.gen_node_data(self._node1_type, self._node1_range, [utils.ATTRIBUTED]) node2_path = utils.gen_node_data(self._node2_type, self._node2_range, [utils.WEIGHTED, utils.LABELED]) edge1_path = utils.gen_edge_data( self._node1_type, self._node2_type, self._node1_range, self._node2_range, schema=[utils.ATTRIBUTED, utils.LABELED]) edge2_path = utils.gen_edge_data( self._node2_type, self._node1_type, self._node2_range, self._node1_range, schema=[utils.ATTRIBUTED, utils.WEIGHTED]) edge3_path = utils.gen_edge_data(self._node2_type, self._node2_type, self._node2_range, self._node2_range, schema=[utils.WEIGHTED]) node3_path = utils.gen_entity_node( self._node3_type) # attr labeled nodes edge4_path = utils.gen_relation_edge( self._edge4_type) # weighted edges cond_node_path = utils.gen_cond_node( self._cond_node_type) # attr weighted nodes # test for mask. train_node_path = utils.gen_node_data(self._node1_type, self._train_node_range, schema=[utils.WEIGHTED], mask="train") test_node_path = utils.gen_node_data(self._node1_type, self._test_node_range, schema=[utils.WEIGHTED], mask="test") val_node_path = utils.gen_node_data(self._node1_type, self._val_node_range, schema=[utils.WEIGHTED], mask="val") train_edge_path = utils.gen_edge_data(self._node1_type, self._node2_type, self._train_node_range, self._node2_range, schema=[], mask="train") test_edge_path = utils.gen_edge_data(self._node1_type, self._node2_type, self._test_node_range, self._node2_range, schema=[], mask="test") val_edge_path = utils.gen_edge_data(self._node1_type, self._node2_type, self._val_node_range, self._node2_range, schema=[], mask="val") self.__class__.needs_initial = False self.__class__.g = gl.Graph() \ .node(source=node1_path, node_type=self._node1_type, decoder=self._node1_decoder) \ .node(source=node2_path, node_type=self._node2_type, decoder=self._node2_decoder) \ .node(source=node3_path, node_type=self._node3_type, decoder=self._node3_decoder) \ .node(source=cond_node_path, node_type=self._cond_node_type, decoder=self._cond_node_deocder) \ .node(source=train_node_path, node_type=self._node1_type, decoder=gl.Decoder(weighted=True), mask=gl.Mask.TRAIN) \ .node(source=test_node_path, node_type=self._node1_type, decoder=gl.Decoder(weighted=True), mask=gl.Mask.TEST) \ .node(source=val_node_path, node_type=self._node1_type, decoder=gl.Decoder(weighted=True), mask=gl.Mask.VAL) \ .edge(source=edge1_path, edge_type=(self._node1_type, self._node2_type, self._edge1_type), decoder=self._edge1_decoder, directed=False) \ .edge(source=edge2_path, edge_type=(self._node2_type, self._node1_type, self._edge2_type), decoder=self._edge2_decoder) \ .edge(source=edge3_path, edge_type=(self._node2_type, self._node2_type, self._edge3_type), decoder=self._edge3_decoder, directed=False) \ .edge(source=edge4_path, edge_type=(self._node3_type, self._node3_type, self._edge4_type), decoder=self._edge4_decoder, directed=False) \ .edge(source=edge4_path, edge_type=(self._cond_node_type, self._cond_node_type, self._cond_edge_type), decoder=self._edge4_decoder, directed=True) \ .edge(source=train_edge_path, edge_type=(self._node1_type, self._node2_type, self._edge1_type), decoder=gl.Decoder(), mask=gl.Mask.TRAIN) \ .edge(source=test_edge_path, edge_type=(self._node1_type, self._node2_type, self._edge1_type), decoder=gl.Decoder(), mask=gl.Mask.TEST) \ .edge(source=val_edge_path, edge_type=(self._node1_type, self._node2_type, self._edge1_type), decoder=gl.Decoder(), mask=gl.Mask.VAL) self.__class__.g.init(tracker=utils.TRACKER_PATH)