def reset(self): """Reset the game.""" if self.players: for player in self.alive_players: player.die('Game finished.') self.grid = TronGrid() self.player_count = 0 self.turn_count = 0 self.players = {} self.log('Initialized battle field.')
def __init__(self, handler): self.handler = handler self.grid = TronGrid() self.players = {} self.my_number = 0 self.players_count = 0
def tg(): """Grid with two player heads.""" tg = TronGrid() tg.put(2, 15, tg.head_of(1)) tg.put(0, 5, tg.head_of(2)) return tg
def tg(): return TronGrid()