Example #1
0
    def __setData(self):
        datailedList = []
        for _, q in enumerate(
                sorted(self.__quests.itervalues(), key=methodcaller('getID'))):
            datailedList.append(getDetailedMissionData(q).getInfo())

        pages = map(
            lambda (i, mission): {
                'buttonsGroup': 'MissionDetailsPageGroup',
                'pageIndex': i,
                'label': '%i' % (i + 1),
                'tooltip': {
                    'isSpecial': True,
                    'specialAlias': TOOLTIPS_CONSTANTS.
                    PERSONAL_MISSIONS_MAP_REGION,
                    'specialArgs': [int(mission.get('eventID')), 0]
                },
                'status': mission.get('status'),
                'selected': self.__selectedQuestID == int(
                    mission.get('eventID'))
            }, enumerate(datailedList))
        self.as_setInitDataS({
            'title': 'Title',
            'missions': datailedList,
            'pages': pages
        })
 def __setData(self):
     detailedData = getDetailedMissionData(self._quest)
     status = MISSIONS_STATES.COMPLETED
     isFinal = self._quest.isFinal()
     if self._isAwardListUsed:
         count = text_styles.stats(
             str(self._quest.getPawnCost()) +
             getHtmlAwardSheetIcon(self._quest.getQuestBranch()))
         statusLabel = text_styles.bonusAppliedText(
             _ms(QUESTS.PERSONALMISSION_STATUS_DONEWITHPAWN, count=count))
     elif self._mainReward and self._addReward:
         statusLabel = text_styles.bonusAppliedText(
             QUESTS.PERSONALMISSION_STATUS_FULLDONE)
         status = MISSIONS_STATES.FULL_COMPLETED
     elif self._addReward:
         statusLabel = text_styles.bonusAppliedText(
             QUESTS.PERSONALMISSION_STATUS_ONLYADDDONE)
         status = MISSIONS_STATES.FULL_COMPLETED
     else:
         statusLabel = text_styles.bonusAppliedText(
             QUESTS.PERSONALMISSION_STATUS_ONLYMAINDONE)
     questText = _ms(_PM.QUESTAWARDSCREEN_QUEST,
                     quest=self._quest.getShortUserName())
     dataVO = {
         'bgImage':
         _OPERATION_ID_TO_UI_BACKGROUND.get(self._quest.getOperationID(),
                                            ''),
         'operationText':
         text_styles.promoTitle(
             _ms(_PM.QUESTAWARDSCREEN_OPERATION,
                 operation=self._operation.getUserName())),
         'questText':
         toUpper(questText),
         'statusLabel':
         statusLabel,
         'status':
         status,
         'ribbonData': {
             'ribbonType': 'ribbon1',
             'rendererLinkage': 'RibbonAwardAnimUI',
             'gap': 20,
             'rendererWidth': 80,
             'rendererHeight': 80,
             'awards': self.__packAwards(detailedData)
         }
     }
     dataVO.update(self.__packQuestConditions(detailedData))
     dataVO.update(self.__packNextQuestTitleSection(isFinal))
     dataVO.update(self.__packButtonsSection(isFinal))
     self.as_setDataS(dataVO)
Example #3
0
 def onChangePage(self, eventID):
     self.__selectedQuestID = int(eventID)
     quest = self.__quests.get(self.__selectedQuestID)
     mayPawn = self.eventsCache.random.getFreeTokensCount(
     ) >= quest.getPawnCost() and quest.canBePawned()
     if self.__storage:
         self.__storage.setValue(MAY_PAWN_PERSONAL_MISSION, mayPawn)
     vehicleSelector = self.components.get(
         QUESTS_ALIASES.PERSONAL_MISSIONS_VEHICLE_SELECTOR_ALIAS)
     criteria, extraConditions = getDetailedMissionData(
         quest).getVehicleRequirementsCriteria()
     vehicleSelector.as_closeS()
     vehicleSelector.setSelectedQuest(self.__selectedQuestID)
     if criteria and quest.isInProgress() and quest.isAvailable()[0]:
         vehicleSelector.setCriteria(criteria, extraConditions)
     else:
         vehicleSelector.as_hideSelectedVehicleS()
Example #4
0
    def __setData(self):
        self.__datailedList = []
        pages = []
        for idx, q in enumerate(
                sorted(self.__quests.itervalues(), key=methodcaller('getID'))):
            qData = getDetailedMissionData(q).getInfo()
            self.__datailedList.append(qData)
            eventID = q.getID()
            status = qData.get('status')
            pages.append({
                'buttonsGroup': 'MissionDetailsPageGroup',
                'pageIndex': idx,
                'label': str(idx + 1),
                'tooltip': getMapRegionTooltipData(status, q),
                'status': status,
                'selected': self.__selectedQuestID == eventID
            })

        self.as_setInitDataS({'pages': pages})
Example #5
0
    def __setData(self):
        self.__datailedList = []
        pages = []
        for idx, q in enumerate(
                sorted(self.__quests.itervalues(), key=methodcaller('getID'))):
            qData = getDetailedMissionData(q).getInfo()
            self.__datailedList.append(qData)
            eventID = q.getID()
            pages.append({
                'buttonsGroup': 'MissionDetailsPageGroup',
                'pageIndex': idx,
                'label': str(idx + 1),
                'tooltip': {
                    'isSpecial': True,
                    'specialAlias':
                    TOOLTIPS_CONSTANTS.PERSONAL_MISSIONS_MAP_REGION,
                    'specialArgs': [eventID, 0]
                },
                'status': qData.get('status'),
                'selected': self.__selectedQuestID == eventID
            })

        self.as_setInitDataS({'pages': pages})
Example #6
0
 def __setData(self):
     detailedData = getDetailedMissionData(self._quest)
     status = MISSIONS_STATES.COMPLETED
     showExtraBtn = False
     isFinal = self._quest.isFinal()
     if self._isAwardListUsed:
         count = text_styles.stats(
             str(self._quest.getPawnCost()) +
             getHtmlAwardSheetIcon(self._quest.getQuestBranch()))
         statusLabel = text_styles.bonusAppliedText(
             _ms(QUESTS.PERSONALMISSION_STATUS_DONEWITHPAWN, count=count))
         if not isFinal:
             showExtraBtn = True
     elif self._mainReward and self._addReward:
         statusLabel = text_styles.bonusAppliedText(
             QUESTS.PERSONALMISSION_STATUS_FULLDONE)
         status = MISSIONS_STATES.FULL_COMPLETED
     elif self._addReward:
         statusLabel = text_styles.bonusAppliedText(
             QUESTS.PERSONALMISSION_STATUS_ONLYADDDONE)
     else:
         statusLabel = text_styles.bonusAppliedText(
             QUESTS.PERSONALMISSION_STATUS_ONLYMAINDONE)
         showExtraBtn = True
     questText = _ms(_PM.QUESTAWARDSCREEN_QUEST,
                     quest=self._quest.getShortUserName())
     dataVO = {
         'bgImage':
         _OPERATION_ID_TO_UI_BACKGROUND.get(self._quest.getOperationID(),
                                            ''),
         'operationText':
         text_styles.promoTitle(
             _ms(_PM.QUESTAWARDSCREEN_OPERATION,
                 operation=self._operation.getUserName())),
         'questText':
         toUpper(questText),
         'statusLabel':
         statusLabel,
         'status':
         status,
         'ribbonData': {
             'ribbonType': 'ribbon1',
             'rendererLinkage': 'RibbonAwardAnimUI',
             'gap': 20,
             'rendererWidth': 80,
             'rendererHeight': 80,
             'awards': self.__packAwards(detailedData)
         }
     }
     dataVO.update(self.__packQuestsConditions(detailedData))
     if self._addReward:
         if self._nextQuest:
             nextQuestTitle = _PM.QUESTAWARDSCREEN_NEXTQUEST_TITLE_QUESTACCEPT
             nextQuestText = self._nextQuest.getUserName()
             dataVO.update({
                 'nextQuestText':
                 text_styles.promoTitle(nextQuestText),
                 'nextQuestTitle':
                 text_styles.highlightText(nextQuestTitle)
             })
         else:
             chainName = getTypeShortUserName(
                 self._quest.getQuestClassifier().classificationAttr)
             nextQuestTitle = _ms(_PM.STATUSPANEL_STATUS_ALLDONE,
                                  vehicleClass=chainName)
             dataVO.update({
                 'nextQuestTitle':
                 text_styles.highlightText(nextQuestTitle)
             })
     elif self._isAwardListUsed and isFinal:
         dataVO.update({
             'nextQuestTitle':
             text_styles.highlightText(
                 QUESTS.PERSONALMISSION_STATUS_LASTDONEWITHPAWN)
         })
     else:
         dataVO.update(self.__getQuestImproveTitleData(self._quest))
     if showExtraBtn:
         extraLbl = _PM.QUESTAWARDSCREEN_RECRUITBTN_LABEL if isFinal else _PM.QUESTAWARDSCREEN_NEXTQUESTBTN_LABEL
         dataVO.update({
             'mainBtnLabel': _PM.QUESTAWARDSCREEN_CONTINUEBTN_LABEL,
             'extraBtnLabel': extraLbl
         })
     else:
         mainLbl = _PM.QUESTAWARDSCREEN_RECRUITBTN_LABEL if isFinal and self._mainReward else _PM.QUESTAWARDSCREEN_OKBTN_LABEL
         dataVO.update({'mainBtnLabel': mainLbl})
     self.as_setDataS(dataVO)