Example #1
0
 def __getDiscountBannerStr(self, root, rootNode):
     htmlStr = ''
     nodeState = rootNode.getState()
     if NODE_STATE.canTradeIn(
             nodeState
     ) and self.__tradeIn.tradeOffSelectedApplicableForLevel(root.level):
         return htmlStr
     if NODE_STATE.isRestoreAvailable(nodeState):
         restoreDueDate = getDueDateOrTimeStr(
             rootNode.getRestoreFinishTime())
         if restoreDueDate:
             return _BANNER_GETTERS[States.RESTORE](restoreDueDate)
     if not root.isUnlocked and not root.isCollectible:
         unlockDiscount = self._itemsCache.items.blueprints.getBlueprintDiscount(
             root.intCD, root.level)
         if unlockDiscount > 0:
             return _BANNER_GETTERS[States.UNLOCKED](unlockDiscount)
     if root.isRented:
         discount = rootNode.getActionDiscount()
         if discount != 0:
             return _BANNER_GETTERS[States.RENT](discount)
     if not NODE_STATE.inInventory(nodeState) and NODE_STATE.isActionVehicle(
             nodeState) or NODE_STATE.isCollectibleActionVehicle(nodeState):
         discount, isPersonalDiscount = rootNode.getActionDetails()
         if discount != 0:
             actionDueDate = '' if isPersonalDiscount else getDueDateOrTimeStr(
                 rootNode.getActionFinishTime(), isShortDateFormat=True)
             return _BANNER_GETTERS[States.ACTION](discount, actionDueDate)
     return htmlStr
Example #2
0
 def __getMainButtonLabel(self, rootItem, rootNode):
     if NODE_STATE.isCollectible(rootNode.getState()):
         btnLabel = R.strings.menu.research.labels.button.toCollection()
     elif not rootItem.isUnlocked:
         btnLabel = R.strings.menu.unlocks.unlockButton()
     elif NODE_STATE.isRestoreAvailable(rootNode.getState()):
         btnLabel = R.strings.menu.research.labels.button.restore()
     elif NODE_STATE.inInventory(rootNode.getState(
     )) and not rootItem.isRented or rootItem.isHidden:
         btnLabel = R.strings.menu.research.labels.button.showInHangar()
     elif NODE_STATE.canTradeIn(rootNode.getState(
     )) and self.__tradeIn.getActiveTradeOffVehicle() is not None:
         btnLabel = R.strings.menu.research.labels.button.trade_in()
     else:
         btnLabel = R.strings.menu.research.labels.button.buy()
     return backport.text(btnLabel)
Example #3
0
 def __getIsInteractive(self, root, rootNode):
     return self.__tradeIn.getActiveTradeOffVehicle(
     ) is None or self.__tradeIn.tradeOffSelectedApplicableForLevel(
         root.level) if NODE_STATE.canTradeIn(rootNode.getState()) else True
 def __getIsInteractive(self, root, rootNode):
     return self.__tradeIn.getSelectedVehicleToSell(
     ) is None or self.__tradeIn.validatePossibleVehicleToBuy(
         root) if NODE_STATE.canTradeIn(rootNode.getState()) else True