Example #1
1
    def apply(self, restartApproved, callbackId, settings):
        restartClient = False
        interfaceScaled = False
        g_settingsCore.isDeviseRecreated = False
        import VOIP

        if (not self.resolutions.isVideoWindowed or settings["fullScreen"]) and (
            settings["monitor"] != self.resolutions.realMonitorIndex or self.resolutions.monitorChanged
        ):
            restartClient = True
        if g_settingsCore.getSetting("interfaceScale") != settings["interfaceScale"]:
            interfaceScaled = True
        g_settingsCore.applySetting("ppShowTypes", settings["ppShowTypes"])
        g_settingsCore.applySetting("ppShowLevels", settings["ppShowLevels"])
        g_settingsCore.applySetting("replayEnabled", settings["replayEnabled"])
        g_settingsCore.applySetting("fpsPerfomancer", settings["fpsPerfomancer"])
        g_settingsCore.applySetting("colorFilterIntensity", settings["colorFilterIntensity"])
        g_settingsCore.applySetting("fov", settings["fov"])
        g_settingsCore.applySetting("dynamicFov", settings["dynamicFov"])
        g_settingsCore.applySetting("enableOpticalSnpEffect", settings["enableOpticalSnpEffect"])
        g_settingsCore.applySetting("nationalVoices", settings["nationalVoices"])
        g_settingsCore.applySetting("isColorBlind", settings["isColorBlind"])
        g_settingsCore.applySetting("useServerAim", settings["useServerAim"])
        g_settingsCore.applySetting("showVehiclesCounter", settings["showVehiclesCounter"])
        g_settingsCore.applySetting("showMarksOnGun", settings["showMarksOnGun"])
        g_settingsCore.applySetting("minimapAlpha", settings["minimapAlpha"])
        g_settingsCore.applySetting("showVectorOnMap", settings["showVectorOnMap"])
        g_settingsCore.applySetting("showSectorOnMap", settings["showSectorOnMap"])
        g_settingsCore.applySetting("showVehModelsOnMap", settings["showVehModelsOnMap"])
        arcade = g_settingsCore.options.getSetting("arcade").fromAccountSettings(settings["arcade"])
        sniper = g_settingsCore.options.getSetting("sniper").fromAccountSettings(settings["sniper"])
        g_settingsCore.applySetting("arcade", arcade)
        g_settingsCore.applySetting("sniper", sniper)
        g_settingsCore.applySetting("enemy", settings["markers"]["enemy"])
        g_settingsCore.applySetting("dead", settings["markers"]["dead"])
        g_settingsCore.applySetting("ally", settings["markers"]["ally"])
        g_settingsCore.applySetting("interfaceScale", settings["interfaceScale"])
        if "showBattleEfficiencyRibbons" in settings:
            g_settingsCore.applySetting("showBattleEfficiencyRibbons", settings["showBattleEfficiencyRibbons"])
        g_settingsCore.applySetting("dynamicCamera", settings["dynamicCamera"])
        g_settingsCore.applySetting("horStabilizationSnp", settings["horStabilizationSnp"])
        if self.__altVoiceSetting.isOptionEnabled():
            altVoices = settings.get("alternativeVoices")
            if altVoices is not None:
                self.__altVoiceSetting.apply(altVoices)
        vManager = VibroManager.g_instance
        vManager.setGain(settings["vibroGain"] / 100.0)
        vEffGroups = vManager.getGroupsSettings()
        for groupName, newValue in [
            ("engine", settings["vibroEngine"]),
            ("acceleration", settings["vibroAcceleration"]),
            ("shots", settings["vibroShots"]),
            ("hits", settings["vibroHits"]),
            ("collisions", settings["vibroCollisions"]),
            ("damage", settings["vibroDamage"]),
            ("gui", settings["vibroGUI"]),
        ]:
            if groupName in vEffGroups:
                vEffGroups[groupName].gain = newValue / 100.0
                vEffGroups[groupName].enabled = newValue > 0

        vManager.setGroupsSettings(vEffGroups)
        self.__voiceChatEnable(settings["enableVoIP"])
        g_settingsCore.applySetting(SOUND.CAPTURE_DEVICES, settings[Settings.KEY_VOIP_DEVICE])
        g_settingsCore.applySetting("enablePostMortemEffect", settings["enablePostMortemEffect"])
        g_settingsCore.applySetting("enablePostMortemDelay", settings["enablePostMortemDelay"])
        self.uiHolder.clearCommands()
        keyboard = settings["controls"]["keyboard"]
        keyboardMapping = {}
        keysLayout = dict(g_settingsCore.options.getSetting("keyboard").KEYS_LAYOUT)
        layout = list(itertools.chain(*keysLayout.values()))
        for i in xrange(len(self.KEYBOARD_MAPPING_BLOCKS)):
            group_name = keyboard[i]["id"]
            for j in xrange(len(self.KEYBOARD_MAPPING_BLOCKS[group_name])):
                key_name = keyboard[i]["commands"][j]["id"]
                value = keyboard[i]["commands"][j]["key"]
                cmd = self.KEYBOARD_MAPPING_COMMANDS[group_name][key_name]
                for item in layout:
                    key, command = item[0], item[1]
                    if command == cmd:
                        keyboardMapping[key] = value
                        break

        g_settingsCore.applySetting("keyboard", keyboardMapping)
        self.uiHolder.bindCommands()
        player = BigWorld.player()
        mouse = settings["controls"]["mouse"]
        if hasattr(player.inputHandler, "ctrls"):
            player.inputHandler.ctrls["arcade"].camera.setUserConfigValue("sensitivity", mouse["arcadeSens"]["value"])
            player.inputHandler.ctrls["sniper"].camera.setUserConfigValue("sensitivity", mouse["sniperSens"]["value"])
            player.inputHandler.ctrls["strategic"].camera.setUserConfigValue("sensitivity", mouse["artSens"]["value"])
        else:
            ds = Settings.g_instance.userPrefs[Settings.KEY_CONTROL_MODE]
            if ds:
                ds["arcadeMode/camera"].writeFloat("sensitivity", mouse["arcadeSens"]["value"])
                ds["sniperMode/camera"].writeFloat("sensitivity", mouse["sniperSens"]["value"])
                ds["strategicMode/camera"].writeFloat("sensitivity", mouse["artSens"]["value"])
        g_settingsCore.applySetting("mouseHorzInvert", bool(mouse["horInvert"]["value"]))
        g_settingsCore.applySetting("mouseVertInvert", bool(mouse["vertInvert"]["value"]))
        g_settingsCore.applySetting("backDraftInvert", bool(mouse["backDraftInvert"]["value"]))
        g_settingsCore.applySetting("monitor", settings["monitor"])
        isFullScreen = bool(settings["fullScreen"])
        if isFullScreen:
            g_settingsCore.applySetting("refreshRate", settings["refreshRate"])
            g_settingsCore.applySetting("resolution", settings["resolution"])
            g_settingsCore.applySetting("aspectRatio", settings["aspectRatio"])
            g_settingsCore.applySetting("gamma", settings["gamma"])
        else:
            g_settingsCore.applySetting("windowSize", settings["windowSize"])
        g_settingsCore.applySetting("fullScreen", isFullScreen)
        g_settingsCore.applySetting("multisampling", settings["multisampling"])
        g_settingsCore.applySetting("customAA", settings["customAA"])
        g_settingsCore.applySetting("vertSync", settings["vertSync"])
        g_settingsCore.applySetting("tripleBuffered", settings["tripleBuffered"])
        if round(SoundGroups.g_instance.getVolume("masterVivox") * 100) != settings["masterVivoxVolume"]:
            VOIP.getVOIPManager().setMasterVolume(settings["masterVivoxVolume"])
        if round(SoundGroups.g_instance.getVolume("micVivox") * 100) != settings["micVivoxVolume"]:
            VOIP.getVOIPManager().setMicrophoneVolume(settings["micVivoxVolume"])
        SoundGroups.g_instance.setMasterVolume(float(settings["masterVolume"]) / 100)
        SoundGroups.g_instance.setVolume("music", float(settings["musicVolume"]) / 100)
        SoundGroups.g_instance.setVolume("voice", float(settings["voiceVolume"]) / 100)
        SoundGroups.g_instance.setVolume("vehicles", float(settings["vehiclesVolume"]) / 100)
        SoundGroups.g_instance.setVolume("effects", float(settings["effectsVolume"]) / 100)
        SoundGroups.g_instance.setVolume("gui", float(settings["guiVolume"]) / 100)
        SoundGroups.g_instance.setVolume("ambient", float(settings["ambientVolume"]) / 100)
        SoundGroups.g_instance.setVolume("masterVivox", float(settings["masterVivoxVolume"]) / 100)
        SoundGroups.g_instance.setVolume("micVivox", float(settings["micVivoxVolume"]) / 100)
        SoundGroups.g_instance.setVolume("masterFadeVivox", float(settings["masterFadeVivoxVolume"]) / 100)
        g_settingsCore.applySetting("showDateMessage", settings["datetimeIdx"] & 1)
        g_settingsCore.applySetting("showTimeMessage", settings["datetimeIdx"] & 2)
        g_settingsCore.applySetting("enableOlFilter", settings["enableOlFilter"])
        g_settingsCore.applySetting("enableSpamFilter", settings["enableSpamFilter"])
        g_windowsStoredData.start()
        g_settingsCore.applySetting("receiveFriendshipRequest", settings["receiveFriendshipRequest"])
        g_settingsCore.applySetting("receiveInvitesInBattle", settings.get("receiveInvitesInBattle"))
        g_windowsStoredData.stop()
        g_settingsCore.applySetting("invitesFromFriendsOnly", settings["invitesFromFriendsOnly"])
        g_settingsCore.applySetting("storeReceiverInBattle", settings["storeReceiverInBattle"])
        g_settingsCore.applySetting("disableBattleChat", settings["disableBattleChat"])
        g_settingsCore.applySetting("chatContactsListOnly", settings["chatContactsListOnly"])
        gameplayKeys = filter(lambda item: item.startswith(self.GAMEPLAY_PREFIX), settings.keys())
        for key in gameplayKeys:
            g_settingsCore.applySetting(key, settings[key])

        qualitySettings = settings["quality"]
        applyMethod = g_settingsCore.options.getApplyMethod(qualitySettings)
        for key in GraphicsPresets.GRAPHICS_QUALITY_SETTINGS:
            value = qualitySettings.get(key)
            if value is not None:
                g_settingsCore.applySetting(key, value)

        g_settingsCore.applySetting("dynamicRenderer", settings["dynamicRenderer"])
        if applyMethod == APPLY_METHOD.RESTART:
            BigWorld.commitPendingGraphicsSettings()
            restartClient = True
        elif applyMethod == APPLY_METHOD.DELAYED:
            BigWorld.commitPendingGraphicsSettings()
        confirmators = g_settingsCore.applyStorages(restartClient)
        for confirmation, revert in confirmators:
            if confirmation is not None:
                if confirmation == "graphicsChangeConfirmation":

                    def callback(isConfirmed):
                        if not isConfirmed:
                            g_settingsCore.isChangesConfirmed = False
                            revert()

                    self.graphicsChangeConfirmationRevert = revert
                    self.call("SettingsDialog.ApplySettings", [confirmation])

        g_postProcessing.refresh()
        if restartClient:
            BigWorld.savePreferences()
            if restartApproved:
                from BattleReplay import g_replayCtrl

                if g_replayCtrl.isPlaying and g_replayCtrl.playbackSpeed == 0:
                    g_replayCtrl.setPlaybackSpeedIdx(5)
                BigWorld.callback(0.3, self.__restartGame)
            elif g_settingsCore.isDeviseRecreated:
                g_settingsCore.isDeviseRecreated = False
            else:
                BigWorld.callback(0.0, partial(BigWorld.changeVideoMode, -1, BigWorld.isVideoWindowed()))
        if interfaceScaled:
            self.__settingsUI.buildGraphicsData(self.__getVideoSettings())
        return
Example #2
0
 def hideAll(self):
     if self.__window is not None:
         self.__window.close()
         self.__window = None
     self.__battleWindow = None
     g_windowsStoredData.stop()
     return
Example #3
0
 def hideAll(self):
     if self.__window is not None:
         self.__window.close()
         self.__window = None
     self.__battleWindow = None
     g_windowsStoredData.stop()
     return
Example #4
0
    def destroy(self):
        for appNS in self.__apps.iterkeys():
            LOG_DEBUG('Destroying app', appNS)
            entry = self.__apps[appNS]
            if entry:
                entry.close()
            self.__apps[appNS] = None

        g_windowsStoredData.stop()
Example #5
0
    def destroy(self):
        for appNS in self.__apps.iterkeys():
            LOG_DEBUG('Destroying app', appNS)
            entry = self.__apps[appNS]
            if entry:
                entry.close()
            self.__apps[appNS] = None

        g_windowsStoredData.stop()
Example #6
0
 def hideLobby(self):
     if BattleReplay.isPlaying():
         self.__window.active(False)
     elif self.__window is not None:
         self.__window.close()
         self.__window = None
     g_windowsStoredData.stop()
     BattleReplay.g_replayCtrl.onCommonSwfUnloaded()
     return
Example #7
0
 def hideLobby(self):
     if BattleReplay.isPlaying():
         self.__window.active(False)
     elif self.__window is not None:
         self.__window.close()
         self.__window = None
     g_windowsStoredData.stop()
     BattleReplay.g_replayCtrl.onCommonSwfUnloaded()
     return
Example #8
0
 def destroyLobby(self):
     LOG_DEBUG('Destroying app', _SPACE.SF_LOBBY)
     if _SPACE.SF_LOBBY in self.__apps:
         lobby = self.__apps[_SPACE.SF_LOBBY]
         if lobby:
             lobby.close()
             self.__importer.unload(sf_config.LOBBY_PACKAGES)
             self.__apps[_SPACE.SF_LOBBY] = None
     g_windowsStoredData.stop()
     BattleReplay.g_replayCtrl.onCommonSwfUnloaded()
Example #9
0
 def destroyLobby(self):
     LOG_DEBUG('Destroying app', _SPACE.SF_LOBBY)
     if _SPACE.SF_LOBBY in self.__apps:
         lobby = self.__apps[_SPACE.SF_LOBBY]
         if lobby:
             lobby.close()
             self.__importer.unload(sf_config.LOBBY_PACKAGES)
             self.__apps[_SPACE.SF_LOBBY] = None
     g_windowsStoredData.stop()
     BattleReplay.g_replayCtrl.onCommonSwfUnloaded()
Example #10
0
 def destroyLobby(self):
     if _SPACE.SF_LOBBY in self.__apps:
         lobby = self.__apps[_SPACE.SF_LOBBY]
         if lobby:
             LOG_DEBUG('Destroying app', _SPACE.SF_LOBBY)
             lobby.close()
             self.__importer.unload(self.__packages[_SPACE.SF_LOBBY])
             self.__apps[_SPACE.SF_LOBBY] = None
     g_windowsStoredData.stop()
     return
Example #11
0
 def destroyLobby(self):
     if _SPACE.SF_LOBBY in self.__apps:
         lobby = self.__apps[_SPACE.SF_LOBBY]
         if lobby:
             _logger.info('Destroying app: %s', _SPACE.SF_LOBBY)
             lobby.close()
             self.__importer.unload(self.__packages[_SPACE.SF_LOBBY])
             self.__apps[_SPACE.SF_LOBBY] = None
             self.__ctrlModeFlags[
                 _SPACE.SF_LOBBY] = _CTRL_FLAG.CURSOR_DETACHED
     g_windowsStoredData.stop()
     return
Example #12
0
    def destroy(self):
        for appNS in self.__apps.iterkeys():
            LOG_DEBUG('Destroying app', appNS)
            entry = self.__apps[appNS]
            if entry:
                entry.close()
            self.__apps[appNS] = None

        g_windowsStoredData.stop()
        if self.__importer is not None:
            self.__importer.unload()
            self.__importer = None
        return
Example #13
0
    def destroy(self):
        for appNS in self.__apps.iterkeys():
            LOG_DEBUG('Destroying app', appNS)
            entry = self.__apps[appNS]
            if entry:
                entry.close()
            self.__apps[appNS] = None

        self.__packages = dict.fromkeys(_SPACE.RANGE)
        g_windowsStoredData.stop()
        if self.__importer is not None:
            self.__importer.unload()
            self.__importer = None
        return
    def apply(self, restartApproved, callbackId, settings):
        restartClient = False
        import VOIP
        ppSettings = dict(AccountSettings.getSettings('players_panel'))
        ppSettings['showTypes'] = settings['ppShowTypes']
        if (not self.resolutions.isVideoWindowed or settings['fullScreen']) and (settings['monitor'] != self.resolutions.realMonitorIndex or self.resolutions.monitorChanged):
            restartClient = True
        AccountSettings.setSettings('players_panel', ppSettings)
        g_settingsCore.applySetting('ppShowLevels', settings['ppShowLevels'])
        g_settingsCore.applySetting('replayEnabled', settings['replayEnabled'])
        g_settingsCore.applySetting('fpsPerfomancer', settings['fpsPerfomancer'])
        AccountSettings.setSettings('nationalVoices', settings['nationalVoices'])
        AccountSettings.setSettings('isColorBlind', settings['isColorBlind'])
        g_settingsCore.applySetting('useServerAim', settings['useServerAim'])
        g_settingsCore.applySetting('showVehiclesCounter', settings['showVehiclesCounter'])
        g_settingsCore.applySetting('minimapAlpha', settings['minimapAlpha'])
        arcade = g_settingsCore.options.getSetting('arcade').fromAccountSettings(settings['arcade'])
        sniper = g_settingsCore.options.getSetting('sniper').fromAccountSettings(settings['sniper'])
        g_settingsCore.applySetting('arcade', arcade)
        g_settingsCore.applySetting('sniper', sniper)
        g_settingsCore.applySetting('enemy', settings['markers']['enemy'])
        g_settingsCore.applySetting('dead', settings['markers']['dead'])
        g_settingsCore.applySetting('ally', settings['markers']['ally'])
        g_settingsCore.applySetting('dynamicCamera', settings['dynamicCamera'])
        g_settingsCore.applySetting('horStabilizationSnp', settings['horStabilizationSnp'])
        if self.__altVoiceSetting.isOptionEnabled():
            altVoices = settings.get('alternativeVoices')
            if altVoices is not None:
                self.__altVoiceSetting.apply(altVoices)
        vManager = VibroManager.g_instance
        vManager.setGain(settings['vibroGain'] / 100.0)
        vEffGroups = vManager.getGroupsSettings()
        for groupName, newValue in [('engine', settings['vibroEngine']),
         ('acceleration', settings['vibroAcceleration']),
         ('shots', settings['vibroShots']),
         ('hits', settings['vibroHits']),
         ('collisions', settings['vibroCollisions']),
         ('damage', settings['vibroDamage']),
         ('gui', settings['vibroGUI'])]:
            if groupName in vEffGroups:
                vEffGroups[groupName].gain = newValue / 100.0
                vEffGroups[groupName].enabled = newValue > 0

        vManager.setGroupsSettings(vEffGroups)
        self.__voiceChatEnable(settings['enableVoIP'])
        self.__changeCaptureDevice(settings[Settings.KEY_VOIP_DEVICE])
        g_settingsCore.applySetting('enablePostMortemEffect', settings['enablePostMortemEffect'])
        self.uiHolder.clearCommands()
        keyboard = settings['controls']['keyboard']
        keyboardMapping = {}
        keysLayout = dict(g_settingsCore.options.getSetting('keyboard').KEYS_LAYOUT)
        layout = list(itertools.chain(*keysLayout.values()))
        for i in xrange(len(self.KEYBOARD_MAPPING_BLOCKS)):
            group_name = keyboard[i]['id']
            for j in xrange(len(self.KEYBOARD_MAPPING_BLOCKS[group_name])):
                key_name = keyboard[i]['commands'][j]['id']
                value = keyboard[i]['commands'][j]['key']
                cmd = self.KEYBOARD_MAPPING_COMMANDS[group_name][key_name]
                for item in layout:
                    key, command = item[0], item[1]
                    if command == cmd:
                        keyboardMapping[key] = value
                        break

        g_settingsCore.applySetting('keyboard', keyboardMapping)
        self.uiHolder.bindCommands()
        player = BigWorld.player()
        mouse = settings['controls']['mouse']
        if hasattr(player.inputHandler, 'ctrls'):
            player.inputHandler.ctrls['arcade'].camera.setUserConfigValue('sensitivity', mouse['arcadeSens']['value'])
            player.inputHandler.ctrls['sniper'].camera.setUserConfigValue('sensitivity', mouse['sniperSens']['value'])
            player.inputHandler.ctrls['strategic'].camera.setUserConfigValue('sensitivity', mouse['artSens']['value'])
        else:
            ds = Settings.g_instance.userPrefs[Settings.KEY_CONTROL_MODE]
            if ds:
                ds['arcadeMode/camera'].writeFloat('sensitivity', mouse['arcadeSens']['value'])
                ds['sniperMode/camera'].writeFloat('sensitivity', mouse['sniperSens']['value'])
                ds['strategicMode/camera'].writeFloat('sensitivity', mouse['artSens']['value'])
        g_settingsCore.applySetting('mouseHorzInvert', bool(mouse['horInvert']['value']))
        g_settingsCore.applySetting('mouseVertInvert', bool(mouse['vertInvert']['value']))
        g_settingsCore.applySetting('backDraftInvert', bool(mouse['backDraftInvert']['value']))
        self.resolutions.applyChanges(settings['fullScreen'], settings['vertSync'], settings['tripleBuffered'], settings['windowSize'] if not settings['fullScreen'] else settings['resolution'], settings['aspectRatio'], settings['multisampling'], settings['customAA'], settings['gamma'], settings['monitor'])
        if round(SoundGroups.g_instance.getVolume('masterVivox') * 100) != settings['masterVivoxVolume']:
            VOIP.getVOIPManager().setMasterVolume(settings['masterVivoxVolume'])
        if round(SoundGroups.g_instance.getVolume('micVivox') * 100) != settings['micVivoxVolume']:
            VOIP.getVOIPManager().setMicrophoneVolume(settings['micVivoxVolume'])
        SoundGroups.g_instance.setMasterVolume(float(settings['masterVolume']) / 100)
        SoundGroups.g_instance.setVolume('music', float(settings['musicVolume']) / 100)
        SoundGroups.g_instance.setVolume('voice', float(settings['voiceVolume']) / 100)
        SoundGroups.g_instance.setVolume('vehicles', float(settings['vehiclesVolume']) / 100)
        SoundGroups.g_instance.setVolume('effects', float(settings['effectsVolume']) / 100)
        SoundGroups.g_instance.setVolume('gui', float(settings['guiVolume']) / 100)
        SoundGroups.g_instance.setVolume('ambient', float(settings['ambientVolume']) / 100)
        SoundGroups.g_instance.setVolume('masterVivox', float(settings['masterVivoxVolume']) / 100)
        SoundGroups.g_instance.setVolume('micVivox', float(settings['micVivoxVolume']) / 100)
        SoundGroups.g_instance.setVolume('masterFadeVivox', float(settings['masterFadeVivoxVolume']) / 100)
        if len(VOIP.getVOIPManager().captureDevices):
            device = VOIP.getVOIPManager().captureDevices[0]
            if len(VOIP.getVOIPManager().captureDevices) > settings['captureDevice']:
                device = VOIP.getVOIPManager().captureDevices[settings['captureDevice']]
            VOIP.getVOIPManager().setCaptureDevice(device)
        g_settingsCore.applySetting('showDateMessage', settings['datetimeIdx'] & 1)
        g_settingsCore.applySetting('showTimeMessage', settings['datetimeIdx'] & 2)
        g_settingsCore.applySetting('enableOlFilter', settings['enableOlFilter'])
        g_settingsCore.applySetting('enableSpamFilter', settings['enableSpamFilter'])
        g_windowsStoredData.start()
        g_settingsCore.applySetting('enableStoreMws', settings['enableStoreChatMws'])
        g_settingsCore.applySetting('enableStoreCws', settings['enableStoreChatCws'])
        g_windowsStoredData.stop()
        g_settingsCore.applySetting('invitesFromFriendsOnly', settings['invitesFromFriendsOnly'])
        g_settingsCore.applySetting('storeReceiverInBattle', settings['storeReceiverInBattle'])
        gameplayKeys = filter(lambda item: item.startswith(self.GAMEPLAY_PREFIX) and bool(settings[item]), settings.keys())
        prefixLen = len(self.GAMEPLAY_PREFIX)
        gameplay_ctx.setMaskByNames(map(lambda key: str(key[prefixLen:]), gameplayKeys))
        qualitySettings = settings['quality']
        applyPresets = self.graphicsPresets.checkApplyGraphicsPreset(int(settings['graphicsQuality']), qualitySettings)
        if applyPresets:
            self.graphicsPresets.applyGraphicsPresets(int(settings['graphicsQuality']), qualitySettings)
            if applyPresets == 'restartNeeded':
                BigWorld.commitPendingGraphicsSettings()
                restartClient = True
            elif applyPresets == 'hasPendingSettings':
                BigWorld.commitPendingGraphicsSettings()
        g_settingsCore.applyStorages()
        g_postProcessing.refresh()
        if restartClient:
            BigWorld.savePreferences()
            if restartApproved:
                from BattleReplay import g_replayCtrl
                if g_replayCtrl.isPlaying and g_replayCtrl.playbackSpeed == 0:
                    g_replayCtrl.setPlaybackSpeedIdx(5)
                BigWorld.callback(0.3, BigWorld.restartGame)
            else:
                BigWorld.callback(0.0, partial(BigWorld.changeVideoMode, -1, BigWorld.isVideoWindowed()))
        return
    def __getSettings(self):
        settings = [self.graphicsPresets.getGraphicsPresetsData()]
        import VOIP
        rh = VOIP.getVOIPManager()
        g_windowsStoredData.start()
        vManager = VibroManager.g_instance
        vEffGroups = vManager.getGroupsSettings()
        vEffDefGroup = VibroManager.VibroManager.GroupSettings()
        vEffDefGroup.enabled = False
        vEffDefGroup.gain = 0
        markers = {
            'enemy': g_settingsCore.getSetting('enemy'),
            'dead': g_settingsCore.getSetting('dead'),
            'ally': g_settingsCore.getSetting('ally')
        }
        datetimeIdx = g_settingsCore.getSetting(
            'showDateMessage') << 0 | g_settingsCore.getSetting(
                'showTimeMessage') << 1
        zoomOption = g_settingsCore.options.getSetting('increasedZoom')
        config = {
            'locale':
            getClientOverride(),
            'aspectRatio': {
                'current': self.resolutions.aspectRatioIndex,
                'options': self.resolutions.aspectRatiosList
            },
            'vertSync':
            self.resolutions.isVideoVSync,
            'tripleBuffered':
            self.resolutions.isTripleBuffered,
            'multisampling': {
                'current': self.resolutions.multisamplingTypeIndex,
                'options': self.resolutions.multisamplingTypesList
            },
            'customAA': {
                'current': self.resolutions.customAAModeIndex,
                'options': self.resolutions.customAAModesList
            },
            'gamma':
            self.resolutions.gamma,
            'masterVolumeToggle':
            g_settingsCore.getSetting(SOUND.MASTER_TOGGLE),
            'soundQuality':
            g_settingsCore.getSetting(SOUND.SOUND_QUALITY),
            'soundQualityVisible':
            g_settingsCore.getSetting(SOUND.SOUND_QUALITY_VISIBLE),
            'masterVolume':
            round(SoundGroups.g_instance.getMasterVolume() * 100),
            'musicVolume':
            round(SoundGroups.g_instance.getVolume('music') * 100),
            'vehiclesVolume':
            round(SoundGroups.g_instance.getVolume('vehicles') * 100),
            'effectsVolume':
            round(SoundGroups.g_instance.getVolume('effects') * 100),
            'guiVolume':
            round(SoundGroups.g_instance.getVolume('gui') * 100),
            'ambientVolume':
            round(SoundGroups.g_instance.getVolume('ambient') * 100),
            'masterVivoxVolume':
            round(SoundGroups.g_instance.getVolume('masterVivox') * 100),
            'micVivoxVolume':
            round(SoundGroups.g_instance.getVolume('micVivox') * 100),
            'masterFadeVivoxVolume':
            round(SoundGroups.g_instance.getVolume('masterFadeVivox') * 100),
            'dynamicRange':
            g_settingsCore.options.getSetting('dynamicRange').pack(),
            'soundDevice':
            g_settingsCore.options.getSetting('soundDevice').pack(),
            'captureDevice':
            g_settingsCore.options.getSetting(SOUND.CAPTURE_DEVICES).pack(),
            'voiceChatNotSupported':
            not g_settingsCore.getSetting(SOUND.VOIP_SUPPORTED),
            'datetimeIdx':
            datetimeIdx,
            'enableOlFilter':
            g_settingsCore.getSetting('enableOlFilter'),
            'enableSpamFilter':
            g_settingsCore.getSetting('enableSpamFilter'),
            'receiveFriendshipRequest':
            g_settingsCore.getSetting('receiveFriendshipRequest'),
            'receiveInvitesInBattle':
            g_settingsCore.getSetting('receiveInvitesInBattle'),
            'invitesFromFriendsOnly':
            g_settingsCore.getSetting('invitesFromFriendsOnly'),
            'disableBattleChat':
            g_settingsCore.getSetting('disableBattleChat'),
            'chatContactsListOnly':
            g_settingsCore.getSetting('chatContactsListOnly'),
            'receiveClanInvitesNotifications':
            g_settingsCore.getSetting('receiveClanInvitesNotifications'),
            'dynamicCamera':
            g_settingsCore.getSetting('dynamicCamera'),
            'horStabilizationSnp':
            g_settingsCore.getSetting('horStabilizationSnp'),
            'increasedZoom':
            zoomOption.get(),
            'sniperModeByShift':
            g_settingsCore.getSetting('sniperModeByShift'),
            'enableVoIP':
            g_settingsCore.getSetting('enableVoIP'),
            'enablePostMortemEffect':
            g_settingsCore.getSetting('enablePostMortemEffect'),
            'enablePostMortemDelay':
            g_settingsCore.getSetting('enablePostMortemDelay'),
            'isColorBlind':
            g_settingsCore.getSetting('isColorBlind'),
            'graphicsQualityHDSD':
            g_settingsCore.getSetting('graphicsQualityHDSD'),
            'useServerAim':
            g_settingsCore.getSetting('useServerAim'),
            'showVehiclesCounter':
            g_settingsCore.getSetting('showVehiclesCounter'),
            'showMarksOnGun':
            g_settingsCore.getSetting('showMarksOnGun'),
            'simplifiedTTC':
            g_settingsCore.getSetting('simplifiedTTC'),
            'showBattleEfficiencyRibbons':
            g_settingsCore.getSetting('showBattleEfficiencyRibbons'),
            'minimapAlpha':
            g_settingsCore.getSetting('minimapAlpha'),
            'showVectorOnMap':
            g_settingsCore.getSetting('showVectorOnMap'),
            'showSectorOnMap':
            g_settingsCore.getSetting('showSectorOnMap'),
            'showVehModelsOnMap':
            g_settingsCore.options.getSetting('showVehModelsOnMap').pack(),
            'minimapViewRange':
            g_settingsCore.getSetting('minimapViewRange'),
            'minimapMaxViewRange':
            g_settingsCore.getSetting('minimapMaxViewRange'),
            'minimapDrawRange':
            g_settingsCore.getSetting('minimapDrawRange'),
            'battleLoadingInfo':
            g_settingsCore.options.getSetting('battleLoadingInfo').pack(),
            'vibroIsConnected':
            vManager.connect(),
            'vibroGain':
            vManager.getGain() * 100,
            'vibroEngine':
            vEffGroups.get('engine', vEffDefGroup).gain * 100,
            'vibroAcceleration':
            vEffGroups.get('acceleration', vEffDefGroup).gain * 100,
            'vibroShots':
            vEffGroups.get('shots', vEffDefGroup).gain * 100,
            'vibroHits':
            vEffGroups.get('hits', vEffDefGroup).gain * 100,
            'vibroCollisions':
            vEffGroups.get('collisions', vEffDefGroup).gain * 100,
            'vibroDamage':
            vEffGroups.get('damage', vEffDefGroup).gain * 100,
            'vibroGUI':
            vEffGroups.get('gui', vEffDefGroup).gain * 100,
            'ppShowLevels':
            g_settingsCore.getSetting('ppShowLevels'),
            'ppShowTypes':
            g_settingsCore.getSetting('ppShowTypes'),
            'replayEnabled':
            g_settingsCore.options.getSetting('replayEnabled').pack(),
            'fpsPerfomancer':
            g_settingsCore.getSetting('fpsPerfomancer'),
            'dynamicRenderer':
            g_settingsCore.getSetting('dynamicRenderer'),
            'colorFilterIntensity':
            g_settingsCore.getSetting('colorFilterIntensity'),
            'colorFilterImages':
            g_settingsCore.getSetting('colorFilterImages'),
            'fov':
            g_settingsCore.getSetting('fov'),
            'dynamicFov':
            g_settingsCore.getSetting('dynamicFov'),
            'enableOpticalSnpEffect':
            g_settingsCore.getSetting('enableOpticalSnpEffect'),
            'arcade': {
                'values':
                g_settingsCore.options.getSetting(
                    'arcade').toAccountSettings(),
                'options':
                SettingsInterface.CURSOR_VALUES
            },
            'sniper': {
                'values':
                g_settingsCore.options.getSetting(
                    'sniper').toAccountSettings(),
                'options':
                SettingsInterface.SNIPER_VALUES
            },
            'markers': {
                'values': markers,
                'options': SettingsInterface.MARKER_VALUES,
                'types': SettingsInterface.MARKER_TYPES
            }
        }
        if self.__altVoiceSetting.isOptionEnabled():
            altVoices = []
            for idx, desc in enumerate(self.__altVoiceSetting.getOptions()):
                altVoices.append({'data': idx, 'label': desc})

            config['alternativeVoices'] = {
                'current': self.__altVoiceSetting.get(),
                'options': altVoices
            }
        for name in ('ctf', 'domination', 'assault', 'nations'):
            key = self.GAMEPLAY_KEY_FORMAT.format(name)
            config[key] = g_settingsCore.getSetting(key)

        settings.append(config)
        if KeyboardSettings.isGroupHidden('logitech_keyboard'):
            if self.KEYBOARD_MAPPING_BLOCKS.has_key('logitech_keyboard'):
                del self.KEYBOARD_MAPPING_BLOCKS['logitech_keyboard']
        else:
            self.KEYBOARD_MAPPING_BLOCKS['logitech_keyboard'] = (
                'switch_view', )
        cmdMap = CommandMapping.g_instance
        defaults = cmdMap.getDefaults()
        keyboard = []
        for group_name in self.KEYBOARD_MAPPING_BLOCKS_ORDER:
            if group_name in self.KEYBOARD_MAPPING_BLOCKS.keys():
                group = {'id': group_name, 'commands': []}
                keyboard.append(group)
                for key_setting in self.KEYBOARD_MAPPING_BLOCKS[group_name]:
                    command = cmdMap.getCommand(
                        self.KEYBOARD_MAPPING_COMMANDS[group_name]
                        [key_setting])
                    keyCode = cmdMap.get(
                        self.KEYBOARD_MAPPING_COMMANDS[group_name]
                        [key_setting])
                    defaultCode = defaults[command] if defaults.has_key(
                        command) else 0
                    key = {
                        'id': key_setting,
                        'command': command,
                        'key': getScaleformKey(keyCode),
                        'keyDefault': getScaleformKey(defaultCode)
                    }
                    group['commands'].append(key)

        settings.append(keyboard)
        mouse = {}
        player = BigWorld.player()
        if hasattr(player.inputHandler, 'ctrls'):
            for key, path in SettingsInterface.MOUSE_KEYS['ingame'].items():
                if key == 'horInvert':
                    value = g_settingsCore.getSetting('mouseHorzInvert')
                elif key == 'vertInvert':
                    value = g_settingsCore.getSetting('mouseVertInvert')
                elif key == 'backDraftInvert':
                    value = g_settingsCore.getSetting('backDraftInvert')
                else:
                    value = player.inputHandler.ctrls[
                        path[0]].camera.getUserConfigValue(path[1])
                mouse[key] = {
                    'defaultValue':
                    SettingsInterface.MOUSE_KEYS['default'][key],
                    'value': value
                }

        else:
            ds = Settings.g_instance.userPrefs[Settings.KEY_CONTROL_MODE]
            for key, path in SettingsInterface.MOUSE_KEYS['lobby'].items():
                default = SettingsInterface.MOUSE_KEYS['default'][key]
                value = default
                if key == 'horInvert':
                    value = g_settingsCore.getSetting('mouseHorzInvert')
                elif key == 'vertInvert':
                    value = g_settingsCore.getSetting('mouseVertInvert')
                elif key == 'backDraftInvert':
                    value = g_settingsCore.getSetting('backDraftInvert')
                elif ds is not None:
                    if path[2] == 'float':
                        value = ds[path[0]].readFloat(path[1], default)
                    elif path[2] == 'bool':
                        value = ds[path[0]].readBool(path[1], default)
                    else:
                        LOG_DEBUG('Unknown mouse settings type %s %s' %
                                  (key, path))
                mouse[key] = {'defaultValue': default, 'value': value}

        settings.append(mouse)
        extraData = {
            'increasedZoom':
            zoomOption.getExtraData(),
            'keyboardImportantBinds':
            g_settingsCore.getSetting('keyboardImportantBinds')
        }
        settings.append(extraData)
        g_windowsStoredData.stop()
        return settings
    def apply(self, restartApproved, callbackId, settings):
        restartClient = False
        interfaceScaled = False
        g_settingsCore.isDeviseRecreated = False
        isSoundChanged = settings[
            SOUND.MASTER_TOGGLE] is not g_settingsCore.getSetting(
                SOUND.MASTER_TOGGLE) or settings[
                    SOUND.SOUND_QUALITY] is not g_settingsCore.getSetting(
                        SOUND.SOUND_QUALITY)
        import VOIP
        if (not self.resolutions.isVideoWindowed or settings['fullScreen']
            ) and (settings['monitor'] != self.resolutions.realMonitorIndex
                   or self.resolutions.monitorChanged):
            restartClient = True
        if g_settingsCore.getSetting(
                'interfaceScale') != settings['interfaceScale']:
            interfaceScaled = True
        g_settingsCore.applySetting('ppShowTypes', settings['ppShowTypes'])
        g_settingsCore.applySetting('ppShowLevels', settings['ppShowLevels'])
        g_settingsCore.applySetting('replayEnabled', settings['replayEnabled'])
        g_settingsCore.applySetting('fpsPerfomancer',
                                    settings['fpsPerfomancer'])
        g_settingsCore.applySetting('colorFilterIntensity',
                                    settings['colorFilterIntensity'])
        g_settingsCore.applySetting('fov', settings['fov'])
        g_settingsCore.applySetting('dynamicFov', settings['dynamicFov'])
        g_settingsCore.applySetting('enableOpticalSnpEffect',
                                    settings['enableOpticalSnpEffect'])
        g_settingsCore.applySetting('isColorBlind', settings['isColorBlind'])
        g_settingsCore.applySetting('useServerAim', settings['useServerAim'])
        g_settingsCore.applySetting('showVehiclesCounter',
                                    settings['showVehiclesCounter'])
        g_settingsCore.applySetting('showMarksOnGun',
                                    settings['showMarksOnGun'])
        g_settingsCore.applySetting('simplifiedTTC', settings['simplifiedTTC'])
        g_settingsCore.applySetting('minimapAlpha', settings['minimapAlpha'])
        g_settingsCore.applySetting('showVectorOnMap',
                                    settings['showVectorOnMap'])
        g_settingsCore.applySetting('showSectorOnMap',
                                    settings['showSectorOnMap'])
        g_settingsCore.applySetting('showVehModelsOnMap',
                                    settings['showVehModelsOnMap'])
        g_settingsCore.applySetting('minimapViewRange',
                                    settings['minimapViewRange'])
        g_settingsCore.applySetting('minimapMaxViewRange',
                                    settings['minimapMaxViewRange'])
        g_settingsCore.applySetting('minimapDrawRange',
                                    settings['minimapDrawRange'])
        g_settingsCore.applySetting('battleLoadingInfo',
                                    settings['battleLoadingInfo'])
        arcade = g_settingsCore.options.getSetting(
            'arcade').fromAccountSettings(settings['arcade'])
        sniper = g_settingsCore.options.getSetting(
            'sniper').fromAccountSettings(settings['sniper'])
        g_settingsCore.applySetting('arcade', arcade)
        g_settingsCore.applySetting('sniper', sniper)
        g_settingsCore.applySetting('enemy', settings['markers']['enemy'])
        g_settingsCore.applySetting('dead', settings['markers']['dead'])
        g_settingsCore.applySetting('ally', settings['markers']['ally'])
        g_settingsCore.applySetting('interfaceScale',
                                    settings['interfaceScale'])
        if 'showBattleEfficiencyRibbons' in settings:
            g_settingsCore.applySetting(
                'showBattleEfficiencyRibbons',
                settings['showBattleEfficiencyRibbons'])
        g_settingsCore.applySetting('dynamicCamera', settings['dynamicCamera'])
        g_settingsCore.applySetting('horStabilizationSnp',
                                    settings['horStabilizationSnp'])
        g_settingsCore.applySetting('increasedZoom', settings['increasedZoom'])
        g_settingsCore.applySetting('sniperModeByShift',
                                    settings['sniperModeByShift'])
        if self.__altVoiceSetting.isOptionEnabled():
            altVoices = settings.get('alternativeVoices')
            if altVoices is not None:
                self.__altVoiceSetting.apply(altVoices)
        vManager = VibroManager.g_instance
        vManager.setGain(settings['vibroGain'] / 100.0)
        vEffGroups = vManager.getGroupsSettings()
        for groupName, newValue in [
            ('engine', settings['vibroEngine']),
            ('acceleration', settings['vibroAcceleration']),
            ('shots', settings['vibroShots']), ('hits', settings['vibroHits']),
            ('collisions', settings['vibroCollisions']),
            ('damage', settings['vibroDamage']), ('gui', settings['vibroGUI'])
        ]:
            if groupName in vEffGroups:
                vEffGroups[groupName].gain = newValue / 100.0
                vEffGroups[groupName].enabled = newValue > 0

        vManager.setGroupsSettings(vEffGroups)
        self.__voiceChatEnable(settings['enableVoIP'])
        g_settingsCore.applySetting(SOUND.CAPTURE_DEVICES,
                                    settings[Settings.KEY_VOIP_DEVICE])
        g_settingsCore.applySetting('enablePostMortemEffect',
                                    settings['enablePostMortemEffect'])
        g_settingsCore.applySetting('enablePostMortemDelay',
                                    settings['enablePostMortemDelay'])
        self.uiHolder.clearCommands()
        keyboard = settings['controls']['keyboard']
        keyboardMapping = {}
        keysLayout = dict(
            g_settingsCore.options.getSetting('keyboard').KEYS_LAYOUT)
        layout = list(itertools.chain(*keysLayout.values()))
        for i in xrange(len(self.KEYBOARD_MAPPING_BLOCKS)):
            group_name = keyboard[i]['id']
            for j in xrange(len(self.KEYBOARD_MAPPING_BLOCKS[group_name])):
                key_name = keyboard[i]['commands'][j]['id']
                value = keyboard[i]['commands'][j]['key']
                cmd = self.KEYBOARD_MAPPING_COMMANDS[group_name][key_name]
                for item in layout:
                    key, command = item[0], item[1]
                    if command == cmd:
                        keyboardMapping[key] = value
                        break

        g_settingsCore.applySetting('keyboard', keyboardMapping)
        self.uiHolder.bindCommands()
        player = BigWorld.player()
        mouse = settings['controls']['mouse']
        if hasattr(player.inputHandler, 'ctrls'):
            player.inputHandler.ctrls['arcade'].camera.setUserConfigValue(
                'sensitivity', mouse['arcadeSens']['value'])
            player.inputHandler.ctrls['sniper'].camera.setUserConfigValue(
                'sensitivity', mouse['sniperSens']['value'])
            player.inputHandler.ctrls['strategic'].camera.setUserConfigValue(
                'sensitivity', mouse['artSens']['value'])
        else:
            ds = Settings.g_instance.userPrefs[Settings.KEY_CONTROL_MODE]
            if ds:
                ds['arcadeMode/camera'].writeFloat(
                    'sensitivity', mouse['arcadeSens']['value'])
                ds['sniperMode/camera'].writeFloat(
                    'sensitivity', mouse['sniperSens']['value'])
                ds['strategicMode/camera'].writeFloat(
                    'sensitivity', mouse['artSens']['value'])
        g_settingsCore.applySetting('mouseHorzInvert',
                                    bool(mouse['horInvert']['value']))
        g_settingsCore.applySetting('mouseVertInvert',
                                    bool(mouse['vertInvert']['value']))
        g_settingsCore.applySetting('backDraftInvert',
                                    bool(mouse['backDraftInvert']['value']))
        g_settingsCore.applySetting('monitor', settings['monitor'])
        isFullScreen = bool(settings['fullScreen'])
        if isFullScreen:
            g_settingsCore.applySetting('refreshRate', settings['refreshRate'])
            g_settingsCore.applySetting('resolution', settings['resolution'])
            g_settingsCore.applySetting('aspectRatio', settings['aspectRatio'])
            g_settingsCore.applySetting('gamma', settings['gamma'])
        else:
            g_settingsCore.applySetting('windowSize', settings['windowSize'])
        g_settingsCore.applySetting('fullScreen', isFullScreen)
        g_settingsCore.applySetting('multisampling', settings['multisampling'])
        g_settingsCore.applySetting('customAA', settings['customAA'])
        g_settingsCore.applySetting('vertSync', settings['vertSync'])
        g_settingsCore.applySetting('tripleBuffered',
                                    settings['tripleBuffered'])
        if round(SoundGroups.g_instance.getVolume('masterVivox') *
                 100) != settings['masterVivoxVolume']:
            VOIP.getVOIPManager().setMasterVolume(
                settings['masterVivoxVolume'])
        if round(SoundGroups.g_instance.getVolume('micVivox') *
                 100) != settings['micVivoxVolume']:
            VOIP.getVOIPManager().setMicrophoneVolume(
                settings['micVivoxVolume'])
        for s in (SOUND.MASTER_TOGGLE, SOUND.SOUND_QUALITY):
            g_settingsCore.applySetting(s, settings[s])

        SoundGroups.g_instance.setMasterVolume(
            float(settings['masterVolume']) / 100)
        SoundGroups.g_instance.setVolume('music',
                                         float(settings['musicVolume']) / 100)
        SoundGroups.g_instance.setVolume(
            'vehicles',
            float(settings['vehiclesVolume']) / 100)
        SoundGroups.g_instance.setVolume(
            'effects',
            float(settings['effectsVolume']) / 100)
        SoundGroups.g_instance.setVolume('gui',
                                         float(settings['guiVolume']) / 100)
        SoundGroups.g_instance.setVolume(
            'ambient',
            float(settings['ambientVolume']) / 100)
        SoundGroups.g_instance.setVolume(
            'masterVivox',
            float(settings['masterVivoxVolume']) / 100)
        SoundGroups.g_instance.setVolume(
            'micVivox',
            float(settings['micVivoxVolume']) / 100)
        SoundGroups.g_instance.setVolume(
            'masterFadeVivox',
            float(settings['masterFadeVivoxVolume']) / 100)
        g_settingsCore.applySetting('dynamicRange', settings['dynamicRange'])
        g_settingsCore.applySetting('soundDevice', settings['soundDevice'])
        g_settingsCore.applySetting('showDateMessage',
                                    settings['datetimeIdx'] & 1)
        g_settingsCore.applySetting('showTimeMessage',
                                    settings['datetimeIdx'] & 2)
        g_settingsCore.applySetting('enableOlFilter',
                                    settings['enableOlFilter'])
        g_settingsCore.applySetting('enableSpamFilter',
                                    settings['enableSpamFilter'])
        g_windowsStoredData.start()
        g_settingsCore.applySetting('receiveFriendshipRequest',
                                    settings['receiveFriendshipRequest'])
        g_settingsCore.applySetting('receiveInvitesInBattle',
                                    settings.get('receiveInvitesInBattle'))
        g_settingsCore.applySetting(
            'receiveClanInvitesNotifications',
            settings.get('receiveClanInvitesNotifications'))
        g_windowsStoredData.stop()
        g_settingsCore.applySetting('invitesFromFriendsOnly',
                                    settings['invitesFromFriendsOnly'])
        g_settingsCore.applySetting('disableBattleChat',
                                    settings['disableBattleChat'])
        g_settingsCore.applySetting('chatContactsListOnly',
                                    settings['chatContactsListOnly'])
        gameplayKeys = filter(
            lambda item: item.startswith(self.GAMEPLAY_PREFIX),
            settings.keys())
        for key in gameplayKeys:
            g_settingsCore.applySetting(key, settings[key])

        qualitySettings = settings['quality']
        applyMethod = g_settingsCore.options.getApplyMethod(qualitySettings)
        for key in GraphicsPresets.GRAPHICS_QUALITY_SETTINGS:
            value = qualitySettings.get(key)
            if value is not None:
                g_settingsCore.applySetting(key, value)

        g_settingsCore.applySetting('dynamicRenderer',
                                    settings['dynamicRenderer'])
        if applyMethod == APPLY_METHOD.RESTART or isSoundChanged:
            BigWorld.commitPendingGraphicsSettings()
            restartClient = True
        elif applyMethod == APPLY_METHOD.DELAYED:
            BigWorld.commitPendingGraphicsSettings()
        confirmators = g_settingsCore.applyStorages(restartClient)
        for confirmation, revert in confirmators:
            if confirmation is not None:
                if confirmation == 'graphicsChangeConfirmation':

                    def callback(isConfirmed):
                        if not isConfirmed:
                            g_settingsCore.isChangesConfirmed = False
                            revert()

                    self.graphicsChangeConfirmationRevert = revert
                    self.call('SettingsDialog.ApplySettings', [confirmation])

        g_postProcessing.refresh()
        if restartClient:
            BigWorld.savePreferences()
            if restartApproved:
                from BattleReplay import g_replayCtrl
                if g_replayCtrl.isPlaying and g_replayCtrl.playbackSpeed == 0:
                    g_replayCtrl.setPlaybackSpeedIdx(5)
                BigWorld.callback(0.3, self.__restartGame)
            elif g_settingsCore.isDeviseRecreated:
                g_settingsCore.isDeviseRecreated = False
            else:
                BigWorld.callback(
                    0.0,
                    partial(BigWorld.changeVideoMode, -1,
                            BigWorld.isVideoWindowed()))
        if interfaceScaled:
            self.__settingsUI.buildGraphicsData(self.__getVideoSettings())
        return
Example #17
0
    def apply(self, restartApproved, callbackId, settings):
        restartClient = False
        import VOIP
        ppSettings = dict(AccountSettings.getSettings('players_panel'))
        ppSettings['showTypes'] = settings['ppShowTypes']
        if (not self.resolutions.isVideoWindowed or settings['fullScreen']
            ) and (settings['monitor'] != self.resolutions.realMonitorIndex
                   or self.resolutions.monitorChanged):
            restartClient = True
        AccountSettings.setSettings('players_panel', ppSettings)
        g_settingsCore.applySetting('ppShowLevels', settings['ppShowLevels'])
        g_settingsCore.applySetting('replayEnabled', settings['replayEnabled'])
        g_settingsCore.applySetting('fpsPerfomancer',
                                    settings['fpsPerfomancer'])
        AccountSettings.setSettings('nationalVoices',
                                    settings['nationalVoices'])
        AccountSettings.setSettings('isColorBlind', settings['isColorBlind'])
        g_settingsCore.applySetting('useServerAim', settings['useServerAim'])
        g_settingsCore.applySetting('showVehiclesCounter',
                                    settings['showVehiclesCounter'])
        g_settingsCore.applySetting('minimapAlpha', settings['minimapAlpha'])
        arcade = g_settingsCore.options.getSetting(
            'arcade').fromAccountSettings(settings['arcade'])
        sniper = g_settingsCore.options.getSetting(
            'sniper').fromAccountSettings(settings['sniper'])
        g_settingsCore.applySetting('arcade', arcade)
        g_settingsCore.applySetting('sniper', sniper)
        g_settingsCore.applySetting('enemy', settings['markers']['enemy'])
        g_settingsCore.applySetting('dead', settings['markers']['dead'])
        g_settingsCore.applySetting('ally', settings['markers']['ally'])
        g_settingsCore.applySetting('dynamicCamera', settings['dynamicCamera'])
        g_settingsCore.applySetting('horStabilizationSnp',
                                    settings['horStabilizationSnp'])
        if self.__altVoiceSetting.isOptionEnabled():
            altVoices = settings.get('alternativeVoices')
            if altVoices is not None:
                self.__altVoiceSetting.apply(altVoices)
        vManager = VibroManager.g_instance
        vManager.setGain(settings['vibroGain'] / 100.0)
        vEffGroups = vManager.getGroupsSettings()
        for groupName, newValue in [
            ('engine', settings['vibroEngine']),
            ('acceleration', settings['vibroAcceleration']),
            ('shots', settings['vibroShots']), ('hits', settings['vibroHits']),
            ('collisions', settings['vibroCollisions']),
            ('damage', settings['vibroDamage']), ('gui', settings['vibroGUI'])
        ]:
            if groupName in vEffGroups:
                vEffGroups[groupName].gain = newValue / 100.0
                vEffGroups[groupName].enabled = newValue > 0

        vManager.setGroupsSettings(vEffGroups)
        self.__voiceChatEnable(settings['enableVoIP'])
        self.__changeCaptureDevice(settings[Settings.KEY_VOIP_DEVICE])
        g_settingsCore.applySetting('enablePostMortemEffect',
                                    settings['enablePostMortemEffect'])
        self.uiHolder.clearCommands()
        keyboard = settings['controls']['keyboard']
        keyboardMapping = {}
        keysLayout = dict(
            g_settingsCore.options.getSetting('keyboard').KEYS_LAYOUT)
        layout = list(itertools.chain(*keysLayout.values()))
        for i in xrange(len(self.KEYBOARD_MAPPING_BLOCKS)):
            group_name = keyboard[i]['id']
            for j in xrange(len(self.KEYBOARD_MAPPING_BLOCKS[group_name])):
                key_name = keyboard[i]['commands'][j]['id']
                value = keyboard[i]['commands'][j]['key']
                cmd = self.KEYBOARD_MAPPING_COMMANDS[group_name][key_name]
                for item in layout:
                    key, command = item[0], item[1]
                    if command == cmd:
                        keyboardMapping[key] = value
                        break

        g_settingsCore.applySetting('keyboard', keyboardMapping)
        self.uiHolder.bindCommands()
        player = BigWorld.player()
        mouse = settings['controls']['mouse']
        if hasattr(player.inputHandler, 'ctrls'):
            player.inputHandler.ctrls['arcade'].camera.setUserConfigValue(
                'sensitivity', mouse['arcadeSens']['value'])
            player.inputHandler.ctrls['sniper'].camera.setUserConfigValue(
                'sensitivity', mouse['sniperSens']['value'])
            player.inputHandler.ctrls['strategic'].camera.setUserConfigValue(
                'sensitivity', mouse['artSens']['value'])
        else:
            ds = Settings.g_instance.userPrefs[Settings.KEY_CONTROL_MODE]
            if ds:
                ds['arcadeMode/camera'].writeFloat(
                    'sensitivity', mouse['arcadeSens']['value'])
                ds['sniperMode/camera'].writeFloat(
                    'sensitivity', mouse['sniperSens']['value'])
                ds['strategicMode/camera'].writeFloat(
                    'sensitivity', mouse['artSens']['value'])
        g_settingsCore.applySetting('mouseHorzInvert',
                                    bool(mouse['horInvert']['value']))
        g_settingsCore.applySetting('mouseVertInvert',
                                    bool(mouse['vertInvert']['value']))
        g_settingsCore.applySetting('backDraftInvert',
                                    bool(mouse['backDraftInvert']['value']))
        self.resolutions.applyChanges(
            settings['fullScreen'], settings['vertSync'],
            settings['tripleBuffered'], settings['windowSize']
            if not settings['fullScreen'] else settings['resolution'],
            settings['aspectRatio'], settings['multisampling'],
            settings['customAA'], settings['gamma'], settings['monitor'])
        if round(SoundGroups.g_instance.getVolume('masterVivox') *
                 100) != settings['masterVivoxVolume']:
            VOIP.getVOIPManager().setMasterVolume(
                settings['masterVivoxVolume'])
        if round(SoundGroups.g_instance.getVolume('micVivox') *
                 100) != settings['micVivoxVolume']:
            VOIP.getVOIPManager().setMicrophoneVolume(
                settings['micVivoxVolume'])
        SoundGroups.g_instance.setMasterVolume(
            float(settings['masterVolume']) / 100)
        SoundGroups.g_instance.setVolume('music',
                                         float(settings['musicVolume']) / 100)
        SoundGroups.g_instance.setVolume('voice',
                                         float(settings['voiceVolume']) / 100)
        SoundGroups.g_instance.setVolume(
            'vehicles',
            float(settings['vehiclesVolume']) / 100)
        SoundGroups.g_instance.setVolume(
            'effects',
            float(settings['effectsVolume']) / 100)
        SoundGroups.g_instance.setVolume('gui',
                                         float(settings['guiVolume']) / 100)
        SoundGroups.g_instance.setVolume(
            'ambient',
            float(settings['ambientVolume']) / 100)
        SoundGroups.g_instance.setVolume(
            'masterVivox',
            float(settings['masterVivoxVolume']) / 100)
        SoundGroups.g_instance.setVolume(
            'micVivox',
            float(settings['micVivoxVolume']) / 100)
        SoundGroups.g_instance.setVolume(
            'masterFadeVivox',
            float(settings['masterFadeVivoxVolume']) / 100)
        if len(VOIP.getVOIPManager().captureDevices):
            device = VOIP.getVOIPManager().captureDevices[0]
            if len(VOIP.getVOIPManager().captureDevices
                   ) > settings['captureDevice']:
                device = VOIP.getVOIPManager().captureDevices[
                    settings['captureDevice']]
            VOIP.getVOIPManager().setCaptureDevice(device)
        g_settingsCore.applySetting('showDateMessage',
                                    settings['datetimeIdx'] & 1)
        g_settingsCore.applySetting('showTimeMessage',
                                    settings['datetimeIdx'] & 2)
        g_settingsCore.applySetting('enableOlFilter',
                                    settings['enableOlFilter'])
        g_settingsCore.applySetting('enableSpamFilter',
                                    settings['enableSpamFilter'])
        g_windowsStoredData.start()
        g_settingsCore.applySetting('enableStoreMws',
                                    settings['enableStoreChatMws'])
        g_settingsCore.applySetting('enableStoreCws',
                                    settings['enableStoreChatCws'])
        g_windowsStoredData.stop()
        g_settingsCore.applySetting('invitesFromFriendsOnly',
                                    settings['invitesFromFriendsOnly'])
        g_settingsCore.applySetting('storeReceiverInBattle',
                                    settings['storeReceiverInBattle'])
        gameplayKeys = filter(
            lambda item: item.startswith(self.GAMEPLAY_PREFIX) and bool(
                settings[item]), settings.keys())
        prefixLen = len(self.GAMEPLAY_PREFIX)
        gameplay_ctx.setMaskByNames(
            map(lambda key: str(key[prefixLen:]), gameplayKeys))
        qualitySettings = settings['quality']
        applyPresets = self.graphicsPresets.checkApplyGraphicsPreset(
            int(settings['graphicsQuality']), qualitySettings)
        if applyPresets:
            self.graphicsPresets.applyGraphicsPresets(
                int(settings['graphicsQuality']), qualitySettings)
            if applyPresets == 'restartNeeded':
                BigWorld.commitPendingGraphicsSettings()
                restartClient = True
            elif applyPresets == 'hasPendingSettings':
                BigWorld.commitPendingGraphicsSettings()
        g_settingsCore.applyStorages()
        g_postProcessing.refresh()
        if restartClient:
            BigWorld.savePreferences()
            if restartApproved:
                from BattleReplay import g_replayCtrl
                if g_replayCtrl.isPlaying and g_replayCtrl.playbackSpeed == 0:
                    g_replayCtrl.setPlaybackSpeedIdx(5)
                BigWorld.callback(0.3, BigWorld.restartGame)
            else:
                BigWorld.callback(
                    0.0,
                    partial(BigWorld.changeVideoMode, -1,
                            BigWorld.isVideoWindowed()))
        return
Example #18
0
    def __getSettings(self):
        settings = [self.graphicsPresets.getGraphicsPresetsData()]
        import VOIP
        rh = VOIP.getVOIPManager()
        g_windowsStoredData.start()
        vManager = VibroManager.g_instance
        vEffGroups = vManager.getGroupsSettings()
        vEffDefGroup = VibroManager.VibroManager.GroupSettings()
        vEffDefGroup.enabled = False
        vEffDefGroup.gain = 0
        markers = {'enemy': g_settingsCore.getSetting('enemy'),
         'dead': g_settingsCore.getSetting('dead'),
         'ally': g_settingsCore.getSetting('ally')}
        datetimeIdx = g_settingsCore.getSetting('showDateMessage') << 0 | g_settingsCore.getSetting('showTimeMessage') << 1
        config = {'locale': getClientOverride(),
         'aspectRatio': {'current': self.resolutions.aspectRatioIndex,
                         'options': self.resolutions.aspectRatiosList},
         'vertSync': self.resolutions.isVideoVSync,
         'tripleBuffered': self.resolutions.isTripleBuffered,
         'multisampling': {'current': self.resolutions.multisamplingTypeIndex,
                           'options': self.resolutions.multisamplingTypesList},
         'customAA': {'current': self.resolutions.customAAModeIndex,
                      'options': self.resolutions.customAAModesList},
         'gamma': self.resolutions.gamma,
         'masterVolume': round(SoundGroups.g_instance.getMasterVolume() * 100),
         'musicVolume': round(SoundGroups.g_instance.getVolume('music') * 100),
         'voiceVolume': round(SoundGroups.g_instance.getVolume('voice') * 100),
         'vehiclesVolume': round(SoundGroups.g_instance.getVolume('vehicles') * 100),
         'effectsVolume': round(SoundGroups.g_instance.getVolume('effects') * 100),
         'guiVolume': round(SoundGroups.g_instance.getVolume('gui') * 100),
         'ambientVolume': round(SoundGroups.g_instance.getVolume('ambient') * 100),
         'masterVivoxVolume': round(SoundGroups.g_instance.getVolume('masterVivox') * 100),
         'micVivoxVolume': round(SoundGroups.g_instance.getVolume('micVivox') * 100),
         'masterFadeVivoxVolume': round(SoundGroups.g_instance.getVolume('masterFadeVivox') * 100),
         'captureDevice': g_settingsCore.options.getSetting(SOUND.CAPTURE_DEVICES).pack(),
         'voiceChatNotSupported': not g_settingsCore.getSetting(SOUND.VOIP_SUPPORTED),
         'datetimeIdx': datetimeIdx,
         'enableOlFilter': g_settingsCore.getSetting('enableOlFilter'),
         'enableSpamFilter': g_settingsCore.getSetting('enableSpamFilter'),
         'enableStoreChatMws': g_settingsCore.getSetting('enableStoreMws'),
         'enableStoreChatCws': g_settingsCore.getSetting('enableStoreCws'),
         'invitesFromFriendsOnly': g_settingsCore.getSetting('invitesFromFriendsOnly'),
         'storeReceiverInBattle': g_settingsCore.getSetting('storeReceiverInBattle'),
         'disableBattleChat': g_settingsCore.getSetting('disableBattleChat'),
         'dynamicCamera': g_settingsCore.getSetting('dynamicCamera'),
         'horStabilizationSnp': g_settingsCore.getSetting('horStabilizationSnp'),
         'enableVoIP': VOIP.getVOIPManager().isEnabled(),
         'enablePostMortemEffect': g_settingsCore.getSetting('enablePostMortemEffect'),
         'enablePostMortemDelay': g_settingsCore.getSetting('enablePostMortemDelay'),
         'nationalVoices': g_settingsCore.getSetting('nationalVoices'),
         'isColorBlind': g_settingsCore.getSetting('isColorBlind'),
         'useServerAim': g_settingsCore.getSetting('useServerAim'),
         'showVehiclesCounter': g_settingsCore.getSetting('showVehiclesCounter'),
         'showMarksOnGun': g_settingsCore.getSetting('showMarksOnGun'),
         'minimapAlpha': g_settingsCore.getSetting('minimapAlpha'),
         'showVectorOnMap': g_settingsCore.getSetting('showVectorOnMap'),
         'showSectorOnMap': g_settingsCore.getSetting('showSectorOnMap'),
         'showVehModelsOnMap': g_settingsCore.options.getSetting('showVehModelsOnMap').pack(),
         'vibroIsConnected': vManager.connect(),
         'vibroGain': vManager.getGain() * 100,
         'vibroEngine': vEffGroups.get('engine', vEffDefGroup).gain * 100,
         'vibroAcceleration': vEffGroups.get('acceleration', vEffDefGroup).gain * 100,
         'vibroShots': vEffGroups.get('shots', vEffDefGroup).gain * 100,
         'vibroHits': vEffGroups.get('hits', vEffDefGroup).gain * 100,
         'vibroCollisions': vEffGroups.get('collisions', vEffDefGroup).gain * 100,
         'vibroDamage': vEffGroups.get('damage', vEffDefGroup).gain * 100,
         'vibroGUI': vEffGroups.get('gui', vEffDefGroup).gain * 100,
         'ppShowLevels': g_settingsCore.getSetting('ppShowLevels'),
         'ppShowTypes': g_settingsCore.getSetting('ppShowTypes'),
         'replayEnabled': g_settingsCore.options.getSetting('replayEnabled').pack(),
         'fpsPerfomancer': g_settingsCore.getSetting('fpsPerfomancer'),
         'dynamicRenderer': g_settingsCore.getSetting('dynamicRenderer'),
         'colorFilterIntensity': g_settingsCore.getSetting('colorFilterIntensity'),
         'colorFilterImages': g_settingsCore.getSetting('colorFilterImages'),
         'fov': g_settingsCore.getSetting('fov'),
         'dynamicFov': g_settingsCore.getSetting('dynamicFov'),
         'enableOpticalSnpEffect': g_settingsCore.getSetting('enableOpticalSnpEffect'),
         'arcade': {'values': g_settingsCore.options.getSetting('arcade').toAccountSettings(),
                    'options': SettingsInterface.CURSOR_VALUES},
         'sniper': {'values': g_settingsCore.options.getSetting('sniper').toAccountSettings(),
                    'options': SettingsInterface.SNIPER_VALUES},
         'markers': {'values': markers,
                     'options': SettingsInterface.MARKER_VALUES,
                     'types': SettingsInterface.MARKER_TYPES}}
        if self.__altVoiceSetting.isOptionEnabled():
            altVoices = []
            for idx, desc in enumerate(self.__altVoiceSetting.getOptions()):
                altVoices.append({'data': idx,
                 'label': desc})

            config['alternativeVoices'] = {'current': self.__altVoiceSetting.get(),
             'options': altVoices}
        for name in ('ctf', 'domination', 'assault', 'nations'):
            key = self.GAMEPLAY_KEY_FORMAT.format(name)
            config[key] = g_settingsCore.getSetting(key)

        settings.append(config)
        if not LogitechMonitor.isPresentColor():
            if self.KEYBOARD_MAPPING_BLOCKS.has_key('logitech_keyboard'):
                del self.KEYBOARD_MAPPING_BLOCKS['logitech_keyboard']
        else:
            self.KEYBOARD_MAPPING_BLOCKS['logitech_keyboard'] = ('switch_view',)
        cmdMap = CommandMapping.g_instance
        defaults = cmdMap.getDefaults()
        keyboard = []
        for group_name in self.KEYBOARD_MAPPING_BLOCKS_ORDER:
            if group_name in self.KEYBOARD_MAPPING_BLOCKS.keys():
                group = {'id': group_name,
                 'commands': []}
                keyboard.append(group)
                for key_setting in self.KEYBOARD_MAPPING_BLOCKS[group_name]:
                    command = cmdMap.getCommand(self.KEYBOARD_MAPPING_COMMANDS[group_name][key_setting])
                    keyCode = cmdMap.get(self.KEYBOARD_MAPPING_COMMANDS[group_name][key_setting])
                    defaultCode = defaults[command] if defaults.has_key(command) else 0
                    key = {'id': key_setting,
                     'command': command,
                     'key': getScaleformKey(keyCode),
                     'keyDefault': getScaleformKey(defaultCode)}
                    group['commands'].append(key)

        settings.append(keyboard)
        mouse = {}
        player = BigWorld.player()
        if hasattr(player.inputHandler, 'ctrls'):
            for key, path in SettingsInterface.MOUSE_KEYS['ingame'].items():
                if key == 'horInvert':
                    value = g_settingsCore.getSetting('mouseHorzInvert')
                elif key == 'vertInvert':
                    value = g_settingsCore.getSetting('mouseVertInvert')
                elif key == 'backDraftInvert':
                    value = g_settingsCore.getSetting('backDraftInvert')
                else:
                    value = player.inputHandler.ctrls[path[0]].camera.getUserConfigValue(path[1])
                mouse[key] = {'defaultValue': SettingsInterface.MOUSE_KEYS['default'][key],
                 'value': value}

        else:
            ds = Settings.g_instance.userPrefs[Settings.KEY_CONTROL_MODE]
            for key, path in SettingsInterface.MOUSE_KEYS['lobby'].items():
                default = SettingsInterface.MOUSE_KEYS['default'][key]
                value = default
                if key == 'horInvert':
                    value = g_settingsCore.getSetting('mouseHorzInvert')
                elif key == 'vertInvert':
                    value = g_settingsCore.getSetting('mouseVertInvert')
                elif key == 'backDraftInvert':
                    value = g_settingsCore.getSetting('backDraftInvert')
                elif ds is not None:
                    if path[2] == 'float':
                        value = ds[path[0]].readFloat(path[1], default)
                    elif path[2] == 'bool':
                        value = ds[path[0]].readBool(path[1], default)
                    else:
                        LOG_DEBUG('Unknown mouse settings type %s %s' % (key, path))
                mouse[key] = {'defaultValue': default,
                 'value': value}

        settings.append(mouse)
        g_windowsStoredData.stop()
        return settings
Example #19
0
    def apply(self, restartApproved, callbackId, settings):
        restartClient = False
        g_settingsCore.isDeviseRecreated = False
        import VOIP
        if (not self.resolutions.isVideoWindowed or settings['fullScreen']) and (settings['monitor'] != self.resolutions.realMonitorIndex or self.resolutions.monitorChanged):
            restartClient = True
        g_settingsCore.applySetting('ppShowTypes', settings['ppShowTypes'])
        g_settingsCore.applySetting('ppShowLevels', settings['ppShowLevels'])
        g_settingsCore.applySetting('replayEnabled', settings['replayEnabled'])
        g_settingsCore.applySetting('fpsPerfomancer', settings['fpsPerfomancer'])
        g_settingsCore.applySetting('dynamicRenderer', settings['dynamicRenderer'])
        g_settingsCore.applySetting('colorFilterIntensity', settings['colorFilterIntensity'])
        g_settingsCore.applySetting('fov', settings['fov'])
        g_settingsCore.applySetting('dynamicFov', settings['dynamicFov'])
        g_settingsCore.applySetting('enableOpticalSnpEffect', settings['enableOpticalSnpEffect'])
        g_settingsCore.applySetting('nationalVoices', settings['nationalVoices'])
        g_settingsCore.applySetting('isColorBlind', settings['isColorBlind'])
        g_settingsCore.applySetting('useServerAim', settings['useServerAim'])
        g_settingsCore.applySetting('showVehiclesCounter', settings['showVehiclesCounter'])
        g_settingsCore.applySetting('showMarksOnGun', settings['showMarksOnGun'])
        g_settingsCore.applySetting('minimapAlpha', settings['minimapAlpha'])
        g_settingsCore.applySetting('showVectorOnMap', settings['showVectorOnMap'])
        g_settingsCore.applySetting('showSectorOnMap', settings['showSectorOnMap'])
        g_settingsCore.applySetting('showVehModelsOnMap', settings['showVehModelsOnMap'])
        arcade = g_settingsCore.options.getSetting('arcade').fromAccountSettings(settings['arcade'])
        sniper = g_settingsCore.options.getSetting('sniper').fromAccountSettings(settings['sniper'])
        g_settingsCore.applySetting('arcade', arcade)
        g_settingsCore.applySetting('sniper', sniper)
        g_settingsCore.applySetting('enemy', settings['markers']['enemy'])
        g_settingsCore.applySetting('dead', settings['markers']['dead'])
        g_settingsCore.applySetting('ally', settings['markers']['ally'])
        g_settingsCore.applySetting('dynamicCamera', settings['dynamicCamera'])
        g_settingsCore.applySetting('horStabilizationSnp', settings['horStabilizationSnp'])
        if self.__altVoiceSetting.isOptionEnabled():
            altVoices = settings.get('alternativeVoices')
            if altVoices is not None:
                self.__altVoiceSetting.apply(altVoices)
        vManager = VibroManager.g_instance
        vManager.setGain(settings['vibroGain'] / 100.0)
        vEffGroups = vManager.getGroupsSettings()
        for groupName, newValue in [('engine', settings['vibroEngine']),
         ('acceleration', settings['vibroAcceleration']),
         ('shots', settings['vibroShots']),
         ('hits', settings['vibroHits']),
         ('collisions', settings['vibroCollisions']),
         ('damage', settings['vibroDamage']),
         ('gui', settings['vibroGUI'])]:
            if groupName in vEffGroups:
                vEffGroups[groupName].gain = newValue / 100.0
                vEffGroups[groupName].enabled = newValue > 0

        vManager.setGroupsSettings(vEffGroups)
        self.__voiceChatEnable(settings['enableVoIP'])
        g_settingsCore.applySetting(SOUND.CAPTURE_DEVICES, settings[Settings.KEY_VOIP_DEVICE])
        g_settingsCore.applySetting('enablePostMortemEffect', settings['enablePostMortemEffect'])
        g_settingsCore.applySetting('enablePostMortemDelay', settings['enablePostMortemDelay'])
        self.uiHolder.clearCommands()
        keyboard = settings['controls']['keyboard']
        keyboardMapping = {}
        keysLayout = dict(g_settingsCore.options.getSetting('keyboard').KEYS_LAYOUT)
        layout = list(itertools.chain(*keysLayout.values()))
        for i in xrange(len(self.KEYBOARD_MAPPING_BLOCKS)):
            group_name = keyboard[i]['id']
            for j in xrange(len(self.KEYBOARD_MAPPING_BLOCKS[group_name])):
                key_name = keyboard[i]['commands'][j]['id']
                value = keyboard[i]['commands'][j]['key']
                cmd = self.KEYBOARD_MAPPING_COMMANDS[group_name][key_name]
                for item in layout:
                    key, command = item[0], item[1]
                    if command == cmd:
                        keyboardMapping[key] = value
                        break

        g_settingsCore.applySetting('keyboard', keyboardMapping)
        self.uiHolder.bindCommands()
        player = BigWorld.player()
        mouse = settings['controls']['mouse']
        if hasattr(player.inputHandler, 'ctrls'):
            player.inputHandler.ctrls['arcade'].camera.setUserConfigValue('sensitivity', mouse['arcadeSens']['value'])
            player.inputHandler.ctrls['sniper'].camera.setUserConfigValue('sensitivity', mouse['sniperSens']['value'])
            player.inputHandler.ctrls['strategic'].camera.setUserConfigValue('sensitivity', mouse['artSens']['value'])
        else:
            ds = Settings.g_instance.userPrefs[Settings.KEY_CONTROL_MODE]
            if ds:
                ds['arcadeMode/camera'].writeFloat('sensitivity', mouse['arcadeSens']['value'])
                ds['sniperMode/camera'].writeFloat('sensitivity', mouse['sniperSens']['value'])
                ds['strategicMode/camera'].writeFloat('sensitivity', mouse['artSens']['value'])
        g_settingsCore.applySetting('mouseHorzInvert', bool(mouse['horInvert']['value']))
        g_settingsCore.applySetting('mouseVertInvert', bool(mouse['vertInvert']['value']))
        g_settingsCore.applySetting('backDraftInvert', bool(mouse['backDraftInvert']['value']))
        isFullScreen = bool(settings['fullScreen'])
        if isFullScreen:
            g_settingsCore.applySetting('refreshRate', settings['refreshRate'])
            g_settingsCore.applySetting('resolution', settings['resolution'])
            g_settingsCore.applySetting('aspectRatio', settings['aspectRatio'])
            g_settingsCore.applySetting('gamma', settings['gamma'])
        else:
            g_settingsCore.applySetting('windowSize', settings['windowSize'])
        g_settingsCore.applySetting('fullScreen', isFullScreen)
        g_settingsCore.applySetting('multisampling', settings['multisampling'])
        g_settingsCore.applySetting('customAA', settings['customAA'])
        g_settingsCore.applySetting('monitor', settings['monitor'])
        g_settingsCore.applySetting('vertSync', settings['vertSync'])
        g_settingsCore.applySetting('tripleBuffered', settings['tripleBuffered'])
        if round(SoundGroups.g_instance.getVolume('masterVivox') * 100) != settings['masterVivoxVolume']:
            VOIP.getVOIPManager().setMasterVolume(settings['masterVivoxVolume'])
        if round(SoundGroups.g_instance.getVolume('micVivox') * 100) != settings['micVivoxVolume']:
            VOIP.getVOIPManager().setMicrophoneVolume(settings['micVivoxVolume'])
        SoundGroups.g_instance.setMasterVolume(float(settings['masterVolume']) / 100)
        SoundGroups.g_instance.setVolume('music', float(settings['musicVolume']) / 100)
        SoundGroups.g_instance.setVolume('voice', float(settings['voiceVolume']) / 100)
        SoundGroups.g_instance.setVolume('vehicles', float(settings['vehiclesVolume']) / 100)
        SoundGroups.g_instance.setVolume('effects', float(settings['effectsVolume']) / 100)
        SoundGroups.g_instance.setVolume('gui', float(settings['guiVolume']) / 100)
        SoundGroups.g_instance.setVolume('ambient', float(settings['ambientVolume']) / 100)
        SoundGroups.g_instance.setVolume('masterVivox', float(settings['masterVivoxVolume']) / 100)
        SoundGroups.g_instance.setVolume('micVivox', float(settings['micVivoxVolume']) / 100)
        SoundGroups.g_instance.setVolume('masterFadeVivox', float(settings['masterFadeVivoxVolume']) / 100)
        from BattleReplay import g_replayCtrl
        if g_replayCtrl is not None and g_replayCtrl.isPlaying:
            if g_replayCtrl.playbackSpeed == 0 or g_replayCtrl.playbackSpeed > 4.0:
                SoundGroups.g_instance.enableReplaySounds(False)
        g_settingsCore.applySetting('showDateMessage', settings['datetimeIdx'] & 1)
        g_settingsCore.applySetting('showTimeMessage', settings['datetimeIdx'] & 2)
        g_settingsCore.applySetting('enableOlFilter', settings['enableOlFilter'])
        g_settingsCore.applySetting('enableSpamFilter', settings['enableSpamFilter'])
        g_windowsStoredData.start()
        g_settingsCore.applySetting('enableStoreMws', settings['enableStoreChatMws'])
        g_settingsCore.applySetting('enableStoreCws', settings['enableStoreChatCws'])
        g_windowsStoredData.stop()
        g_settingsCore.applySetting('invitesFromFriendsOnly', settings['invitesFromFriendsOnly'])
        g_settingsCore.applySetting('storeReceiverInBattle', settings['storeReceiverInBattle'])
        g_settingsCore.applySetting('disableBattleChat', settings['disableBattleChat'])
        gameplayKeys = filter(lambda item: item.startswith(self.GAMEPLAY_PREFIX), settings.keys())
        for key in gameplayKeys:
            g_settingsCore.applySetting(key, settings[key])

        qualitySettings = settings['quality']
        applyMethod = g_settingsCore.options.getApplyMethod(qualitySettings)
        for key in GraphicsPresets.GRAPHICS_QUALITY_SETTINGS:
            value = qualitySettings.get(key)
            if value is not None:
                g_settingsCore.applySetting(key, value)

        if applyMethod == APPLY_METHOD.RESTART:
            BigWorld.commitPendingGraphicsSettings()
            restartClient = True
        elif applyMethod == APPLY_METHOD.DELAYED:
            BigWorld.commitPendingGraphicsSettings()
        confirmators = g_settingsCore.applyStorages(restartClient)
        for confirmation, revert in confirmators:
            if confirmation is not None:
                if confirmation == 'graphicsChangeConfirmation':

                    def callback(isConfirmed):
                        if not isConfirmed:
                            g_settingsCore.isChangesConfirmed = False
                            revert()

                    self.graphicsChangeConfirmationRevert = revert
                    self.call('SettingsDialog.ApplySettings', [confirmation])

        g_postProcessing.refresh()
        if restartClient:
            BigWorld.savePreferences()
            if restartApproved:
                if g_replayCtrl.isPlaying and g_replayCtrl.playbackSpeed == 0:
                    g_replayCtrl.setPlaybackSpeedIdx(5)
                BigWorld.callback(0.3, self.__restartGame)
            elif g_settingsCore.isDeviseRecreated:
                g_settingsCore.isDeviseRecreated = False
            else:
                BigWorld.callback(0.0, partial(BigWorld.changeVideoMode, -1, BigWorld.isVideoWindowed()))
        return
Example #20
0
    def __getSettings(self):
        settings = [self.graphicsPresets.getGraphicsPresetsData()]
        import VOIP

        rh = VOIP.getVOIPManager()
        g_windowsStoredData.start()
        vManager = VibroManager.g_instance
        vEffGroups = vManager.getGroupsSettings()
        vEffDefGroup = VibroManager.VibroManager.GroupSettings()
        vEffDefGroup.enabled = False
        vEffDefGroup.gain = 0
        markers = {
            "enemy": g_settingsCore.getSetting("enemy"),
            "dead": g_settingsCore.getSetting("dead"),
            "ally": g_settingsCore.getSetting("ally"),
        }
        datetimeIdx = (
            g_settingsCore.getSetting("showDateMessage") << 0 | g_settingsCore.getSetting("showTimeMessage") << 1
        )
        config = {
            "locale": getClientOverride(),
            "aspectRatio": {"current": self.resolutions.aspectRatioIndex, "options": self.resolutions.aspectRatiosList},
            "vertSync": self.resolutions.isVideoVSync,
            "tripleBuffered": self.resolutions.isTripleBuffered,
            "multisampling": {
                "current": self.resolutions.multisamplingTypeIndex,
                "options": self.resolutions.multisamplingTypesList,
            },
            "customAA": {"current": self.resolutions.customAAModeIndex, "options": self.resolutions.customAAModesList},
            "gamma": self.resolutions.gamma,
            "masterVolume": round(SoundGroups.g_instance.getMasterVolume() * 100),
            "musicVolume": round(SoundGroups.g_instance.getVolume("music") * 100),
            "voiceVolume": round(SoundGroups.g_instance.getVolume("voice") * 100),
            "vehiclesVolume": round(SoundGroups.g_instance.getVolume("vehicles") * 100),
            "effectsVolume": round(SoundGroups.g_instance.getVolume("effects") * 100),
            "guiVolume": round(SoundGroups.g_instance.getVolume("gui") * 100),
            "ambientVolume": round(SoundGroups.g_instance.getVolume("ambient") * 100),
            "masterVivoxVolume": round(SoundGroups.g_instance.getVolume("masterVivox") * 100),
            "micVivoxVolume": round(SoundGroups.g_instance.getVolume("micVivox") * 100),
            "masterFadeVivoxVolume": round(SoundGroups.g_instance.getVolume("masterFadeVivox") * 100),
            "captureDevice": g_settingsCore.options.getSetting(SOUND.CAPTURE_DEVICES).pack(),
            "voiceChatNotSupported": not g_settingsCore.getSetting(SOUND.VOIP_SUPPORTED),
            "datetimeIdx": datetimeIdx,
            "enableOlFilter": g_settingsCore.getSetting("enableOlFilter"),
            "enableSpamFilter": g_settingsCore.getSetting("enableSpamFilter"),
            "receiveFriendshipRequest": g_settingsCore.getSetting("receiveFriendshipRequest"),
            "receiveInvitesInBattle": g_settingsCore.getSetting("receiveInvitesInBattle"),
            "invitesFromFriendsOnly": g_settingsCore.getSetting("invitesFromFriendsOnly"),
            "storeReceiverInBattle": g_settingsCore.getSetting("storeReceiverInBattle"),
            "disableBattleChat": g_settingsCore.getSetting("disableBattleChat"),
            "chatContactsListOnly": g_settingsCore.getSetting("chatContactsListOnly"),
            "receiveClanInvitesNotifications": g_settingsCore.getSetting("receiveClanInvitesNotifications"),
            "dynamicCamera": g_settingsCore.getSetting("dynamicCamera"),
            "horStabilizationSnp": g_settingsCore.getSetting("horStabilizationSnp"),
            "enableVoIP": g_settingsCore.getSetting("enableVoIP"),
            "enablePostMortemEffect": g_settingsCore.getSetting("enablePostMortemEffect"),
            "enablePostMortemDelay": g_settingsCore.getSetting("enablePostMortemDelay"),
            "nationalVoices": g_settingsCore.getSetting("nationalVoices"),
            "isColorBlind": g_settingsCore.getSetting("isColorBlind"),
            "graphicsQualityHDSD": g_settingsCore.getSetting("graphicsQualityHDSD"),
            "useServerAim": g_settingsCore.getSetting("useServerAim"),
            "showVehiclesCounter": g_settingsCore.getSetting("showVehiclesCounter"),
            "showMarksOnGun": g_settingsCore.getSetting("showMarksOnGun"),
            "showBattleEfficiencyRibbons": g_settingsCore.getSetting("showBattleEfficiencyRibbons"),
            "minimapAlpha": g_settingsCore.getSetting("minimapAlpha"),
            "showVectorOnMap": g_settingsCore.getSetting("showVectorOnMap"),
            "showSectorOnMap": g_settingsCore.getSetting("showSectorOnMap"),
            "showVehModelsOnMap": g_settingsCore.options.getSetting("showVehModelsOnMap").pack(),
            "vibroIsConnected": vManager.connect(),
            "vibroGain": vManager.getGain() * 100,
            "vibroEngine": vEffGroups.get("engine", vEffDefGroup).gain * 100,
            "vibroAcceleration": vEffGroups.get("acceleration", vEffDefGroup).gain * 100,
            "vibroShots": vEffGroups.get("shots", vEffDefGroup).gain * 100,
            "vibroHits": vEffGroups.get("hits", vEffDefGroup).gain * 100,
            "vibroCollisions": vEffGroups.get("collisions", vEffDefGroup).gain * 100,
            "vibroDamage": vEffGroups.get("damage", vEffDefGroup).gain * 100,
            "vibroGUI": vEffGroups.get("gui", vEffDefGroup).gain * 100,
            "ppShowLevels": g_settingsCore.getSetting("ppShowLevels"),
            "ppShowTypes": g_settingsCore.getSetting("ppShowTypes"),
            "replayEnabled": g_settingsCore.options.getSetting("replayEnabled").pack(),
            "fpsPerfomancer": g_settingsCore.getSetting("fpsPerfomancer"),
            "dynamicRenderer": g_settingsCore.getSetting("dynamicRenderer"),
            "colorFilterIntensity": g_settingsCore.getSetting("colorFilterIntensity"),
            "colorFilterImages": g_settingsCore.getSetting("colorFilterImages"),
            "fov": g_settingsCore.getSetting("fov"),
            "dynamicFov": g_settingsCore.getSetting("dynamicFov"),
            "enableOpticalSnpEffect": g_settingsCore.getSetting("enableOpticalSnpEffect"),
            "arcade": {
                "values": g_settingsCore.options.getSetting("arcade").toAccountSettings(),
                "options": SettingsInterface.CURSOR_VALUES,
            },
            "sniper": {
                "values": g_settingsCore.options.getSetting("sniper").toAccountSettings(),
                "options": SettingsInterface.SNIPER_VALUES,
            },
            "markers": {
                "values": markers,
                "options": SettingsInterface.MARKER_VALUES,
                "types": SettingsInterface.MARKER_TYPES,
            },
        }
        if self.__altVoiceSetting.isOptionEnabled():
            altVoices = []
            for idx, desc in enumerate(self.__altVoiceSetting.getOptions()):
                altVoices.append({"data": idx, "label": desc})

            config["alternativeVoices"] = {"current": self.__altVoiceSetting.get(), "options": altVoices}
        for name in ("ctf", "domination", "assault", "nations"):
            key = self.GAMEPLAY_KEY_FORMAT.format(name)
            config[key] = g_settingsCore.getSetting(key)

        settings.append(config)
        if not LogitechMonitor.isPresentColor():
            if self.KEYBOARD_MAPPING_BLOCKS.has_key("logitech_keyboard"):
                del self.KEYBOARD_MAPPING_BLOCKS["logitech_keyboard"]
        else:
            self.KEYBOARD_MAPPING_BLOCKS["logitech_keyboard"] = ("switch_view",)
        cmdMap = CommandMapping.g_instance
        defaults = cmdMap.getDefaults()
        keyboard = []
        for group_name in self.KEYBOARD_MAPPING_BLOCKS_ORDER:
            if group_name in self.KEYBOARD_MAPPING_BLOCKS.keys():
                group = {"id": group_name, "commands": []}
                keyboard.append(group)
                for key_setting in self.KEYBOARD_MAPPING_BLOCKS[group_name]:
                    command = cmdMap.getCommand(self.KEYBOARD_MAPPING_COMMANDS[group_name][key_setting])
                    keyCode = cmdMap.get(self.KEYBOARD_MAPPING_COMMANDS[group_name][key_setting])
                    defaultCode = defaults[command] if defaults.has_key(command) else 0
                    key = {
                        "id": key_setting,
                        "command": command,
                        "key": getScaleformKey(keyCode),
                        "keyDefault": getScaleformKey(defaultCode),
                    }
                    group["commands"].append(key)

        settings.append(keyboard)
        mouse = {}
        player = BigWorld.player()
        if hasattr(player.inputHandler, "ctrls"):
            for key, path in SettingsInterface.MOUSE_KEYS["ingame"].items():
                if key == "horInvert":
                    value = g_settingsCore.getSetting("mouseHorzInvert")
                elif key == "vertInvert":
                    value = g_settingsCore.getSetting("mouseVertInvert")
                elif key == "backDraftInvert":
                    value = g_settingsCore.getSetting("backDraftInvert")
                else:
                    value = player.inputHandler.ctrls[path[0]].camera.getUserConfigValue(path[1])
                mouse[key] = {"defaultValue": SettingsInterface.MOUSE_KEYS["default"][key], "value": value}

        else:
            ds = Settings.g_instance.userPrefs[Settings.KEY_CONTROL_MODE]
            for key, path in SettingsInterface.MOUSE_KEYS["lobby"].items():
                default = SettingsInterface.MOUSE_KEYS["default"][key]
                value = default
                if key == "horInvert":
                    value = g_settingsCore.getSetting("mouseHorzInvert")
                elif key == "vertInvert":
                    value = g_settingsCore.getSetting("mouseVertInvert")
                elif key == "backDraftInvert":
                    value = g_settingsCore.getSetting("backDraftInvert")
                elif ds is not None:
                    if path[2] == "float":
                        value = ds[path[0]].readFloat(path[1], default)
                    elif path[2] == "bool":
                        value = ds[path[0]].readBool(path[1], default)
                    else:
                        LOG_DEBUG("Unknown mouse settings type %s %s" % (key, path))
                mouse[key] = {"defaultValue": default, "value": value}

        settings.append(mouse)
        g_windowsStoredData.stop()
        return settings
Example #21
0
    def __getSettings(self):
        settings = [self.graphicsPresets.getGraphicsPresetsData()]
        import VOIP
        rh = VOIP.getVOIPManager()
        g_windowsStoredData.start()
        vManager = VibroManager.g_instance
        vEffGroups = vManager.getGroupsSettings()
        vEffDefGroup = VibroManager.VibroManager.GroupSettings()
        vEffDefGroup.enabled = False
        vEffDefGroup.gain = 0
        markers = {
            'enemy': g_settingsCore.getSetting('enemy'),
            'dead': g_settingsCore.getSetting('dead'),
            'ally': g_settingsCore.getSetting('ally')
        }
        config = {
            'locale':
            getClientOverride(),
            'aspectRatio': {
                'current': self.resolutions.aspectRatioIndex,
                'options': self.resolutions.aspectRatiosList
            },
            'vertSync':
            self.resolutions.isVideoVSync,
            'tripleBuffered':
            self.resolutions.isTripleBuffered,
            'multisampling': {
                'current': self.resolutions.multisamplingTypeIndex,
                'options': self.resolutions.multisamplingTypesList
            },
            'customAA': {
                'current': self.resolutions.customAAModeIndex,
                'options': self.resolutions.customAAModesList
            },
            'gamma':
            self.resolutions.gamma,
            'masterVolume':
            round(SoundGroups.g_instance.getMasterVolume() * 100),
            'musicVolume':
            round(SoundGroups.g_instance.getVolume('music') * 100),
            'voiceVolume':
            round(SoundGroups.g_instance.getVolume('voice') * 100),
            'vehiclesVolume':
            round(SoundGroups.g_instance.getVolume('vehicles') * 100),
            'effectsVolume':
            round(SoundGroups.g_instance.getVolume('effects') * 100),
            'guiVolume':
            round(SoundGroups.g_instance.getVolume('gui') * 100),
            'ambientVolume':
            round(SoundGroups.g_instance.getVolume('ambient') * 100),
            'masterVivoxVolume':
            round(SoundGroups.g_instance.getVolume('masterVivox') * 100),
            'micVivoxVolume':
            round(SoundGroups.g_instance.getVolume('micVivox') * 100),
            'masterFadeVivoxVolume':
            round(SoundGroups.g_instance.getVolume('masterFadeVivox') * 100),
            'captureDevice':
            self.__getCaptureDeviceSettings(),
            'voiceChatNotSupported':
            rh.vivoxDomain == '' or not VoiceChatInterface.g_instance.ready,
            'datetimeIdx':
            g_settingsCore.serverSettings.getGameSetting('datetimeIdx', 2),
            'enableOlFilter':
            g_settingsCore.getSetting('enableOlFilter'),
            'enableSpamFilter':
            g_settingsCore.getSetting('enableSpamFilter'),
            'enableStoreChatMws':
            g_settingsCore.getSetting('enableStoreMws'),
            'enableStoreChatCws':
            g_settingsCore.getSetting('enableStoreCws'),
            'invitesFromFriendsOnly':
            g_settingsCore.getSetting('invitesFromFriendsOnly'),
            'storeReceiverInBattle':
            g_settingsCore.getSetting('storeReceiverInBattle'),
            'dynamicCamera':
            g_settingsCore.getSetting('dynamicCamera'),
            'horStabilizationSnp':
            g_settingsCore.getSetting('horStabilizationSnp'),
            'enableVoIP':
            VOIP.getVOIPManager().channelsMgr.enabled,
            'enablePostMortemEffect':
            g_settingsCore.getSetting('enablePostMortemEffect'),
            'nationalVoices':
            AccountSettings.getSettings('nationalVoices'),
            'isColorBlind':
            AccountSettings.getSettings('isColorBlind'),
            'useServerAim':
            g_settingsCore.getSetting('useServerAim'),
            'showVehiclesCounter':
            g_settingsCore.getSetting('showVehiclesCounter'),
            'minimapAlpha':
            g_settingsCore.getSetting('minimapAlpha'),
            'vibroIsConnected':
            vManager.connect(),
            'vibroGain':
            vManager.getGain() * 100,
            'vibroEngine':
            vEffGroups.get('engine', vEffDefGroup).gain * 100,
            'vibroAcceleration':
            vEffGroups.get('acceleration', vEffDefGroup).gain * 100,
            'vibroShots':
            vEffGroups.get('shots', vEffDefGroup).gain * 100,
            'vibroHits':
            vEffGroups.get('hits', vEffDefGroup).gain * 100,
            'vibroCollisions':
            vEffGroups.get('collisions', vEffDefGroup).gain * 100,
            'vibroDamage':
            vEffGroups.get('damage', vEffDefGroup).gain * 100,
            'vibroGUI':
            vEffGroups.get('gui', vEffDefGroup).gain * 100,
            'ppShowLevels':
            g_settingsCore.getSetting('ppShowLevels'),
            'ppShowTypes':
            AccountSettings.getSettings('players_panel')['showTypes'],
            'replayEnabled':
            g_settingsCore.getSetting('replayEnabled'),
            'fpsPerfomancer':
            g_settingsCore.getSetting('fpsPerfomancer'),
            'arcade': {
                'values':
                g_settingsCore.options.getSetting(
                    'arcade').toAccountSettings(),
                'options':
                SettingsInterface.CURSOR_VALUES
            },
            'sniper': {
                'values':
                g_settingsCore.options.getSetting(
                    'sniper').toAccountSettings(),
                'options':
                SettingsInterface.SNIPER_VALUES
            },
            'markers': {
                'values': markers,
                'options': SettingsInterface.MARKER_VALUES,
                'types': SettingsInterface.MARKER_TYPES
            }
        }
        if self.__altVoiceSetting.isOptionEnabled():
            altVoices = []
            for idx, desc in enumerate(self.__altVoiceSetting.getOptions()):
                altVoices.append({'data': idx, 'label': desc})

            config['alternativeVoices'] = {
                'current': self.__altVoiceSetting.get(),
                'options': altVoices
            }
        gameplayMask = gameplay_ctx.getMask()
        for name in ArenaType.g_gameplayNames:
            key = self.GAMEPLAY_KEY_FORMAT.format(name)
            bit = ArenaType.getVisibilityMask(
                ArenaType.getGameplayIDForName(name))
            config[key] = gameplayMask & bit > 0

        settings.append(config)
        if not LogitechMonitor.isPresentColor():
            if self.KEYBOARD_MAPPING_BLOCKS.has_key('logitech_keyboard'):
                del self.KEYBOARD_MAPPING_BLOCKS['logitech_keyboard']
        else:
            self.KEYBOARD_MAPPING_BLOCKS['logitech_keyboard'] = (
                'switch_view', )
        cmdMap = CommandMapping.g_instance
        defaults = cmdMap.getDefaults()
        keyboard = []
        for group_name in self.KEYBOARD_MAPPING_BLOCKS_ORDER:
            if group_name in self.KEYBOARD_MAPPING_BLOCKS.keys():
                group = {'id': group_name, 'commands': []}
                keyboard.append(group)
                for key_setting in self.KEYBOARD_MAPPING_BLOCKS[group_name]:
                    command = cmdMap.getCommand(
                        self.KEYBOARD_MAPPING_COMMANDS[group_name]
                        [key_setting])
                    keyCode = cmdMap.get(
                        self.KEYBOARD_MAPPING_COMMANDS[group_name]
                        [key_setting])
                    defaultCode = defaults[command] if defaults.has_key(
                        command) else 0
                    key = {
                        'id': key_setting,
                        'command': command,
                        'key': getScaleformKey(keyCode),
                        'keyDefault': getScaleformKey(defaultCode)
                    }
                    group['commands'].append(key)

        settings.append(keyboard)
        mouse = {}
        player = BigWorld.player()
        if hasattr(player.inputHandler, 'ctrls'):
            for key, path in SettingsInterface.MOUSE_KEYS['ingame'].items():
                if key == 'horInvert':
                    value = g_settingsCore.getSetting('mouseHorzInvert')
                elif key == 'vertInvert':
                    value = g_settingsCore.getSetting('mouseVertInvert')
                elif key == 'backDraftInvert':
                    value = g_settingsCore.getSetting('backDraftInvert')
                else:
                    value = player.inputHandler.ctrls[
                        path[0]].camera.getUserConfigValue(path[1])
                mouse[key] = {
                    'defaultValue':
                    SettingsInterface.MOUSE_KEYS['default'][key],
                    'value': value
                }

        else:
            ds = Settings.g_instance.userPrefs[Settings.KEY_CONTROL_MODE]
            for key, path in SettingsInterface.MOUSE_KEYS['lobby'].items():
                default = SettingsInterface.MOUSE_KEYS['default'][key]
                value = default
                if key == 'horInvert':
                    value = g_settingsCore.getSetting('mouseHorzInvert')
                elif key == 'vertInvert':
                    value = g_settingsCore.getSetting('mouseVertInvert')
                elif key == 'backDraftInvert':
                    value = g_settingsCore.getSetting('backDraftInvert')
                elif ds is not None:
                    if path[2] == 'float':
                        value = ds[path[0]].readFloat(path[1], default)
                    elif path[2] == 'bool':
                        value = ds[path[0]].readBool(path[1], default)
                    else:
                        LOG_DEBUG('Unknown mouse settings type %s %s' %
                                  (key, path))
                mouse[key] = {'defaultValue': default, 'value': value}

        settings.append(mouse)
        g_windowsStoredData.stop()
        return settings