def populateUI(self, proxy): UIInterface.populateUI(self, proxy) self.uiHolder.addExternalCallbacks({self.GET_COLORS: self.onGetColors}) from account_helpers.settings_core.SettingsCore import g_settingsCore g_settingsCore.onSettingsChanged += self.__onAccountSettingsChange self.update() self.inited = True
def populateUI(self, proxy): UIInterface.populateUI(self, proxy) self.GUICtrl = self.uiHolder.getMember('_level0.radialMenu') self.GUICtrl.script = self for state in self.ALL_SHORTCUTS: self.GUICtrl.setState(state) list = self.__getDataForFlash(state) self.GUICtrl.buildData(list)
def populateUI(self, proxy): UIInterface.populateUI(self, proxy) sm = self.uiHolder.movie.soundManager sm.script = self try: self.sounds.load() except Exception: LOG_ERROR('There is error while loading sounds xml data') LOG_CURRENT_EXCEPTION()
def populateUI(self, proxy): UIInterface.populateUI(self, proxy) sm = self.uiHolder.movie.soundManager sm.script = self try: self.sounds.load() except Exception: LOG_ERROR('There is error while loading sounds xml data') LOG_CURRENT_EXCEPTION()
def populateUI(self, proxy): UIInterface.populateUI(self, proxy) self.GUICtrl = self.uiHolder.getMember('_level0.radialMenu') self.GUICtrl.script = self for state in self.ALL_SHORTCUTS: self.GUICtrl.setState(state) list = self.__getDataForFlash(state) self.GUICtrl.buildData(list) g_eventBus.addListener(GameEvent.RADIAL_MENU_CMD, self.__handleRadialMenuCmd, scope=EVENT_BUS_SCOPE.BATTLE)
def populateUI(self, proxy): UIInterface.populateUI(self, proxy) self.uiHolder.addExternalCallbacks({ '%s.RequestLength' % self.__prefix: self.onRequestLength, '%s.RequestItemAt' % self.__prefix: self.onRequestItemAt, '%s.RequestItemRange' % self.__prefix: self.onRequestItemRange })
def populateUI(self, proxy): UIInterface.populateUI(self, proxy) self.GUICtrl = self.uiHolder.getMember('_level0.radialMenu') self.GUICtrl.script = self for state in self.ALL_SHORTCUTS: self.GUICtrl.setState(state) list = self.__getDataForFlash(state) self.GUICtrl.buildData(list) g_eventBus.addListener(GameEvent.RADIAL_MENU_CMD, self.__handleRadialMenuCmd, scope=EVENT_BUS_SCOPE.BATTLE)
def populateUI(self, proxy): UIInterface.populateUI(self, proxy) self.GUICtrl = self.uiHolder.getMember('_level0.radialMenu') self.GUICtrl.script = self for state in self.ALL_SHORTCUTS: self.GUICtrl.setState(state) list = self.__getDataForFlash(state) self.GUICtrl.buildData(list) g_eventBus.addListener(GameEvent.RADIAL_MENU_CMD, self.__handleRadialMenuCmd, scope=EVENT_BUS_SCOPE.BATTLE) ctrl = g_sessionProvider.dynamic.respawn if ctrl is not None: ctrl.onRespawnVisibilityChanged += self.__onRespawnVisibilityChanged return
def populateUI(self, proxy): UIInterface.populateUI(self, proxy) self.GUICtrl = self.uiHolder.getMember('_level0.radialMenu') self.GUICtrl.script = self for state in self.ALL_SHORTCUTS: self.GUICtrl.setState(state) list = self.__getDataForFlash(state) self.GUICtrl.buildData(list) g_eventBus.addListener(GameEvent.RADIAL_MENU_CMD, self.__handleRadialMenuCmd, scope=EVENT_BUS_SCOPE.BATTLE) ctrl = g_sessionProvider.dynamic.respawn if ctrl is not None: ctrl.onRespawnVisibilityChanged += self.__onRespawnVisibilityChanged return
def populateUI(self, proxy): UIInterface.populateUI(self, proxy) self.uiHolder.movie.backgroundAlpha = 0 self.uiHolder.addExternalCallbacks(self.__externalCallbacks) GlobalEvents.onRefreshResolutions += self.__handleRefreshResolutions VOIP.api().eventCaptureDevicesUpdated += self.__onCaptureDevicesUpdated Settings.g_instance.eChangedGraphicsDetails += self.__onChangeGraphicsDetails InputMapping.g_instance.onProfileLoaded += self.__inputProfileChanged player = BigWorld.player() from Account import PlayerAccount if player is not None and player.__class__ == PlayerAccount: player.onInitPremium += self.__onPremiumChanged self.call_1('settings.initialized') class VirtualJoystickProfile: def __init__(self, sendPrimaryAxisCallBack): """ @param sendPrimaryAxisCallBack: function (axis, value) """ self.__sendPrimaryAxisCallBack = sendPrimaryAxisCallBack def sendData(self, axis, value, rawValue): if self.__sendPrimaryAxisCallBack is not None: self.__sendPrimaryAxisCallBack(axis, value, rawValue) return def dispose(self): self.__sendPrimaryAxisCallBack = None return self.__virtualJoystickProfile = VirtualJoystickProfile( self.__sendPrimaryAxis) from input.InputSubsystem.JoyInput import JoystickExpertInput self.__virtualJoystick = JoystickExpertInput( self.__virtualJoystickProfile) from input.InputSubsystem.GamepadInput import GamePadExpertInput self.__virtualGamePad = GamePadExpertInput( self.__virtualJoystickProfile) self.__virtualJoystick.setRawForceAxis(False) LOG_DEBUG('populateUI') return
def populateUI(self, proxy): UIInterface.populateUI(self, proxy) self.flashObject = self.uiHolder.getMember('_level0.debugPanel') self.flashObject.script = self
def populateUI(self, proxy): UIInterface.populateUI(self, proxy) self.uiHolder.addExternalCallbacks({'%s.RequestLength' % self.__prefix: self.onRequestLength, '%s.RequestItemAt' % self.__prefix: self.onRequestItemAt, '%s.RequestItemRange' % self.__prefix: self.onRequestItemRange})
def populateUI(self, proxy): UIInterface.populateUI(self, proxy) self.__setFlashDP(self.setupFlashDp(proxy)) self.__flashDP.resync() self.__flashDP.script = self
def populateUI(self, proxy): UIInterface.populateUI(self, proxy) self.flashObject = self.uiHolder.getMember('_level0.debugPanel') self.flashObject.script = self
def populateUI(self, proxy): UIInterface.populateUI(self, proxy) self.__setFlashDP(self.setupFlashDp(proxy)) self.__flashDP.resync() self.__flashDP.script = self