Example #1
0
 def destroy(self):
     g_eventBus.removeListener(GameEvent.SHOW_EXTENDED_INFO,
                               self.__handleShowExtendedInfo,
                               scope=_SCOPE)
     g_eventBus.removeListener(GameEvent.GUI_VISIBILITY,
                               self.__handleGUIVisibility,
                               scope=_SCOPE)
     self.__plugins.stop()
     g_settingsCore.interfaceScale.onScaleChanged -= self.updateMarkersScale
     ctrl = g_sessionProvider.getFeedback()
     if ctrl is not None:
         ctrl.onVehicleMarkerAdded -= self.__onVehicleMarkerAdded
         ctrl.onVehicleMarkerRemoved -= self.__onVehicleMarkerRemoved
         ctrl.onVehicleFeedbackReceived -= self.__onVehicleFeedbackReceived
     functional = g_sessionProvider.getDynSquadFunctional()
     if functional is not None:
         functional.onPlayerBecomeSquadman -= self.__onPlayerBecomeSquadman
     if self.__parentUI is not None:
         setattr(self.__parentUI.component, 'vehicleMarkersManager', None)
     self.__plugins.fini()
     self.__parentUI = None
     self.__ownUI = None
     self.__markersCanvasUI = None
     self.colorManager.dispossessUI()
     self.close()
     return
Example #2
0
 def start(self):
     self.active(True)
     self.__ownUI = GUI.WGVehicleMarkersCanvasFlash(self.movie)
     self.__ownUI.wg_inputKeyMode = 2
     self.__ownUI.scaleProperties = GUI_SETTINGS.markerScaleSettings
     self.__ownUI.alphaProperties = GUI_SETTINGS.markerBgSettings
     self.__ownUIProxy = weakref.ref(self.__ownUI)
     self.__ownUIProxy().markerSetScale(g_settingsCore.interfaceScale.get())
     g_settingsCore.interfaceScale.onScaleChanged += self.updateMarkersScale
     self.__parentUI.component.addChild(self.__ownUI,
                                        'vehicleMarkersManager')
     self.__markersCanvasUI = self.getMember('vehicleMarkersCanvas')
     self.__plugins.init()
     ctrl = g_sessionProvider.getFeedback()
     if ctrl is not None:
         ctrl.onVehicleMarkerAdded += self.__onVehicleMarkerAdded
         ctrl.onVehicleMarkerRemoved += self.__onVehicleMarkerRemoved
         ctrl.onVehicleFeedbackReceived += self.__onVehicleFeedbackReceived
     functional = g_sessionProvider.getDynSquadFunctional()
     if functional is not None:
         functional.onPlayerBecomeSquadman += self.__onPlayerBecomeSquadman
     self.__plugins.start()
     g_eventBus.addListener(GameEvent.SHOW_EXTENDED_INFO,
                            self.__handleShowExtendedInfo,
                            scope=_SCOPE)
     g_eventBus.addListener(GameEvent.GUI_VISIBILITY,
                            self.__handleGUIVisibility,
                            scope=_SCOPE)
     return
Example #3
0
 def destroy(self):
     g_eventBus.removeListener(GameEvent.SHOW_EXTENDED_INFO, self.__handleShowExtendedInfo, scope=_SCOPE)
     g_eventBus.removeListener(GameEvent.GUI_VISIBILITY, self.__handleGUIVisibility, scope=_SCOPE)
     self.__plugins.stop()
     g_settingsCore.interfaceScale.onScaleChanged -= self.updateMarkersScale
     ctrl = g_sessionProvider.getFeedback()
     if ctrl is not None:
         ctrl.onVehicleMarkerAdded -= self.__onVehicleMarkerAdded
         ctrl.onVehicleMarkerRemoved -= self.__onVehicleMarkerRemoved
         ctrl.onVehicleFeedbackReceived -= self.__onVehicleFeedbackReceived
     functional = g_sessionProvider.getDynSquadFunctional()
     if functional is not None:
         functional.onPlayerBecomeSquadman -= self.__onPlayerBecomeSquadman
     if self.__parentUI is not None:
         setattr(self.__parentUI.component, 'vehicleMarkersManager', None)
     self.__plugins.fini()
     self.__parentUI = None
     self.__ownUI = None
     self.__markersCanvasUI = None
     self.colorManager.dispossessUI()
     self.close()
     return
Example #4
0
 def start(self):
     self.active(True)
     self.__ownUI = GUI.WGVehicleMarkersCanvasFlash(self.movie)
     self.__ownUI.wg_inputKeyMode = 2
     self.__ownUI.scaleProperties = GUI_SETTINGS.markerScaleSettings
     self.__ownUI.alphaProperties = GUI_SETTINGS.markerBgSettings
     self.__ownUIProxy = weakref.ref(self.__ownUI)
     self.__ownUIProxy().markerSetScale(g_settingsCore.interfaceScale.get())
     g_settingsCore.interfaceScale.onScaleChanged += self.updateMarkersScale
     self.__parentUI.component.addChild(self.__ownUI, 'vehicleMarkersManager')
     self.__markersCanvasUI = self.getMember('vehicleMarkersCanvas')
     self.__plugins.init()
     ctrl = g_sessionProvider.getFeedback()
     if ctrl is not None:
         ctrl.onVehicleMarkerAdded += self.__onVehicleMarkerAdded
         ctrl.onVehicleMarkerRemoved += self.__onVehicleMarkerRemoved
         ctrl.onVehicleFeedbackReceived += self.__onVehicleFeedbackReceived
     functional = g_sessionProvider.getDynSquadFunctional()
     if functional is not None:
         functional.onPlayerBecomeSquadman += self.__onPlayerBecomeSquadman
     self.__plugins.start()
     g_eventBus.addListener(GameEvent.SHOW_EXTENDED_INFO, self.__handleShowExtendedInfo, scope=_SCOPE)
     g_eventBus.addListener(GameEvent.GUI_VISIBILITY, self.__handleGUIVisibility, scope=_SCOPE)
     return