Example #1
0
class RatukiPlayerInputWidget(QtGui.QFrame):
    
    winnerSet = QtCore.Signal(str)
    
    def __init__(self,player,colour=None, parent=None):
        super(RatukiPlayerInputWidget, self).__init__(parent)
        self.player = player
        self.winner = False
        self.pcolour = colour
        self.mainLayout = QtGui.QVBoxLayout(self)
        
        self.label = QtGui.QLabel(self)
        self.label.setText(self.player)
        self.mainLayout.addWidget(self.label)
        self.label.setAutoFillBackground(False)
        self.setFrameShape(QtGui.QFrame.Panel)
        self.setFrameShadow(QtGui.QFrame.Raised)
        self.label.setScaledContents(True)
        self.label.setAlignment(QtCore.Qt.AlignCenter)
        self.label.setWordWrap(False)
        
        self.scoreSpinBox = ScoreSpinBox(self)
        self.scoreSpinBox.setAlignment(QtCore.Qt.AlignCenter)
#         self.scoreSpinBox.setMaximumWidth(60)
        self.scoreSpinBox.setRange(-100,100)
#         self.mainLayout.addWidget(self.scoreSpinBox)
#         self.mainLayout.setAlignment(self.scoreSpinBox,QtCore.Qt.AlignCenter)
        
        self.setColour(self.pcolour)
        
        self.lowerLayout = QtGui.QHBoxLayout()
        self.mainLayout.addLayout(self.lowerLayout)
        self.lowerLayout.addWidget(self.scoreSpinBox)
        
        self.reset()
    
    def reset(self):
        self.winner = False
        self.scoreSpinBox.setValue(0)
        self.updatePanel()
        
    def updatePanel(self):
        css = ""
        if self.winner:
            css = "font-weight: bold; background-color: #{0:X}".format(0xFFFF99)
            self.setFrameShadow(QtGui.QFrame.Sunken)
        else:
            self.setFrameShadow(QtGui.QFrame.Raised)
        self.setStyleSheet("QFrame {{ {} }}".format(css))
        
    def mousePressEvent(self, event):
        self.scoreSpinBox.setFocus()
            
    def mouseDoubleClickEvent(self, event):
        if not self.isWinner(): 
            self.winner = True
            self.updatePanel()
            self.winnerSet.emit(self.player)
        else:
            super(RatukiPlayerInputWidget,self).mouseDoubleClickEvent(event)

    def isWinner(self): return self.winner
    
    
    def getPlayer(self): return self.player      
    
    def getScore(self): return self.scoreSpinBox.value()

    def setColour(self,colour=None):
        if colour is not None:
            self.pcolour = colour
        sh = "font-size: 24px; font-weight: bold; color:rgb({},{},{});".format(self.pcolour.red(),self.pcolour.green(),self.pcolour.blue())
        self.label.setStyleSheet(sh)
        sh = """
        QSpinBox {{ {} }} 
        QSpinBox::up-button  {{subcontrol-origin: border; subcontrol-position: left; width: 60px; height: 60px; }}
        QSpinBox::down-button  {{subcontrol-origin: border; subcontrol-position: right; width: 60px; height: 60px; }}
        """.format(sh)
        self.scoreSpinBox.setStyleSheet(sh)
        print("Setting stylesheet to the scoreSpinBox")
Example #2
0
class RemigioPlayerInputWidget(QtGui.QFrame):
    
    winnerSet = QtCore.Signal(str)
    
    def __init__(self,player,bgcolors,colour=None,parent=None):
        super(RemigioPlayerInputWidget, self).__init__(parent)
        self.player = player
        self.pcolour = colour
        self.ko = False
        self.bgcolors = bgcolors
        
        self.mainLayout = QtGui.QVBoxLayout(self)
        
        self.label = QtGui.QLabel(self)
        self.mainLayout.addWidget(self.label)
        self.label.setAutoFillBackground(False)
        self.setFrameShape(QtGui.QFrame.Panel)
        self.setFrameShadow(QtGui.QFrame.Raised)
        self.label.setScaledContents(True)
        self.label.setAlignment(QtCore.Qt.AlignCenter)
        self.label.setWordWrap(False)
        
        self.scoreSpinBox = ScoreSpinBox(self)
        self.scoreSpinBox.setAlignment(QtCore.Qt.AlignCenter)
#         self.scoreSpinBox.setMaximumWidth(150)
        self.scoreSpinBox.setRange(-1,100)
        self.setColour(colour)
        
        self.lowerLayout = QtGui.QHBoxLayout()
        self.mainLayout.addLayout(self.lowerLayout)
        self.lowerLayout.addWidget(self.scoreSpinBox)
        
        self.reset()
    
    def reset(self):
        self.closeType = 0
        self.updatePanel()
        
    def setColour(self,colour):
        self.pcolour = colour
        sh = "font-size: 24px; font-weight: bold; color:rgb({},{},{});".format(self.pcolour.red(),self.pcolour.green(),self.pcolour.blue())
        self.label.setStyleSheet(sh)
        sh = """
        QSpinBox {{ {} }} 
        QSpinBox::up-button  {{subcontrol-origin: border; subcontrol-position: left; width: 60px; height: 60px; }}
        QSpinBox::down-button  {{subcontrol-origin: border; subcontrol-position: right; width: 60px; height: 60px; }}
        """.format(sh)
        self.scoreSpinBox.setStyleSheet(sh)
        
        
    def increaseCloseType(self):
        self.closeType = (self.closeType)%4 + 1
        self.updatePanel()
        
    def updatePanel(self):
        text = "{}".format(self.player)
        css = ""
        if self.closeType > 0:
            text = text + " ({}x)".format(self.closeType)
            css = "font-weight: bold; background-color: #{0:X}".format(self.bgcolors[self.closeType])
            self.setFrameShadow(QtGui.QFrame.Sunken)
            self.scoreSpinBox.setValue(0)
            self.scoreSpinBox.setDisabled(True)

        else:
            self.setFrameShadow(QtGui.QFrame.Raised)
            self.scoreSpinBox.setValue(-1)
            self.scoreSpinBox.setEnabled(True)
                    
        self.label.setText(text)
        self.setStyleSheet("QFrame {{ {} }}".format(css))
        
    def mousePressEvent(self, event):
        if self.isWinner(): self.increaseCloseType()
        else: self.scoreSpinBox.setFocus()
            
    def mouseDoubleClickEvent(self, event):
        if not self.isWinner(): 
            self.winnerSet.emit(self.player)
            self.increaseCloseType()
        else:
            super(RemigioPlayerInputWidget,self).mouseDoubleClickEvent(event)
            
    def getScore(self):
        if self.isWinner(): return 0
        else: return self.scoreSpinBox.value()

    def isWinner(self): return self.closeType > 0
    
    def getCloseType(self): return self.closeType
    
    def getPlayer(self): return self.player      
                
    def isKo(self): return self.ko
    
    def setKo(self): 
        self.ko = True
        self.setDisabled(True)
        
    def unsetKo(self):
        self.ko = False
        self.setDisabled(False)
Example #3
0
class CarcassonneInputWidget(QWidget):

    enterPressed = QtCore.pyqtSignal()

    i18n("CarcassonneInputWidget", 'City')
    i18n("CarcassonneInputWidget", 'Road')
    i18n("CarcassonneInputWidget", 'Cloister')
    i18n("CarcassonneInputWidget", 'Field')
    i18n("CarcassonneInputWidget", 'Goods')
    i18n("CarcassonneInputWidget", 'Fair')

    def __init__(self, engine, bgcolors, parent=None):
        super(CarcassonneInputWidget, self).__init__(parent)
        self.engine = engine
        self.parent = parent
        self.bgcolors = bgcolors
        self.setStyleSheet("QGroupBox { font-size: 22px; font-weight: bold; }")
        self.initUI()

    def initUI(self):
        self.widgetLayout = QHBoxLayout(self)
        self.playerGroup = QGroupBox(self)
        self.widgetLayout.addWidget(self.playerGroup)
        self.playerButtonGroup = QButtonGroup(self)
        self.playerGroupLayout = QGridLayout(self.playerGroup)

        b = QRadioButton("", self.playerGroup)
#        self.playerGroupLayout.addWidget(b)
        self.playerButtonGroup.addButton(b, 0)
        self.playerButtons = [b]
        b.hide()
        for i, player in enumerate(self.engine.getListPlayers(), 1):
            b = QRadioButton(
                '{}. {}'.format(i, player), self.playerGroup)
            if len(self.engine.getListPlayers()) > 2:
                self.playerGroupLayout.addWidget(b, (i-1) % 2, (i-1)/2)
            else:
                self.playerGroupLayout.addWidget(b, 0, (i-1) % 2)
            self.playerButtonGroup.addButton(b, i)
            self.playerButtons.append(b)

        self.kindGroup = QGroupBox(self)
        self.widgetLayout.addWidget(self.kindGroup)
        self.kindButtonGroup = QButtonGroup(self)
        self.kindGroupLayout = QGridLayout(self.kindGroup)

        b = QRadioButton("", self.kindGroup)
#        self.kindGroupLayout.addWidget(b)
        self.kindButtonGroup.addButton(b, 0)
        self.kindButtons = [b]
        b.hide()

        self.scoreSpinBox = ScoreSpinBox(self)
        self.scoreSpinBox.setAlignment(QtCore.Qt.AlignCenter)
        self.scoreSpinBox.setMaximumWidth(60)
        self.scoreSpinBox.setRange(0, 300)

        for i, kind in enumerate(self.engine.getEntryKinds(), 1):
            lbl = i18n("CarcassonneInputWidget", kind)
            b = QRadioButton('{}. {}'.format(i, lbl), self.kindGroup)
            self.kindGroupLayout.addWidget(b, (i-1) % 2, (i-1)/2)
            self.kindButtonGroup.addButton(b, i)
            b.clicked.connect(self.scoreSpinBox.setFocus)
            self.kindButtons.append(b)

        self.kindButtons[3].toggled.connect(self.setCloisterPoints)
        self.kindButtons[5].toggled.connect(self.setGoodsPoints)
        self.kindButtons[6].toggled.connect(self.setFairPoints)

        self.scoreGroup = QGroupBox(self)
        self.widgetLayout.addWidget(self.scoreGroup)
        self.scoreGroupLayout = QHBoxLayout(self.scoreGroup)

        self.scoreGroupLayout.addWidget(self.scoreSpinBox)

        self.reset()
        self.retranslateUI()

    def retranslateUI(self):
        self.playerGroup.setTitle(i18n(
            "CarcassonneInputWidget", "Select Player"))
        self.kindGroup.setTitle(i18n(
            "CarcassonneInputWidget", "Select kind of entry"))
        self.scoreGroup.setTitle(i18n(
            "CarcassonneInputWidget", "Points"))
        for i, kind in enumerate(self.engine.getEntryKinds(), 1):
            text = i18n(
                "CarcassonneInputWidget", kind)
            self.kindButtons[i].setText('{}. {}'.format(i, text))

    def placeCommitButton(self, cb):
        self.scoreGroupLayout.addWidget(cb)

    def getPlayer(self):
        pid = self.playerButtonGroup.checkedId()
        if not pid:
            return ""
        player = self.engine.getListPlayers()[pid-1]
        return str(player)

    def getKind(self):
        cid = self.kindButtonGroup.checkedId()
        if not cid:
            return ""
        kind = self.engine.getEntryKinds()[cid-1]
        return str(kind)

    def getScore(self): return self.scoreSpinBox.value()

    def reset(self):
        self.playerButtons[0].setChecked(True)
        self.kindButtons[0].setChecked(True)
        self.scoreSpinBox.setValue(0)
        self.setFocus()

    def keyPressEvent(self, event):
        numberkeys = [QtCore.Qt.Key_1, QtCore.Qt.Key_2, QtCore.Qt.Key_3,
                      QtCore.Qt.Key_4, QtCore.Qt.Key_5, QtCore.Qt.Key_6,
                      QtCore.Qt.Key_7, QtCore.Qt.Key_8, QtCore.Qt.Key_9]
        try:
            number = numberkeys.index(event.key()) + 1
        except ValueError:
            number = 0
        if (event.key() == QtCore.Qt.Key_Return):
            self.enterPressed.emit()
        elif number:
            if not self.getPlayer():
                if number <= len(self.engine.getPlayers()):
                    self.playerButtons[number].setChecked(True)
            elif not self.getKind():
                if number <= len(self.engine.getEntryKinds()):
                    self.kindButtons[number].setChecked(True)
                    self.scoreSpinBox.setFocus()

        return super(CarcassonneInputWidget, self).keyPressEvent(event)

    def setCloisterPoints(self, doit):
        if doit:
            self.scoreSpinBox.setValue(9)
            self.scoreSpinBox.setMaximum(9)
            self.scoreSpinBox.lineEdit().selectAll()
        else:
            self.scoreSpinBox.setValue(0)
            self.scoreSpinBox.setMaximum(300)

    def setGoodsPoints(self, doit):
        if doit:
            self.scoreSpinBox.setValue(10)
            self.scoreSpinBox.setReadOnly(True)

        else:
            self.scoreSpinBox.setReadOnly(False)
            self.scoreSpinBox.setValue(0)

    def setFairPoints(self, doit):
        if doit:
            self.scoreSpinBox.setValue(5)
            self.scoreSpinBox.setReadOnly(True)

        else:
            self.scoreSpinBox.setReadOnly(False)
            self.scoreSpinBox.setValue(0)

    def updatePlayerOrder(self):
        trash = QWidget()
        trash.setLayout(self.playerGroupLayout)

        self.playerButtonGroup = QButtonGroup(self)
        self.playerGroupLayout = QGridLayout(self.playerGroup)
        b = QRadioButton("", self.playerGroup)
        self.playerButtonGroup.addButton(b, 0)
        self.playerButtons = [b]
        b.hide()

        for i, player in enumerate(self.engine.getListPlayers(), 1):
            b = QRadioButton(
                '{}. {}'.format(i, player), self.playerGroup)
            if len(self.engine.getListPlayers()) > 2:
                self.playerGroupLayout.addWidget(b, (i-1) % 2, (i-1)/2)
            else:
                self.playerGroupLayout.addWidget(b, 0, (i-1) % 2)
            self.playerButtonGroup.addButton(b, i)
            self.playerButtons.append(b)

        self.reset()