def __getBackportTooltipData(self, event):
     tooltipId = event.getArgument('tooltipId')
     if tooltipId is None:
         return
     elif tooltipId in self.__tooltipData:
         return self.__tooltipData[tooltipId]
     vehicleCD = event.getArgument('vehicleCD')
     if vehicleCD is None:
         return
     elif tooltipId == BlueprintScreenTooltips.TOOLTIP_BLUEPRINT:
         return createTooltipData(
             isSpecial=True,
             specialAlias=TOOLTIPS_CONSTANTS.BLUEPRINT_INFO,
             specialArgs=(int(vehicleCD), True))
     elif tooltipId == BlueprintScreenTooltips.TOOLTIP_BLUEPRINT_CONVERT_COUNT:
         return createTooltipData(
             isSpecial=True,
             specialAlias=TOOLTIPS_CONSTANTS.BLUEPRINT_CONVERT_INFO,
             specialArgs=[vehicleCD])
     else:
         return createTooltipData(
             isSpecial=True,
             specialAlias=TOOLTIPS_CONSTANTS.SENIORITY_AWARD_VEHICLE,
             specialArgs=(vehicleCD, 100, None, None, None, None, True,
                          True)
         ) if tooltipId == SeniorityAwardsVehicleRendererModel.TOOLTIP_VEHICLE_REWARD else None
Example #2
0
    def asyncGetToolTip(self, bonus, callback=None):
        yield lambda callback: callback(True)
        result = []
        bonusTokens = bonus.getTokens()
        for tID in bonusTokens.iterkeys():
            if tID.startswith(OFFER_TOKEN_PREFIX):
                offers = self.__offersProvider.getAvailableOffersByToken(tID)
                if not offers:
                    continue
                _, vehicles, hasRent, _ = _getOffersTokenStateData(offers)
                if hasRent:
                    uiVehs = []
                    for vIntCD in vehicles:
                        uiVehs.append(
                            _getVehicleUIData(
                                self.__itemsCache.items.getItemByCD(vIntCD)))

                    result.append(
                        createTooltipData(isSpecial=True,
                                          specialAlias=VEH_FOR_CHOOSE_ID,
                                          specialArgs={'vehicles': uiVehs}))
                    continue
            purchase = yield self.__purchaseCache.requestPurchaseByID(
                self.__productID)
            tokenData = purchase.getTokenData(tID)
            result.append(
                createTooltipData(
                    makeTooltip(tokenData.title, tokenData.description)))

        callback(result)
Example #3
0
 def __convertCompensationTooltip(cls, bonusComp, vehicle, tooltipData):
     specialArgs = {
         'labelBefore':
         '',
         'iconAfter':
         backport.image(R.images.gui.maps.icons.quests.bonuses.big.gold()),
         'labelAfter':
         bonusComp.getIconLabel(),
         'bonusName':
         bonusComp.getName()
     }
     uiData = _getVehicleUIData(vehicle)
     formattedTypeName = uiData['vehicleType']
     isElite = vehicle.isElite
     uiData['vehicleType'] = '{}_elite'.format(
         formattedTypeName) if isElite else formattedTypeName
     specialArgs.update(uiData)
     vehicleName = getNationLessName(vehicle.name)
     vehIcon = R.images.gui.maps.shop.vehicles.c_180x135.dyn(vehicleName)()
     if vehIcon < 1:
         vehicleName = vehicleName.replace('-', '_')
         vehIcon = R.images.gui.maps.shop.vehicles.c_180x135.dyn(
             vehicleName)()
     specialArgs['iconBefore'] = backport.image(
         vehIcon) if vehIcon > 0 else ''
     return createTooltipData(tooltip=tooltipData.tooltip,
                              specialAlias=VEH_COMP_R_ID,
                              specialArgs=specialArgs)
Example #4
0
 def __convertCompensationTooltip(cls, bonusComp, vehicle, tooltipData):
     specialArgs = {
         'iconBefore':
         backport.image(
             R.images.gui.maps.shop.vehicles.c_180x135.dyn(
                 getIconResourceName(getNationLessName(vehicle.name)))()),
         'labelBefore':
         '',
         'iconAfter':
         backport.image(R.images.gui.maps.icons.quests.bonuses.big.gold()),
         'labelAfter':
         bonusComp.getIconLabel(),
         'bonusName':
         bonusComp.getName(),
         'vehicleName':
         vehicle.shortUserName,
         'vehicleType':
         formatEliteVehicle(vehicle.isElite, vehicle.type),
         'isElite':
         vehicle.isElite,
         'vehicleLvl':
         int2roman(vehicle.level)
     }
     return createTooltipData(tooltip=tooltipData.tooltip,
                              specialAlias=VEH_COMP_R_ID,
                              specialArgs=specialArgs)
Example #5
0
 def getEmptyTooltip(cls, vehicle, slotID, intCD):
     return createTooltipData(
         isSpecial=True,
         specialAlias=TOOLTIPS_CONSTANTS.OPT_DEVICE_EMPTY_SLOT,
         specialArgs=[
             TOOLTIPS.HANGAR_AMMO_PANEL_DEVICE_EMPTY, slotID, vehicle
         ])
Example #6
0
def getSlotSpecTooltipData(event, tooltipId):
    isClickable = event.getArgument('isClickable')
    isDyn = event.getArgument('isDyn')
    spec = event.getArgument('spec')
    return createTooltipData(isSpecial=True,
                             specialAlias=tooltipId,
                             specialArgs=[spec, isDyn, isClickable])
 def __getTooltipData(self, ttId, fragmentCD):
     return createTooltipData(
         isSpecial=True,
         specialAlias=TOOLTIPS_CONSTANTS.BLUEPRINT_FRAGMENT_INFO,
         specialArgs=[
             fragmentCD
         ]) if ttId == BlueprintScreenTooltips.TOOLTIP_BLUEPRINT else None
Example #8
0
 def __getTooltipData(intCD, tooltip, level):
     return createTooltipData(isSpecial=True,
                              specialAlias=tooltip,
                              specialArgs=CustomizationTooltipContext(
                                  itemCD=intCD,
                                  level=level,
                                  showOnlyProgressBlock=True))
Example #9
0
 def __getRankedPointToolTipData(cls, *_):
     return createTooltipData(
         makeTooltip(
             header=backport.text(
                 R.strings.tooltips.rankedBattleView.scorePoint.header()),
             body=backport.text(
                 R.strings.tooltips.rankedBattleView.scorePoint.body())))
Example #10
0
 def _getToolTip(cls, bonus):
     tooltipData = backport.createTooltipData(
         tooltip=None,
         isSpecial=True,
         specialAlias=TOOLTIPS_CONSTANTS.ADDITIONAL_AWARDS,
         specialArgs=cls._getShortBonusesData(bonus.getValue()))
     return [tooltipData]
Example #11
0
 def getTooltipData(cls, vehicle, slotID, intCD):
     item = cls._itemsCache.items.getItemByCD(intCD)
     return createTooltipData(tooltip=makeTooltip(
         item.userName,
         attention=VEH_COMPARE.VEHCONF_TOOLTIPS_DEVICENOTAFFECTEDTTC
     )) if item.name in cmp_helpers.NOT_AFFECTED_EQUIPMENTS else super(
         CmpConsumableToolitpBuilder, cls).getTooltipData(
             vehicle, slotID, intCD)
Example #12
0
 def __getTooltipData(self, event):
     tooltipType = event.getArgument('tooltipType')
     tooltipAlias = self.__TOOLTIPS_MAPPING.get(tooltipType)
     if tooltipAlias:
         reserveId = event.getArgument('id')
         return backport.createTooltipData(isSpecial=True,
                                           specialAlias=tooltipAlias,
                                           specialArgs=(reserveId, ))
 def __getAchievementTooltipParameters(self, event):
     achievementName = event.getArgument('achievementName')
     if achievementName is None:
         SoftException('There is no achievement info in tooltip arguments')
     return createTooltipData(
         isSpecial=True,
         specialAlias=TooltipConstantsModel.ACHIEVEMENT_TOOLTIP,
         specialArgs=[0, achievementName, False, [], 0, 0])
Example #14
0
 def __getComplexToolTipData(cls, _, complexToken, *args):
     webCache = cls._eventsCache.prefetcher
     userName = i18n.makeString(webCache.getTokenInfo(complexToken.styleID))
     tooltip = makeTooltip(
         i18n.makeString(TOOLTIPS.QUESTS_BONUSES_TOKEN_HEADER,
                         userName=userName),
         i18n.makeString(TOOLTIPS.QUESTS_BONUSES_TOKEN_BODY))
     return createTooltipData(tooltip)
    def _getToolTip(cls, bonus):
        tooltipData = []
        for group in bonus.getTankmenGroups().itervalues():
            tooltipData.append(
                createTooltipData(
                    makeTooltip(TOOLTIPS.getAwardHeader(bonus.getName()),
                                cls._getLabel(group))))

        return tooltipData
Example #16
0
 def _packTooltip(cls, bonus, vehicle, vehInfo):
     result = super(_MultiAwardVehiclesBonusUIPacker,
                    cls)._packTooltip(bonus, vehicle, vehInfo)
     tmanRoleLevel = bonus.getTmanRoleLevel(vehInfo)
     result.specialArgs.extend([tmanRoleLevel > 0, False])
     return createTooltipData(
         isSpecial=True,
         specialAlias=TOOLTIPS_CONSTANTS.EXTENDED_AWARD_VEHICLE,
         specialArgs=result.specialArgs)
Example #17
0
    def _getToolTip(cls, bonus):
        result = []
        toys = bonus.getValue()
        for toyId, count in toys.iteritems():
            tooltipData = backport.createTooltipData(tooltip='',
                                                     specialArgs=(toyId,
                                                                  count))
            result.append(tooltipData)

        return result
Example #18
0
 def createToolTip(self, event):
     tooltipId = event.getArgument('tooltipId')
     if not tooltipId:
         return super(MarathonRewardWindowView, self).createToolTip(event)
     bonus = self.__bonusCache.get(tooltipId)
     if bonus:
         window = BackportTooltipWindow(createTooltipData(tooltip=bonus.tooltip, isSpecial=bonus.isSpecial, specialAlias=bonus.specialAlias, specialArgs=bonus.specialArgs), self.getParentWindow())
         window.load()
         return window
     return super(MarathonRewardWindowView, self).createToolTip(event)
Example #19
0
 def __getQuestsTooltipParameters(self, _):
     completedQuestIDs = self.__data[BRSections.PERSONAL][
         BRSections.REWARDS]['completedQuests'].keys()
     return createTooltipData(isSpecial=True,
                              specialAlias=TOOLTIPS_CONSTANTS.
                              BATTLE_ROYALE_COMPLETED_QUESTS_INFO,
                              specialArgs=[
                                  HANGAR_HEADER_QUESTS.QUEST_TYPE_COMMON,
                                  completedQuestIDs
                              ])
 def __getQuestsTooltipParameters(self, event):
     completedQuestIDs = self._data.get('personal',
                                        {}).get('rewards', {}).get(
                                            'completedQuests', {}).keys()
     return createTooltipData(isSpecial=True,
                              specialAlias=TOOLTIPS_CONSTANTS.
                              EVENT_PROGRESSION_COMPLETED_QUESTS_INFO,
                              specialArgs=[
                                  HANGAR_HEADER_QUESTS.QUEST_TYPE_COMMON,
                                  completedQuestIDs
                              ])
 def __getBackportTooltipData(self, event):
     tooltipId = event.getArgument('tooltipId')
     if tooltipId is None:
         return
     elif tooltipId in self.__tooltipsData:
         return self.__tooltipsData[tooltipId]
     elif tooltipId == BlueprintScreenTooltips.TOOLTIP_BLUEPRINT:
         vehicleCD = event.getArgument('vehicleCD')
         return createTooltipData(
             isSpecial=True,
             specialAlias=TOOLTIPS_CONSTANTS.BLUEPRINT_INFO,
             specialArgs=(vehicleCD, True))
     elif tooltipId == BlueprintScreenTooltips.TOOLTIP_BLUEPRINT_CONVERT_COUNT:
         vehicleCD = event.getArgument('vehicleCD')
         return createTooltipData(
             isSpecial=True,
             specialAlias=TOOLTIPS_CONSTANTS.BLUEPRINT_CONVERT_INFO,
             specialArgs=[vehicleCD])
     else:
         return
    def fillProgressBar(self, viewModel, tooltipData, iconSize=ICON_SIZE.SMALL):
        bootcampIcons = R.images.gui.maps.icons.bootcamp.rewards
        progressBarItems = [self._getProgressBarItem([self._getProgressBarIcon(bootcampIcons.bcTank2_48() if iconSize == ICON_SIZE.SMALL else bootcampIcons.bcTank2_80(), [BOOTCAMP.TOOLTIP_PROGRESSION_LABEL_VEHICLE_SECOND_LEVEL, BOOTCAMP.TOOLTIP_PROGRESSION_DESCRIPTION_VEHICLE, RES_ICONS.MAPS_ICONS_BOOTCAMP_REWARDS_TOOLTIPS_BCAWARDOPTIONS], 2)], [BOOTCAMP.TOOLTIP_PROGRESSION_LABEL_LESSON_1, BOOTCAMP.TOOLTIP_PROGRESSION_DESCRIPTION_LESSON_1]),
         self._getProgressBarItem([], [BOOTCAMP.TOOLTIP_PROGRESSION_LABEL_LESSON_2, BOOTCAMP.TOOLTIP_PROGRESSION_DESCRIPTION_LESSON_2]),
         self._getProgressBarItem([self._getProgressBarIcon(bootcampIcons.bcTank3_48() if iconSize == ICON_SIZE.SMALL else bootcampIcons.bcTank3_80(), [BOOTCAMP.TOOLTIP_PROGRESSION_LABEL_VEHICLE_THIRD_LEVEL, BOOTCAMP.TOOLTIP_PROGRESSION_DESCRIPTION_VEHICLE, RES_ICONS.MAPS_ICONS_BOOTCAMP_REWARDS_TOOLTIPS_BCAWARDOPTIONS], 4)], [BOOTCAMP.TOOLTIP_PROGRESSION_LABEL_LESSON_3, BOOTCAMP.TOOLTIP_PROGRESSION_DESCRIPTION_LESSON_3]),
         self._getProgressBarItem([], [BOOTCAMP.TOOLTIP_PROGRESSION_LABEL_LESSON_4, BOOTCAMP.TOOLTIP_PROGRESSION_DESCRIPTION_LESSON_4]),
         self._getProgressBarItem([self._getProgressBarIcon(bootcampIcons.bcGold_48() if iconSize == ICON_SIZE.SMALL else bootcampIcons.bcGold_80(), [BOOTCAMP.TOOLTIP_PROGRESSION_LABEL_GOLD, BOOTCAMP.TOOLTIP_PROGRESSION_DESCRIPTION_GOLD, RES_ICONS.MAPS_ICONS_BOOTCAMP_REWARDS_TOOLTIPS_BCGOLD], 6), self._getProgressBarIcon(bootcampIcons.bcPremium_universal_48() if iconSize == ICON_SIZE.SMALL else bootcampIcons.bcPremium_universal_80(), [BOOTCAMP.TOOLTIP_PROGRESSION_LABEL_AWARD, BOOTCAMP.TOOLTIP_PROGRESSION_DESCRIPTION_PREMIUM, RES_ICONS.MAPS_ICONS_BOOTCAMP_REWARDS_TOOLTIPS_BCPREMIUMPLUS], 6), self._getProgressBarIcon(bootcampIcons.bcBootcampMedal_48() if iconSize == ICON_SIZE.SMALL else bootcampIcons.bcBootcampMedal_80(), [BOOTCAMP.TOOLTIP_PROGRESSION_LABEL_AWARD, BOOTCAMP.TOOLTIP_PROGRESSION_DESCRIPTION_AWARD, RES_ICONS.MAPS_ICONS_BOOTCAMP_REWARDS_TOOLTIPS_BCACHIEVEMENT], 6)], [BOOTCAMP.TOOLTIP_PROGRESSION_LABEL_LESSON_5, BOOTCAMP.TOOLTIP_PROGRESSION_DESCRIPTION_LESSON_5])]
        currentLesson = g_bootcamp.getLessonNum()
        viewModel.setCurrentLesson(currentLesson)
        viewModel.setTotalLessons(g_bootcamp.getContextIntParameter('lastLessonNum'))
        lessons = Array()
        tooltipIndex = 1
        for index, lessonRaw in enumerate(progressBarItems):
            lessonModel = BootcampLessonModel()
            lessonNumber = index + 1
            lessonModel.setLessonNumber(lessonNumber)
            lessonModel.setCompleted(lessonNumber <= currentLesson)
            lessonModel.setCurrent(lessonNumber == currentLesson + 1)
            lessonModel.setTooltipId(tooltipIndex)
            if self.isLastLesson(lessonNumber):
                lessonModel.setRewardsTaken(not self.bootcampController.needAwarding())
            status = BootcampStatuses.IN_PROGRESS if lessonNumber == currentLesson else (BootcampStatuses.COMPLETED if lessonNumber < currentLesson else None)
            tooltipData[tooltipIndex] = createTooltipData(isSpecial=True, specialAlias=TOOLTIPS_CONSTANTS.BOOTCAMP_LESSON_PROGRESS, specialArgs=lessonRaw['tooltipArgs'] + [status])
            tooltipIndex += 1
            items = Array()
            for itemRaw in lessonRaw['rewards']:
                itemModel = BootcampRewardItemModel()
                itemModel.setIcon(backport.image(itemRaw['icon']))
                itemModel.setTooltipId(tooltipIndex)
                tooltipData[tooltipIndex] = createTooltipData(isSpecial=True, specialAlias=TOOLTIPS_CONSTANTS.BOOTCAMP_REWARD_PROGRESS, specialArgs=itemRaw['tooltipArgs'])
                tooltipIndex += 1
                items.addViewModel(itemModel)

            lessonModel.setRewards(items)
            lessons.addViewModel(lessonModel)

        lessons.invalidate()
        viewModel.setLevels(lessons)
        return
    def _getToolTip(cls, bonus):
        tooltipData = []
        for group in bonus.getTankmenGroups().itervalues():
            if group['skills']:
                key = 'with_skills'
            else:
                key = 'no_skills'
            label = '#quests:bonuses/item/tankmen/%s' % key
            tooltipData.append(
                createTooltipData(
                    makeTooltip(TOOLTIPS.getAwardHeader(bonus.getName()),
                                i18n.makeString(label, **group))))

        return tooltipData
Example #24
0
 def createToolTip(self, event):
     if event.contentID == R.views.common.tooltip_window.backport_tooltip_content.BackportTooltipContent():
         tooltipId = event.getArgument('tooltipId')
         if tooltipId == TOOLTIPS_CONSTANTS.ACTION_PRICE:
             itemPrice = self._getItemPrice()
             args = (ACTION_TOOLTIPS_TYPE.ITEM,
              self._item.intCD,
              list(itemPrice.price),
              list(itemPrice.defPrice),
              self.isBuying)
             window = BackportTooltipWindow(createTooltipData(isSpecial=True, specialAlias=tooltipId, specialArgs=args), self.getParentWindow())
             window.load()
             return window
     return super(DialogBuySellItemBaseView, self).createToolTip(event)
Example #25
0
 def createToolTip(self, event):
     if event.contentID == R.views.common.tooltip_window.backport_tooltip_content.BackportTooltipContent(
     ):
         tooltipId = event.getArgument('tooltipId')
         if tooltipId is None:
             return
         if tooltipId in self.__SPECIAL_TOOLTIPS.values():
             tooltipData = createTooltipData(isSpecial=True,
                                             specialAlias=tooltipId)
             window = BackportTooltipWindow(tooltipData,
                                            self.getParentWindow())
             window.load()
             return window
     return
Example #26
0
 def createToolTip(self, event):
     if event.contentID == R.views.common.tooltip_window.backport_tooltip_content.BackportTooltipContent(
     ):
         tooltipId = event.getArgument('tooltipId')
         fragmentCD = int(event.getArgument('fragmentCD'))
         args = [fragmentCD]
         if tooltipId in (TOOLTIPS_CONSTANTS.BLUEPRINT_FRAGMENT_INFO,
                          TOOLTIPS_CONSTANTS.BLUEPRINT_INFO):
             window = BackportTooltipWindow(
                 createTooltipData(isSpecial=True,
                                   specialAlias=tooltipId,
                                   specialArgs=args),
                 self.getParentWindow())
             window.load()
             return window
     return super(TechTreeIntroView, self).createToolTip(event)
    def _getToolTip(cls, bonus):
        bonusTokens = bonus.getTokens()
        tooltipPackers = cls.__getTooltipsPackers()
        result = []
        for tokenID, _ in bonusTokens.iteritems():
            complexToken = parseComplexToken(tokenID)
            tokenType = cls.__getTokenBonusType(tokenID, complexToken)
            tooltipPacker = tooltipPackers.get(tokenType)
            if tooltipPacker is None:
                _logger.warning(
                    'There is not a tooltip creator for a token bonus')
                return result
            tooltip = tooltipPacker(complexToken)
            result.append(createTooltipData(tooltip))

        return result
 def createToolTip(self, event):
     if event.contentID == R.views.common.tooltip_window.backport_tooltip_content.BackportTooltipContent(
     ):
         tooltipId = event.getArgument('tooltipId')
         args = []
         if tooltipId == TOOLTIPS_CONSTANTS.AWARD_DEMOUNT_KIT:
             args = [DEMOUNT_KIT_ID]
         if tooltipId in (TOOLTIPS_CONSTANTS.GOLD_ALTERNATIVE_INFO,
                          TOOLTIPS_CONSTANTS.GOLD_ALTERNATIVE_STATS,
                          TOOLTIPS_CONSTANTS.AWARD_DEMOUNT_KIT):
             window = BackportTooltipWindow(
                 createTooltipData(isSpecial=True,
                                   specialAlias=tooltipId,
                                   specialArgs=args),
                 self.getParentWindow())
             window.load()
             return window
     return super(DemountOpDevDialog, self).createToolTip(event)
 def createToolTip(self, event):
     if event.contentID == R.views.common.tooltip_window.backport_tooltip_content.BackportTooltipContent(
     ):
         tooltipId = event.getArgument('tooltipId')
         specialArgs = None
         if tooltipId == TOOLTIPS_CONSTANTS.ACTION_PRICE:
             specialArgs = (ACTION_TOOLTIPS_TYPE.ITEM, self._item.intCD,
                            self.__convertMoneyToTuple(self._price.price),
                            self.__convertMoneyToTuple(
                                self._price.defPrice),
                            bool(self.viewModel.getDiscount()))
         elif tooltipId == TOOLTIPS_CONSTANTS.NOT_ENOUGH_MONEY:
             specialArgs = (self._shortage, self._currency)
         if specialArgs is not None:
             tooltipData = createTooltipData(isSpecial=True,
                                             specialAlias=tooltipId,
                                             specialArgs=specialArgs)
             window = BackportTooltipWindow(tooltipData,
                                            self.getParentWindow())
             window.load()
             return window
     return super(ItemPriceDialog, self).createToolTip(event)
Example #30
0
 def __getVariadicDiscountsTooltipData(cls, *_):
     return createTooltipData()