Example #1
0
def init(loadingScreenGUI = None):
    global onShopResyncStarted
    global onAccountShowGUI
    global onScreenShotMade
    global onIGRTypeChanged
    global onAccountBecomeNonPlayer
    global onAvatarBecomePlayer
    global onAccountBecomePlayer
    global onKickedFromServer
    global onShopResync
    g_loginManager.init()
    miniclient.configure_state()
    connectionManager.onKickedFromServer += onKickedFromServer
    g_playerEvents.onAccountShowGUI += onAccountShowGUI
    g_playerEvents.onAccountBecomeNonPlayer += onAccountBecomeNonPlayer
    g_playerEvents.onAccountBecomePlayer += onAccountBecomePlayer
    g_playerEvents.onAvatarBecomePlayer += onAvatarBecomePlayer
    g_playerEvents.onClientUpdated += onClientUpdate
    g_playerEvents.onShopResyncStarted += onShopResyncStarted
    g_playerEvents.onShopResync += onShopResync
    g_playerEvents.onCenterIsLongDisconnected += onCenterIsLongDisconnected
    g_playerEvents.onIGRTypeChanged += onIGRTypeChanged
    if GUI_SETTINGS.isGuiEnabled():
        from gui.Scaleform.app_factory import AS3_AS2_AppFactory as AppFactory
    else:
        from gui.Scaleform.app_factory import NoAppFactory as AppFactory
    g_appLoader.init(AppFactory())
    game_control.g_instance.init()
    from gui.Scaleform import SystemMessagesInterface
    SystemMessages.g_instance = SystemMessagesInterface.SystemMessagesInterface()
    SystemMessages.g_instance.init()
    ParametersCache.g_instance.init()
    if loadingScreenGUI and loadingScreenGUI.script:
        loadingScreenGUI.script.active(False)
    g_prbLoader.init()
    LogitechMonitor.init()
    g_itemsCache.init()
    g_settingsCache.init()
    g_settingsCore.init()
    g_eventsCache.init()
    g_clanCache.init()
    g_clubsCtrl.init()
    g_clanCtrl.init()
    g_vehicleProgressCache.init()
    g_goodiesCache.init()
    BigWorld.wg_setScreenshotNotifyCallback(onScreenShotMade)
    from constants import IS_DEVELOPMENT
    if IS_DEVELOPMENT:
        try:
            from gui.development import init
        except ImportError:
            LOG_ERROR('Development features not found.')
            init = lambda : None

        init()
    guiModsInit()
Example #2
0
def init(loadingScreenGUI=None):
    global onShopResyncStarted
    global onAccountShowGUI
    global onScreenShotMade
    global onIGRTypeChanged
    global onAccountBecomeNonPlayer
    global onAvatarBecomePlayer
    global onAccountBecomePlayer
    global onKickedFromServer
    global onShopResync
    g_loginManager.init()
    miniclient.configure_state()
    connectionManager.onKickedFromServer += onKickedFromServer
    g_playerEvents.onAccountShowGUI += onAccountShowGUI
    g_playerEvents.onAccountBecomeNonPlayer += onAccountBecomeNonPlayer
    g_playerEvents.onAccountBecomePlayer += onAccountBecomePlayer
    g_playerEvents.onAvatarBecomePlayer += onAvatarBecomePlayer
    g_playerEvents.onClientUpdated += onClientUpdate
    g_playerEvents.onShopResyncStarted += onShopResyncStarted
    g_playerEvents.onShopResync += onShopResync
    g_playerEvents.onCenterIsLongDisconnected += onCenterIsLongDisconnected
    g_playerEvents.onIGRTypeChanged += onIGRTypeChanged
    from gui.Scaleform.app_factory import createAppFactory

    g_appLoader.init(createAppFactory())
    game_control.g_instance.init()
    from gui.Scaleform import SystemMessagesInterface

    SystemMessages.g_instance = SystemMessagesInterface.SystemMessagesInterface()
    SystemMessages.g_instance.init()
    g_paramsCache.init()
    if loadingScreenGUI and loadingScreenGUI.script:
        loadingScreenGUI.script.active(False)
    g_prbLoader.init()
    g_soundsCtrl.init()
    g_itemsCache.init()
    g_settingsCache.init()
    g_settingsCore.init()
    g_eventsCache.init()
    g_clanCache.init()
    g_clubsCtrl.init()
    g_clanCtrl.init()
    g_vehicleProgressCache.init()
    g_goodiesCache.init()
    BigWorld.wg_setScreenshotNotifyCallback(onScreenShotMade)
    if HAS_DEV_RESOURCES:
        try:
            from gui.development import init
        except ImportError:
            LOG_ERROR("Development features not found.")
            init = lambda: None

        init()
    guiModsInit()
Example #3
0
def init(loadingScreenGUI=None):
    global onShopResyncStarted
    global onAccountShowGUI
    global onScreenShotMade
    global onIGRTypeChanged
    global onAccountBecomeNonPlayer
    global onAvatarBecomePlayer
    global onAccountBecomePlayer
    global onKickedFromServer
    global onShopResync
    g_loginManager.init()
    miniclient.configure_state()
    connectionManager.onKickedFromServer += onKickedFromServer
    g_playerEvents.onAccountShowGUI += onAccountShowGUI
    g_playerEvents.onAccountBecomeNonPlayer += onAccountBecomeNonPlayer
    g_playerEvents.onAccountBecomePlayer += onAccountBecomePlayer
    g_playerEvents.onAvatarBecomePlayer += onAvatarBecomePlayer
    g_playerEvents.onClientUpdated += onClientUpdate
    g_playerEvents.onShopResyncStarted += onShopResyncStarted
    g_playerEvents.onShopResync += onShopResync
    g_playerEvents.onCenterIsLongDisconnected += onCenterIsLongDisconnected
    g_playerEvents.onIGRTypeChanged += onIGRTypeChanged
    from gui.Scaleform.app_factory import createAppFactory
    g_appLoader.init(createAppFactory())
    game_control.g_instance.init()
    from gui.Scaleform import SystemMessagesInterface
    SystemMessages.g_instance = SystemMessagesInterface.SystemMessagesInterface(
    )
    SystemMessages.g_instance.init()
    g_paramsCache.init()
    if loadingScreenGUI and loadingScreenGUI.script:
        loadingScreenGUI.script.active(False)
    g_prbLoader.init()
    g_soundsCtrl.init()
    g_itemsCache.init()
    g_settingsCache.init()
    g_settingsCore.init()
    g_eventsCache.init()
    g_clanCache.init()
    g_clubsCtrl.init()
    g_clanCtrl.init()
    g_vehicleProgressCache.init()
    g_goodiesCache.init()
    BigWorld.wg_setScreenshotNotifyCallback(onScreenShotMade)
    if HAS_DEV_RESOURCES:
        try:
            from gui.development import init
        except ImportError:
            LOG_ERROR('Development features not found.')
            init = lambda: None

        init()
    guiModsInit()
Example #4
0
def init(loadingScreenGUI = None):
    global onIGRTypeChanged
    global onShopResyncStarted
    global onAvatarBecomePlayer
    global onAccountBecomePlayer
    global onAccountBecomeNonPlayer
    global onAccountShowGUI
    global onShopResync
    g_playerEvents.onAccountShowGUI += onAccountShowGUI
    g_playerEvents.onAccountBecomeNonPlayer += onAccountBecomeNonPlayer
    g_playerEvents.onAccountBecomePlayer += onAccountBecomePlayer
    g_playerEvents.onAvatarBecomePlayer += onAvatarBecomePlayer
    g_playerEvents.onClientUpdated += onClientUpdate
    g_playerEvents.onShopResyncStarted += onShopResyncStarted
    g_playerEvents.onShopResync += onShopResync
    g_playerEvents.onCenterIsLongDisconnected += onCenterIsLongDisconnected
    g_playerEvents.onIGRTypeChanged += onIGRTypeChanged
    game_control.g_instance.init()
    from gui.Scaleform import SystemMessagesInterface
    SystemMessages.g_instance = SystemMessagesInterface.SystemMessagesInterface()
    SystemMessages.g_instance.init()
    ParametersCache.g_instance.init()
    if loadingScreenGUI and loadingScreenGUI.script:
        loadingScreenGUI.script.active(False)
    g_prbLoader.init()
    LogitechMonitor.init()
    g_itemsCache.init()
    g_settingsCache.init()
    g_settingsCore.init()
    g_eventsCache.init()
    g_clanCache.init()
    g_clubsCtrl.init()
    g_vehicleProgressCache.init()
    g_goodiesCache.init()
    from constants import IS_DEVELOPMENT
    if IS_DEVELOPMENT:
        try:
            from gui.development import init
        except ImportError:
            LOG_ERROR('Development features not found.')
            init = lambda : None

        init()
Example #5
0
def init(loadingScreenGUI=None):
    global onCenterIsLongDisconnected
    global onShopResyncStarted
    global onAccountShowGUI
    global onScreenShotMade
    global onIGRTypeChanged
    global onAccountBecomeNonPlayer
    global onAvatarBecomePlayer
    global onAccountBecomePlayer
    global onKickedFromServer
    global onShopResync
    miniclient.configure_state()
    ServicesLocator.connectionMgr.onKickedFromServer += onKickedFromServer
    g_playerEvents.onAccountShowGUI += onAccountShowGUI
    g_playerEvents.onAccountBecomeNonPlayer += onAccountBecomeNonPlayer
    g_playerEvents.onAccountBecomePlayer += onAccountBecomePlayer
    g_playerEvents.onAvatarBecomePlayer += onAvatarBecomePlayer
    g_playerEvents.onClientUpdated += onClientUpdate
    g_playerEvents.onShopResyncStarted += onShopResyncStarted
    g_playerEvents.onShopResync += onShopResync
    g_playerEvents.onCenterIsLongDisconnected += onCenterIsLongDisconnected
    g_playerEvents.onIGRTypeChanged += onIGRTypeChanged
    from gui.Scaleform.app_factory import createAppFactory
    ServicesLocator.appLoader.init(createAppFactory())
    g_paramsCache.init()
    if loadingScreenGUI and loadingScreenGUI.script:
        loadingScreenGUI.script.active(False)
    g_prbLoader.init()
    g_clanCache.init()
    BigWorld.wg_setScreenshotNotifyCallback(onScreenShotMade)
    if HAS_DEV_RESOURCES:
        try:
            from gui.development import init as dev_init
        except ImportError:
            LOG_ERROR('Development features not found.')

            def dev_init():
                pass

        dev_init()
    guiModsInit()
Example #6
0
def init(loadingScreenGUI = None):
    g_playerEvents.onAccountShowGUI += onAccountShowGUI
    g_playerEvents.onAccountBecomeNonPlayer += onAccountBecomeNonPlayer
    g_playerEvents.onAccountBecomePlayer += onAccountBecomePlayer
    g_playerEvents.onAvatarBecomePlayer += onAvatarBecomePlayer
    g_playerEvents.onClientUpdated += onClientUpdate
    g_playerEvents.onShopResyncStarted += onShopResyncStarted
    g_playerEvents.onShopResync += onShopResync
    g_playerEvents.onCenterIsLongDisconnected += onCenterIsLongDisconnected
    g_playerEvents.onIGRTypeChanged += onIGRTypeChanged
    game_control.g_instance.init()
    from gui.Scaleform import SystemMessagesInterface
    SystemMessages.g_instance = SystemMessagesInterface.SystemMessagesInterface()
    SystemMessages.g_instance.init()
    ParametersCache.g_instance.init()
    if loadingScreenGUI:
        loadingScreenGUI.script.active(False)
    g_prbLoader.init()
    LogitechMonitor.init()
    g_itemsCache.init()
    g_settingsCache.init()
    g_settingsCore.init()
    g_questsCache.init()
Example #7
0
def init(loadingScreenGUI=None):
    g_playerEvents.onAccountShowGUI += onAccountShowGUI
    g_playerEvents.onAccountBecomeNonPlayer += onAccountBecomeNonPlayer
    g_playerEvents.onAccountBecomePlayer += onAccountBecomePlayer
    g_playerEvents.onAvatarBecomePlayer += onAvatarBecomePlayer
    g_playerEvents.onClientUpdated += onClientUpdate
    g_playerEvents.onShopResyncStarted += onShopResyncStarted
    g_playerEvents.onShopResync += onShopResync
    g_playerEvents.onCenterIsLongDisconnected += onCenterIsLongDisconnected
    g_playerEvents.onIGRTypeChanged += onIGRTypeChanged
    game_control.g_instance.init()
    from gui.Scaleform import SystemMessagesInterface
    SystemMessages.g_instance = SystemMessagesInterface.SystemMessagesInterface(
    )
    SystemMessages.g_instance.init()
    ParametersCache.g_instance.init()
    if loadingScreenGUI:
        loadingScreenGUI.script.active(False)
    g_prbLoader.init()
    LogitechMonitor.init()
    g_itemsCache.init()
    g_settingsCache.init()
    g_settingsCore.init()
    g_questsCache.init()