def fetch(cls): player = BigWorld.player() prbID = getPrebattleID() return StartDispatcherCtx( isInRandomQueue=getattr(player, 'isInRandomQueue', False), isInTutorialQueue=getattr(player, 'isInTutorialQueue', False), prebattleID=prbID)
def fetch(cls, **kwargs): ctxArgs = {'isInRandomQueue': isInRandomQueue(), 'isInTutorialQueue': isInTutorialQueue(), 'isInHistoricalQueue': isInHistoricalQueue(), 'isInEventBattles': isInEventBattlesQueue(), 'prebattleID': getPrebattleID()} ctxArgs.update(**kwargs) return StartDispatcherCtx(**ctxArgs)
def fetch(cls, **kwargs): ctxArgs = { 'isInRandomQueue': isInRandomQueue(), 'isInTutorialQueue': isInTutorialQueue(), 'isInHistoricalQueue': isInHistoricalQueue(), 'isInEventBattles': isInEventBattlesQueue(), 'prebattleID': getPrebattleID() } ctxArgs.update(**kwargs) return StartDispatcherCtx(**ctxArgs)
def getID(self): return prb_control.getPrebattleID()
def getID(self): return getPrebattleID()
def fetch(cls): player = BigWorld.player() prbID = getPrebattleID() return StartDispatcherCtx(isInRandomQueue=getattr(player, 'isInRandomQueue', False), isInTutorialQueue=getattr(player, 'isInTutorialQueue', False), prebattleID=prbID)