Example #1
0
 def _format(self, condition, event):
     result = []
     if not event.isGuiDisabled():
         bonusTypes = condition.getValue()
         labelKey = QUESTS.MISSIONDETAILS_CONDITIONS_BATTLEBONUSTYPE
         data = formatters.packMissionBonusTypeElements(bonusTypes)
         iconsList = ''.join([ iconData.icon for iconData in data ])
         if len(bonusTypes) == 1 and findFirst(None, bonusTypes) in (ARENA_BONUS_TYPE.REGULAR, ARENA_BONUS_TYPE.RANKED):
             label = text_styles.main(data[0].iconLabel)
         else:
             label = text_styles.main(labelKey)
         bTypes = ', '.join([ iconData.iconLabel for iconData in data ])
         tooltipBody = i18n.makeString(QUESTS.MISSIONDETAILS_CONDITIONS_BATTLEBONUSTYPE_BODY, battleBonusTypes=bTypes)
         result.append(formatters.packMissionPrebattleCondition(label, iconsList, makeTooltip(labelKey, tooltipBody)))
     return result
Example #2
0
 def requestMissionData(self, index):
     isObtained = not self._bootcamp.needAwarding()
     vehicleSelector = self.getComponent(QUESTS_ALIASES.MISSIONS_VEHICLE_SELECTOR_ALIAS)
     if vehicleSelector is not None:
         criteria = REQ_CRITERIA.VEHICLE.LEVELS([self._TANK_LEVEL]) | REQ_CRITERIA.IN_OWNERSHIP
         vehicleSelector.setCriteria(criteria, [])
     bTypesData = formatters.packMissionBonusTypeElements([ARENA_BONUS_TYPE.REGULAR])
     bTypes = self._COMMA.join([ iconData.iconLabel for iconData in bTypesData ])
     tooltipBody = makeString(QUESTS.MISSIONDETAILS_CONDITIONS_BATTLEBONUSTYPE_BODY, battleBonusTypes=bTypes)
     missionData = {'title': text_styles.promoSubTitle(backport.text(R.strings.bootcamp.quest.title())),
      'battleConditions': [{'rendererLinkage': MISSIONS_ALIASES.BATTLE_CONDITION,
                            'linkageBig': MISSIONS_ALIASES.ANG_GROUP_BIG_LINKAGE,
                            'isDetailed': True,
                            'data': [{'title': text_styles.promoSubTitle(backport.text(R.strings.bootcamp.quest.name())),
                                      'description': text_styles.highlightText(backport.text(R.strings.bootcamp.quest.condition())),
                                      'state': MISSIONS_ALIASES.NONE,
                                      'icon': backport.image(R.images.gui.maps.icons.quests.battleCondition.c_128.icon_battle_condition_battles_128x128()),
                                      'maxDescLines': self._LINES_IN_DESCR}],
                            'linkage': MISSIONS_ALIASES.ANG_GROUP_DETAILED_LINKAGE}],
      'statusLabel': text_styles.concatStylesWithSpace(icons.inProgress(), text_styles.standard(backport.text(R.strings.quests.missionDetails.missionsComplete(), count=text_styles.stats(self._MISSIONS_DONE), total=text_styles.standard(self._MISSIONS_COUNT)))),
      'awards': [{'label': text_styles.gold(backport.text(R.strings.menu.premium.packet.days3())),
                  'padding': self._AWARD_LABEL_PADDING,
                  'imgSource': backport.image(R.images.gui.maps.icons.quests.bonuses.big.premium_3()),
                  'align': LABEL_ALIGN.RIGHT,
                  'tooltip': TOOLTIPS.AWARDITEM_PREMIUM,
                  'obtainedImage': backport.image(R.images.gui.maps.icons.library.awardObtained()),
                  'isObtained': isObtained,
                  'obtainedImageOffset': self._OBTAINED_IMAGE_OFFSET}, {'label': text_styles.gold(self._GOLD_LABEL),
                  'padding': self._AWARD_LABEL_PADDING,
                  'imgSource': backport.image(R.images.gui.maps.icons.quests.bonuses.big.gold()),
                  'align': LABEL_ALIGN.RIGHT,
                  'tooltip': TOOLTIPS.AWARDITEM_GOLD,
                  'obtainedImage': backport.image(R.images.gui.maps.icons.library.awardObtained()),
                  'isObtained': isObtained,
                  'obtainedImageOffset': self._OBTAINED_IMAGE_OFFSET}],
      'background': 'default',
      'prebattleConditions': [formatters.packMissionPrebattleCondition(text_styles.main(bTypesData[0].iconLabel), ''.join([ iconData.icon for iconData in bTypesData ]), makeTooltip(QUESTS.MISSIONDETAILS_CONDITIONS_BATTLEBONUSTYPE, tooltipBody))],
      'uiDecoration': backport.image(R.images.gui.maps.icons.quests.decorations.default_750x264()),
      'statusTooltipData': {}}
     self.as_setMissionDataS(missionData)
     return