Example #1
0
 def onDefenceHourActivated(self, hour, initiatorDBID):
     if initiatorDBID == 0:
         return None
     if initiatorDBID == BigWorld.player().databaseID:
         self.__intelligenceArrowVisible = self.__setTutorialArrowToIntelligenceVisibility()
         setRosterIntroWindowSetting(FortRosterIntroWindow.TYPE_DEFENCE_START)
         setRosterIntroWindowSetting(FortRosterIntroWindow.TYPE_FORT_UPGRADE)
         return None
     self.fireEvent(events.LoadViewEvent(FORTIFICATION_ALIASES.FORT_ROSTER_INTRO_WINDOW_ALIAS, ctx={'type': FortRosterIntroWindow.TYPE_DEFENCE_START}), EVENT_BUS_SCOPE.LOBBY)
 def _updateData(self):
     if self.fortCtrl.getFort().level >= FORT_BATTLE_DIVISIONS.ABSOLUTE.minFortLevel:
         defenceDivisionName = _ms(FORTIFICATIONS.ROSTERINTROWINDOW_ABSOLUTEDIVISIONNAME)
     else:
         defenceDivisionName = _ms(FORTIFICATIONS.ROSTERINTROWINDOW_CHAMPIONDIVISIONNAME)
     defenceStart, defenceEnd = self.fortCtrl.getFort().getDefencePeriod()
     if self._type == FortRosterIntroWindow.TYPE_FORT_UPGRADE:
         bgIcon = RES_FORT.MAPS_FORT_ABSOLUTEROSTERINTRO
         header = _ms(FORTIFICATIONS.ROSTERINTROWINDOW_ABSOLUTE_HEADER)
     else:
         bgIcon = RES_FORT.MAPS_FORT_CHAMPIONROSTERINTRO
         header = _ms(FORTIFICATIONS.ROSTERINTROWINDOW_CHAMPION_HEADER)
     offDay = self.fortCtrl.getFort().getOffDayStr() if self.fortCtrl.getFort().isOffDayEnabled() else None
     if offDay is not None:
         defenceDescription = _ms(
             FORTIFICATIONS.ROSTERINTROWINDOW_DEFENCEDESCRIPTION_OFFDAY,
             start=BigWorld.wg_getShortTimeFormat(defenceStart),
             end=BigWorld.wg_getShortTimeFormat(defenceEnd),
             offDay=offDay,
         )
     else:
         defenceDescription = _ms(
             FORTIFICATIONS.ROSTERINTROWINDOW_DEFENCEDESCRIPTION_NOOFFDAY,
             start=BigWorld.wg_getShortTimeFormat(defenceStart),
             end=BigWorld.wg_getShortTimeFormat(defenceEnd),
         )
     fortLevel = self.fortCtrl.getFort().level
     self.as_setDataS(
         {
             "windowTitle": _ms(FORTIFICATIONS.ROSTERINTROWINDOW_WINDOWTITLE),
             "bgIcon": bgIcon,
             "header": header,
             "defenceTitle": _ms(FORTIFICATIONS.ROSTERINTROWINDOW_DEFENCETITLE),
             "defenceIcon": RES_ICONS.MAPS_ICONS_LIBRARY_FORTIFICATION_DEFENCEFUTURE,
             "defenceDescription": defenceDescription,
             "defenceDivisionName": defenceDivisionName,
             "defenceDivisionIcon": getDivisionIcon(
                 fortLevel, FORT_BATTLE_DIVISIONS.ABSOLUTE.minFortLevel, determineAlert=False
             ),
             "attackTitle": _ms(FORTIFICATIONS.ROSTERINTROWINDOW_ATTACKTITLE),
             "attackIcon": _ms(RES_ICONS.MAPS_ICONS_LIBRARY_FORTIFICATION_OFFENCEFUTURE),
             "championDivisionDescription": _ms(FORTIFICATIONS.ROSTERINTROWINDOW_CHAMPIONDIVISIONDESCRIPTION),
             "championDivisionName": _ms(FORTIFICATIONS.ROSTERINTROWINDOW_CHAMPIONDIVISIONNAME),
             "championDivisionIcon": getDivisionIcon(
                 FORT_BATTLE_DIVISIONS.CHAMPION.minFortLevel, fortLevel, determineAlert=True
             ),
             "absoluteDivisionDescription": _ms(FORTIFICATIONS.ROSTERINTROWINDOW_ABSOLUTEDIVISIONDESCRIPTION),
             "absoluteDivisionName": _ms(FORTIFICATIONS.ROSTERINTROWINDOW_ABSOLUTEDIVISIONNAME),
             "absoluteDivisionIcon": getDivisionIcon(
                 FORT_BATTLE_DIVISIONS.ABSOLUTE.minFortLevel, fortLevel, determineAlert=True
             ),
             "acceptBtnLabel": _ms(MENU.AWARDWINDOW_OKBUTTON),
         }
     )
     setRosterIntroWindowSetting(self._type)
     return
 def onDefenceHourActivated(self, hour, initiatorDBID):
     if initiatorDBID == 0:
         return None
     elif initiatorDBID == BigWorld.player().databaseID:
         self.__intelligenceArrowVisible = self.__setTutorialArrowToIntelligenceVisibility()
         setRosterIntroWindowSetting(FortRosterIntroWindow.TYPE_DEFENCE_START)
         setRosterIntroWindowSetting(FortRosterIntroWindow.TYPE_FORT_UPGRADE)
         return None
     else:
         self.__showRosterIntroWindow(FortRosterIntroWindow.TYPE_DEFENCE_START)
         return None
 def onDefenceHourActivated(self, hour, initiatorDBID):
     if initiatorDBID == 0:
         return None
     elif initiatorDBID == BigWorld.player().databaseID:
         self.__intelligenceArrowVisible = self.__setTutorialArrowToIntelligenceVisibility()
         setRosterIntroWindowSetting(FortRosterIntroWindow.TYPE_DEFENCE_START)
         setRosterIntroWindowSetting(FortRosterIntroWindow.TYPE_FORT_UPGRADE)
         return None
     else:
         self.__showRosterIntroWindow(FortRosterIntroWindow.TYPE_DEFENCE_START)
         return None
Example #5
0
 def onDefenceHourActivated(self, hour, initiatorDBID):
     if initiatorDBID == 0:
         return None
     if initiatorDBID == BigWorld.player().databaseID:
         self.__intelligenceArrowVisible = self.__setTutorialArrowToIntelligenceVisibility(
         )
         setRosterIntroWindowSetting(
             FortRosterIntroWindow.TYPE_DEFENCE_START)
         setRosterIntroWindowSetting(
             FortRosterIntroWindow.TYPE_FORT_UPGRADE)
         return None
     self.fireEvent(
         events.LoadViewEvent(
             FORTIFICATION_ALIASES.FORT_ROSTER_INTRO_WINDOW_ALIAS,
             ctx={'type': FortRosterIntroWindow.TYPE_DEFENCE_START}),
         EVENT_BUS_SCOPE.LOBBY)
 def _updateData(self):
     if self.fortCtrl.getFort(
     ).level >= FORT_BATTLE_DIVISIONS.ABSOLUTE.minFortLevel:
         defenceDivisionName = _ms(
             FORTIFICATIONS.ROSTERINTROWINDOW_ABSOLUTEDIVISIONNAME)
     else:
         defenceDivisionName = _ms(
             FORTIFICATIONS.ROSTERINTROWINDOW_CHAMPIONDIVISIONNAME)
     defenceStart, defenceEnd = self.fortCtrl.getFort().getDefencePeriod()
     if self._type == FortRosterIntroWindow.TYPE_FORT_UPGRADE:
         bgIcon = RES_FORT.MAPS_FORT_ABSOLUTEROSTERINTRO
         header = _ms(FORTIFICATIONS.ROSTERINTROWINDOW_ABSOLUTE_HEADER)
     else:
         bgIcon = RES_FORT.MAPS_FORT_CHAMPIONROSTERINTRO
         header = _ms(FORTIFICATIONS.ROSTERINTROWINDOW_CHAMPION_HEADER)
     offDay = self.fortCtrl.getFort().getOffDayStr(
     ) if self.fortCtrl.getFort().isOffDayEnabled() else None
     if offDay is not None:
         defenceDescription = _ms(
             FORTIFICATIONS.ROSTERINTROWINDOW_DEFENCEDESCRIPTION_OFFDAY,
             start=BigWorld.wg_getShortTimeFormat(defenceStart),
             end=BigWorld.wg_getShortTimeFormat(defenceEnd),
             offDay=offDay)
     else:
         defenceDescription = _ms(
             FORTIFICATIONS.ROSTERINTROWINDOW_DEFENCEDESCRIPTION_NOOFFDAY,
             start=BigWorld.wg_getShortTimeFormat(defenceStart),
             end=BigWorld.wg_getShortTimeFormat(defenceEnd))
     fortLevel = self.fortCtrl.getFort().level
     self.as_setDataS({
         'windowTitle':
         _ms(FORTIFICATIONS.ROSTERINTROWINDOW_WINDOWTITLE),
         'bgIcon':
         bgIcon,
         'header':
         header,
         'defenceTitle':
         _ms(FORTIFICATIONS.ROSTERINTROWINDOW_DEFENCETITLE),
         'defenceIcon':
         RES_ICONS.MAPS_ICONS_LIBRARY_FORTIFICATION_DEFENCEFUTURE,
         'defenceDescription':
         defenceDescription,
         'defenceDivisionName':
         defenceDivisionName,
         'defenceDivisionIcon':
         getDivisionIcon(fortLevel,
                         FORT_BATTLE_DIVISIONS.ABSOLUTE.minFortLevel,
                         determineAlert=False),
         'attackTitle':
         _ms(FORTIFICATIONS.ROSTERINTROWINDOW_ATTACKTITLE),
         'attackIcon':
         _ms(RES_ICONS.MAPS_ICONS_LIBRARY_FORTIFICATION_OFFENCEFUTURE),
         'championDivisionDescription':
         _ms(FORTIFICATIONS.ROSTERINTROWINDOW_CHAMPIONDIVISIONDESCRIPTION),
         'championDivisionName':
         _ms(FORTIFICATIONS.ROSTERINTROWINDOW_CHAMPIONDIVISIONNAME),
         'championDivisionIcon':
         getDivisionIcon(FORT_BATTLE_DIVISIONS.CHAMPION.minFortLevel,
                         fortLevel,
                         determineAlert=True),
         'absoluteDivisionDescription':
         _ms(FORTIFICATIONS.ROSTERINTROWINDOW_ABSOLUTEDIVISIONDESCRIPTION),
         'absoluteDivisionName':
         _ms(FORTIFICATIONS.ROSTERINTROWINDOW_ABSOLUTEDIVISIONNAME),
         'absoluteDivisionIcon':
         getDivisionIcon(FORT_BATTLE_DIVISIONS.ABSOLUTE.minFortLevel,
                         fortLevel,
                         determineAlert=True),
         'acceptBtnLabel':
         _ms(MENU.AWARDWINDOW_OKBUTTON)
     })
     setRosterIntroWindowSetting(self._type)