'method': vehicle.VehicleInfoTooltipData(contexts.TechTreeContext()).buildToolTip, 'complex': None}, TOOLTIPS_CONSTANTS.SHOP_VEHICLE: {'tooltip': TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, 'method': lambda intCD, inventoryCount = 0, vehicleCount = 0: vehicle.VehicleInfoTooltipData(contexts.ShopContext()).buildToolTip(intCD), 'complex': None}, TOOLTIPS_CONSTANTS.AWARD_VEHICLE: {'tooltip': TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, 'method': vehicle.VehicleInfoTooltipData(contexts.AwardContext()).buildToolTip, 'complex': None}, TOOLTIPS_CONSTANTS.INVENTORY_MODULE: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': lambda intCD, sellPrice = 0, sellCurrency = 0, inventoryCount = 0, vehicleCount = 0: module.ModuleBlockTooltipData(contexts.InventoryContext()).buildToolTip(intCD), 'complex': None}, TOOLTIPS_CONSTANTS.TECH_MAIN_MODULE: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': lambda intCD, buyPrice = None, inventoryCount = 0, vehicleCount = 0, slotIdx = 0, eqs = None: module.ModuleBlockTooltipData(contexts.TechMainContext()).buildToolTip(intCD, slotIdx, eqs), 'complex': None}, TOOLTIPS_CONSTANTS.HANGAR_MODULE: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': module.ModuleBlockTooltipData(contexts.HangarContext()).buildToolTip, 'complex': None}, TOOLTIPS_CONSTANTS.PREVIEW_MODULE: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': module.ModuleBlockTooltipData(contexts.PreviewContext()).buildToolTip, 'complex': None}, TOOLTIPS_CONSTANTS.TECHTREE_MODULE: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': module.ModuleBlockTooltipData(contexts.TechTreeContext()).buildToolTip, 'complex': None}, TOOLTIPS_CONSTANTS.VEH_COMPARE_TECHTREE_MODULE: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': module.VehCompareModuleBlockTooltipData(contexts.TechTreeContext()).buildToolTip, 'complex': None}, TOOLTIPS_CONSTANTS.SHOP_MODULE: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': lambda intCD, inventoryCount = 0, vehicleCount = 0: module.ModuleBlockTooltipData(contexts.ShopContext()).buildToolTip(intCD), 'complex': None}, TOOLTIPS_CONSTANTS.AWARD_MODULE: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': module.ModuleBlockTooltipData(contexts.AwardContext()).buildToolTip,
TOOLTIPS_CONSTANTS.TECH_MAIN_MODULE: { 'tooltip': TOOLTIPS_CONSTANTS.EQUIPMENT_UI, 'method': lambda intCD, buyPrice=None, inventoryCount=0, vehicleCount=0, slotIdx=0, eqs=None: module.ModuleTooltipData(contexts.TechMainContext( )).buildToolTip(intCD, slotIdx, eqs), 'complex': None }, TOOLTIPS_CONSTANTS.HANGAR_MODULE: { 'tooltip': TOOLTIPS_CONSTANTS.EQUIPMENT_UI, 'method': lambda intCD, buyPrice=None, inventoryCount=0, vehicleCount=0, slotIdx= 0: module.ModuleTooltipData(contexts.HangarContext()).buildToolTip( intCD, slotIdx), 'complex': None }, TOOLTIPS_CONSTANTS.TECHTREE_MODULE: { 'tooltip': TOOLTIPS_CONSTANTS.EQUIPMENT_UI, 'method': module.ModuleTooltipData(contexts.TechTreeContext()).buildToolTip, 'complex': None }, TOOLTIPS_CONSTANTS.SHOP_MODULE: { 'tooltip': TOOLTIPS_CONSTANTS.EQUIPMENT_UI, 'method': lambda intCD, inventoryCount=0, vehicleCount=0: module.
def getTooltipBuilders(): return (InventoryModuleBuilder(TOOLTIPS_CONSTANTS.INVENTORY_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), ShopModuleBuilder(TOOLTIPS_CONSTANTS.DEFAULT_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), TechTreeModuleBuilder(TOOLTIPS_CONSTANTS.TECHTREE_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), ModuleDataBuilder(TOOLTIPS_CONSTANTS.TECH_MAIN_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.HANGAR_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.HangarContext()), advanced.HangarModuleAdvanced(contexts.HangarContext()), condition=_advancedBlockCondition(contexts.HangarContext())), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.HANGAR_CARD_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.HangarCardContext()), advanced.HangarModuleAdvanced(contexts.HangarCardContext()), condition=_advancedBlockCondition(contexts.HangarCardContext())), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.HANGAR_SLOT_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.HangarSlotContext()), advanced.HangarModuleAdvanced(contexts.HangarSlotContext()), condition=_advancedBlockCondition(contexts.HangarSlotContext())), AdvancedComplexBuilder(TOOLTIPS_CONSTANTS.OPT_DEVICE_EMPTY_SLOT, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.OptDeviceEmptyBlockTooltipData(contexts.EmptyOptDeviceSlotContext(TOOLTIP_COMPONENT.HANGAR))), AdvancedComplexBuilder(TOOLTIPS_CONSTANTS.AMMUNITION_EMPTY_SLOT, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.AmmunitionEmptyBlockTooltipData(contexts.ToolTipContext(TOOLTIP_COMPONENT.HANGAR))), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.NATION_CHANGE_HANGAR_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.NationChangeHangarContext()), advanced.HangarModuleAdvanced(contexts.NationChangeHangarContext()), condition=_advancedBlockCondition(contexts.NationChangeHangarContext())), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.COMPARE_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.VehCmpConfigurationContext()), advanced.HangarModuleAdvanced(contexts.VehCmpConfigurationContext()), condition=_advancedBlockCondition(contexts.VehCmpConfigurationContext())), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.COMPARE_SLOT_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.VehCmpConfigurationSlotContext()), advanced.HangarModuleAdvanced(contexts.VehCmpConfigurationSlotContext()), condition=_advancedBlockCondition(contexts.VehCmpConfigurationSlotContext())), DataBuilder(TOOLTIPS_CONSTANTS.VEH_COMPARE_TECHTREE_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.VehCmpModulesContext())), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.PREVIEW_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.PreviewContext()), advanced.HangarModuleAdvanced(contexts.PreviewContext()), condition=_advancedBlockCondition(contexts.PreviewContext())), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.AWARD_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.AwardContext()), advanced.HangarModuleAdvanced(contexts.AwardContext()), condition=_advancedBlockCondition(contexts.AwardContext())), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.SHOP_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.ShopContext()), advanced.HangarModuleAdvanced(contexts.ShopContext()), condition=_advancedBlockCondition(contexts.ShopContext())), ShellBuilder(TOOLTIPS_CONSTANTS.SHOP_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.ShopContext())), AdvancedShellBuilder(TOOLTIPS_CONSTANTS.DEFAULT_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.DefaultContext()), advanced.HangarShellAdvanced(contexts.DefaultContext())), ShellBuilder(TOOLTIPS_CONSTANTS.AWARD_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.AwardContext())), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.HANGAR_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.HangarContext()), advanced.HangarShellAdvanced(contexts.HangarContext())), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.NATION_CHANGE_HANGAR_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.NationChangeHangarContext()), advanced.HangarShellAdvanced(contexts.NationChangeHangarContext())), AdvancedShellBuilder(TOOLTIPS_CONSTANTS.COMPARE_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.VehCmpConfigurationContext()), advanced.HangarShellAdvanced(contexts.VehCmpConfigurationContext())), AdvancedShellBuilder(TOOLTIPS_CONSTANTS.INVENTORY_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.InventoryContext()), advanced.HangarShellAdvanced(contexts.TechMainContext())), AdvancedShellBuilder(TOOLTIPS_CONSTANTS.TECH_MAIN_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.TechMainContext()), advanced.HangarShellAdvanced(contexts.TechMainContext())))
def getTooltipBuilders(): return (DataBuilder(TOOLTIPS_CONSTANTS.EFFICIENCY_PARAM, TOOLTIPS_CONSTANTS.FINAL_STSTS_UI, common.EfficiencyTooltipData(contexts.FinalStatisticContext())), DataBuilder(TOOLTIPS_CONSTANTS.IGR_INFO, TOOLTIPS_CONSTANTS.IGR_INFO_UI, common.IgrTooltipData(contexts.HangarContext())), DataBuilder(TOOLTIPS_CONSTANTS.CONTACT, TOOLTIPS_CONSTANTS.CONTACT_UI, common.ContactTooltipData(contexts.ContactContext())), DataBuilder(TOOLTIPS_CONSTANTS.SORTIE_DIVISION, TOOLTIPS_CONSTANTS.SORTIE_DIVISION_UI, common.SortieDivisionTooltipData(contexts.FortificationContext())), DataBuilder(TOOLTIPS_CONSTANTS.MAP, TOOLTIPS_CONSTANTS.MAP_UI, common.MapTooltipData(contexts.HangarContext())), DataBuilder(TOOLTIPS_CONSTANTS.MAP_SMALL, TOOLTIPS_CONSTANTS.MAP_SMALL_UI, common.MapSmallTooltipData(contexts.FortificationContext())), DataBuilder(TOOLTIPS_CONSTANTS.CLAN_COMMON_INFO, TOOLTIPS_CONSTANTS.CLAN_COMMON_INFO_UI, common.ClanCommonInfoTooltipData(contexts.HangarContext())), DataBuilder(TOOLTIPS_CONSTANTS.REF_SYS_AWARDS, TOOLTIPS_CONSTANTS.REF_SYS_AWARDS_UI, common.ToolTipRefSysAwards(contexts.HangarContext())), DataBuilder(TOOLTIPS_CONSTANTS.REF_SYS_DESCRIPTION, TOOLTIPS_CONSTANTS.REF_SYS_DESCRIPTION_UI, common.ToolTipRefSysDescription(contexts.HangarContext())), DataBuilder(TOOLTIPS_CONSTANTS.REF_SYS_XP_MULTIPLIER, TOOLTIPS_CONSTANTS.REF_SYS_XP_MULTIPLIER_UI, common.ToolTipRefSysXPMultiplier(contexts.HangarContext())), DefaultFormatBuilder(TOOLTIPS_CONSTANTS.ACTION_PRICE, TOOLTIPS_CONSTANTS.COMPLEX_UI, common.ActionTooltipData(contexts.HangarContext())), DefaultFormatBuilder(TOOLTIPS_CONSTANTS.ACTION_XP, TOOLTIPS_CONSTANTS.COMPLEX_UI, common.ActionXPTooltipData(contexts.HangarContext())), DataBuilder(TOOLTIPS_CONSTANTS.QUESTS_VEHICLE_BONUSES, TOOLTIPS_CONSTANTS.COLUMN_FIELDS_UI, common.QuestVehiclesBonusTooltipData(contexts.QuestContext())), DataBuilder(TOOLTIPS_CONSTANTS.ENVIRONMENT, TOOLTIPS_CONSTANTS.ENVIRONMENT_UI, common.EnvironmentTooltipData(contexts.HangarContext())), DataBuilder(TOOLTIPS_CONSTANTS.SQUAD_RESTRICTIONS_INFO, TOOLTIPS_CONSTANTS.SQUAD_RESTRICTIONS_INFO_UI, common.SquadRestrictionsInfo(contexts.SquadRestrictionContext(None))), DataBuilder(TOOLTIPS_CONSTANTS.MISSIONS_TOKEN, TOOLTIPS_CONSTANTS.MISSIONS_TOKEN_UI, common.MissionsToken(contexts.QuestContext())), DataBuilder(TOOLTIPS_CONSTANTS.RESERVE_MODULE, TOOLTIPS_CONSTANTS.REF_SYS_RESERVES_UI, common.ReserveTooltipData(contexts.ReserveContext())), AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.CRYSTAL, TOOLTIPS_CONSTANTS.CRYSTAL_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.CREDITS, TOOLTIPS_CONSTANTS.CREDITS_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.GOLD, TOOLTIPS_CONSTANTS.GOLD_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.FREE_XP, TOOLTIPS_CONSTANTS.FREEXP_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), DataBuilder(TOOLTIPS_CONSTANTS.VEHICLE_FILTER, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, VehicleFilterTooltip(contexts.TechCustomizationContext())), SimpleBuilder(TOOLTIPS_CONSTANTS.RSS_NEWS, TOOLTIPS_CONSTANTS.RSS_NEWS_UI), DataBuilder(TOOLTIPS_CONSTANTS.VEHICLE_ELITE_BONUS, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, common.VehicleEliteBonusTooltipData(contexts.VehicleEliteBonusContext())), DataBuilder(TOOLTIPS_CONSTANTS.VEHICLE_HISTORICAL_REFERENCE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, common.VehicleHistoricalReferenceTooltipData(contexts.VehicleHistoricalReferenceContext())), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.BATTLE_TRAINING, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, common.BattleTraining(contexts.ToolTipContext(None)), advanced.BattleTraining(contexts.ToolTipContext(None))))
def getTooltipBuilders(): return ( DataBuilder( TOOLTIPS_CONSTANTS.EFFICIENCY_PARAM, TOOLTIPS_CONSTANTS.FINAL_STSTS_UI, common.EfficiencyTooltipData(contexts.FinalStatisticContext())), DataBuilder(TOOLTIPS_CONSTANTS.IGR_INFO, TOOLTIPS_CONSTANTS.IGR_INFO_UI, common.IgrTooltipData(contexts.HangarContext())), DataBuilder(TOOLTIPS_CONSTANTS.CONTACT, TOOLTIPS_CONSTANTS.CONTACT_UI, common.ContactTooltipData(contexts.ContactContext())), DataBuilder( TOOLTIPS_CONSTANTS.SORTIE_DIVISION, TOOLTIPS_CONSTANTS.SORTIE_DIVISION_UI, common.SortieDivisionTooltipData(contexts.FortificationContext())), DataBuilder(TOOLTIPS_CONSTANTS.MAP, TOOLTIPS_CONSTANTS.MAP_UI, common.MapTooltipData(contexts.HangarContext())), DataBuilder( TOOLTIPS_CONSTANTS.MAP_SMALL, TOOLTIPS_CONSTANTS.MAP_SMALL_UI, common.MapSmallTooltipData(contexts.FortificationContext())), DataBuilder(TOOLTIPS_CONSTANTS.CLAN_COMMON_INFO, TOOLTIPS_CONSTANTS.CLAN_COMMON_INFO_UI, common.ClanCommonInfoTooltipData( contexts.HangarContext())), DefaultFormatBuilder( TOOLTIPS_CONSTANTS.ACTION_PRICE, TOOLTIPS_CONSTANTS.COMPLEX_UI, common.ActionTooltipData(contexts.HangarContext())), DefaultFormatBuilder( TOOLTIPS_CONSTANTS.ACTION_SLOT_PRICE, TOOLTIPS_CONSTANTS.COMPLEX_UI, common.ActionSlotTooltipData(contexts.HangarContext())), DefaultFormatBuilder( TOOLTIPS_CONSTANTS.PRICE_DISCOUNT, TOOLTIPS_CONSTANTS.COMPLEX_UI, common.PriceDiscountTooltipData(contexts.HangarContext())), DefaultFormatBuilder( TOOLTIPS_CONSTANTS.FRONTLINE_PRICE_DISCOUNT, TOOLTIPS_CONSTANTS.COMPLEX_UI, common.FrontlineDiscountTooltipData(contexts.HangarContext())), DefaultFormatBuilder( TOOLTIPS_CONSTANTS.ACTION_XP, TOOLTIPS_CONSTANTS.COMPLEX_UI, common.ActionXPTooltipData(contexts.HangarContext())), DataBuilder( TOOLTIPS_CONSTANTS.QUESTS_VEHICLE_BONUSES, TOOLTIPS_CONSTANTS.COLUMN_FIELDS_UI, common.QuestVehiclesBonusTooltipData(contexts.QuestContext())), DataBuilder(TOOLTIPS_CONSTANTS.ENVIRONMENT, TOOLTIPS_CONSTANTS.ENVIRONMENT_UI, common.EnvironmentTooltipData(contexts.HangarContext())), DataBuilder(TOOLTIPS_CONSTANTS.MISSIONS_TOKEN, TOOLTIPS_CONSTANTS.MISSIONS_TOKEN_UI, common.MissionsToken(contexts.QuestContext())), DataBuilder(TOOLTIPS_CONSTANTS.RESERVE_MODULE, TOOLTIPS_CONSTANTS.REF_SYS_RESERVES_UI, common.ReserveTooltipData(contexts.ReserveContext())), AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.CRYSTAL, TOOLTIPS_CONSTANTS.CRYSTAL_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.EVENT_COIN, TOOLTIPS_CONSTANTS.EVENT_COIN_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.CREDITS, TOOLTIPS_CONSTANTS.CREDITS_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.GOLD, TOOLTIPS_CONSTANTS.GOLD_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.BPCOIN, TOOLTIPS_CONSTANTS.BPCOIN_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.FREE_XP, TOOLTIPS_CONSTANTS.FREEXP_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), AdvancedHeaderMoneyAndXpBuilder( CURRENCIES_CONSTANTS.GOLD, TOOLTIPS_CONSTANTS.GOLD_INFO_FULL_SCREEN, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, True), AdvancedHeaderMoneyAndXpBuilder( CURRENCIES_CONSTANTS.CREDITS, TOOLTIPS_CONSTANTS.CREDITS_INFO_FULL_SCREEN, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, True), AdvancedHeaderMoneyAndXpBuilder( CURRENCIES_CONSTANTS.CRYSTAL, TOOLTIPS_CONSTANTS.CRYSTAL_INFO_FULL_SCREEN, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, True), AdvancedHeaderMoneyAndXpBuilder( CURRENCIES_CONSTANTS.FREE_XP, TOOLTIPS_CONSTANTS.FREEXP_INFO_FULL_SCREEN, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, True), DataBuilder(TOOLTIPS_CONSTANTS.VEHICLE_FILTER, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, VehicleFilterTooltip(contexts.TechCustomizationContext())), DataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_ELITE_BONUS, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, common.VehicleEliteBonusTooltipData( contexts.VehicleEliteBonusContext())), DataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_HISTORICAL_REFERENCE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, common.VehicleHistoricalReferenceTooltipData( contexts.VehicleHistoricalReferenceContext())), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.BATTLE_TRAINING, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, common.BattleTraining(contexts.ToolTipContext(None)), advanced.BattleTraining(contexts.ToolTipContext(None))), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.SQUAD_BONUS, None, common.SquadBonusTooltipWindowData(contexts.ToolTipContext(None))), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.NY_CREDIT_BONUS, None, common.NYCreditBonusTooltipWindowData( contexts.ToolTipContext(None))), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.NY_VEHICLE_BONUS, None, common.NYVehicleBonusTooltipWindowData( contexts.ToolTipContext(None))), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.NY_AMMUNITION_BONUSES, None, common.NYAmmunitionVehicleBonusTooltipWindowData( contexts.ToolTipContext(None))), DataBuilder(TOOLTIPS_CONSTANTS.NY_GIFT_STAMPS, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, common.NYGiftStamps(contexts.ToolTipContext(None))), DataBuilder(TOOLTIPS_CONSTANTS.NY_FILLERS, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, common.NewYearFillers(contexts.ToolTipContext(None))), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.BATTLE_PASS_VEHICLE_POINTS, None, common.VehiclePointsTooltipContentWindowData( contexts.ToolTipContext(None))), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.BATTLE_PASS_NOT_STARTED, None, common.BattlePassNotStartedTooltipWindowData( contexts.ToolTipContext(None))), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.BATTLE_PASS_IN_PROGRESS, None, common.BattlePassInProgressTooltipContentWindowData( contexts.ToolTipContext(None))), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.BATTLE_PASS_COMPLETED, None, common.BattlePassCompletedTooltipContentWindowData( contexts.ToolTipContext(None))), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.BATTLE_PASS_3D_NOT_CHOOSEN, None, common.BP3dStyleNotChosenTooltipWindowData( contexts.ToolTipContext(None))), DataBuilder( TOOLTIPS_CONSTANTS.TECHTREE_DISCOUNT_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, common.TechTreeDiscountInfoTooltip(contexts.QuestContext())), DataBuilder( TOOLTIPS_CONSTANTS.TECHTREE_NATION_DISCOUNT, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, common.TechTreeNationDiscountTooltip(contexts.TechTreeContext())), DataBuilder(TOOLTIPS_CONSTANTS.DOG_TAGS_INFO, TOOLTIPS_CONSTANTS.DOG_TAGS_INFO_UI, DogTagInfoTooltip(contexts.DogTagInfoContext())), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.VEH_POST_PROGRESSION_ENTRY_POINT, None, common.VehPostProgressionEntryPointTooltipContentWindowData( contexts.ToolTipContext(None))), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.WOT_PLUS, None, common.WotPlusTooltipContentWindowData( contexts.ToolTipContext(None))))
'method': vehicle.VehicleInfoTooltipData(contexts.CarouselContext()).buildToolTip, 'complex': None}, TOOLTIPS_CONSTANTS.INVENTORY_VEHICLE: {'tooltip': TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, 'method': lambda intCD, sellPrice = 0, sellCurrency = 0, inventoryCount = 0, vehicleCount = 0: vehicle.VehicleInfoTooltipData(contexts.InventoryContext()).buildToolTip(intCD), 'complex': None}, TOOLTIPS_CONSTANTS.TECHTREE_VEHICLE: {'tooltip': TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, 'method': vehicle.VehicleInfoTooltipData(contexts.TechTreeContext()).buildToolTip, 'complex': None}, TOOLTIPS_CONSTANTS.SHOP_VEHICLE: {'tooltip': TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, 'method': lambda intCD, inventoryCount = 0, vehicleCount = 0: vehicle.VehicleInfoTooltipData(contexts.ShopContext()).buildToolTip(intCD), 'complex': None}, TOOLTIPS_CONSTANTS.AWARD_VEHICLE: {'tooltip': TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, 'method': vehicle.VehicleInfoTooltipData(contexts.AwardContext()).buildToolTip, 'complex': None}, TOOLTIPS_CONSTANTS.TRADE_IN: {'tooltip': TOOLTIPS_CONSTANTS.COMPLEX_UI, 'method': vehicle.VehicleTradeInTooltipData(contexts.HangarContext()).buildToolTip, 'complex': lambda data: False}, TOOLTIPS_CONSTANTS.TRADE_IN_PRICE: {'tooltip': TOOLTIPS_CONSTANTS.TRADE_IN_PRICE, 'method': vehicle.VehicleTradeInPriceTooltipData(contexts.HangarContext()).buildToolTip, 'complex': None}, TOOLTIPS_CONSTANTS.INVENTORY_MODULE: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': lambda intCD, sellPrice = 0, sellCurrency = 0, inventoryCount = 0, vehicleCount = 0: module.ModuleBlockTooltipData(contexts.InventoryContext()).buildToolTip(intCD), 'complex': None}, TOOLTIPS_CONSTANTS.INVENTORY_BATTLE_BOOSTER: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': battle_booster.BattleBoosterBlockTooltipData(contexts.InventoryBattleBoosterContext()).buildToolTip, 'complex': None}, TOOLTIPS_CONSTANTS.TECH_MAIN_MODULE: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': lambda intCD, buyPrice = None, inventoryCount = 0, vehicleCount = 0, slotIdx = 0, eqs = None: module.ModuleBlockTooltipData(contexts.TechMainContext()).buildToolTip(intCD, slotIdx, eqs), 'complex': None}, TOOLTIPS_CONSTANTS.HANGAR_MODULE: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': module.ModuleBlockTooltipData(contexts.HangarContext()).buildToolTip,
def getTooltipBuilders(): return ( DataBuilder(TOOLTIPS_CONSTANTS.CAROUSEL_VEHICLE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, vehicle.VehicleInfoTooltipData( contexts.CarouselContext())), DataBuilder( TOOLTIPS_CONSTANTS.FUN_RANDOM_CAROUSEL_VEHICLE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, vehicle.VehicleInfoTooltipData( contexts.FunRandomCarouselContext())), InventoryVehicleBuilder(TOOLTIPS_CONSTANTS.INVENTORY_VEHICLE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI), DataBuilder(TOOLTIPS_CONSTANTS.TECHTREE_VEHICLE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, vehicle.VehicleInfoTooltipData( contexts.TechTreeContext())), DataBuilder( TOOLTIPS_CONSTANTS.TECHTREE_VEHICLE_STATUS, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, vehicle.VehicleStatusTooltipData(contexts.TechTreeContext())), DataBuilder(TOOLTIPS_CONSTANTS.SHOP_VEHICLE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, vehicle.VehicleInfoTooltipData(contexts.DefaultContext())), DataBuilder(TOOLTIPS_CONSTANTS.AWARD_VEHICLE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, vehicle.VehicleInfoTooltipData(contexts.AwardContext())), DataBuilder( TOOLTIPS_CONSTANTS.EXTENDED_AWARD_VEHICLE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, vehicle.ExtendedVehicleInfoTooltipData( contexts.ExtendedAwardContext())), DataBuilder( TOOLTIPS_CONSTANTS.SENIORITY_AWARD_VEHICLE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, vehicle.ExtendedVehicleInfoTooltipData( contexts.SeniorityAwardContext())), DefaultFormatBuilder( TOOLTIPS_CONSTANTS.TRADE_IN, TOOLTIPS_CONSTANTS.COMPLEX_UI, vehicle.VehicleTradeInTooltipData(contexts.HangarContext())), DataBuilder( TOOLTIPS_CONSTANTS.TRADE_IN_PRICE, TOOLTIPS_CONSTANTS.TRADE_IN_PRICE, vehicle.VehicleTradeInPriceTooltipData(contexts.HangarContext())), DataBuilder(TOOLTIPS_CONSTANTS.HISTORICAL_VEHICLE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, vehicle.VehicleInfoTooltipData(contexts.HangarContext())), DataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_SIMPLE_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.VehicleSimpleParametersTooltipData( contexts.HangarParamContext())), DataBuilder( TOOLTIPS_CONSTANTS.BASE_VEHICLE_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.BaseVehicleAdvancedParametersTooltipData( contexts.BaseHangarParamContext())), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_CMP_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.BaseVehicleAdvancedParametersTooltipData( contexts.CmpParamContext()), advanced.VehicleParametersAdvanced(contexts.CmpParamContext()), condition=advanced.VehicleParametersAdvanced.readyForAdvanced), DataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_AVG_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.VehicleAvgParameterTooltipData( contexts.HangarParamContext())), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_ADVANCED_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.VehicleAdvancedParametersTooltipData( contexts.HangarParamContext()), advanced.VehicleParametersAdvanced(contexts.HangarParamContext()), condition=advanced.VehicleParametersAdvanced.readyForAdvanced), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_TANK_SETUP_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.VehicleAdvancedParametersTooltipData( contexts.TankSetupParamContext()), advanced.VehicleParametersAdvanced( contexts.TankSetupParamContext()), condition=advanced.VehicleParametersAdvanced.readyForAdvanced), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_POST_PROGRESSION_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.VehicleAdvancedParametersTooltipData( contexts.PostProgressionParamContext()), advanced.VehicleParametersAdvanced( contexts.PostProgressionParamContext()), condition=advanced.VehicleParametersAdvanced.readyForAdvanced), DataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_PREVIEW_SIMPLE_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.VehicleSimpleParametersTooltipData( contexts.PreviewParamContext())), DataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_PREVIEW_AVG_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.VehicleAvgParameterTooltipData( contexts.PreviewParamContext())), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_PREVIEW_ADVANCED_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.VehicleAdvancedParametersTooltipData( contexts.PreviewParamContext()), advanced.VehicleParametersAdvanced(contexts.PreviewParamContext()), condition=advanced.VehicleParametersAdvanced.readyForAdvanced), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.DEFAULT_CREW_MEMBER, TOOLTIPS_CONSTANTS.VEHICLE_PREVIEW_CREW_MEMBER_UI, vehicle.DefaultCrewMemberTooltipData(contexts.PreviewContext()), advanced.TankmanPreviewTooltipAdvanced(contexts.PreviewContext())), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_PREVIEW_CREW_MEMBER, TOOLTIPS_CONSTANTS.VEHICLE_PREVIEW_CREW_MEMBER_UI, vehicle.VehiclePreviewCrewMemberTooltipData( contexts.PreviewContext()), advanced.TankmanPreviewTooltipAdvanced(contexts.PreviewContext())), DataBuilder( TOOLTIPS_CONSTANTS.TECHTREE_VEHICLE_ANNOUNCEMENT, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, vehicle.VehicleAnnouncementParametersTooltipData( contexts.VehicleAnnouncementContext())), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.VEHICLE_ROLES, None, vehicle_roles.VehicleRolesTooltipContentWindowData( contexts.ToolTipContext(None))))
def getTooltipBuilders(): return ( DataBuilder(TOOLTIPS_CONSTANTS.CAROUSEL_VEHICLE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, vehicle.VehicleInfoTooltipData( contexts.CarouselContext())), InventoryVehicleBuilder(TOOLTIPS_CONSTANTS.INVENTORY_VEHICLE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI), DataBuilder(TOOLTIPS_CONSTANTS.TECHTREE_VEHICLE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, vehicle.VehicleInfoTooltipData( contexts.TechTreeContext())), DataBuilder( TOOLTIPS_CONSTANTS.TECHTREE_VEHICLE_STATUS, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, vehicle.VehicleStatusTooltipData(contexts.TechTreeContext())), DataBuilder(TOOLTIPS_CONSTANTS.SHOP_VEHICLE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, vehicle.VehicleInfoTooltipData(contexts.DefaultContext())), DataBuilder(TOOLTIPS_CONSTANTS.AWARD_VEHICLE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, vehicle.VehicleInfoTooltipData(contexts.AwardContext())), DefaultFormatBuilder( TOOLTIPS_CONSTANTS.TRADE_IN, TOOLTIPS_CONSTANTS.COMPLEX_UI, vehicle.VehicleTradeInTooltipData(contexts.HangarContext())), DataBuilder( TOOLTIPS_CONSTANTS.TRADE_IN_PRICE, TOOLTIPS_CONSTANTS.TRADE_IN_PRICE, vehicle.VehicleTradeInPriceTooltipData(contexts.HangarContext())), DataBuilder(TOOLTIPS_CONSTANTS.HISTORICAL_VEHICLE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, vehicle.VehicleInfoTooltipData(contexts.HangarContext())), DataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_SIMPLE_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.VehicleSimpleParametersTooltipData( contexts.HangarParamContext())), DataBuilder( TOOLTIPS_CONSTANTS.BASE_VEHICLE_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.BaseVehicleAdvancedParametersTooltipData( contexts.BaseHangarParamContext())), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_CMP_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.BaseVehicleAdvancedParametersTooltipData( contexts.CmpParamContext()), advanced.VehicleParametersAdvanced(contexts.CmpParamContext()), condition=advanced.VehicleParametersAdvanced.readyForAdvanced), DataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_AVG_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.VehicleAvgParameterTooltipData( contexts.HangarParamContext())), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_ADVANCED_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.VehicleAdvancedParametersTooltipData( contexts.HangarParamContext()), advanced.VehicleParametersAdvanced(contexts.HangarParamContext()), condition=advanced.VehicleParametersAdvanced.readyForAdvanced), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_TANK_SETUP_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.VehicleAdvancedParametersTooltipData( contexts.TankSetupParamContext()), advanced.VehicleParametersAdvanced( contexts.TankSetupParamContext()), condition=advanced.VehicleParametersAdvanced.readyForAdvanced), DataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_PREVIEW_SIMPLE_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.VehicleSimpleParametersTooltipData( contexts.PreviewParamContext())), DataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_PREVIEW_AVG_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.VehicleAvgParameterTooltipData( contexts.PreviewParamContext())), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_PREVIEW_ADVANCED_PARAMETERS, TOOLTIPS_CONSTANTS.VEHICLE_PARAMETERS_UI, vehicle.VehicleAdvancedParametersTooltipData( contexts.PreviewParamContext()), advanced.VehicleParametersAdvanced(contexts.PreviewParamContext()), condition=advanced.VehicleParametersAdvanced.readyForAdvanced), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.DEFAULT_CREW_MEMBER, TOOLTIPS_CONSTANTS.VEHICLE_PREVIEW_CREW_MEMBER_UI, vehicle.DefaultCrewMemberTooltipData(contexts.PreviewContext()), advanced.TankmanPreviewTooltipAdvanced(contexts.PreviewContext())), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_PREVIEW_CREW_MEMBER, TOOLTIPS_CONSTANTS.VEHICLE_PREVIEW_CREW_MEMBER_UI, vehicle.VehiclePreviewCrewMemberTooltipData( contexts.PreviewContext()), advanced.TankmanPreviewTooltipAdvanced(contexts.PreviewContext())), DataBuilder( TOOLTIPS_CONSTANTS.TECHTREE_VEHICLE_ANNOUNCEMENT, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, vehicle.VehicleAnnouncementParametersTooltipData( contexts.VehicleAnnouncementContext())))
def getTooltipBuilders(): return (AdvancedDataBuilder(TOOLTIPS_CONSTANTS.INVENTORY_BATTLE_BOOSTER, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, battle_booster.BattleBoosterBlockTooltipData( contexts.InventoryBattleBoosterContext()), advanced.HangarBoosterAdvanced( contexts.InventoryBattleBoosterContext()), condition=_advancedBlockCondition( contexts.InventoryBattleBoosterContext())), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.AWARD_BATTLE_BOOSTER, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, battle_booster.BattleBoosterBlockTooltipData( contexts.AwardBattleBoosterContext()), advanced.HangarBoosterAdvanced( contexts.AwardBattleBoosterContext()), condition=_advancedBlockCondition( contexts.AwardBattleBoosterContext())), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.EPIC_AWARD_BATTLE_BOOSTER, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, battle_booster.EpicBattleBoosterBlockTooltipData( contexts.AwardBattleBoosterContext()), advanced.HangarBoosterAdvanced( contexts.AwardBattleBoosterContext()), condition=_advancedBlockCondition( contexts.AwardBattleBoosterContext())), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.SHOP_BATTLE_BOOSTER, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, battle_booster.BattleBoosterBlockTooltipData( contexts.ShopBattleBoosterContext()), advanced.HangarBoosterAdvanced( contexts.ShopBattleBoosterContext()), condition=_advancedBlockCondition( contexts.ShopBattleBoosterContext())), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.BATTLE_BOOSTER_BLOCK, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, battle_booster.BattleBoosterBlockTooltipData( contexts.HangarContext()), advanced.HangarBoosterAdvanced(contexts.HangarContext()), condition=_advancedBlockCondition(contexts.HangarContext())), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.NATION_CHANGE_BATTLE_BOOSTER, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, battle_booster.BattleBoosterBlockTooltipData( contexts.NationChangeHangarContext()), advanced.HangarBoosterAdvanced( contexts.NationChangeHangarContext()), condition=_advancedBlockCondition( contexts.NationChangeHangarContext())), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.DEFAULT_BATTLE_BOOSTER, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, battle_booster.BattleBoosterBlockTooltipData( contexts.BattleBoosterContext()), advanced.HangarBoosterAdvanced( contexts.BattleBoosterContext()), condition=_advancedBlockCondition( contexts.BattleBoosterContext())), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.BATTLE_BOOSTER_COMPARE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, battle_booster.BattleBoosterBlockTooltipData( contexts.VehCmpConfigurationContext()), advanced.HangarBoosterAdvanced( contexts.VehCmpConfigurationContext()), condition=_advancedBlockCondition( contexts.VehCmpConfigurationContext())), DataBuilder( TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO, TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO_UI, boosters.BoosterTooltipData(contexts.BoosterInfoContext())), DataBuilder( TOOLTIPS_CONSTANTS.CLAN_RESERVE_INFO, TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO_UI, boosters.BoosterTooltipData(contexts.ClanReserveContext())), DataBuilder(TOOLTIPS_CONSTANTS.BOOSTER, TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO_UI, boosters.BoosterTooltipData( contexts.BoosterContext())), DataBuilder( TOOLTIPS_CONSTANTS.SHOP_BOOSTER, TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO_UI, boosters.BoosterTooltipData(contexts.ShopBoosterContext())), DataBuilder( TOOLTIPS_CONSTANTS.BOOSTERS_QUESTS, TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO_UI, boosters.BoosterTooltipData(contexts.QuestsBoosterContext())))
'method': lambda intCD, inventoryCount=0, vehicleCount=0: vehicle. VehicleInfoTooltipData(contexts.ShopContext()).buildToolTip(intCD), 'complex': None }, TOOLTIPS_CONSTANTS.AWARD_VEHICLE: { 'tooltip': TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, 'method': vehicle.VehicleInfoTooltipData(contexts.AwardContext()).buildToolTip, 'complex': None }, TOOLTIPS_CONSTANTS.TRADE_IN: { 'tooltip': TOOLTIPS_CONSTANTS.COMPLEX_UI, 'method': vehicle.VehicleTradeInTooltipData( contexts.HangarContext()).buildToolTip, 'complex': lambda data: False }, TOOLTIPS_CONSTANTS.TRADE_IN_PRICE: { 'tooltip': TOOLTIPS_CONSTANTS.TRADE_IN_PRICE, 'method': vehicle.VehicleTradeInPriceTooltipData( contexts.HangarContext()).buildToolTip, 'complex': None }, TOOLTIPS_CONSTANTS.INVENTORY_MODULE: { 'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method':
def getTooltipBuilders(): return (AdvancedDataBuilder(TOOLTIPS_CONSTANTS.INVENTORY_BATTLE_BOOSTER, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, battle_booster.BattleBoosterBlockTooltipData(contexts.InventoryBattleBoosterContext()), advanced.HangarBoosterAdvanced(contexts.InventoryBattleBoosterContext())), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.AWARD_BATTLE_BOOSTER, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, battle_booster.BattleBoosterBlockTooltipData(contexts.AwardBattleBoosterContext()), advanced.HangarBoosterAdvanced(contexts.AwardBattleBoosterContext())), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.BATTLE_BOOSTER, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, battle_booster.BattleBoosterBlockTooltipData(contexts.HangarContext()), advanced.HangarBoosterAdvanced(contexts.HangarContext())), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.SHOP_BATTLE_BOOSTER, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, battle_booster.BattleBoosterBlockTooltipData(contexts.ShopBattleBoosterContext()), advanced.HangarBoosterAdvanced(contexts.ShopBattleBoosterContext())), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.BATTLE_BOOSTER_COMPARE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, battle_booster.BattleBoosterBlockTooltipData(contexts.VehCmpConfigurationContext()), advanced.HangarBoosterAdvanced(contexts.VehCmpConfigurationContext())), DataBuilder(TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO, TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO_UI, boosters.BoosterTooltipData(contexts.BoosterContext())), DataBuilder(TOOLTIPS_CONSTANTS.BOOSTERS_SHOP, TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO_UI, boosters.BoosterTooltipData(contexts.ShopBoosterContext())), DataBuilder(TOOLTIPS_CONSTANTS.BOOSTERS_QUESTS, TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO_UI, boosters.BoosterTooltipData(contexts.QuestsBoosterContext())))