Example #1
0
 def __from_json__(self, players='friendly', condition=None):
     self.players = Player.from_json(players)
     if condition:
         self.condition = Condition.from_json(**condition)
     else:
         self.condition = None
     return self
Example #2
0
 def __from_json__(self, players='friendly', condition=None):
     self.players = Player.from_json(players)
     if condition:
         self.condition = Condition.from_json(**condition)
     else:
         self.condition = None
     return self
Example #3
0
 def __from_json__(self, status, conditions=None, until=None):
     self.status = status
     if conditions:
         self.condition = [Condition.from_json(**condition) for condition in conditions]
     else:
         self.condition = None
     if until:
         self.until = Event.from_json(**until)
     else:
         self.until = None
     return self
Example #4
0
 def __from_json__(self, status, conditions=None, until=None):
     self.status = status
     if conditions:
         self.condition = [
             Condition.from_json(**condition) for condition in conditions
         ]
     else:
         self.condition = None
     if until:
         self.until = Event.from_json(**until)
     else:
         self.until = None
     return self
Example #5
0
 def __from_json__(self, status, amount, conditions=None, until=None):
     self.status = status
     if isinstance(amount, dict):
         self.amount = Function.from_json(**amount)
     else:
         self.amount = amount
     if conditions:
         self.condition = [Condition.from_json(**condition) for condition in conditions]
     else:
         self.condition = None
     if until:
         self.until = Event.from_json(**until)
     else:
         self.until = None
     return self
Example #6
0
 def __from_json__(self, status, amount, conditions=None, until=None):
     self.status = status
     if isinstance(amount, dict):
         self.amount = Function.from_json(**amount)
     else:
         self.amount = amount
     if conditions:
         self.condition = [
             Condition.from_json(**condition) for condition in conditions
         ]
     else:
         self.condition = None
     if until:
         self.until = Event.from_json(**until)
     else:
         self.until = None
     return self
Example #7
0
 def __from_json__(self, conditions):
     self.conditions = [
         Condition.from_json(**condition) for condition in conditions
     ]
     return self
Example #8
0
 def __from_json__(name, conditions):
     return CollectionSource([Condition.from_json(**condition) for condition in conditions])
Example #9
0
 def __from_json__(self, condition=None):
     if condition:
         self.condition = Condition.from_json(**condition)
     else:
         self.condition = None
     return self
Example #10
0
 def __from_json__(self, condition=None):
     if condition:
         self.condition = Condition.from_json(**condition)
     else:
         self.condition = None
     return self
 def __from_json__(self, condition):
     self.condition = Condition.from_json(**condition)
     return self
Example #12
0
 def __from_json__(self, selector, condition):
     from hearthbreaker.tags.base import Selector
     self.selector = Selector.from_json(**selector)
     self.condition = Condition.from_json(**condition)
     return self
Example #13
0
 def __from_json__(self, conditions):
     self.conditions = [Condition.from_json(**condition) for condition in conditions]
     return self
Example #14
0
 def __from_json__(self, selector, condition):
     from hearthbreaker.tags.base import Selector
     self.selector = Selector.from_json(**selector)
     self.condition = Condition.from_json(**condition)
     return self
Example #15
0
 def __from_json__(self, condition):
     self.condition = Condition.from_json(**condition)
     return self
Example #16
0
 def __from_json__(name, player, conditions):
     return DeckSource(
         Player.from_json(player),
         [Condition.from_json(**condition) for condition in conditions])
Example #17
0
 def __from_json__(name, conditions):
     return CollectionSource(
         [Condition.from_json(**condition) for condition in conditions])
Example #18
0
 def __from_json__(name, player, conditions):
     return DeckSource(
         Player.from_json(player),
         [Condition.from_json(**condition) for condition in conditions]
     )