def get_chara(self): result = [] c = chara.fromname(random.choice(self.player), 3) result.append(c) while len(result) != 4: c = chara.fromname(random.choice(self.player), 3) result_name = [f'{i.name}' for i in result] if c.name not in result_name: result.append(c) return result
async def on_input_chara_name(bot, ev: CQEvent): game = gm.get_game(ev.group_id) if not game or game.winner: return c = chara.fromname(ev.message.extract_plain_text(), game.answer[1]) if c.id != chara.UNKNOWN and c.id == game.answer[0]: game.winner = ev.user_id n = game.record() msg = f"正确答案是:{c.name}{c.icon.cqcode}\n{Seg.at(ev.user_id)}猜对了,真厉害!TA已经猜对{n}次了~\n(此轮游戏将在几秒后自动结束,请耐心等待)" await bot.send(ev, msg)
async def on_input_chara_name(bot, ev: CQEvent): game = gm.get_game(ev.group_id) if not game or game.winner: return c = chara.fromname(ev.message.extract_plain_text()) if c.id != chara.UNKNOWN and c.id == game.answer: game.winner = ev.user_id n = game.record() gm.exit_game(ev.group_id) msg = f"正确答案是: {c.name}{c.icon.cqcode}\n{MessageSegment.at(ev.user_id)}猜对了,真厉害!TA已经猜对{n}次了~" await bot.send(ev, msg)
def get_card_name_with_rarity(card_name): if card_name.startswith('超稀有'): chara_suffix = card_name[0:2] chara_nickname = card_name[3:] elif card_name.startswith('稀有'): chara_suffix = card_name[0:1] chara_nickname = card_name[2:] else: chara_suffix = '' chara_nickname = card_name chara_name = chara.fromname(chara_nickname).name return f'{chara_suffix}「{chara_name}」'
async def on_input_chara_name(bot, ev: CQEvent): game = gm.get_game(ev.group_id) if not game or game.winner: return c = chara.fromname(ev.message.extract_plain_text()) if c.id != chara.UNKNOWN and c.id == game.answer: game.winner = ev.user_id n = game.record() gm.exit_game(ev.group_id) jewel_counter = jewel.jewelCounter() winning_jewel = 70 jewel_counter._add_jewel(ev.group_id, ev.user_id, winning_jewel) msg_part2 = f'获得了{winning_jewel}宝石' msg = f"正确答案是: {c.name}{c.icon.cqcode}\n{MessageSegment.at(ev.user_id)}猜对了,真厉害!TA已经猜对{n}次了~\n{msg_part2}" await bot.send(ev, msg)
async def on_input_chara_name(bot, ev: CQEvent): game = gm.get_game(ev.group_id) if not game or game.winner: return c = chara.fromname(ev.message.extract_plain_text()) if c.id != chara.UNKNOWN and c.id == game.answer: game.winner = ev.user_id n = game.record() uid = ev.user_id gid = ev.group_id msg = f"正确答案是: {c.name}{c.icon.cqcode}\n{MessageSegment.at(ev.user_id)}猜对了,真厉害!TA已经猜对{n}次了~\n" if lm.check((gid, uid)): msg += f'TA获得了{PRICE}金币!' lm.increase((gid, uid)) score_counter = ScoreCounter2() score_counter._add_score(gid, uid, PRICE) else: msg += f'由于本游戏每日可获得最多{MAX_NUM}次金币,所以本次游戏TA将不再获得。' game.remove_schedule() gm.exit_game(ev.group_id) await bot.send(ev, msg)
def get_num(self): result = [] for _ in range(4): c = chara.fromname(self.number[_], 3) result.append(c) return result
def get_card_name_with_rarity(string): rarity = 1 if string.startswith('稀有') else 0 chara_nickname = string[2:] if rarity else string chara_name = chara.fromname(chara_nickname).name return f'稀有「{chara_name}」' if rarity else f'「{chara_name}」'