def main(): """Main function.""" runEvent(NodeEvents.OnNameChanged, kwargs)
def main(): """Main function.""" runEvent(NodeEvents.PostLastDelete, kwargs)
from ht.events import SceneEvents, runEvent # Perform any registered after scene save events. runEvent(SceneEvents.PostSave, kwargs)
def main(): """Main function.""" runEvent(NodeEvents.OnLoaded, kwargs)
def main(): """Main function.""" runEvent(NodeEvents.PreFirstCreate, kwargs)
def main(): """Main function.""" runEvent(NodeEvents.SyncNodeVersion, kwargs)
def main(): """Main function.""" runEvent(SceneEvents.Load)
def _atExitCallback(*args, **kwargs): runEvent(SceneEvents.Exit)
from ht.events import SceneEvents, runEvent # Perform any registered before scene save events. runEvent(SceneEvents.PreSave, kwargs)