Example #1
0
    def __init__ (self, bus, engine, datadir, gettext_package):
        self.__config = Config(bus, engine, self.on_value_changed)

        ui_file = GLib.build_filenamev([datadir, "setup.ui"])
        self.__builder = Gtk.Builder()
        self.__builder.set_translation_domain(gettext_package)
        self.__builder.add_from_file(ui_file)

        for option in options:
            prepare_func = getattr(self, "prepare_%s" % option["widget"])
            prepare_func(option)

        self.__window = self.__builder.get_object("setup_dialog")
        self.__window.set_title(titles[engine])

        try:
            # Pretend to be a GNOME Control Center dialog if appropriate
            self.gnome_cc_xid = int(GLib.getenv('GNOME_CONTROL_CENTER_XID'))
            self.__window.set_wmclass('gnome-control-center',
                                      'Gnome-control-center')
            self.__window.set_modal(True)
            self.__window.connect('notify::window', self.set_transient)
            self.__window.set_type_hint(Gdk.WindowTypeHint.DIALOG)

        except:
            # No problem here, we're just a normal dialog
            pass

        self.__window.show()
Example #2
0
    def __init__(self, bus, engine):
        self.__config = Config(bus, engine, self.on_value_changed)

        ui_file = GLib.build_filenamev([datadir, "setup.ui"])
        self.__builder = Gtk.Builder()
        self.__builder.set_translation_domain(gettext_package)
        self.__builder.add_from_file(ui_file)

        for option in options:
            if option["name"] == "punctuation_chars":
                self.__prepare_combo(option)

            else:
                self.__prepare_button(option)

        self.__window = self.__builder.get_object("setup_dialog")
        self.__window.set_title("%s settings" % engine.capitalize())
        self.__window.show()
Example #3
0
class Setup(object):
    def __init__(self, bus, engine):
        self.__config = Config(bus, engine, self.on_value_changed)

        ui_file = GLib.build_filenamev([datadir, "setup.ui"])
        self.__builder = Gtk.Builder()
        self.__builder.set_translation_domain(gettext_package)
        self.__builder.add_from_file(ui_file)

        for option in options:
            if option["name"] == "punctuation_chars":
                self.__prepare_combo(option)

            else:
                self.__prepare_button(option)

        self.__window = self.__builder.get_object("setup_dialog")
        self.__window.set_title("%s settings" % engine.capitalize())
        self.__window.show()

    def __prepare_button(self, option):
        """Prepare a Gtk.CheckButton

        Set the button named `option['name']` (in)active based on the current
        engine config value.
        """
        name = option["name"]

        button = self.__builder.get_object(name)

        v = self.__config.read(name)
        button.set_active(v.unpack())
        button.connect("toggled", self.on_widget_changed, name, option["type"])

        setattr(self, name, button)

    def __prepare_combo(self, option):
        """Prepare a Gtk.ComboBox

        Set the combobox named `name` to the current engine config value, or
        to the provided `default_value` as a fallback.
        """
        name = option["name"]
        values = option["values"]

        combo = self.__builder.get_object(name)

        store = Gtk.ListStore(*[type(v) for v in values[0]])
        for n, v in values:
            store.append((n, v))
        combo.set_model(store)
        cell = Gtk.CellRendererText()
        combo.pack_start(cell, True)
        combo.add_attribute(cell, "text", 1)

        v = self.__config.read(name)
        combo.set_active(v.unpack())
        combo.connect("changed", self.on_widget_changed, name, option["type"])

        setattr(self, name, combo)

    def run(self):
        res = self.__window.run()
        self.__window.destroy()

    def on_value_changed(self, config, section, name, value, data):
        """Callback when the value of a widget is changed.

        We need to react, in case the value was changed from somewhere else,
        for example from another setup UI.
        """
        if section != self.__config.config_section:
            return

        value = value.unpack()
        widget = getattr(self, name)

        if widget.get_active() != value:
            widget.set_active(value)

    def on_widget_changed(self, widget, setting_name, variant_type):
        self.__config.write(setting_name, GLib.Variant(variant_type, widget.get_active()))
Example #4
0
class Setup(object):
    def __init__ (self, bus, engine, datadir, gettext_package):
        self.__config = Config(bus, engine, self.on_value_changed)

        ui_file = GLib.build_filenamev([datadir, "setup.ui"])
        self.__builder = Gtk.Builder()
        self.__builder.set_translation_domain(gettext_package)
        self.__builder.add_from_file(ui_file)

        for option in options:
            prepare_func = getattr(self, "prepare_%s" % option["widget"])
            prepare_func(option)

        self.__window = self.__builder.get_object("setup_dialog")
        self.__window.set_title(titles[engine])

        try:
            # Pretend to be a GNOME Control Center dialog if appropriate
            self.gnome_cc_xid = int(GLib.getenv('GNOME_CONTROL_CENTER_XID'))
            self.__window.set_wmclass('gnome-control-center',
                                      'Gnome-control-center')
            self.__window.set_modal(True)
            self.__window.connect('notify::window', self.set_transient)
            self.__window.set_type_hint(Gdk.WindowTypeHint.DIALOG)

        except:
            # No problem here, we're just a normal dialog
            pass

        self.__window.show()

    def set_transient(self, obj, pspec):
        from gi.repository import GdkX11
        window = self.__window.get_window()
        if window != None:
            parent = GdkX11.X11Window.foreign_new_for_display(
                         Gdk.Display.get_default(), self.gnome_cc_xid)

        if parent != None:
            window.set_transient_for(parent)

    def prepare_switch(self, option):
        """Prepare a Gtk.Switch

        Set the switch named `option["name"]` (in)active based on the current
        engine config value.
        """
        name = option["name"]

        switch = self.__builder.get_object(name)

        v = self.__config.read(name)
        switch.set_active(v.unpack())
        switch.connect("notify::active", self.on_switch_toggled,
                       name, option["type"])

        setattr(self, name, switch)

    def prepare_combo(self, option):
        """Prepare a Gtk.ComboBox

        Set the combobox named `option['name']` to the current engine config
        value.
        """
        name = option["name"]
        current_value = self.__config.read(name).unpack()

        combo = self.__builder.get_object(name)

        store = combo.get_model()
        active_index = self.__get_active_index(store, current_value)
        combo.set_active(active_index)

        combo.connect("changed", self.on_combo_changed, name, option)

        setattr(self, name, combo)

    def __get_active_index(self, store, value):
        for i, n in enumerate(store):
            v = store.get_value(store.get_iter(i), 0)
            if v == value:
                return i

    def run(self):
        res = self.__window.run()
        self.__window.destroy()

    def on_value_changed(self, config, section, name, value, data):
        """Callback when the value of a widget is changed.

        We need to react, in case the value was changed from somewhere else,
        for example from another setup UI.
        """
        if section != self.__config.config_section:
            return

        try:
            widget = getattr(self, name)
        except AttributeError:
            return

        value = value.unpack()

        if isinstance(widget, Gtk.ComboBox):
            store = widget.get_model()
            v = store.get_value(store.get_iter(widget.get_active()), 0)
            if v != value:
                widget.set_active(self.__get_active_index(widget.get_model(),
                                                          value))

        else:
            if widget.get_active() != value:
                widget.set_active(value)

    def on_switch_toggled(self, widget, active, setting_name, variant_type):
        self.__config.write(setting_name, GLib.Variant(variant_type, widget.get_active()))

    def on_combo_changed(self, widget, setting_name, option):
        store = widget.get_model()
        value = store.get_value(store.get_iter(widget.get_active()), 0)
        self.__config.write(setting_name, GLib.Variant(option["type"], value))