def __init__(self, steam, filesystem, options): """Valid options for creating an IceEngine are as follows: * config - The path to the config file to use. Searches the default paths for 'config.txt' otherwise * consoles - The path to the consoles file to use. Searches the default paths for 'consoles.txt' if none is provided * emulators - The path to the emulators file to use. Searches the default paths for 'emulators.txt' if none is provided """ self.validated_base_environment = False self.validated_configuration = False self.filesystem = filesystem logger.debug("Initializing Ice") config_data_path = _path_with_override(filesystem, options.config, "config.txt") consoles_data_path = _path_with_override(filesystem, options.consoles, "consoles.txt") emulators_data_path = _path_with_override(filesystem, options.emulators, "emulators.txt") self.config = Configuration( ConfigFileBackingStore(config_data_path), ConfigFileBackingStore(consoles_data_path), ConfigFileBackingStore(emulators_data_path), filesystem, ) self.steam = steam parser = ROMParser() self.rom_finder = ROMFinder(self.config, filesystem, parser) archive_data_path = paths.highest_precedent_data_file( filesystem, "archive.json") managed_rom_archive = ManagedROMArchive(archive_data_path) self.shortcut_synchronizer = SteamShortcutSynchronizer( managed_rom_archive) provider = CombinedProvider( LocalProvider(), ConsoleGridProvider(), ) self.grid_updater = SteamGridUpdater(provider)
def __init__(self, steam, filesystem, options): """Valid options for creating an IceEngine are as follows: * config - The path to the config file to use. Searches the default paths for 'config.txt' otherwise * consoles - The path to the consoles file to use. Searches the default paths for 'consoles.txt' if none is provided * emulators - The path to the emulators file to use. Searches the default paths for 'emulators.txt' if none is provided """ self.validated_base_environment = False self.validated_configuration = False self.filesystem = filesystem logger.debug("Initializing Ice") config_data_path = _path_with_override(filesystem, options.config, "config.txt") consoles_data_path = _path_with_override(filesystem, options.consoles, "consoles.txt") emulators_data_path = _path_with_override(filesystem, options.emulators, "emulators.txt") self.config = Configuration( ConfigFileBackingStore(config_data_path), ConfigFileBackingStore(consoles_data_path), ConfigFileBackingStore(emulators_data_path), filesystem, ) self.steam = steam parser = ROMParser() self.rom_finder = ROMFinder(self.config, filesystem, parser) archive_data_path = paths.highest_precedent_data_file(filesystem, "archive.json") managed_rom_archive = ManagedROMArchive(archive_data_path) self.shortcut_synchronizer = SteamShortcutSynchronizer(managed_rom_archive) provider = CombinedProvider( LocalProvider(), ConsoleGridProvider(), ) self.grid_updater = SteamGridUpdater(provider)
def _path_with_override(filesystem, path_override, default_name): if path_override is not None: return path_override return paths.highest_precedent_data_file(filesystem, default_name)