def get_welc_buttons(chat_id): try: return SESSION.query(WelcomeButtons).filter( WelcomeButtons.chat_id == str(chat_id)).order_by( WelcomeButtons.id).all() finally: SESSION.close()
def add_to_blacklist(chat_id, trigger): with BLACKLIST_FILTER_INSERTION_LOCK: blacklist_filt = BlackListFilters(str(chat_id), trigger) SESSION.merge(blacklist_filt) # merge to avoid duplicate key issues SESSION.commit() CHAT_BLACKLISTS.setdefault(str(chat_id), set()).add(trigger)
def rem_chat(chat_id): with INSERTION_LOCK: autochat = SESSION.query(ChatbotChats).get(str(chat_id)) if autochat: SESSION.delete(autochat) SESSION.commit()
def unblacklistChat(chat_id): with BANCHATLOCK: chat = SESSION.query(BannedChat).get(chat_id) if chat: SESSION.delete(chat) SESSION.commit() __load_blacklisted_chats_list()
def __load_blacklisted_chats_list( ): #load shit to memory to be faster, and reduce disk access global BLACKLIST try: BLACKLIST = {x.chat_id for x in SESSION.query(BannedChat).all()} finally: SESSION.close()
def get_gdbye_buttons(chat_id): try: return SESSION.query(GoodbyeButtons).filter( GoodbyeButtons.chat_id == str(chat_id)).order_by( GoodbyeButtons.id).all() finally: SESSION.close()
def migrate_chat(old_chat_id, new_chat_id): with BLACKLIST_FILTER_INSERTION_LOCK: chat_filters = SESSION.query(BlackListFilters).filter( BlackListFilters.chat_id == str(old_chat_id)).all() for filt in chat_filters: filt.chat_id = str(new_chat_id) SESSION.commit()
def set_custom_gdbye(chat_id, custom_goodbye, goodbye_type, buttons=None): if buttons is None: buttons = [] with INSERTION_LOCK: welcome_settings = SESSION.query(Welcome).get(str(chat_id)) if not welcome_settings: welcome_settings = Welcome(str(chat_id), True) if custom_goodbye: welcome_settings.custom_leave = custom_goodbye welcome_settings.leave_type = goodbye_type.value else: welcome_settings.custom_leave = DEFAULT_GOODBYE welcome_settings.leave_type = Types.TEXT.value SESSION.add(welcome_settings) with LEAVE_BTN_LOCK: prev_buttons = SESSION.query(GoodbyeButtons).filter( GoodbyeButtons.chat_id == str(chat_id)).all() for btn in prev_buttons: SESSION.delete(btn) for b_name, url, same_line in buttons: button = GoodbyeButtons(chat_id, b_name, url, same_line) SESSION.add(button) SESSION.commit()
def getDefenseStatus(chat_id): try: resultObj = SESSION.query(DefenseMode).get(str(chat_id)) if resultObj: return resultObj.status return False #default finally: SESSION.close()
def ungban_user(user_id): with GBANNED_USERS_LOCK: user = SESSION.query(GloballyBannedUsers).get(user_id) if user: SESSION.delete(user) SESSION.commit() __load_gbanned_userid_list()
def get_cas_status(chat_id): try: resultObj = SESSION.query(CombotCASStatus).get(str(chat_id)) if resultObj: return resultObj.status return True finally: SESSION.close()
def get_welc_mutes_pref(chat_id): welcomemutes = SESSION.query(WelcomeMute).get(str(chat_id)) SESSION.close() if welcomemutes: return welcomemutes.welcomemutes return False
def get_custom_gdbye(chat_id): welcome_settings = SESSION.query(Welcome).get(str(chat_id)) ret = DEFAULT_GOODBYE if welcome_settings and welcome_settings.custom_leave: ret = welcome_settings.custom_leave SESSION.close() return ret
def get_custom_welcome(chat_id): welcome_settings = SESSION.query(Welcome).get(str(chat_id)) ret = DEFAULT_WELCOME if welcome_settings and welcome_settings.custom_welcome: ret = welcome_settings.custom_welcome SESSION.close() return ret
def get_clean_pref(chat_id): welc = SESSION.query(Welcome).get(str(chat_id)) SESSION.close() if welc: return welc.clean_welcome return False
def get_gdbye_pref(chat_id): welc = SESSION.query(Welcome).get(str(chat_id)) SESSION.close() if welc: return welc.should_goodbye, welc.custom_leave, welc.leave_type else: # Welcome by default. return True, DEFAULT_GOODBYE, Types.TEXT
def get_welc_pref(chat_id): welc = SESSION.query(Welcome).get(str(chat_id)) SESSION.close() if welc: return welc.should_welcome, welc.custom_welcome, welc.welcome_type else: # Welcome by default. return True, DEFAULT_WELCOME, Types.TEXT
def getKickTime(chat_id): try: resultObj = SESSION.query(AutoKickSafeMode).get(str(chat_id)) if resultObj: return resultObj.timeK return 90 #90 seconds finally: SESSION.close()
def ungmute_user(user_id): with GMUTED_USERS_LOCK: user = SESSION.query(GloballyMutedUsers).get(user_id) if user: SESSION.delete(user) SESSION.commit() __load_gmuted_userid_list()
def welcome_mutes(chat_id): try: welcomemutes = SESSION.query(WelcomeMute).get(str(chat_id)) if welcomemutes: return welcomemutes.welcomemutes return False finally: SESSION.close()
def migrate_chat(old_chat_id, new_chat_id): with GMUTE_SETTING_LOCK: chat = SESSION.query(GmuteSettings).get(str(old_chat_id)) if chat: chat.chat_id = new_chat_id SESSION.add(chat) SESSION.commit()
def get_cas_autoban(chat_id): try: resultObj = SESSION.query(CombotCASStatus).get(str(chat_id)) if resultObj and resultObj.autoban: return resultObj.autoban return False finally: SESSION.close()
def blacklistChat(chat_id): with BANCHATLOCK: chat = SESSION.query(BannedChat).get(chat_id) if not chat: chat = BannedChat(chat_id) SESSION.merge(chat) SESSION.commit() __load_blacklisted_chats_list()
def __load_gmuted_userid_list(): global GMUTED_LIST try: GMUTED_LIST = { x.user_id for x in SESSION.query(GloballyMutedUsers).all() } finally: SESSION.close()
def is_chat(chat_id): try: chat = SESSION.query(ChatbotChats).get(str(chat_id)) if chat: return True else: return False finally: SESSION.close()
def __load_gmute_stat_list(): global GMUTESTAT_LIST try: GMUTESTAT_LIST = { x.chat_id for x in SESSION.query(GmuteSettings).all() if not x.setting } finally: SESSION.close()
def __load_chat_stickerset_blacklists(): global CHAT_BLSTICK_BLACKLISTS try: chats_settings = SESSION.query(StickerSettings).all() for x in chats_settings: # remove tuple by ( ,) CHAT_BLSTICK_BLACKLISTS[x.chat_id] = {'blacklist_type': x.blacklist_type, 'value': x.value} finally: SESSION.close()
def migrate_chat(old_chat_id, new_chat_id): with INSERTION_LOCK: flood = SESSION.query(FloodControl).get(str(old_chat_id)) if flood: CHAT_FLOOD[str(new_chat_id)] = CHAT_FLOOD.get( str(old_chat_id), DEF_OBJ) flood.chat_id = str(new_chat_id) SESSION.commit() SESSION.close()
def __load_flood_settings(): global CHAT_FLOOD try: all_chats = SESSION.query(FloodControl).all() CHAT_FLOOD = { chat.chat_id: (None, DEF_COUNT, chat.limit) for chat in all_chats } finally: SESSION.close()
def get_ses(chat_id): autochat = SESSION.query(ChatbotChats).get(str(chat_id)) sesh = "" exp = "" if autochat: sesh = str(autochat.ses_id) exp = str(autochat.expires) SESSION.close() return sesh, exp