def ques_4(board, belief, target): searches = 0 probability_found = initial.probability_found(map, belief) cell = get_max(probability_found) while target != cell: belief = initial.update_belief(map, belief, cell[0], cell[1]) searches += 1 probability_found = initial.probability_found(map, belief) cell = get_max(probability_found) return searches
def rule_2(map, belief, target): earches = 0 probability_found = initial.probability_found(map, belief) cell = get_max(probability_found) while (target[0], target[1]) != cell: belief = initial.update_belief(map, belief, cell[0], cell[1]) searches += 1 prob_found_matrix = initial.probability_found(map, belief) cell = get_max(probability_found) return searches
def target_move_rule_1(map, belief, target): searches = 0 size = len(map) probability_found = initial.probability_found(map, belief) cell = get_max(probability_found) while (target[0],target[1]) != cell: belief = initial.update_belief(map, belief, cell[0], cell[1]) searches += 1 target, info = moving(size, target, map) belief = update_belief_with_info(map, probability_found, info) cell = get_max(belief) return searches
def rule_1_dis(map, belief, target, simple = True): searches = 0 cell = get_max(belief) size = len(map) dis = [[0] * size for i in range(size)] while (target[0], target[1]) != cell: belief = initial.update_belief(map, belief, cell[0], cell[1]) searches += dis[cell[0], cell[1]] if simple == False: cell = get_max_index(probability_distance(map, belief, target)) else: cell = get_max_index(belief) return earches
def target_move_rule_2(map, belief, target): searches = 0 size = len(map) probability_found = initial.probability_found(map, belief) cell = get_max(probability_found) while (target[0], target[1]) != next_step: belief = initial.update_belief(map, belief, cell[0], cell[1]) num_searches += 1 probability_found = intial.probability_found(map, belief) target, info = moving(size, target, map) probability_found = update_found_with_info(map, probability_found, info) cell = get_max_index(probability_found) return searches
def rule_2_dis(board, belief, target, simple = True): searches = 0 probability_found = initial.probability_found(map, belief) cell = get_max(probability_found) size = len(map) dis = [[0] * size for i in range(size)] while (target[0], target[1]) != cell: belief = initial.update_belief(map, belief, cell[0], cell[1]) searches += dis[cell[0], cell[1]] probability_found = initial.probability_found(map, belief) dis = initial.distance(size, cell[0], cell[1]) if simple == False: cell = get_max_index(probability_distance(map, belief, target)) else: cell = get_max_index(probability_found) return searches