def __init__(self):
     Animal.__init__(self, "Nene Goose")
     IFlying.__init__(self)
     IWalking.__init__(self)
     ITerrestrial.__init__(self)
     Identifiable.__init__(self)
     self.__prey = {"Grass", "Weedy Plants", "Berries"}
 def __init__(self):
     Animal.__init__(self, "Chicken")
     IFlying.__init__(self)
     IWalking.__init__(self)
     ITerrestrial.__init__(self)
     Identifiable.__init__(self)
     self.__prey = {"Grass", "Corn", "Bugs"}
 def __init__(self):
     Animal.__init__(self, "Gold Dust Day Gecko")
     IWalking.__init__(self)
     Identifiable.__init__(self)
     ITerrestrial.__init__(self)
     self.prey = ["Crickets", "Roaches", "Mealworms", "Waxworms"]
     self.min_release_age = 2
Example #4
0
 def __init__(self):
     Animal.__init__(self, "Duck")
     IFlying.__init__(self)
     IWalking.__init__(self)
     ITerrestrial.__init__(self)
     Identifiable.__init__(self)
     self.__prey = { "Moss", "Bread", "Bugs" }
 def __init__(self):
     Animal.__init__(self, "Gold Dust Day Gecko")
     IWalking.__init__(self)
     ITerrestrial.__init__(self)
     IEnviroChar.__init__(self)
     self.__prey = {"insects"}
     self.hospitable_altitude.append("Low")
     self.hospitable_rainfall.append("Rainy")
     self.hospitable_sunlight.append("Shady")
 def __init__(self):
     Animal.__init__(self, "Nene Goose")
     IFlying.__init__(self)
     IWalking.__init__(self)
     ISwimming.__init__(self)
     ITerrestrial.__init__(self)
     IEnviroChar.__init__(self)
     self.__prey = { "Vegetation" }
     self.hospitable_rainfall.append("Little")
     self.hospitable_sunlight.append("Full")
 def __init__(self, age, name):
     Animal.__init__(self)
     ITerrestrial.__init__(self)
     IWalking.__init__(self)
     self.instances.append(self)
     self.name = name
     self.species = "Gold Dust Day Gecko"
     self.min_release_age = 2
     self.age = age
     self.prey = ["flies", "ants"]
     self.tolerate_shade = True
Example #8
0
 def __init__(self, age, name):
     Animal.__init__(self)
     IFreshwater.__init__(self)
     IWalking.__init__(self)
     self.instances.append(self)
     self.name = name
     self.species = "Hawaiian Happy Face Spider"
     self.min_release_age = .5
     self.age = age
     self.prey = [ "flies", "ants" ]
     self.tolerate_stagnant = True
     self.tolerate_current = False
 def __init__(self, age, name):
     Animal.__init__(self)
     ITerrestrial.__init__(self)
     ISwimming.__init__(self)
     IWalking.__init__(self)
     self.instances.append(self)
     self.name = name
     self.species = "Nene Goose"
     self.min_release_age = 7
     self.age = age
     self.prey = ["grass", "plant", "leaves"]
     self.tolerate_sun = True
 def __init__(self):
     Animal.__init__(self, "Gold Dust Day Gecko")
     ITerrestrial.__init__(self)
     IWalking.__init__(self)
     Identifiable.__init__(self)
     self.__prey = {"crickets", "cockroaches", "meal worms", "ants"}
Example #11
0
 def __init__(self):
     Animal.__init__(self, "Ostrich")
     IWalking.__init__(self)
     Identifiable.__init__(self)
     ITerrestrial.__init__(self)
     self.__prey = {"Grass", "Hay"}
 def __init__(self):
     Animal.__init__(self, "Gold Dust Day Gecko")
     IWalking.__init__(self)
     Identifiable.__init__(self)
     ITerrestrial.__init__(self)
     self.__prey = { "Spider", "Worm", "Crunchberries", "Beetle" }
 def __init__(self):
     Animal.__init__(self, "Happy Face Spider")
     IWalking.__init__(self)
     ITerrestrial.__init__(self)
     IStagnant.__init__(self)
     self.__prey = {"insects"}
Example #14
0
 def __init__(self, name):
   IDigging.__init__(self)
   IWalking.__init__(self)
   self.name = name
Example #15
0
 def __init__(self):
     Animal.__init__(self, "Hawaiian Happy-Face Spider")
     IWalking.__init__(self)
     Identifiable.__init__(self)
     ITerrestrial.__init__(self)
     self.__prey = { "Flies", "Crunchberries", "Wasp" }