def __init__(self): self.offsetVec = (0, 0, 0.0, 0, 0, 0) self.pickupVec = (0, .15, 0, 0, 75, 0) self.model = "knife" self.scale = 0.01 self.density = 25 IsisObject.__init__(self)
def __init__(self): self.offsetVec = offsetVec = (0, 0, 0, 0, 0, 0) self.model = "table/table" self.scale = randint(60, 90) / 10.0 IsisObject.__init__(self) self.setH(180)
def __init__(self): self.offsetVec = (0, 0, 0.0, 0, 0, 0) self.pickupVec = (0, 0.15, 0, 0, 75, 0) self.model = "knife" self.scale = 0.01 self.density = 25 IsisObject.__init__(self)
def __init__(self): self.model = {'default': "Fridge/Fridge"} self.scale = randint(16, 20) / 100.0 self.density = 4000 self.registerState("openState", "closed") IsisObject.__init__(self) self.in_layout = SlotLayout([(0, 0, .5), (0, 0, 1), (0, 0, 1.5)])
def __init__(self): self.model = {"default": "Fridge/Fridge"} self.scale = randint(16, 20) / 100.0 self.density = 4000 self.registerState("openState", "closed") IsisObject.__init__(self) self.in_layout = SlotLayout([(0, 0, 0.5), (0, 0, 1), (0, 0, 1.5)])
def __init__(self): self.offsetVec = (0, 0, -.1, 0, -120, -20) self.pickupVec = (-.125, .225, 0, 0, -125, 0) self.model = {"default": "slice_of_bread", "toast": "piece_of_toast"} self.scale = 0.5 self.density = 200 self.cookableCookedModel = "toast" IsisObject.__init__(self)
def __init__(self): self.offsetVec = (0, 0, -0.1, 0, -120, -20) self.pickupVec = (-0.125, 0.225, 0, 0, -125, 0) self.model = {"default": "slice_of_bread", "toast": "piece_of_toast"} self.scale = 0.5 self.density = 200 self.cookableCookedModel = "toast" IsisObject.__init__(self)
def __init__(self): self.offsetVec = (.00144, 0, 0.0, 0, 0, 0) self.model = "loaf_of_bread" self.scale = 0.2 #self.create() # this is a dividable object, so define a piece self.piece = bread self.density = 1000 IsisObject.__init__(self)
def __init__(self): self.offsetVec = (0.00144, 0, 0.0, 0, 0, 0) self.model = "loaf_of_bread" self.scale = 0.2 # self.create() # this is a dividable object, so define a piece self.piece = bread self.density = 1000 IsisObject.__init__(self)
def __init__(self): self.offsetVec = offsetVec = (0, 0, 0, 0, 0, 0) self.scale = 0.006 self.density = 4000 self.roomScale = 35 self.length = randint(6, 9) * 2 self.width = randint(6, 9) * 2 self.height = randint(6, 9) self.activeModel = NodePath('kitchen') # don't allow model to ever be changed. since model is a pointer to a procedurally generated visual model, it doesn't behave like an egg file self.staticModel = True IsisObject.__init__(self)
def __init__(self): self.offsetVec = offsetVec = (0, 0, 0, 0, 0, 0) self.scale = 0.006 self.density = 4000 self.roomScale = 35 self.length = randint(6, 9) * 2 self.width = randint(6, 9) * 2 self.height = randint(6, 9) self.activeModel = NodePath("kitchen") # don't allow model to ever be changed. since model is a pointer to a procedurally generated visual model, it doesn't behave like an egg file self.staticModel = True IsisObject.__init__(self)
def __init__(self): ######### Base Variables ########## # visual offset for the model's position and rotation self.offsetVec = (.5, .16, .19, -8, 0, 0) ######## Visual Parameters ############### # store a model, either as a string or a dictionary self.model = "toaster" self.scale = 0.7 ######## Spatial Parameters ############## self.density = 1000 self.on_layout = SlotLayout([(.3, .1, .2), (.3, -.1, .2)]) ######## Functional Parameters ############ self.cook_in = True self.cook_on = False self.registerState("containsToast", [0, 1, 2]) IsisObject.__init__(self)
def __init__(self): ######### Base Variables ########## # visual offset for the model's position and rotation self.offsetVec = (0.5, 0.16, 0.19, -8, 0, 0) ######## Visual Parameters ############### # store a model, either as a string or a dictionary self.model = "toaster" self.scale = 0.7 ######## Spatial Parameters ############## self.density = 1000 self.on_layout = SlotLayout([(0.3, 0.1, 0.2), (0.3, -0.1, 0.2)]) ######## Functional Parameters ############ self.cook_in = True self.cook_on = False self.registerState("containsToast", [0, 1, 2]) IsisObject.__init__(self)