Example #1
0
def followBall(neckDegree, headDegree, debug=False):

    #gradi limite del collo
    MAX_NECK_DEGREE = 40
    MIN_NECK_DEGREE = -40
    MAX_HEAD_DEGREE = 40
    MIN_HEAD_DEGREE = -40
    ballCenter = None

    #pixel di soglia e step in base alla distanza dal centro
    PIXEL_THRESHOLD = 30
    #L_DEGREE_STEP = 4
    #M_DEGREE_STEP = 6
    #H_DEGREE_STEP = 8
    L_DEGREE_STEP = 2
    M_DEGREE_STEP = 4
    H_DEGREE_STEP = 6

    #cerca la palla all'interno del frame, e se la trova..
    detected = detectBall(debug=debug)
    if detected is not None:
        ballCenter, _ = detected

        #ottiene le differenze del centro rispetto alle coordinate della camera
        w_diff = ballCenter[0] - cameraW // 2
        h_diff = ballCenter[1] - cameraH // 2

        #decide di quanto muoversi in base alla distanza dal centro
        wDegreeStep = L_DEGREE_STEP
        if (abs(w_diff) > (cameraW // 8) * 3): wDegreeStep = H_DEGREE_STEP
        elif (abs(w_diff) > cameraW // 4): wDegreeStep = M_DEGREE_STEP
        hDegreeStep = L_DEGREE_STEP
        if (abs(h_diff) > (cameraH // 8) * 3): hDegreeStep = H_DEGREE_STEP
        elif (abs(h_diff) > cameraH // 4): hDegreeStep = M_DEGREE_STEP

        #decide in quale direzione andare
        if (w_diff > PIXEL_THRESHOLD): neckDegree += wDegreeStep
        elif (w_diff < -PIXEL_THRESHOLD): neckDegree -= wDegreeStep
        if (h_diff > PIXEL_THRESHOLD): headDegree += hDegreeStep
        elif (h_diff < -PIXEL_THRESHOLD): headDegree -= hDegreeStep

        #limita entro un range i movimenti
        neckDegree = max(min(neckDegree, MAX_NECK_DEGREE), MIN_NECK_DEGREE)
        headDegree = max(min(headDegree, MAX_HEAD_DEGREE), MIN_HEAD_DEGREE)

        #muove la testa
        jd.moveJoint(jd.NECK, neckDegree)
        jd.moveJoint(jd.HEAD, headDegree)

    #torna le nuove coordinate
    return ballCenter, neckDegree, headDegree
Example #2
0
def mapServoPosition(x, y):
    global panAngle
    global tiltAngle

    w_diff = x - 500 // 2
    h_diff = y - 250 // 2

    PIXEL_THRESHOLD = 20
    if (w_diff > PIXEL_THRESHOLD): panAngle += 2
    elif (w_diff < -PIXEL_THRESHOLD): panAngle -= 2
    if (h_diff > PIXEL_THRESHOLD): tiltAngle += 2
    elif (h_diff < -PIXEL_THRESHOLD): tiltAngle -= 2

    jd.moveJoint(jd.NECK, panAngle)
    jd.moveJoint(jd.HEAD, tiltAngle)
Example #3
0
def followFace(neckDegree, headDegree, debug=False):

    MAX_NECK_DEGREE = 35
    MIN_NECK_DEGREE = -35
    MAX_HEAD_DEGREE = 35
    MIN_HEAD_DEGREE = -35
    DEGREE_STEP_SIZE = 2
    PIXEL_THRESHOLD = 10
    faceRect = None

    #cerca la faccia all'interno del frame, e se la trova..
    detected = detectFace()
    if detected is not None:
        faceRect = detected[-1:]
        faceCenterX = faceRect[0] + faceRect[2] // 2
        faceCenterY = faceRect[1] + faceRect[3] // 2

        #ottiene differenze con le coordinate della camera
        w_diff = faceCenterX - cameraW // 2
        h_diff = faceCenterY - cameraH // 2

        #decide in quale direzione andare
        if (w_diff > PIXEL_THRESHOLD):
            neckDegree += DEGREE_STEP_SIZE
            print("- collo a destra %s" % (w_diff))
        if (w_diff < -PIXEL_THRESHOLD):
            neckDegree -= DEGREE_STEP_SIZE
            print("- collo a sinstra %s" % (w_diff))
        if (h_diff > PIXEL_THRESHOLD):
            headDegree += DEGREE_STEP_SIZE
            print("- testa su %s" % (h_diff))
        if (h_diff < -PIXEL_THRESHOLD):
            headDegree -= DEGREE_STEP_SIZE
            print("- testa giu %s" % (h_diff))

        #limita entro un range i movimenti
        neckDegree = max(min(neckDegree, MAX_NECK_DEGREE), MIN_NECK_DEGREE)
        headDegree = max(min(headDegree, MAX_HEAD_DEGREE), MIN_HEAD_DEGREE)

        #muove la testa
        jd.moveJoint(jd.NECK, neckDegree)
        jd.moveJoint(jd.HEAD, headDegree)

    #torna le nuove coordinate
    return faceRect, neckDegree, headDegree
Example #4
0
def exercise1(joint):
    jd.moveJoint(joint, 0)
    time.sleep(0.3)
    for degree in [30, 0, 30, 0, 30, 0]:
        jd.moveJoint(joint, degree)
        time.sleep(0.2)
    time.sleep(0.5)
    for degree in [-30, 0, -30, 0, -30, 0]:
        jd.moveJoint(joint, degree)
        time.sleep(0.2)
    time.sleep(0.5)
Example #5
0
def happy():
    #si abbassa in avanti e guarda in su
    jd.moveJoint(jd.RIGHT_BACK_ARM, 60)
    jd.moveJoint(jd.LEFT_BACK_ARM, 60)
    jd.moveJoint(jd.RIGHT_FRONT_ARM, 0)
    jd.moveJoint(jd.LEFT_FRONT_ARM, 0)
    jd.moveJoint(jd.HEAD, 10)
    time.sleep(0.4)

    #nuove il dietro come un cane
    for degree in [30, -30, 30, -30, 30, -30, 30, -30, 0]:
        jd.moveJoint(jd.RIGHT_BACK_SHOULDER, -degree)
        jd.moveJoint(jd.LEFT_BACK_SHOULDER, degree)
        time.sleep(0.2)
Example #6
0
    for degree in [30, -30, 30, -30, 30, -30, 30, -30, 0]:
        jd.moveJoint(jd.RIGHT_BACK_SHOULDER, -degree)
        jd.moveJoint(jd.LEFT_BACK_SHOULDER, degree)
        time.sleep(0.2)


#standup iniziale
if(args.command == "standup"):
    arm_zero_pos = 50
    jd.zero(arm_zero_pos)
    time.sleep(0.5)

    #effettua leggeri movimenti random
    for _ in range(50):
        mov = random.choice([0, 15, -15])
        jd.moveJoint(jd.RIGHT_FRONT_ARM, arm_zero_pos-mov)
        jd.moveJoint(jd.LEFT_FRONT_ARM, arm_zero_pos+mov)
        jd.moveJoint(jd.RIGHT_BACK_ARM, arm_zero_pos-mov)
        jd.moveJoint(jd.LEFT_BACK_ARM, arm_zero_pos+mov)
        jd.moveJoint(jd.HEAD, random.choice([0, 3, -3, 0, 2, -2]))
        jd.moveJoint(jd.NECK, random.choice([0, 4, -4, 0, 2, -2]))
        time.sleep(1)
    
    time.sleep(4)
    jd.relax()


#prova i vari passi: avanti, indietro, ruota a destra, ruota a sinistra
if(args.command == "steps"):
    #va avanti
    jd.stepForward(2)
Example #7
0
# initialize the video stream and allow the camera sensor to warmup
print("[INFO] waiting for camera to warmup...")
vs = VideoStream(0).start()
time.sleep(2.0)

# Initialize angle servos at 90-90 position
global panAngle
global tiltAngle
#panAngle = 90
#tiltAngle =90
panAngle = 0
tiltAngle = 0

# positioning Pan/Tilt servos at initial position
jd.moveJoint(jd.NECK, panAngle)
jd.moveJoint(jd.HEAD, tiltAngle)

# loop over the frames from the video stream
while True:
    # grab the next frame from the video stream, Invert 180o, resize the
    # frame, and convert it to the HSV color space
    frame = vs.read()
    frame = imutils.resize(frame, width=500)
    frame = imutils.rotate(frame, angle=180)
    hsv = cv2.cvtColor(frame, cv2.COLOR_BGR2HSV)

    # construct a mask for the object color, then perform
    # a series of dilations and erosions to remove any small
    # blobs left in the mask
    #mask = cv2.inRange(hsv, (24, 100, 100), (44, 255, 255))
Example #8
0
    for degree in [-30, 0, -30, 0, -30, 0]:
        jd.moveJoint(joint, degree)
        time.sleep(0.2)
    time.sleep(0.5)


#posizione iniziale
if (args.command == "standup"):
    jd.zero(50)
    time.sleep(4)
    jd.relax()

if (args.command == "standup2"):
    jd.zero(50)
    time.sleep(4)
    jd.moveJoint(jd.RIGHT_BACK_ARM, 0)
    jd.moveJoint(jd.LEFT_BACK_ARM, -20)
    time.sleep(1)
    for degree_arm, degree_schoulder in zip([-40, -40, 40, 40],
                                            [0, 40, 40, 0]):
        jd.moveJoint(jd.RIGHT_FRONT_ARM, degree_arm)
        time.sleep(0.2)
        jd.moveJoint(jd.RIGHT_FRONT_SHOULDER, degree_schoulder)
        time.sleep(0.2)
    time.sleep(4)
    jd.zero()
    time.sleep(0.2)
    jd.relax()
'''
if(args.command.startswith("move")):
    movements = args.command.split(":")[1]