Example #1
0
    def test_alias_width_two_outline_aa(self):
        """ When  width>1, alias text is drawn using a couple of different
            paths through the underlying C++ code. This test the faster of the
            two which uses the agg::rasterizer_outline_aa C++ code.  It is only
            used when 2<=width<=10, and cap is ROUND or BUTT, and join is MITER

            The C++ classes used in the underlying C++ code for this is
            agg::rasterizer_outline_aa and agg::renderer_outline_aa
        """
        gc = GraphicsContextArray((3, 2), pix_format="rgb24")

        # clear background to white values (255, 255, 255)
        gc.clear((1.0, 1.0, 1.0))

        # single horizontal line across bottom of buffer
        gc.move_to(0, 0)
        gc.line_to(3, 0)

        # Settings allow the 2nd fastest path.
        gc. set_stroke_color((0.0, 0.0, 0.0)) # black
        gc.set_antialias(False)
        gc.set_line_width(2)
        gc.set_line_cap(kiva.CAP_ROUND)
        gc.set_line_join(kiva.JOIN_MITER)

        gc.stroke_path()

        # test a single color channel.
        desired = array(((255, 255, 255),
                         (  0,   0,   0)))
        actual = gc.bmp_array[:,:,0]
        self.assertRavelEqual(actual, desired)
Example #2
0
    def test_alias_width_two_scanline_aa(self):
        """ When width > 1, alias text is drawn using a couple of different
            paths through the underlying C++ code. This test the slower of the
            two which uses the agg::rasterizer_scanline_aa C++ code.  We've set
            the line join to bevel to trigger this path.
        """
        gc = GraphicsContextArray((3, 2), pix_format="rgb24")

        # clear background to white values (255, 255, 255)
        gc.clear((1.0, 1.0, 1.0))

        # single horizontal line across bottom of buffer
        gc.move_to(0, 0)
        gc.line_to(3, 0)

        # Settings allow the 2nd fastest path.
        gc.set_stroke_color((0.0, 0.0, 0.0))  # black
        gc.set_antialias(False)
        gc.set_line_width(2)
        gc.set_line_cap(kiva.CAP_ROUND)
        gc.set_line_join(kiva.JOIN_BEVEL)

        gc.stroke_path()

        # test a single color channel.
        desired = array(((255, 255, 255), (0, 0, 0)))
        actual = gc.bmp_array[:, :, 0]
        self.assertRavelEqual(actual, desired)
Example #3
0
    def test_alias_width_one(self):
        """ The fastest path through the stroke path code is for aliased
            path with width=1.  It is reasonably safe here not to worry
            with testing all the CAP/JOIN combinations because they are
            all rendered the same for this case.

            It is handled by the agg::rasterizer_outline and the
            agg::renderer_primitives classes in C++.

            Energy for an aliased horizontal line of width=1 falls
            within a single line of pixels.  With y=0 for this line, the
            engine should paint a single row of zeros along the
            bottom edge of the bmp array.
        """
        gc = GraphicsContextArray((3, 2), pix_format="rgb24")

        # clear background to white values (255, 255, 255)
        gc.clear((1.0, 1.0, 1.0))

        # single horizontal line across bottom of buffer
        gc.move_to(0, 0)
        gc.line_to(3, 0)

        # These settings allow the fastest path.
        gc. set_stroke_color((0.0, 0.0, 0.0)) # black
        gc.set_antialias(False)
        gc.set_line_width(1)

        gc.stroke_path()

        # test a single color channel.
        desired = array(((255,255,255),
                         (  0,  0,  0)))
        actual = gc.bmp_array[:,:,0]
        self.assertRavelEqual(actual, desired)
Example #4
0
    def test_save_restore_clip_state(self):
        desired1 = array([
            [255, 255, 255, 255],
            [255, 0, 0, 255],
            [255, 0, 0, 255],
            [255, 255, 255, 255],
        ])
        desired2 = array([
            [255, 0, 0, 0],
            [255, 0, 0, 0],
            [255, 0, 0, 0],
            [255, 255, 255, 255],
        ])
        gc = GraphicsContextArray((4, 4), pix_format="rgb24")
        gc.clear((1.0, 1.0, 1.0))
        gc.set_fill_color((0.0, 0.0, 0.0))

        gc.clip_to_rect(1, 1, 3, 3)

        gc.save_state()
        gc.clip_to_rect(1, 1, 2, 2)
        gc.rect(0, 0, 4, 4)
        gc.fill_path()
        actual1 = gc.bmp_array[:, :, 0]
        self.assertRavelEqual(desired1, actual1)
        gc.restore_state()

        gc.rect(0, 0, 4, 4)
        gc.fill_path()
        actual2 = gc.bmp_array[:, :, 0]
        self.assertRavelEqual(desired2, actual2)
Example #5
0
    def test_antialias_width_slower_path(self):
        """ An anti-aliased horizontal line of width=1 has its energy
            centered between the bottom row of pixels and the next lower
            row of pixels (which is off the page).  It dumps half
            its energy in each, so we end up with a single line of
            127,127,127 pixel values in the last row of pixels.

            This particular set of flags is handled by the
            agg::rasterizer_scanline_aa path through the C++ code.

        """
        gc = GraphicsContextArray((3, 2), pix_format="rgb24")

        # clear background to white values (255, 255, 255)
        gc.clear((1.0, 1.0, 1.0))

        # single horizontal line across bottom of buffer
        gc.move_to(0, 0)
        gc.line_to(3, 0)

        # Set up stroke
        gc. set_stroke_color((0.0, 0.0, 0.0)) # black
        gc.set_antialias(True)
        gc.set_line_width(1)
        gc.set_line_cap(kiva.CAP_BUTT)
        gc.set_line_join(kiva.JOIN_BEVEL)

        gc.stroke_path()

        # test a single color channel.
        desired = array(((255, 255, 255),
                         (127, 127, 127)))
        actual = gc.bmp_array[:,:,0]
        self.assertRavelEqual(desired, actual)
    def successive_clip_helper(self, desired, scale,
                               clip_rect1, clip_rect2):
        """ desired -- 2D array with a single channels expected byte pattern.
            scale -- used in scale_ctm() to change the ctm.
            clip_rect1 -- 1st clipping path.
            clip_rect2 -- 2nd clipping path.
        """
        shp = tuple(transpose(desired.shape))
        gc = GraphicsContextArray(shp, pix_format="rgb24")
        gc.scale_ctm(scale, scale)

        # clear background to white values (255, 255, 255)
        gc.clear((1.0, 1.0, 1.0))

        gc.clip_to_rect(*clip_rect1)
        gc.clip_to_rect(*clip_rect2)

        gc.rect(0, 0, 4, 4)

        # These settings allow the fastest path.
        gc. set_fill_color((0.0, 0.0, 0.0)) # black
        gc.fill_path()

        # test a single color channel
        actual = gc.bmp_array[:,:,0]
        self.assertRavelEqual(desired, actual)
    def test_reset_path(self):
        """ clip_to_rect() should clear the current path.

            This is to maintain compatibility with the version
            of kiva that sits on top of Apple's Quartz engine.
        """
        desired = array([[255, 255,   0,   0],
                         [255, 255,   0,   0],
                         [255, 255,   0,   0],
                         [255, 255,   0,   0]])

        shp = tuple(transpose(desired.shape))
        gc = GraphicsContextArray(shp, pix_format="rgb24")

        # clear background to white values (255, 255, 255)
        gc.clear((1.0, 1.0, 1.0))

        gc.rect(0, 0, 2, 4)

        gc.clip_to_rect(0, 0, 4, 4)
        gc.rect(2, 0, 2, 4)

        # These settings allow the fastest path.
        gc. set_fill_color((0.0, 0.0, 0.0)) # black
        gc.fill_path()

        # test a single color channel
        actual = gc.bmp_array[:,:,0]
        self.assertRavelEqual(desired, actual)
Example #8
0
    def test_alias_width_two_outline_aa(self):
        """ When  width>1, alias text is drawn using a couple of different
            paths through the underlying C++ code. This test the faster of the
            two which uses the agg::rasterizer_outline_aa C++ code.  It is only
            used when 2<=width<=10, and cap is ROUND or BUTT, and join is MITER

            The C++ classes used in the underlying C++ code for this is
            agg::rasterizer_outline_aa and agg::renderer_outline_aa
        """
        gc = GraphicsContextArray((3, 2), pix_format="rgb24")

        # clear background to white values (255, 255, 255)
        gc.clear((1.0, 1.0, 1.0))

        # single horizontal line across bottom of buffer
        gc.move_to(0, 0)
        gc.line_to(3, 0)

        # Settings allow the 2nd fastest path.
        gc.set_stroke_color((0.0, 0.0, 0.0))  # black
        gc.set_antialias(False)
        gc.set_line_width(2)
        gc.set_line_cap(kiva.CAP_ROUND)
        gc.set_line_join(kiva.JOIN_MITER)

        gc.stroke_path()

        # test a single color channel.
        desired = array(((255, 255, 255), (0, 0, 0)))
        actual = gc.bmp_array[:, :, 0]
        self.assertRavelEqual(actual, desired)
Example #9
0
    def test_alias_width_two_scanline_aa(self):
        """ When width > 1, alias text is drawn using a couple of different
            paths through the underlying C++ code. This test the slower of the
            two which uses the agg::rasterizer_scanline_aa C++ code.  We've set
            the line join to bevel to trigger this path.
        """
        gc = GraphicsContextArray((3, 2), pix_format="rgb24")

        # clear background to white values (255, 255, 255)
        gc.clear((1.0, 1.0, 1.0))

        # single horizontal line across bottom of buffer
        gc.move_to(0, 0)
        gc.line_to(3, 0)

        # Settings allow the 2nd fastest path.
        gc. set_stroke_color((0.0, 0.0, 0.0)) # black
        gc.set_antialias(False)
        gc.set_line_width(2)
        gc.set_line_cap(kiva.CAP_ROUND)
        gc.set_line_join(kiva.JOIN_BEVEL)

        gc.stroke_path()

        # test a single color channel.
        desired = array(((255, 255, 255),
                         (  0,   0,   0)))
        actual = gc.bmp_array[:,:,0]
        self.assertRavelEqual(actual, desired)
Example #10
0
    def test_antialias_width_slower_path(self):
        """ An anti-aliased horizontal line of width=1 has its energy
            centered between the bottom row of pixels and the next lower
            row of pixels (which is off the page).  It dumps half
            its energy in each, so we end up with a single line of
            127,127,127 pixel values in the last row of pixels.

            This particular set of flags is handled by the
            agg::rasterizer_scanline_aa path through the C++ code.

        """
        gc = GraphicsContextArray((3, 2), pix_format="rgb24")

        # clear background to white values (255, 255, 255)
        gc.clear((1.0, 1.0, 1.0))

        # single horizontal line across bottom of buffer
        gc.move_to(0, 0)
        gc.line_to(3, 0)

        # Set up stroke
        gc.set_stroke_color((0.0, 0.0, 0.0))  # black
        gc.set_antialias(True)
        gc.set_line_width(1)
        gc.set_line_cap(kiva.CAP_BUTT)
        gc.set_line_join(kiva.JOIN_BEVEL)

        gc.stroke_path()

        # test a single color channel.
        desired = array(((255, 255, 255), (127, 127, 127)))
        actual = gc.bmp_array[:, :, 0]
        self.assertRavelEqual(desired, actual)
Example #11
0
    def test_alias_width_one(self):
        """ The fastest path through the stroke path code is for aliased
            path with width=1.  It is reasonably safe here not to worry
            with testing all the CAP/JOIN combinations because they are
            all rendered the same for this case.

            It is handled by the agg::rasterizer_outline and the
            agg::renderer_primitives classes in C++.

            Energy for an aliased horizontal line of width=1 falls
            within a single line of pixels.  With y=0 for this line, the
            engine should paint a single row of zeros along the
            bottom edge of the bmp array.
        """
        gc = GraphicsContextArray((3, 2), pix_format="rgb24")

        # clear background to white values (255, 255, 255)
        gc.clear((1.0, 1.0, 1.0))

        # single horizontal line across bottom of buffer
        gc.move_to(0, 0)
        gc.line_to(3, 0)

        # These settings allow the fastest path.
        gc.set_stroke_color((0.0, 0.0, 0.0))  # black
        gc.set_antialias(False)
        gc.set_line_width(1)

        gc.stroke_path()

        # test a single color channel.
        desired = array(((255, 255, 255), (0, 0, 0)))
        actual = gc.bmp_array[:, :, 0]
        self.assertRavelEqual(actual, desired)
Example #12
0
    def test_alias_cap_square(self):
        """ Square caps should extend beyond the end of the line. by
            half the width of the line.
        """
        gc = GraphicsContextArray((6, 6), pix_format="rgb24")

        # clear background to white values (255, 255, 255)
        gc.clear((1.0, 1.0, 1.0))

        # single horizontal line across bottom of buffer
        gc.move_to(2, 3)
        gc.line_to(4, 3)

        # Set up line
        gc.set_stroke_color((0.0, 0.0, 0.0))  # black
        gc.set_antialias(False)
        gc.set_line_width(2)
        gc.set_line_cap(kiva.CAP_SQUARE)
        gc.set_line_join(kiva.JOIN_MITER)

        gc.stroke_path()

        desired = array(
            ((255, 255, 255, 255, 255, 255), (255, 255, 255, 255, 255, 255),
             (255, 0, 0, 0, 0, 255), (255, 0, 0, 0, 0, 255),
             (255, 255, 255, 255, 255, 255), (255, 255, 255, 255, 255, 255)))

        actual = gc.bmp_array[:, :, 0]
        self.assertRavelEqual(desired, actual)
Example #13
0
    def test_alias_cap_round(self):
        """ Round caps should extend beyond the end of the line.  We
            don't really test the shape here.  To do this, a test of
            a wider line would be needed.

            fix me: This is rendering antialiased end points currently.
        """
        gc = GraphicsContextArray((6, 6), pix_format="rgb24")

        # clear background to white values (255, 255, 255)
        gc.clear((1.0, 1.0, 1.0))

        # single horizontal line across bottom of buffer
        gc.move_to(2, 3)
        gc.line_to(4, 3)

        # Set up line
        gc.set_stroke_color((0.0, 0.0, 0.0))  # black
        gc.set_antialias(False)
        gc.set_line_width(2)
        gc.set_line_cap(kiva.CAP_ROUND)
        gc.set_line_join(kiva.JOIN_MITER)

        gc.stroke_path()

        desired = array(
            ((255, 255, 255, 255, 255, 255), (255, 255, 255, 255, 255, 255),
             (255, 0, 0, 0, 0, 255), (255, 0, 0, 0, 0, 255),
             (255, 255, 255, 255, 255, 255), (255, 255, 255, 255, 255, 255)))

        actual = gc.bmp_array[:, :, 0]
        self.assertRavelEqual(desired, actual)
Example #14
0
    def cap_equality_helper(self,
                            antialias,
                            width,
                            line_cap,
                            line_join,
                            size=(6, 6)):

        gc = GraphicsContextArray(size, pix_format="rgb24")

        # clear background to white values (255, 255, 255)
        gc.clear((1.0, 1.0, 1.0))

        # single horizontal line across bottom of buffer
        gc.move_to(2, 3)
        gc.line_to(4, 3)

        # Settings allow the faster outline path through C++ code
        gc.set_stroke_color((0.0, 0.0, 0.0))  # black
        gc.set_antialias(antialias)
        gc.set_line_width(width)
        gc.set_line_cap(line_cap)
        gc.set_line_join(line_join)

        gc.stroke_path()
        return gc
    def test_save_restore_clip_path(self):

        desired = array([[255, 255, 255, 255], [255, 0, 0, 255],
                         [255, 0, 0, 255], [255, 255, 255, 255]])

        # this is the clipping path we hope to see.
        clip_rect1 = (1, 1, 2, 2)

        # this will be a second path that will push/pop that should
        # never be seen.
        clip_rect2 = (1, 1, 1, 1)

        shp = tuple(transpose(desired.shape))
        gc = GraphicsContextArray(shp, pix_format="rgb24")

        # clear background to white values (255, 255, 255)
        gc.clear((1.0, 1.0, 1.0))

        gc.clip_to_rect(*clip_rect1)

        # push and then pop a path that shouldn't affect the drawing
        gc.save_state()
        gc.clip_to_rect(*clip_rect2)
        gc.restore_state()

        gc.rect(0, 0, 4, 4)

        # These settings allow the fastest path.
        gc.set_fill_color((0.0, 0.0, 0.0))  # black
        gc.fill_path()

        # test a single color channel
        actual = gc.bmp_array[:, :, 0]
        self.assertRavelEqual(desired, actual)
Example #16
0
    def test_reset_path(self):
        """ clip_to_rect() should clear the current path.

            This is to maintain compatibility with the version
            of kiva that sits on top of Apple's Quartz engine.
        """
        desired = array([
            [255, 255, 0, 0],
            [255, 255, 0, 0],
            [255, 255, 0, 0],
            [255, 255, 0, 0],
        ])

        shp = tuple(transpose(desired.shape))
        gc = GraphicsContextArray(shp, pix_format="rgb24")

        # clear background to white values (255, 255, 255)
        gc.clear((1.0, 1.0, 1.0))

        gc.rect(0, 0, 2, 4)

        gc.clip_to_rect(0, 0, 4, 4)
        gc.rect(2, 0, 2, 4)

        # These settings allow the fastest path.
        gc.set_fill_color((0.0, 0.0, 0.0))  # black
        gc.fill_path()

        # test a single color channel
        actual = gc.bmp_array[:, :, 0]
        self.assertRavelEqual(desired, actual)
    def test_save_restore_clip_state(self):
        desired1 = array([[255, 255, 255, 255],
                          [255,   0,   0, 255],
                          [255,   0,   0, 255],
                          [255, 255, 255, 255]])
        desired2 = array([[255,   0,   0,   0],
                          [255,   0,   0,   0],
                          [255,   0,   0,   0],
                          [255, 255, 255, 255]])
        gc = GraphicsContextArray((4,4), pix_format="rgb24")
        gc.clear((1.0, 1.0, 1.0))
        gc.set_fill_color((0.0, 0.0, 0.0))

        gc.clip_to_rect(1, 1, 3, 3)

        gc.save_state()
        gc.clip_to_rect(1, 1, 2, 2)
        gc.rect(0, 0, 4, 4)
        gc.fill_path()
        actual1 = gc.bmp_array[:,:,0]
        self.assertRavelEqual(desired1, actual1)
        gc.restore_state()

        gc.rect(0, 0, 4, 4)
        gc.fill_path()
        actual2 = gc.bmp_array[:,:,0]
        self.assertRavelEqual(desired2, actual2)
Example #18
0
    def test_alias_cap_round(self):
        """ Round caps should extend beyond the end of the line.  We
            don't really test the shape here.  To do this, a test of
            a wider line would be needed.

            fix me: This is rendering antialiased end points currently.
        """
        gc = GraphicsContextArray((6,6), pix_format="rgb24")

        # clear background to white values (255, 255, 255)
        gc.clear((1.0, 1.0, 1.0))

        # single horizontal line across bottom of buffer
        gc.move_to(2, 3)
        gc.line_to(4, 3)

        # Set up line
        gc. set_stroke_color((0.0, 0.0, 0.0)) # black
        gc.set_antialias(False)
        gc.set_line_width(2)
        gc.set_line_cap(kiva.CAP_ROUND)
        gc.set_line_join(kiva.JOIN_MITER)

        gc.stroke_path()

        desired = array(((255, 255, 255, 255, 255, 255),
                         (255, 255, 255, 255, 255, 255),
                         (255,   0,   0,   0,   0, 255),
                         (255,   0,   0,   0,   0, 255),
                         (255, 255, 255, 255, 255, 255),
                         (255, 255, 255, 255, 255, 255)))

        actual = gc.bmp_array[:,:,0]
        self.assertRavelEqual(desired, actual)
Example #19
0
    def successive_clip_helper(self, desired, scale, clip_rect1, clip_rect2):
        """ desired -- 2D array with a single channels expected byte pattern.
            scale -- used in scale_ctm() to change the ctm.
            clip_rect1 -- 1st clipping path.
            clip_rect2 -- 2nd clipping path.
        """
        shp = tuple(transpose(desired.shape))
        gc = GraphicsContextArray(shp, pix_format="rgb24")
        gc.scale_ctm(scale, scale)

        # clear background to white values (255, 255, 255)
        gc.clear((1.0, 1.0, 1.0))

        gc.clip_to_rect(*clip_rect1)
        gc.clip_to_rect(*clip_rect2)

        gc.rect(0, 0, 4, 4)

        # These settings allow the fastest path.
        gc.set_fill_color((0.0, 0.0, 0.0))  # black
        gc.fill_path()

        # test a single color channel
        actual = gc.bmp_array[:, :, 0]
        self.assertRavelEqual(desired, actual)
Example #20
0
    def test_alias_cap_square(self):
        """ Square caps should extend beyond the end of the line. by
            half the width of the line.
        """
        gc = GraphicsContextArray((6,6), pix_format="rgb24")

        # clear background to white values (255, 255, 255)
        gc.clear((1.0, 1.0, 1.0))

        # single horizontal line across bottom of buffer
        gc.move_to(2, 3)
        gc.line_to(4, 3)

        # Set up line
        gc. set_stroke_color((0.0, 0.0, 0.0)) # black
        gc.set_antialias(False)
        gc.set_line_width(2)
        gc.set_line_cap(kiva.CAP_SQUARE)
        gc.set_line_join(kiva.JOIN_MITER)

        gc.stroke_path()

        desired = array(((255, 255, 255, 255, 255, 255),
                         (255, 255, 255, 255, 255, 255),
                         (255,   0,   0,   0,   0, 255),
                         (255,   0,   0,   0,   0, 255),
                         (255, 255, 255, 255, 255, 255),
                         (255, 255, 255, 255, 255, 255)))

        actual = gc.bmp_array[:,:,0]
        self.assertRavelEqual(desired, actual)
    def clip_to_rect_helper(self, desired, scale, clip_rects):
        """ desired -- 2D array with a single channels expected byte pattern.
            scale -- used in scale_ctm() to change the ctm.
            clip_args -- passed in as *clip_args to clip_to_rect.
        """
        shp = tuple(transpose(desired.shape))
        gc = GraphicsContextArray(shp, pix_format="rgb24")
        gc.scale_ctm(scale, scale)

        # clear background to white values (255, 255, 255)
        gc.clear((1.0, 1.0, 1.0))

        if isinstance(clip_rects, tuple):
            gc.clip_to_rect(*clip_rects)
        else:
            for rect in clip_rects:
                gc.clip_to_rect(*rect)

        gc.rect(0, 0, 4, 4)

        # These settings allow the fastest path.
        gc.set_fill_color((0.0, 0.0, 0.0)) # black
        gc.fill_path()

        # test a single color channel
        actual = gc.bmp_array[:,:,0]
        self.assertRavelEqual(desired, actual)
Example #22
0
    def clip_to_rect_helper(self, desired, scale, clip_rects):
        """ desired -- 2D array with a single channels expected byte pattern.
            scale -- used in scale_ctm() to change the ctm.
            clip_args -- passed in as *clip_args to clip_to_rect.
        """
        shp = tuple(transpose(desired.shape))
        gc = GraphicsContextArray(shp, pix_format="rgb24")
        gc.scale_ctm(scale, scale)

        # clear background to white values (255, 255, 255)
        gc.clear((1.0, 1.0, 1.0))

        if isinstance(clip_rects, tuple):
            gc.clip_to_rect(*clip_rects)
        else:
            for rect in clip_rects:
                gc.clip_to_rect(*rect)

        gc.rect(0, 0, 4, 4)

        # These settings allow the fastest path.
        gc.set_fill_color((0.0, 0.0, 0.0))  # black
        gc.fill_path()

        # test a single color channel
        actual = gc.bmp_array[:, :, 0]
        self.assertRavelEqual(desired, actual)
Example #23
0
    def test_curve_to(self):
        """ curve_to

            conv_curve happens early in the agg rendering pipeline,
            so it isn't neccessary to test every combination of
            antialias, line_cap, line_join, etc.  If it works for
            one, we should be in good shape for the others (until
            the implementation is changed of course...)

        """
        gc = GraphicsContextArray((10, 10), pix_format="rgb24")

        # clear background to white values (255, 255, 255)
        gc.clear((1.0, 1.0, 1.0))

        # single horizontal line across bottom of buffer
        x0, y0 = 1.0, 5.0
        x1, y1 = 4.0, 9.0
        x2, y2 = 6.0, 1.0
        x3, y3 = 9.0, 5.0
        gc.move_to(x0, y0)
        gc.curve_to(x1, y1, x2, y2, x3, y3)

        # Set up stroke
        gc.set_stroke_color((0.0, 0.0, 0.0))  # black
        gc.set_antialias(True)
        gc.set_line_width(1)
        gc.set_line_cap(kiva.CAP_BUTT)
        gc.set_line_join(kiva.JOIN_MITER)

        gc.stroke_path()

        gc.set_stroke_color((0.0, 1.0, 1.0))
        gc.move_to(x0, y0)
        gc.line_to(x1, y1)
        gc.move_to(x2, y2)
        gc.line_to(x3, y3)

        gc.stroke_path()
        # test a single color channel.
        # note: This is a "screen capture" from running this
        #       test.  It looks right, but hasn't been checked closely.
        desired = array([
            [255, 255, 255, 230, 255, 255, 255, 255, 255, 255],
            [255, 255, 231, 25, 212, 255, 255, 255, 255, 255],
            [255, 252, 65, 128, 255, 255, 255, 255, 255, 255],
            [255, 103, 26, 143, 229, 255, 255, 255, 255, 255],
            [180, 2, 118, 96, 23, 189, 255, 255, 205, 255],
            [255, 206, 255, 255, 189, 23, 97, 119, 2, 180],
            [255, 255, 255, 255, 255, 229, 142, 25, 103, 255],
            [255, 255, 255, 255, 255, 255, 127, 66, 252, 255],
            [255, 255, 255, 255, 255, 212, 26, 231, 255, 255],
            [255, 255, 255, 255, 255, 255, 231, 255, 255, 255],
        ])
        actual = gc.bmp_array[:, :, 0]
        self.assertRavelEqual(desired, actual)
Example #24
0
    def test_curve_to(self):
        """ curve_to

            conv_curve happens early in the agg rendering pipeline,
            so it isn't neccessary to test every combination of
            antialias, line_cap, line_join, etc.  If it works for
            one, we should be in good shape for the others (until
            the implementation is changed of course...)

        """
        gc = GraphicsContextArray((10, 10), pix_format="rgb24")

        # clear background to white values (255, 255, 255)
        gc.clear((1.0, 1.0, 1.0))

        # single horizontal line across bottom of buffer
        x0, y0 = 1.0, 5.0
        x1, y1 = 4.0, 9.0
        x2, y2 = 6.0, 1.0
        x3, y3 = 9.0, 5.0
        gc.move_to(x0, y0)
        gc.curve_to(x1, y1, x2, y2, x3, y3);

        # Set up stroke
        gc. set_stroke_color((0.0, 0.0, 0.0)) # black
        gc.set_antialias(True)
        gc.set_line_width(1)
        gc.set_line_cap(kiva.CAP_BUTT)
        gc.set_line_join(kiva.JOIN_MITER)

        gc.stroke_path()

        gc. set_stroke_color((0.0, 1.0, 1.0))
        gc.move_to(x0, y0)
        gc.line_to(x1, y1)
        gc.move_to(x2, y2)
        gc.line_to(x3, y3)

        gc.stroke_path()
        # test a single color channel.
        # note: This is a "screen capture" from running this
        #       test.  It looks right, but hasn't been check closely.
        desired = array([[255, 255, 255, 230, 255, 255, 255, 255, 255, 255],
                         [255, 255, 231,  25, 212, 255, 255, 255, 255, 255],
                         [255, 252,  65, 128, 255, 255, 255, 255, 255, 255],
                         [255, 103,  26, 143, 229, 255, 255, 255, 255, 255],
                         [179,   2, 115,  96,  23, 189, 255, 255, 204, 255],
                         [255, 205, 255, 255, 189,  23,  97, 116,   2, 179],
                         [255, 255, 255, 255, 255, 229, 142,  25, 103, 255],
                         [255, 255, 255, 255, 255, 255, 127,  66, 252, 255],
                         [255, 255, 255, 255, 255, 212,  26, 231, 255, 255],
                         [255, 255, 255, 255, 255, 255, 231, 255, 255, 255]])
        actual = gc.bmp_array[:,:,0]
        self.assertRavelEqual(desired, actual)
Example #25
0
    def cap_equality_helper(self, antialias, width, line_cap, line_join,
                                 size=(6,6)):

        gc = GraphicsContextArray(size, pix_format="rgb24")

        # clear background to white values (255, 255, 255)
        gc.clear((1.0, 1.0, 1.0))

        # single horizontal line across bottom of buffer
        gc.move_to(2, 3)
        gc.line_to(4, 3)

        # Settings allow the faster outline path through C++ code
        gc. set_stroke_color((0.0, 0.0, 0.0)) # black
        gc.set_antialias(antialias)
        gc.set_line_width(width)
        gc.set_line_cap(line_cap)
        gc.set_line_join(line_join)

        gc.stroke_path()
        return gc
    def test_save_restore_clip_path(self):

        desired = array([[255, 255, 255, 255],
                         [255,   0,   0, 255],
                         [255,   0,   0, 255],
                         [255, 255, 255, 255]])

        # this is the clipping path we hope to see.
        clip_rect1 = (1, 1, 2, 2)

        # this will be a second path that will push/pop that should
        # never be seen.
        clip_rect2 = (1, 1, 1, 1)

        shp = tuple(transpose(desired.shape))
        gc = GraphicsContextArray(shp, pix_format="rgb24")

        # clear background to white values (255, 255, 255)
        gc.clear((1.0, 1.0, 1.0))

        gc.clip_to_rect(*clip_rect1)

        # push and then pop a path that shouldn't affect the drawing
        gc.save_state()
        gc.clip_to_rect(*clip_rect2)
        gc.restore_state()

        gc.rect(0, 0, 4, 4)

        # These settings allow the fastest path.
        gc. set_fill_color((0.0, 0.0, 0.0)) # black
        gc.fill_path()

        # test a single color channel
        actual = gc.bmp_array[:,:,0]
        self.assertRavelEqual(desired, actual)