Example #1
0
 def on_long_press(self):
     files = os.listdir(
         os.path.join(os.getcwd(),
                      load_config()["device_path"]))
     if any([x.endswith('tmp') for x in files]):
         print('COFAM')
         day = self.parent.parent.ids.date.dp.text.split(',')[1][1:]
         data = Data(filename=datename(day))
         with open(data.tmp_path, 'r') as f:
             lines = json.load(f)
         if len(lines) > 1:
             with open(data.tmp_path, 'w') as f:
                 json.dump(lines[:-1], f)
         else:
             os.remove(data.tmp_path)
         pop = Popup()
         pop.title = 'Komunikat'
         pop.separator_height = 0
         pop.size_hint = (.5, .4)
         pop.content = Button(text='Operacja cofnięta')
         pop.content.bind(on_press=pop.dismiss)
         pop.open()
     else:
         pop = Popup()
         pop.title = 'Komunikat'
         pop.separator_height = 0
         pop.size_hint = (.6, .2)
         pop.content = Button(text='Brak nowych wpisów')
         pop.content.bind(on_press=pop.dismiss)
         pop.open()
    def locked_pop_up(self):
        #A LOT OF LITERAL

        from kivy.uix.label import Label

        myBox=BoxLayout()
        myBox.orientation='vertical'
        
        myLabel=Label()
        myLabel.text='Clear previous stage\nto unlock this level'
        myLabel.valign='middle'
        myLabel.halign='center'

        button=Button()
        button.text='Dismiss'
        button.size_hint_y=0.3

        myBox.add_widget(myLabel)
        myBox.add_widget(button)
        
        popUp=Popup()
        popUp.title='Level locked'
        popUp.content=myBox
        popUp.size_hint=(0.7,0.5)

        button.bind(on_release=popUp.dismiss)
        
        return popUp
Example #3
0
def PopupAudit(audit_obj, key):
    def on_close(*args):
        def _on_close(*args):
            Window.rotation = 0
        Clock.schedule_once(_on_close, .25)

    assert isinstance(audit_obj, AuditResult) or audit_obj is None
    if audit_obj is None:
        text = "No audit attribute found for %s" % key
    else:
        text = str(audit_obj)
    btnclose = Button(text='Continue', size_hint_y=None, height='50sp')
    content = BoxLayout(orientation='vertical')
##    lbl = TextInput(text=text, font_size='12sp', auto_indent=True,
##            readonly=True, disabled=True,
##            font_name='fonts'+os.sep+'DroidSansMono.ttf')
    lbl = ScrollableText(text=text)
    content.add_widget(lbl)
    content.add_widget(btnclose)
    p = Popup(title='Audit of "%s"' % key, content=content,
                #size=('300dp', '300dp'),
                size_hint=(.95, .75))
    btnclose.bind(on_release=p.dismiss)
    p.bind(on_open=lbl.go_top)
    # See if this is a pretty long audit, so we will display long ways
    if max([len(a) for a in text.split('\n')]) > 30:
        p.bind(on_dismiss=on_close) and None
        p.size_hint = (.95, .95)
        Window.rotation = 90
    p.open()
    def expand_query_search(self):

        # Get expanded query
        query_str = self.ids['search_query_input'].text
        query_expanded = expand_query(query_str, self.model_selected)
        query = self.vsm_models[self.corpus_selected].to_vector(
            query_str) if self.model_selected == 'vsm' else query_str

        # Buttons for options
        yes_btn = Button(text='Expanded',
                         on_press=partial(self.search, query_expanded,
                                          query_str))
        no_btn = Button(text='Original',
                        on_press=partial(self.search, query, query_str))

        # Popup
        box_layout = BoxLayout(orientation='horizontal')
        box_layout.add_widget(yes_btn)
        box_layout.add_widget(no_btn)
        query_expansion_popup = Popup()
        query_expansion_popup.add_widget(box_layout)
        query_expansion_popup.title = str(query_expanded)
        query_expansion_popup.title_align = "center"
        query_expansion_popup.size_hint = None, None
        query_expansion_popup.size = 800, 400
        query_expansion_popup.open()

        return
Example #5
0
 def open_not_implemented(self, log, pop_width, pop_height):
     pop = Popup(title=lang['Not_yet_implemented'])
     pop.size_hint = None, None
     pop.width = pop_width
     pop.height = pop_height
     pop.content = Label(text=logNot[log])
     pop.open()
    def achievement_popUp(self):
        #MUST BE CALLED AFTER CALLING self.achievement_update() above

        myBox = BoxLayout()
        myBox.orientation = 'vertical'

        myLabel = Label()
        myLabel.text = self.achievement_update()
        myLabel.size_hint_y = len(ArtInfo.fanpage_url) * 0.07

        myScroll = ScrollView()
        myScroll.add_widget(myLabel)

        button = Button()
        button.text = 'Dismiss'
        button.size_hint_y = 0.15

        myBox.add_widget(myScroll)
        myBox.add_widget(button)

        popUp = Popup()
        popUp.title = 'Highest scores'
        popUp.content = myBox
        popUp.size_hint = (0.9, 0.8)

        button.bind(on_release=popUp.dismiss)

        popUp.open()
    def are_you_sure_exit(self):

        myBox = BoxLayout()
        myBox.orientation = 'vertical'

        myLabel = Label()
        myLabel.text = 'Are you sure\nyou wanna exit the game?'

        button = Button()
        button.text = 'No'
        button.size_hint_y = 0.2

        button1 = Button()
        button1.text = 'Yes'
        button1.size_hint_y = 0.2

        bar = Widget()
        bar.size_hint_y = 0.02

        myBox.add_widget(myLabel)
        myBox.add_widget(button1)
        myBox.add_widget(bar)
        myBox.add_widget(button)

        popUp = Popup()
        popUp.title = 'Exiting the game'
        popUp.content = myBox
        popUp.size_hint = (0.8, 0.8)

        button.bind(on_release=popUp.dismiss)
        button1.bind(on_release=self.exit_application)

        return popUp
    def unvailable_feature_popUp_creator(self):

        #I WILL MAKE THE FEATURES SIMPLE UNAVAILABLE FOR NOW

        myBox = BoxLayout()
        myBox.orientation = 'vertical'

        myLabel = Label()
        myLabel.text = 'This feature will be\navailable in future version'

        button = Button()
        button.text = 'Dismiss'
        button.size_hint_y = 0.3

        myBox.add_widget(myLabel)
        myBox.add_widget(button)

        popUp = Popup()
        popUp.title = 'Feature not yet available'
        popUp.content = myBox
        popUp.size_hint = (0.8, 0.5)

        button.bind(on_release=popUp.dismiss)

        return popUp
Example #9
0
    def disrupt_game_popUp(self):

        myBox = BoxLayout()
        myBox.orientation = 'vertical'

        myLabel = Label()
        myLabel.text = 'This will quit the current game.\nAre you sure?'

        button1 = Button()
        button1.text = 'Yes'
        button1.size_hint_y = 0.2

        button2 = Button()
        button2.text = 'No'
        button2.size_hint_y = 0.2

        bar = Widget()
        bar.size_hint_y = 0.02

        myBox.add_widget(myLabel)
        myBox.add_widget(button1)
        myBox.add_widget(bar)
        myBox.add_widget(button2)

        popUp = Popup()
        popUp.title = 'Stop the game?'
        popUp.content = myBox
        popUp.size_hint = (0.9, 0.8)
        popUp.auto_dismiss = False

        #button.bind(on_release=popUp.dismiss)
        button1.bind(on_release=self.disrupt_yes)
        button2.bind(on_release=self.disrupt_no)

        return popUp
Example #10
0
    def state_goal_popUp(self):

        myBox = BoxLayout()
        myBox.orientation = 'vertical'

        myLabel = Label()

        if ArtInfo.max_score[self.puzzle_index] != None:
            myLabel.text = 'Reach score of ' + str(
                self.goal) + '\nto unlock next stage.\n\
Maximum score: ' + str(ArtInfo.max_score[self.puzzle_index])
        else:
            myLabel.text = 'Reach score of ' + str(
                self.goal) + '\nto unlock next stage.\n\
Maximum score: unlimtied'

        button = Button()
        button.text = 'Ok!'
        button.size_hint_y = 0.3

        myBox.add_widget(myLabel)
        myBox.add_widget(button)

        popUp = Popup()
        popUp.title = 'Mission'
        popUp.content = myBox
        popUp.size_hint = (0.8, 0.5)
        popUp.auto_dismiss = False

        button.bind(on_release=self.start_timing_press)

        return popUp
Example #11
0
    def game_over_popUp(self):

        myBox = BoxLayout()
        myBox.orientation = 'vertical'

        myLabel = Label()
        myLabel.text = 'Your score: ' + str(
            self.score) + '\nHighest score: ' + str(self.highest_score)
        if self.critical:
            myLabel.text = myLabel.text + '\nYou must score at least ' + str(
                self.goal) + '\nto unlock next level'

        button = Button()
        button.text = 'Ok'
        button.size_hint_y = 0.3

        myBox.add_widget(myLabel)
        myBox.add_widget(button)

        popUp = Popup()
        popUp.title = 'Result: Level ' + str(self.puzzle_index + 1)
        popUp.content = myBox
        popUp.size_hint = (0.8, 0.5)
        popUp.auto_dismiss = False

        button.bind(on_release=self.reset_timer)

        self.game_over_message_popUp = popUp
        self.game_over_message_popUp.open()
Example #12
0
    def artist_unavailable_popUp(self):

        #MOVE THESE TO SOMEWHERE BETTER

        myBox = BoxLayout()
        myBox.orientation = 'vertical'

        myLabel = Label()
        myLabel.text = 'Artist fanpage is\nunavailable at this time'

        button = Button()
        button.text = 'Dismiss'
        button.size_hint_y = 0.3

        myBox.add_widget(myLabel)
        myBox.add_widget(button)

        popUp = Popup()
        popUp.title = 'Level locked'
        popUp.content = myBox
        popUp.size_hint = (0.5, 0.5)
        popUp.auto_dismiss = False

        button.bind(on_release=popUp.dismiss)

        popUp.open()
Example #13
0
def get_stock_data(row_text, dt):

    sym = row_text[9:-7]
    if not sym.isalpha():
        print('%s not a symbol' % sym)
        return

    nse = Nse()
    print('getting nse price for stock ', sym)
    q = nse.get_quote(sym)
    popup = Popup()
    popup.title = 'Live data for ' + sym
    popup.size_hint = (.7, .6)
    popup.pos_hint = {'center_x': .5, 'center_y': .5}

    if q is not None:
        ltp = q['lastPrice']
        low = q['dayLow']
        high = q['dayHigh']
        high52 = q['high52']
        low52 = q['low52']
        prevClose = q['previousClose']
        pChange = q['pChange']
        val = get_ltp_string(sym, ltp, prevClose, pChange)
        c1 = Label(text='Symbol')
        c2 = Label(text=sym)
        c3 = Label(text='PrevClose')
        c4 = Label(text=str(prevClose))
        c5 = Label(text='Last Price')
        c6 = Label(text=val, markup=True)
        c7 = Label(text='Day Low')
        c8 = Label(text=str(low))
        c9 = Label(text='Day High')
        c10 = Label(text=str(high))
        c11 = Label(text='52 week Low')
        c12 = Label(text=str(low52))
        c13 = Label(text='52 week High')
        c14 = Label(text=str(high52))
        # add the data
        gridlayout = GridLayout(cols=2)
        gridlayout.add_widget(c1)
        gridlayout.add_widget(c2)
        gridlayout.add_widget(c3)
        gridlayout.add_widget(c4)
        gridlayout.add_widget(c5)
        gridlayout.add_widget(c6)
        gridlayout.add_widget(c7)
        gridlayout.add_widget(c8)
        gridlayout.add_widget(c9)
        gridlayout.add_widget(c10)
        gridlayout.add_widget(c11)
        gridlayout.add_widget(c12)
        gridlayout.add_widget(c13)
        gridlayout.add_widget(c14)
        content = gridlayout
    else:
        content = Label(text='No data available for symbol ' + sym)
    popup.content = content
    popup.open()
    MDApp.get_running_app().stock_fetch = False
Example #14
0
 def open_not_implemented(self, log, pop_width, pop_height):
     pop = Popup(title=lang['Not_yet_implemented'])
     pop.size_hint = None, None
     pop.width = pop_width
     pop.height = pop_height
     pop.content = Label(text=logNot[log])
     pop.open()
Example #15
0
    def create_popup(popup_title, size_x, size_y, layout, title_size):
        popup = Popup(title=popup_title)
        popup.size_hint = (size_x, size_y)
        popup.content = layout
        popup.title_size = title_size
        popup.title_align = 'center'
        popup.auto_dismiss = False

        return popup
Example #16
0
 def save(self, instance):
     if filepath ==  "":
         p = Popup(title="Warning")
         p.size_hint = 0.5,0.5
         lay = BoxLayout(orientation=VERTICAL)
         lay.add_widget(Label(text="Please Open A file first!"))
         lay.add_widget(Button(text="Ok", on_press=lambda instance: p.dismiss()))
         p.add_widget(lay)
         p.open()
     else:
         code = l.text
         with open(filepath,"w") as fp:
             fp.write(code)
             p = Popup(title="Success")
             p.size_hint = 0.5,0.5
             lay = BoxLayout(orientation=VERTICAL)
             lay.add_widget(Label(text="File Saved!"))
             lay.add_widget(Button(text="Ok", on_press=lambda instance: p.dismiss()))
             p.add_widget(lay)
             p.open()
Example #17
0
 def open_popup_new_dir(self, path):
     poupup = Popup(content=PopupNewDir(make_new_dir=self.make_new_dir))
     poupup.title = lang['New_Folder']
     poupup.title_size = 16
     poupup.size_hint = None, None
     poupup.height = 120
     poupup.width = 250
     poupup.id = 'pop_new_dir'
     self.ids['pop_new_dir'] = poupup
     global path_new_dir
     self.path_new_dir = path
     poupup.open()
Example #18
0
 def open_popup_new_dir(self,path):
     poupup = Popup(content=PopupNewDir(make_new_dir=self.make_new_dir))
     poupup.title = lang['New_Folder']
     poupup.title_size = 16
     poupup.size_hint = None, None
     poupup.height = 120
     poupup.width = 250
     poupup.id = 'pop_new_dir'
     self.ids['pop_new_dir'] = poupup
     global path_new_dir
     self.path_new_dir = path
     poupup.open()
Example #19
0
    def view_art_popUp(self):

        myBox = BoxLayout()
        myBox.orientation = 'vertical'

        myLabel = Label()
        if self.critical:
            myLabel.text = 'You have completed the puzzle!\n\nNote: You must win with timer\nto unlock next level'
        else:
            myLabel.text = 'You have completed the puzzle!'

        if self.artist != None and self.artist != 'flickr':
            button = Button()
            button.text = 'More arts by ' + self.artist
            button.size_hint_y = 0.2
            button.bind(on_release=self.open_fanpage)

        button1 = Button()
        button1.text = 'View full image'
        button1.size_hint_y = 0.2

        button2 = Button()
        button2.text = 'Replay'
        button2.size_hint_y = 0.2

        bar = Widget()
        bar.size_hint_y = 0.02
        bar2 = Widget(size_hint_y=0.02)

        myBox.add_widget(myLabel)
        myBox.add_widget(button1)
        myBox.add_widget(bar)
        if self.artist != None and self.artist != 'flickr':
            myBox.add_widget(button)
        myBox.add_widget(bar2)
        myBox.add_widget(button2)

        popUp = Popup()
        popUp.title = 'You won!'
        popUp.content = myBox
        popUp.size_hint = (0.9, 0.8)
        popUp.auto_dismiss = False

        #button.bind(on_release=popUp.dismiss)
        button1.bind(on_release=self.view_image)
        button2.bind(on_release=self.re_play)

        return popUp
Example #20
0
 def no_data_popup(self):
     pop = Popup(title='Data status', auto_dismiss=False)
     lbl = Label()
     lbl.text = 'No Data!. Add some transactions'
     btn = MDIconButton()
     lbl.pos_hint = {'center_x': .5, 'center_y': .5}
     btn.icon = 'home'
     btn.bind(on_press=self.go_home)
     btn.md_bg_color = (1, 1, 1, 1)
     btn.pos_hint = {'center_x': .5, 'center_y': 0.1}
     layout = FloatLayout()
     layout.add_widget(lbl)
     layout.add_widget(btn)
     pop.content = layout
     pop.size_hint = .8, .6
     return pop
Example #21
0
 def get_popup(self):
     pop = Popup(title='Transaction status', auto_dismiss=False)
     lbl = Label()
     lbl.text = 'Update successful'
     btn = MDIconButton()
     lbl.pos_hint = {'center_x': .5, 'center_y': .5}
     btn.icon = 'home'
     btn.bind(on_press=self.go_home)
     btn.md_bg_color = (1, 1, 1, 1)
     btn.pos_hint = {'center_x': .5, 'center_y': 0.1}
     from kivy.uix.floatlayout import FloatLayout
     layout = FloatLayout()
     layout.add_widget(lbl)
     layout.add_widget(btn)
     pop.content = layout
     pop.size_hint = .6, .6
     return pop
Example #22
0
 def showAssetSelector(self):
     """renders the root grounds in the treeview."""
     try:
         popup = Popup(title="select asset")
         popup.size_hint = (0.8, 0.8)
         tv = TreeView(root_options=dict(text='Tree One'),
                       hide_root=True,
                       indent_level=4)
         tv.size_hint = 1, None
         tv.bind(minimum_height=tv.setter('height'))
         tv.load_func = self.populateTreeNode
         tv.bind(selected_node=self.on_assetChanged)
         root = ScrollView(pos=(0, 0))
         root.add_widget(tv)
         popup.add_widget(root)
         popup.open()
     except Exception as e:
         showError(e)
    def createParentTask(self,name,description,duration, deadline):

        self.task.name = name
        self.task.description = description
        self.task.duration = int(duration)
        self.task.deadline = deadline
        Task.updateTask(self.task)

        self.clear_widgets()

        print('app is running')
        popup = Popup(title='You have created a new task!',auto_dismiss=False)
        popup.size_hint = 0.25,0.25

        content = Button(text='Close me!',size_hint_y = .10)
        popup.add_widget(content)

        # bind the on_press event of the button to the dismiss function
        content.bind(on_press=popup.dismiss)
        popup.open()
Example #24
0
    def Network_PlayerInit(self, data):
        self.player_id = data['id']
        connection.Send({"action": "loby_list"})

        def confirm(name, p):
            connection.Send({"action": "nickname", "nickname": name})
            self.nickname = name
            p.dismiss()

        p = Popup(auto_dismiss=False)
        p.size_hint = (None, None)
        p.size = (420 / density_ratio, 180 / density_ratio)
        p.title = "Choose a nickname"
        box = BoxLayout(size_hint_y=None, height=60 / density_ratio)
        nickname_input = TextInput(multiline=False)
        confirm_btn = ThemedButton(text="Confirm", on_press=lambda btn: confirm(nickname_input.text, p),
                             size_hint_x=None, width=120 / density_ratio)
        box.add_widget(nickname_input)
        box.add_widget(confirm_btn)
        p.add_widget(box)
        p.open()
Example #25
0
 def export_data(self, *args, **kwargs):
     data_dict = self.asistance
     data = self.transform_data_dict(data_dict)
     data.sort()
     today = datetime.now()
     export_dir = self._app_dir()
     string_today = today.strftime("%d_%m_%y_%X")
     outfile = open(f"{export_dir}/download/asistance{string_today}.csv",
                    "w",
                    newline="")
     writer = csv.writer(outfile)
     writer.writerows(map(lambda x: [x], data))
     outfile.close()
     box = BoxLayout(orientation='vertical')
     box.add_widget(
         Label(text=f"""Tu archivo se encuentra en 
                 {export_dir}/download
             """))
     popup = Popup(auto_dismiss=True, content=box)
     popup.title = "Exportación correcta"
     popup.size_hint = (.8, 0.2)
     popup.open()
Example #26
0
    def max_score_reached_popUp(self):
        myBox = BoxLayout()
        myBox.orientation = 'vertical'

        myLabel = Label()
        myLabel.text = 'Maximum score possible reached\nUnlimited score is allowed in\nhigh level stages'

        button = Button()
        button.text = 'Dismiss'
        button.size_hint_y = 0.3

        myBox.add_widget(myLabel)
        myBox.add_widget(button)

        popUp = Popup()
        popUp.title = 'Max score for level reached'
        popUp.content = myBox
        popUp.size_hint = (0.9, 0.5)
        popUp.auto_dismiss = False

        button.bind(on_release=self.handle_max_reached)

        return popUp
Example #27
0
def get_content():
    global popup
    p = Popup()
    label = Label()
    text = '''
            BSE prices are not available now.
            Possibly b/c it is a holiday.
            
            Or may beb/c you are running 
            this app for the first time on 
            a market holiday
            
            If your holdings have BSE only 
            stocks, the NAV will be off. 
            
            This will resolve itself after
            17:00 hrs on the next trading
            day
    '''
    label.text = text
    p.content = label
    p.size_hint = (0.8, 0.8)
    popup = p
    def show_search_result_popup(self, instance) -> None:
        """
        Open a popup for clicked on search result to show entire search result body
        """

        docID = instance.text.split("-")[0].strip()
        if self.corpus_selected == "reuters":
            docID = int(docID)

        doc = get_corpus_texts(self.corpus_selected, [docID]).iloc[0]
        title = doc["title"]
        body = doc["body"]

        # Popup
        search_result_popup = Popup()
        search_result_popup.title = f"{docID} - {title}"
        search_result_popup.title_align = "center"
        search_result_popup.size_hint = None, None
        search_result_popup.size = 1400, 800

        label = Label(text=textwrap.fill(body, 170))

        # label_scroll = ScrollableLabel()
        # label_scroll.text = body
        # label_scroll.size_hint_y = None
        # label_scroll.height = 500
        # label_scroll.text_size = 200, None
        # search_result_popup = Popup(
        #     title=f"{docID} - {title}",
        #     content=label_scroll,
        #     size_hint=(None, None),
        #     size=(600, 600)
        # )
        search_result_popup.add_widget(label)
        search_result_popup.open()

        return
Example #29
0
 def hataGoster(self, hata):
     icerik = Label(text=hata, markup=True)
     popup = Popup(title='Yapamadım !', content=icerik)
     popup.size_hint = (0.7, 0.7)
     icerik.bind(on_touch_down=popup.dismiss)
     popup.open()
Example #30
0
 def open_command_popup(self):
     box = BoxLayout(orientation='vertical')
     box.add_widget(Button(text='MOVE', on_press=partial(self.define_button, CommandMove)))
     popup = Popup(title='Commands', content=box)
     popup.size_hint = (0.2, 0.8)
     popup.open()
Example #31
0
txt_valor = TextInput()
txt_valor.multiline = False
txt_valor.hint_text = 'Valor (exemplo: 1,99)'

bt_pop = Button(text='Ok')

pop_layout.add_widget(txt_nome)
pop_layout.add_widget(txt_cidade)
pop_layout.add_widget(txt_numpedido)
pop_layout.add_widget(txt_pedido)
pop_layout.add_widget(txt_valor)
pop_layout.add_widget(bt_pop)

pop = Popup()
pop.size_hint = 0.8, 0.7
pop.title = 'Novo registro'
pop.content = pop_layout
#=========================================================

# addWidgets dos box
box_label.add_widget(label)
box_resumo.add_widget(lb_resumo)
box_resumo.add_widget(lb_cidade)
box_resumo.add_widget(lb_nuped)
box_resumo.add_widget(lb_data)
box_resumo.add_widget(lb_valor)

box_meio.add_widget(box_check)

box_check.add_widget(ch_plastico)
Example #32
0
def GameOver():
    '''
    This function is called when the clock ran out and the game ends.
    The user is Propmted for their name, and it's entered in the high score file
    and list if it is among the top 5 scores. The top five scores are displayed.
    Highscores are written to a file named high_scores.txt, if there doesn't
    exist one one is created.
    '''

    try: # check that data is initialized
        GameOver.input_text
    except AttributeError: # initialize data
        GameOver.input_text = None
        GameOver.score_list = []
    
    # update board status and animations
    _Board._highlighted.clear()
    Clock.unschedule(_Board.game_timer.tile_drop)
    _Board.game_timer.cover_timer = -1
    _Board.tile_cover.pos = -5000, -5000
    _Board.manager.transition = RiseInTransition(duration=.5)
    _Board.manager.current = 'menu'
    
    # create the popup prompt for user name
    box = BoxLayout()
    text_in = TextInput(multiline = False, font_size = 40)
    box.add_widget(text_in)

    popup = Popup(title='Enter Your Name')
    popup.content = box
    popup.auto_dismiss = False
    popup.size_hint = (None, None)
    popup.size=(550, 120)

    # go to last screen when user presses 'enter'
    text_in.on_text_validate = LastScreen
    
    GameOver.input_text = text_in
    GameOver.input_text.popup = popup
    
    
    # Read in highscore file of 5 highest scores must end with newline
    try:
        file = open('high_scores.txt', 'r')
        for line in file:
            line = line.strip().split(",")
            line[1] = ' '.join(line[1].split())
            try:
                GameOver.score_list.append((line[0],line[1])) 
            except:
                # if blank line do nothing
                continue
        file.close()
    except:
        # Do nothing if no file or empty line
        pass

    # THIS SHOULDN'T HAPPEN, but if the highscore file ended up
    # with more than 5 things in it, we will rewrite the new one to have 5
    # by removing lowest scores
    while(len(GameOver.score_list)>5):
        GameOver.score_list.pop(0)

    # IF LIST LESS THAN 5 RECORDS LONG THEN FILL IT WITH EMPTIES
    while(len(GameOver.score_list)<5):
        GameOver.score_list = [(0, 'No Record Yet')] + GameOver.score_list
    
    popup.open()
Example #33
0
    def showError(self, text):
        content=Label(text=text, markup=True)
        popup = Popup(title=_('Warning !'), content=content)
        popup.size_hint = (0.7,0.7)

        popup.open()
Example #34
0
            code = l.text
            with open(filepath,"w") as fp:
                fp.write(code)
                p = Popup(title="Success")
                p.size_hint = 0.5,0.5
                lay = BoxLayout(orientation=VERTICAL)
                lay.add_widget(Label(text="File Saved!"))
                lay.add_widget(Button(text="Ok", on_press=lambda instance: p.dismiss()))
                p.add_widget(lay)
                p.open()

    def runP(self, instance):
"""if you want to use python to execute code!"""
        if filepath == "lol":
            p = Popup(title="Warning")
            p.size_hint = 0.5,0.5
            lay = BoxLayout(orientation=VERTICAL)
            lay.add_widget(Label(text="Please Open A file first!"))
            lay.add_widget(Button(text="Ok", on_press=lambda instance: p.dismiss()))
            p.add_widget(lay)
            p.open()
        else:
            path = filepath
            try:
                result = os.popen(f"py {path}")
            except Exception as e:
                result = repr(e)
            codeout.text = result
    def change(self,x):
        self.wm.current = x
Example #35
0
 def hataGoster(self, hata):
     icerik=Label(text=hata, markup=True)
     popup = Popup(title='Yapamadım !', content=icerik)
     popup.size_hint = (0.7,0.7)
     icerik.bind(on_touch_down=popup.dismiss)
     popup.open()