Example #1
0
class EditorPropertyName(EditorProperty):

    duplicate_name_msg = _("There is already a widget with this name")
    no_name_msg = _("The widget must have a name")

    def __init__(self, property_class, app):
        EditorProperty.__init__(self, property_class, app)

        self.input = ProxyEntry()
        self.input.set_property('data-type', str)
        self.input.connect('changed', self._changed_text)

    def load(self, widget):
        self._start_load(widget)
        self._internal_load(widget)
        self._finish_load()

    def _internal_load(self, widget):
        value = self.property.value
        pos = self.input.get_position()
        self.input.delete_text(0, -1)
        if value:
            self.input.insert_text(value)

        self.input.set_position(pos)

        # validate that the name exists and is unique
        if not value:
            self.input.set_invalid(self.no_name_msg)
        elif self._project.get_gadget_by_name(value) != widget:
            self.input.set_invalid(self.duplicate_name_msg)
        else:
            self.input.set_valid()

    def _changed_text(self, entry):
        """
        Update the name property of the widget if the name is valid.
        """
        if self.property_loading:
            return

        name = entry.get_chars(0, -1)
        if not name:
            self.input.set_invalid(self.no_name_msg)
        elif self._project.get_gadget_by_name(name):
            self.input.set_invalid(self.duplicate_name_msg)
        else:
            self.input.set_valid()
            self.set(name)