def calculateUpVXfo(self, boneXfos, endXfo): """Calculates the transform for the UpV control. Args: boneXfos (list): Bone transforms. endXfo (Xfo): Transform for the end of the chain. Returns: Xfo: Up Vector transform. """ # Calculate FW toFirst = boneXfos[1].tr.subtract(boneXfos[0].tr).unit() toTip = endXfo.tr.subtract(boneXfos[0].tr).unit() fw = toTip.cross(toFirst).unit() chainNormal = fw.cross(toTip).unit() chainZAxis = toTip.cross(chainNormal).unit() chainXfo = Xfo() chainXfo.setFromVectors(toTip.unit(), chainNormal, chainZAxis, boneXfos[0].tr) rootToTip = endXfo.tr.subtract(boneXfos[0].tr).length() upVXfo = Xfo() upVXfo.tr = chainXfo.transformVector( Vec3(rootToTip / 2.0, rootToTip / 2.0, 0.0)) return upVXfo
def computeOffset(self): """Invokes the constraint and computes the offset Returns: xfo: The offset to be used for the constraint. """ if self._constrainee is None: return Xfo() if len(self._constrainers) == 0: return Xfo() if not self.getMaintainOffset(): return Xfo() cls = self.__class__.__name__ ks.loadExtension('KrakenForCanvas') rtVal = ks.rtVal('KrakenForCanvas::Kraken%s' % cls) rtVal.offset = ks.rtVal('Mat44', Mat44()) for c in self._constrainers: rtVal.addConstrainer('', ks.rtVal('Xfo', c.globalXfo).toMat44('Mat44')) return Xfo( rtVal.computeOffset( "Xfo", ks.rtVal('Xfo', self._constrainee.xfo).toMat44('Mat44')))
def __init__(self, name='limb', parent=None, *args, **kwargs): Profiler.getInstance().push("Construct StretchyLimb Guide Component:" + name) super(StretchyLimbComponentGuide, self).__init__(name, parent, *args, **kwargs) # ========= # Controls # ======== guideSettingsAttrGrp = AttributeGroup("GuideSettings", parent=self) # Guide Controls self.upperCtl = Control('upper', parent=self.ctrlCmpGrp, shape="sphere") self.lowerCtl = Control('lower', parent=self.ctrlCmpGrp, shape="sphere") self.endCtl = Control('end', parent=self.ctrlCmpGrp, shape="sphere") self.default_data = { "name": name, "location": "L", "upperXfo": Xfo(Vec3(0.9811, 9.769, -0.4572)), "lowerXfo": Xfo(Vec3(1.4488, 5.4418, -0.5348)), "endXfo": Xfo(Vec3(1.841, 1.1516, -1.237)) } self.loadData(self.default_data) Profiler.getInstance().pop()
def getRigBuildData(self): """Returns the Guide data used by the Rig Component to define the layout of the final rig.. Return: The JSON rig data object. """ data = super(ArmComponentGuide, self).getRigBuildData() # values bicepPosition = self.bicepCtrl.xfo.tr forearmPosition = self.forearmCtrl.xfo.tr wristPosition = self.wristCtrl.xfo.tr # Calculate Bicep Xfo rootToWrist = wristPosition.subtract(bicepPosition).unit() rootToElbow = forearmPosition.subtract(bicepPosition).unit() bone1Normal = rootToWrist.cross(rootToElbow).unit() bone1ZAxis = rootToElbow.cross(bone1Normal).unit() bicepXfo = Xfo() bicepXfo.setFromVectors(rootToElbow, bone1Normal, bone1ZAxis, bicepPosition) # Calculate Forearm Xfo elbowToWrist = wristPosition.subtract(forearmPosition).unit() elbowToRoot = bicepPosition.subtract(forearmPosition).unit() bone2Normal = elbowToRoot.cross(elbowToWrist).unit() bone2ZAxis = elbowToWrist.cross(bone2Normal).unit() forearmXfo = Xfo() forearmXfo.setFromVectors(elbowToWrist, bone2Normal, bone2ZAxis, forearmPosition) handXfo = Xfo() handXfo.tr = self.handCtrl.xfo.tr handXfo.ori = self.handCtrl.xfo.ori bicepLen = bicepPosition.subtract(forearmPosition).length() forearmLen = forearmPosition.subtract(wristPosition).length() armEndXfo = Xfo() armEndXfo.tr = wristPosition armEndXfo.ori = forearmXfo.ori upVXfo = xfoFromDirAndUpV(bicepPosition, wristPosition, forearmPosition) upVXfo.tr = forearmPosition upVXfo.tr = upVXfo.transformVector(Vec3(0, 0, 5)) data['bicepXfo'] = bicepXfo data['forearmXfo'] = forearmXfo data['handXfo'] = handXfo data['armEndXfo'] = armEndXfo data['upVXfo'] = upVXfo data['forearmLen'] = forearmLen data['bicepLen'] = bicepLen return data
def __init__(self, name='leg', parent=None, data=None): Profiler.getInstance().push("Construct Leg Guide Component:" + name) super(LegComponentGuide, self).__init__(name, parent) # ========= # Controls # ======== guideSettingsAttrGrp = AttributeGroup("GuideSettings", parent=self) # Guide Controls self.femurCtrl = Control('femur', parent=self.ctrlCmpGrp, shape="sphere") self.kneeCtrl = Control('knee', parent=self.ctrlCmpGrp, shape="sphere") self.ankleCtrl = Control('ankle', parent=self.ctrlCmpGrp, shape="sphere") self.toeCtrl = Control('toe', parent=self.ctrlCmpGrp, shape="sphere") self.toeTipCtrl = Control('toeTip', parent=self.ctrlCmpGrp, shape="sphere") if data is None: data = { "name": name, "location": "L", "femurXfo": Xfo(Vec3(0.9811, 9.769, -0.4572)), "kneeXfo": Xfo(Vec3(1.4488, 5.4418, -0.5348)), "ankleXfo": Xfo(Vec3(1.841, 1.1516, -1.237)), "toeXfo": Xfo(Vec3(1.85, 0.4, 0.25)), "toeTipXfo": Xfo(Vec3(1.85, 0.4, 1.5)) } self.loadData(data) Profiler.getInstance().pop()
def __init__(self, name='clavicle', parent=None, data=None): Profiler.getInstance().push("Construct Clavicle Guide Component:" + name) super(ClavicleComponentGuide, self).__init__(name, parent) # ========= # Controls # ========= # Guide Controls guideSettingsAttrGrp = AttributeGroup("GuideSettings", parent=self) self.clavicleCtrl = Control('clavicle', parent=self.ctrlCmpGrp, shape="sphere") self.clavicleUpVCtrl = Control('clavicleUpV', parent=self.ctrlCmpGrp, shape="triangle") self.clavicleUpVCtrl.setColor('red') self.clavicleEndCtrl = Control('clavicleEnd', parent=self.ctrlCmpGrp, shape="sphere") if data is None: data = { "name": name, "location": "L", "clavicleXfo": Xfo(Vec3(0.1322, 15.403, -0.5723)), "clavicleUpVXfo": Xfo(Vec3(0.0, 1.0, 0.0)), "clavicleEndXfo": Xfo(Vec3(2.27, 15.295, -0.753)) } self.loadData(data) Profiler.getInstance().pop()
def __init__(self, name='head', parent=None, *args, **kwargs): Profiler.getInstance().push("Construct Head Guide Component:" + name) super(HeadComponentGuide, self).__init__(name, parent, *args, **kwargs) # ========= # Controls # ========= guideSettingsAttrGrp = AttributeGroup("GuideSettings", parent=self) sphereCtrl = Control('sphere', shape='sphere') sphereCtrl.scalePoints(Vec3(0.375, 0.375, 0.375)) self.headCtrl = Control('head', parent=self.ctrlCmpGrp, shape='square') self.headCtrl.rotatePoints(90, 0, 0) self.headCtrl.translatePoints(Vec3(0.0, 0.5, 0.0)) self.headCtrl.scalePoints(Vec3(1.8, 2.0, 2.0)) self.eyeLeftCtrl = Control('eyeLeft', parent=self.headCtrl, shape='arrow_thin') self.eyeLeftCtrl.translatePoints(Vec3(0, 0, 0.5)) self.eyeLeftCtrl.rotatePoints(0, 90, 0) self.eyeLeftCtrl.appendCurveData(sphereCtrl.getCurveData()) self.eyeRightCtrl = Control('eyeRight', parent=self.headCtrl, shape='arrow_thin') self.eyeRightCtrl.translatePoints(Vec3(0, 0, 0.5)) self.eyeRightCtrl.rotatePoints(0, 90, 0) self.eyeRightCtrl.appendCurveData(sphereCtrl.getCurveData()) self.jawCtrl = Control('jaw', parent=self.headCtrl, shape='square') self.jawCtrl.rotatePoints(90, 0, 0) self.jawCtrl.rotatePoints(0, 90, 0) self.jawCtrl.translatePoints(Vec3(0.0, -0.5, 0.5)) self.jawCtrl.scalePoints(Vec3(1.0, 0.8, 1.5)) self.jawCtrl.setColor('orange') eyeXAlignOri = Quat() eyeXAlignOri.setFromAxisAndAngle(Vec3(0, 1, 0), Math_degToRad(-90)) self.default_data = { "name": name, "location": "M", "headXfo": Xfo(Vec3(0.0, 17.5, -0.5)), "headCrvData": self.headCtrl.getCurveData(), "eyeLeftXfo": Xfo(tr=Vec3(0.375, 18.5, 0.5), ori=eyeXAlignOri), "eyeLeftCrvData": self.eyeLeftCtrl.getCurveData(), "eyeRightXfo": Xfo(tr=Vec3(-0.375, 18.5, 0.5), ori=eyeXAlignOri), "eyeRightCrvData": self.eyeRightCtrl.getCurveData(), "jawXfo": Xfo(Vec3(0.0, 17.875, -0.275)), "jawCrvData": self.jawCtrl.getCurveData() } self.loadData(self.default_data) Profiler.getInstance().pop()
def getRigBuildData(self): """Returns the Guide data used by the Rig Component to define the layout of the final rig.. Return: The JSON rig data object. """ data = super(StretchyLimbComponentGuide, self).getRigBuildData() # Values startPos = self.upperCtl.xfo.tr midPos = self.lowerCtl.xfo.tr endPos = self.endCtl.xfo.tr # Calculate Upper Xfo startToEnd = endPos.subtract(startPos).unit() startToMid = midPos.subtract(startPos).unit() bone1Normal = startToEnd.cross(startToMid).unit() bone1ZAxis = startToMid.cross(bone1Normal).unit() upperXfo = Xfo() upperXfo.setFromVectors(startToMid, bone1Normal, bone1ZAxis, startPos) # Calculate Lower Xfo midToEnd = endPos.subtract(midPos).unit() midToStart = startPos.subtract(midPos).unit() bone2Normal = midToStart.cross(midToEnd).unit() bone2ZAxis = midToEnd.cross(bone2Normal).unit() lowerXfo = Xfo() lowerXfo.setFromVectors(midToEnd, bone2Normal, bone2ZAxis, midPos) upperLen = startPos.subtract(midPos).length() lowerLen = endPos.subtract(midPos).length() handleXfo = Xfo() handleXfo.tr = endPos endXfo = Xfo() endXfo.tr = endPos # endXfo.ori = lowerXfo.ori upVXfo = xfoFromDirAndUpV(startPos, endPos, midPos) upVXfo.tr = midPos upVXfo.tr = upVXfo.transformVector(Vec3(0, 0, 5)) data['upperXfo'] = upperXfo data['lowerXfo'] = lowerXfo data['endXfo'] = endXfo data['handleXfo'] = handleXfo data['upVXfo'] = upVXfo data['upperLen'] = upperLen data['lowerLen'] = lowerLen return data
def __init__(self, name='leg', parent=None, *args, **kwargs): Profiler.getInstance().push("Construct Leg Guide Component:" + name) super(LegComponentGuide, self).__init__(name, parent, *args, **kwargs) # ========= # Controls # ========= guideSettingsAttrGrp = AttributeGroup("GuideSettings", parent=self) # Guide Controls self.femurCtrl = Control('femur', parent=self.ctrlCmpGrp, shape="sphere") self.kneeCtrl = Control('knee', parent=self.ctrlCmpGrp, shape="sphere") self.ankleCtrl = Control('ankle', parent=self.ctrlCmpGrp, shape="sphere") armGuideSettingsAttrGrp = AttributeGroup("DisplayInfo_ArmSettings", parent=self.femurCtrl) self.armGuideDebugAttr = BoolAttribute('drawDebug', value=True, parent=armGuideSettingsAttrGrp) self.guideOpHost = Transform('guideOpHost', self.ctrlCmpGrp) # Guide Operator self.legGuideKLOp = KLOperator('guide', 'TwoBoneIKGuideSolver', 'Kraken') self.addOperator(self.legGuideKLOp) # Add Att Inputs self.legGuideKLOp.setInput('drawDebug', self.armGuideDebugAttr) self.legGuideKLOp.setInput('rigScale', self.rigScaleInputAttr) # Add Source Inputs self.legGuideKLOp.setInput('root', self.femurCtrl) self.legGuideKLOp.setInput('mid', self.kneeCtrl) self.legGuideKLOp.setInput('end', self.ankleCtrl) # Add Target Outputs self.legGuideKLOp.setOutput('guideOpHost', self.guideOpHost) self.default_data = { "name": name, "location": "L", "createIKHandle": False, "femurXfo": Xfo(Vec3(1.0, 9.75, -0.5)), "kneeXfo": Xfo(Vec3(1.5, 5.5, -0.5)), "ankleXfo": Xfo(Vec3(1.75, 1.15, -1.25)) } self.loadData(self.default_data) Profiler.getInstance().pop()
def getRigBuildData(self): """Returns the Guide data used by the Rig Component to define the layout of the final rig.. Return: The JSON rig data object. """ data = super(LegComponentGuide, self).getRigBuildData() # Values femurPosition = self.femurCtrl.xfo.tr kneePosition = self.kneeCtrl.xfo.tr anklePosition = self.ankleCtrl.xfo.tr # Calculate Bicep Xfo rootToWrist = anklePosition.subtract(femurPosition).unit() rootToKnee = kneePosition.subtract(femurPosition).unit() bone1Normal = rootToWrist.cross(rootToKnee).unit() bone1ZAxis = rootToKnee.cross(bone1Normal).unit() femurXfo = Xfo() femurXfo.setFromVectors(rootToKnee, bone1Normal, bone1ZAxis, femurPosition) # Calculate Forearm Xfo elbowToWrist = anklePosition.subtract(kneePosition).unit() elbowToRoot = femurPosition.subtract(kneePosition).unit() bone2Normal = elbowToRoot.cross(elbowToWrist).unit() bone2ZAxis = elbowToWrist.cross(bone2Normal).unit() kneeXfo = Xfo() kneeXfo.setFromVectors(elbowToWrist, bone2Normal, bone2ZAxis, kneePosition) femurLen = femurPosition.subtract(kneePosition).length() shinLen = kneePosition.subtract(anklePosition).length() handleXfo = Xfo() handleXfo.tr = anklePosition upVXfo = xfoFromDirAndUpV(femurPosition, anklePosition, kneePosition) upVXfo.tr = kneePosition upVXfo.tr = upVXfo.transformVector(Vec3(0, 0, 5)) data['femurXfo'] = femurXfo data['kneeXfo'] = kneeXfo data['handleXfo'] = handleXfo data['upVXfo'] = upVXfo data['femurLen'] = femurLen data['shinLen'] = shinLen return data
def __init__(self, name, parent=None, flags=None, metaData=None): super(Object3D, self).__init__(name, parent=parent, metaData=metaData) self._children = [] self._flags = {} self._attributeGroups = [] self._constraints = [] self._xfo = Xfo() self._ro = RotationOrder() self._color = None self._implicitAttrGrp = AttributeGroup("implicitAttrGrp", self) self._visibility = BoolAttribute('visibility', True, self._implicitAttrGrp) self._shapeVisibility = BoolAttribute('ShapeVisibility', True, self._implicitAttrGrp) if parent is not None: parent.addChild(self) if flags is not None: assert type( flags ) is str, "Flags argument must be a comma separated string." for flag in flags.replace(' ', '').split(','): if not re.match("[\w]*$", flag): msg = "{} '{}' {} ({}: {}) {}\n".format( "Invalid flag", flag, "set on", self.getName(), self.getPath(), ". Alphanumeric and underscores only!") logger.warn(msg) continue self.setFlag(flag)
def getRigBuildData(self): """Returns the Guide data used by the Rig Component to define the layout of the final rig. Return: The JSON rig data object. """ data = super(NeckComponentGuide, self).getRigBuildData() # values neckEndPosition = self.neckCtrl.xfo.tr neckPosition = self.neckEndCtrl.xfo.tr neckUpV = Vec3(0.0, 0.0, -1.0) # Calculate Neck Xfo rootToEnd = neckEndPosition.subtract(neckPosition).unit() rootToUpV = neckUpV.subtract(neckPosition).unit() bone1ZAxis = rootToUpV.cross(rootToEnd).unit() bone1Normal = bone1ZAxis.cross(rootToEnd).unit() neckXfo = Xfo() neckXfo.setFromVectors(rootToEnd, bone1Normal, bone1ZAxis, neckPosition) data['neckXfo'] = neckXfo return data
def __init__(self, name='head', parent=None): Profiler.getInstance().push("Construct Head Guide Component:" + name) super(FabriceHeadGuide, self).__init__(name, parent) # ========= # Controls # ========= guideSettingsAttrGrp = AttributeGroup("GuideSettings", parent=self) self.headCtrl = Control('head', parent=self.ctrlCmpGrp, shape="circle") self.headCtrl.rotatePoints(90.0, 0.0, 0.0) self.headCtrl.scalePoints(Vec3(3.5, 3.5, 3.5)) self.jawCtrl = Control('jaw', parent=self.ctrlCmpGrp, shape="cube") self.jawCtrl.alignOnZAxis() self.jawCtrl.scalePoints(Vec3(2.0, 0.5, 2.0)) self.jawCtrl.alignOnYAxis(negative=True) self.jawCtrl.setColor('orange') data = { "name": name, "location": "M", "headXfo": Xfo(Vec3(0.0, 1.67, 1.75)), "headCtrlCrvData": self.headCtrl.getCurveData(), "jawPosition": Vec3(0.0, 1.2787, 2.0078), "jawCtrlCrvData": self.jawCtrl.getCurveData(), } self.loadData(data) Profiler.getInstance().pop()
def compute(self): """invokes the constraint and returns the resulting transform Returns: xfo: The result of the constraint in global space. """ if self._constrainee is None: return None if len(self._constrainers) == 0: return None if self.getMaintainOffset(): return self._constrainee.xfo cls = self.__class__.__name__ ks.loadExtension('KrakenForCanvas') rtVal = ks.rtVal('KrakenForCanvas::Kraken%s' % cls) for c in self._constrainers: rtVal.addConstrainer('', ks.rtVal('Xfo', c.globalXfo).toMat44('Mat44')) # Using globalXfo here would cause a recursion return Xfo( rtVal.compute( "Xfo", ks.rtVal('Xfo', self._constrainee.xfo).toMat44('Mat44')))
def getRigBuildData(self): """Returns the Guide data used by the Rig Component to define the layout of the final rig.. Return: The JSON rig data object. """ data = super(FKChainComponentGuide, self).getRigBuildData() numJoints = self.numJoints.getValue() # Calculate Xfos fw = Vec3(0, 0, 1) boneXfos = [] boneLengths = [] for i in xrange(numJoints): boneVec = self.jointCtrls[i + 1].xfo.tr.subtract( self.jointCtrls[i].xfo.tr) boneLengths.append(boneVec.length()) bone1Normal = fw.cross(boneVec).unit() bone1ZAxis = boneVec.cross(bone1Normal).unit() xfo = Xfo() xfo.setFromVectors(boneVec.unit(), bone1Normal, bone1ZAxis, self.jointCtrls[i].xfo.tr) boneXfos.append(xfo) data['boneXfos'] = boneXfos data['endXfo'] = self.jointCtrls[-1].xfo data['boneLengths'] = boneLengths return data
def addFinger(self, name, data): fingerCtrls = [] fingerJoints = [] parentCtrl = self.handCtrl for i, joint in enumerate(data): if i == 0: jointName = name + 'Meta' else: jointName = name + str(i).zfill(2) jointXfo = joint.get('xfo', Xfo()) jointCrvData = joint.get('curveData') # Create Controls newJointCtrlSpace = CtrlSpace(jointName, parent=parentCtrl) newJointCtrl = Control(jointName, parent=newJointCtrlSpace, shape='square') newJointCtrl.lockScale(True, True, True) newJointCtrl.lockTranslation(True, True, True) if jointCrvData is not None: newJointCtrl.setCurveData(jointCrvData) fingerCtrls.append(newJointCtrl) # Create Deformers jointDef = Joint(jointName, parent=self.defCmpGrp) fingerJoints.append(jointDef) # Create Constraints # Set Xfos newJointCtrlSpace.xfo = jointXfo newJointCtrl.xfo = jointXfo parentCtrl = newJointCtrl # ================= # Create Operators # ================= # Add Deformer KL Op deformersToCtrlsKLOp = KLOperator(name + 'DeformerKLOp', 'MultiPoseConstraintSolver', 'Kraken') self.addOperator(deformersToCtrlsKLOp) # Add Att Inputs deformersToCtrlsKLOp.setInput('drawDebug', self.drawDebugInputAttr) deformersToCtrlsKLOp.setInput('rigScale', self.rigScaleInputAttr) # Add Xfo Inputs deformersToCtrlsKLOp.setInput('constrainers', fingerCtrls) # Add Xfo Outputs deformersToCtrlsKLOp.setOutput('constrainees', fingerJoints) return deformersToCtrlsKLOp
def generateGuideXfos(self, numSprings): """Generates the positions for the guide controls based on the number of joints. Args: numSprings (int): Number of joints to generate a transform for. Returns: list: Guide control positions. """ guideXfos = [] j = 0 for i in xrange(numSprings): springXfo = Xfo() springXfo.tr.x = i % 5 * 2 springXfo.tr.z = j * 2 if i % 5 == 4: j += 1 guideXfos.append(springXfo) return guideXfos
def getRigBuildData(self): """Returns the Guide data used by the Rig Component to define the layout of the final rig.. Return: The JSON rig data object. """ data = super(ClavicleComponentGuide, self).getRigBuildData() # Values claviclePosition = self.clavicleCtrl.xfo.tr clavicleUpV = self.clavicleUpVCtrl.xfo.tr clavicleEndPosition = self.clavicleEndCtrl.xfo.tr # Calculate Clavicle Xfo rootToEnd = clavicleEndPosition.subtract(claviclePosition).unit() rootToUpV = clavicleUpV.subtract(claviclePosition).unit() bone1ZAxis = rootToUpV.cross(rootToEnd).unit() bone1Normal = bone1ZAxis.cross(rootToEnd).unit() clavicleXfo = Xfo() clavicleXfo.setFromVectors(rootToEnd, bone1Normal, bone1ZAxis, claviclePosition) clavicleLen = claviclePosition.subtract(clavicleEndPosition).length() data['clavicleXfo'] = clavicleXfo data['clavicleLen'] = clavicleLen return data
def __mirrorData(jsonData, plane): if isinstance(jsonData, Vec3): return jsonData if isinstance(jsonData, Quat): newQuat = Quat(jsonData) newQuat.mirror(plane) return newQuat elif isinstance(jsonData, Xfo): newXfo = Xfo(jsonData) if plane == 0: newXfo.tr.x = -newXfo.tr.x elif plane == 1: newXfo.tr.y = -newXfo.tr.y elif plane == 2: newXfo.tr.z = -newXfo.tr.z newXfo.ori.mirror(plane) return newXfo elif type(jsonData) is list: newList = [] for item in jsonData: newList.append(__mirrorData(item, plane)) return newList elif type(jsonData) is dict: newDict = {} for key, value in jsonData.iteritems(): newDict[key] = __mirrorData(value, plane) return newDict return jsonData
def __init__(self, name='clavicle', parent=None): Profiler.getInstance().push("Construct Clavicle Guide Component:" + name) super(FabriceClavicleGuide, self).__init__(name, parent) # ========= # Controls # ========= # Guide Controls guideSettingsAttrGrp = AttributeGroup("GuideSettings", parent=self) self.clavicleCtrl = Control('clavicle', parent=self.ctrlCmpGrp, shape="cube") self.clavicleCtrl.alignOnXAxis() self.clavicleCtrl.scalePoints(Vec3(1.0, 0.25, 0.25)) data = { "name": name, "location": "L", "clavicleXfo": Xfo(Vec3(0.1322, 15.403, -0.5723)), 'clavicleCtrlCrvData': self.clavicleCtrl.getCurveData() } self.loadData(data) Profiler.getInstance().pop()
def placeFingers(self): spacing = 0.25 length = spacing * (len(self.fingers.keys()) - 1) mid = length / 2.0 startOffset = length - mid for i, finger in enumerate(self.fingers.keys()): parentCtrl = self.handCtrl numJoints = self.numJointsAttr.getValue() if finger == "thumb": numJoints = 3 for y in xrange(numJoints + 1): if y == 1: xOffset = 0.375 else: xOffset = 0.25 if y == 0: offsetVec = Vec3(xOffset, 0, startOffset - (i * spacing)) else: offsetVec = Vec3(xOffset, 0, 0) fingerPos = parentCtrl.xfo.transformVector(offsetVec) fingerXfo = Xfo(tr=fingerPos, ori=self.handCtrl.xfo.ori) self.fingers[finger][y].xfo = fingerXfo parentCtrl = self.fingers[finger][y]
def __init__(self, name='hand', parent=None, *args, **kwargs): Profiler.getInstance().push("Construct Hand Guide Component:" + name) super(HandComponentGuide, self).__init__(name, parent, *args, **kwargs) # ========= # Controls # ========= # Guide Controls self.guideSettingsAttrGrp = AttributeGroup("GuideSettings", parent=self) self.digitNamesAttr = StringAttribute( 'digitNames', value="thumb,index,middle,ring,pinky", parent=self.guideSettingsAttrGrp) self.digitNamesAttr.setValueChangeCallback(self.updateFingers) self.numJointsAttr = IntegerAttribute('numJoints', value=4, minValue=2, maxValue=20, parent=self.guideSettingsAttrGrp) self.numJointsAttr.setValueChangeCallback(self.resizeDigits) self.fingers = OrderedDict() self.handCtrl = Control('hand', parent=self.ctrlCmpGrp, shape="square") self.handCtrl.rotatePoints(0.0, 0.0, 90.0) self.handCtrl.scalePoints(Vec3(1.0, 0.75, 1.0)) self.handCtrl.setColor('yellow') self.handGuideSettingsAttrGrp = AttributeGroup("Settings", parent=self.handCtrl) self.ctrlShapeToggle = BoolAttribute( 'ctrlShape_vis', value=False, parent=self.handGuideSettingsAttrGrp) self.handDebugInputAttr = BoolAttribute( 'drawDebug', value=False, parent=self.handGuideSettingsAttrGrp) self.drawDebugInputAttr.connect(self.handDebugInputAttr) self.guideCtrlHrcGrp = HierarchyGroup('controlShapes', parent=self.ctrlCmpGrp) self.default_data = { "name": name, "location": "L", "handXfo": Xfo(Vec3(7.1886, 12.2819, 0.4906)), "digitNames": self.digitNamesAttr.getValue(), "numJoints": self.numJointsAttr.getValue(), "fingers": self.fingers } self.loadData(self.default_data) Profiler.getInstance().pop()
def getRigBuildData(self): data = super(mjEyelidComponentGuide, self).getRigBuildData() eyeballPosition = self.eyeballCtrl.xfo.tr eyeballOriXfo = Xfo() eyeballOriXfo.tr = eyeballPosition eyeballOriOffset = Quat(Vec3(0.0, 0.894, 0.0), -0.448) if self.getLocation() == "R": eyeballOriXfo.ori.subtract(eyeballOriOffset) data['eyeballXfo'] = eyeballOriXfo eyelidUpVOffset = Vec3(0.0, 0.2, 0.0) eyelidUpVXfo = Xfo() eyelidUpVXfo.tr = eyeballPosition.add(eyelidUpVOffset) data['eyelidUpVXfo'] = eyelidUpVXfo data['lidMedialXfo'] = self.lidMedialCtrl.xfo data['lidLateralXfo'] = self.lidLateralCtrl.xfo data['lidUpXfo'] = self.lidUpCtrl.xfo data['lidUpMedialXfo'] = self.lidUpMedialCtrl.xfo data['lidUpLateralXfo'] = self.lidUpLateralCtrl.xfo data['lidLowXfo'] = self.lidLowCtrl.xfo data['lidLowMedialXfo'] = self.lidLowMedialCtrl.xfo data['lidLowLateralXfo'] = self.lidLowLateralCtrl.xfo data['numUpDeformers'] = self.numUpDeformersAttr.getValue() data['numLowDeformers'] = self.numLowDeformersAttr.getValue() data['lidUpMedialBlink'] = self.upMedialFactorAttr.getValue() data['lidUpLateralBlink'] = self.upLateralFactorAttr.getValue() data['lidLowMedialBlink'] = self.lowMedialFactorAttr.getValue() data['lidLowLateralBlink'] = self.lowLateralFactorAttr.getValue() return data
def __init__(self, name, parent=None): super(Object3D, self).__init__(name, parent) self._component = None self._children = [] self._flags = {} self._attributeGroups = [] self._constraints = [] self._xfo = Xfo() self._ro = RotationOrder() self._color = None self._visibility = True self._shapeVisibility = True if parent is not None: parent.addChild(self)
def getRigBuildData(self): """Returns the Guide data used by the Rig Component to define the layout of the final rig.. Return: The JSON rig data object. """ data = super(HandComponentGuide, self).getRigBuildData() data['handXfo'] = self.handCtrl.xfo fingerData = {} for finger in self.fingers.keys(): fingerData[finger] = [] for i, joint in enumerate(self.fingers[finger]): if i == len(self.fingers[finger]) - 1: continue # Calculate Xfo boneVec = self.fingers[finger][ i + 1].xfo.tr - self.fingers[finger][i].xfo.tr bone1Normal = self.fingers[finger][i].xfo.ori.getZaxis().cross( boneVec).unit() bone1ZAxis = boneVec.cross(bone1Normal).unit() jointXfo = Xfo() jointXfo.setFromVectors(boneVec.unit(), bone1Normal, bone1ZAxis, self.fingers[finger][i].xfo.tr) jointData = { 'curveData': self.fingers[finger][i].shapeCtrl.getCurveData(), 'length': self.fingers[finger][i].xfo.tr.distanceTo( self.fingers[finger][i + 1].xfo.tr), 'xfo': jointXfo } fingerData[finger].append(jointData) data['fingerData'] = fingerData return data
def generateGuideXfos(self, numJoints): """Generates the positions for the guide controls based on the number of joints. Args: numJoints (int): Number of joints to generate a transform for. Returns: list: Guide control positions. """ guideXfos = [] for i in xrange(numJoints + 1): guideXfos.append(Xfo(tr=Vec3(0, 0, i))) return guideXfos
def evaluate(self): """invokes the constraint causing the output value to be computed. Return: Boolean, True if successful. """ if self.getMaintainOffset() is False: newXfo = Xfo() newXfo.ori.set(Vec3(), 0.0) for constrainer in self.getConstrainers(): newXfo.tr = newXfo.tr.add(constrainer.xfo.tr) newXfo.ori = newXfo.ori.add(constrainer.xfo.ori) newXfo.ori.setUnit() self.getConstrainee().xfo = newXfo return True
def __init__(self, name, parent=None): super(Object3D, self).__init__(name, parent) self._children = [] self._flags = {} self._attributeGroups = [] self._constraints = [] self._xfo = Xfo() self._ro = RotationOrder() self._color = None self._implicitAttrGrp = AttributeGroup("implicitAttrGrp", self) self._visibility = BoolAttribute('visibility', True, self._implicitAttrGrp) self._shapeVisibility = BoolAttribute('ShapeVisibility', True, self._implicitAttrGrp) if parent is not None: parent.addChild(self)
def updateNumJointControls(self, numJoints): """Load a saved guide representation from persisted data. Arguments: numJoints -- object, The number of joints inthe chain. Return: True if successful. """ if numJoints == 0: raise IndexError("'numJoints' must be > 0") if numJoints + 1 > len(self.jointCtrls): for i in xrange(len(self.jointCtrls), numJoints + 1): if i == 0: ctrlParent = self.ctrlCmpGrp else: ctrlParent = self.jointCtrls[i - 1] newCtrl = Control('chain' + str(i + 1).zfill(2), parent=ctrlParent, shape="sphere") newCtrl.scalePoints(Vec3(0.25, 0.25, 0.25)) # Generate thew new ctrl off the end of the existing one. newCtrl.xfo = self.jointCtrls[i - 1].xfo.multiply( Xfo(Vec3(10.0, 0.0, 0.0))) self.jointCtrls.append(newCtrl) elif numJoints + 1 < len(self.jointCtrls): numExtraCtrls = len(self.jointCtrls) - (numJoints + 1) for i in xrange(numExtraCtrls): extraCtrl = self.jointCtrls.pop() extraCtrl.getParent().removeChild(extraCtrl) # Reset the control positions based on new number of joints jointPositions = self.generateGuidePositions(numJoints) for i in xrange(len(self.jointCtrls)): self.jointCtrls[i].xfo.tr = jointPositions[i] return True
def __init__(self, name='InsectLeg', parent=None): Profiler.getInstance().push("Construct InsectLeg Guide Component:" + name) super(InsectLegComponentGuide, self).__init__(name, parent) # ========= # Controls # ========= guideSettingsAttrGrp = AttributeGroup("GuideSettings", parent=self) self.numJoints = IntegerAttribute('numJoints', value=5, minValue=2, maxValue=20, parent=guideSettingsAttrGrp) self.numJoints.setValueChangeCallback(self.updateNumLegControls) self.jointCtrls = [] numJoints = self.numJoints.getValue() jointPositions = self.generateGuidePositions(numJoints) for i in xrange(numJoints): self.jointCtrls.append( Control('leg' + str(i + 1).zfill(2), parent=self.ctrlCmpGrp, shape="sphere")) jointXfos = [] for i in xrange(numJoints): jointXfos.append(Xfo(jointPositions[i])) data = { "location": "L", "jointPositions": jointXfos, "numJoints": self.numJoints.getValue() } self.loadData(data) Profiler.getInstance().pop()