def test_newlarge4dgame(self): """ Testing new_game on a large 4-D board """ with open('test_outputs/testnd_newlarge4dgame.pickle', 'rb') as f: expected = pickle.load(f) with open('test_inputs/testnd_newlarge4dgame.pickle', 'rb') as f: inputs = pickle.load(f) result = lab.new_game_nd(inputs['dimensions'], inputs['bombs']) for i in ('dimensions', 'board', 'mask', 'state'): self.assertEqual(result[i], expected[i])
def test_adjacent3d(): ''' Test for get_adjacent_indices function''' expected = [(4,13,0),(6,13,0),(5,12,0),(5,14,0),(6,14,0),(4,12,0),(6,12,0),(4,14,0),(5,13,1),(4,13,1),(6,13,1),(5,12,1),(5,14,1),(6,14,1),(4,12,1),(6,12,1),(4,14,1), (5,13,0)] expected = sorted(expected) game = lab.new_game_nd((10,20,3), []) res = lab.get_adjacent_indices(game, (5,13,0)) res_tuples = [] for index in res: res_tuples.append(tuple(index)) assert res_tuples == expected
def test_newlarge4dgame(): """ Testing new_game on a large 4-D board """ exp_fname = os.path.join(TEST_DIRECTORY, 'test_outputs', 'testnd_newlarge4dgame.pickle') inp_fname = os.path.join(TEST_DIRECTORY, 'test_inputs', 'testnd_newlarge4dgame.pickle') with open(exp_fname, 'rb') as f: expected = pickle.load(f) with open(inp_fname, 'rb') as f: inputs = pickle.load(f) result = lab.new_game_nd(inputs['dimensions'], inputs['bombs']) for i in ('dimensions', 'board', 'mask', 'state'): assert result[i] == expected[i]
def _test_integration(self, n): with open('test_outputs/testnd_integration%s.pickle' % n, 'rb') as f: expected = pickle.load(f) with open('test_inputs/testnd_integration%s.pickle' % n, 'rb') as f: inputs = pickle.load(f) g = lab.new_game_nd(inputs['dimensions'], inputs['bombs']) for location, results in zip(inputs['digs'], expected): squares_revealed, game, rendered, rendered_xray = results res = lab.dig_nd(g, location) self.assertEqual(res, squares_revealed) for i in ('dimensions', 'board', 'mask', 'state'): self.assertEqual(g[i], game[i]) self.assertEqual(lab.render_nd(g), rendered) self.assertEqual(lab.render_nd(g, True), rendered_xray)
def test_nd_integration(test): exp_fname = os.path.join(TEST_DIRECTORY, 'test_outputs', f'testnd_integration{test}.pickle') inp_fname = os.path.join(TEST_DIRECTORY, 'test_inputs', f'testnd_integration{test}.pickle') with open(exp_fname, 'rb') as f: expected = pickle.load(f) with open(inp_fname, 'rb') as f: inputs = pickle.load(f) g = lab.new_game_nd(inputs['dimensions'], inputs['bombs']) for location, results in zip(inputs['digs'], expected): squares_revealed, game, rendered, rendered_xray = results res = lab.dig_nd(g, location) assert res == squares_revealed for i in ('dimensions', 'board', 'mask', 'state'): assert g[i] == game[i] assert lab.render_nd(g) == rendered assert lab.render_nd(g, True) == rendered_xray
def handle_new_game_nd(params): global current_game_nd current_game_nd = lab.new_game_nd(params['dimensions'], [tuple(i) for i in params['bombs']])
def ui_new_game_nd(d): global current_game_nd current_game_nd = lab.new_game_nd(d["dimensions"], [tuple(i) for i in d["bombs"]]) return