Example #1
0
    def test_detection_type_bools(self):
        glsl = """
            #version 450
            #extension GL_ARB_separate_shader_objects : enable

            layout({layout}, binding = 0) buffer Buffer {{
                bool var1;
                bool[720][1280] var2;
                bvec2 var3;
                bvec3 var4;
                bvec4 var5;
                bvec3[5] var6;
            }};

            void main() {{}}
            """

        for layout in (Layout.STD140, Layout.STD430):
            # the vulkan spir-v compiler turns bools into uints
            expected_definition = Struct([
                Scalar.uint(),
                Array(Scalar.uint(), (720, 1280), layout),
                Vector.uvec2(),
                Vector.uvec3(),
                Vector.uvec4(),
                Array(Vector.uvec3(), 5, layout)
            ], layout)

            shader = self.shader_from_txt(glsl.format(layout=layout), verbose=False)
            shader.inspect()

            detected_definition, _ = shader.code.get_block(0)
            equal = expected_definition.compare(detected_definition, quiet=True)
            self.assertTrue(equal)
Example #2
0
    def test_arb_example_std140(self):
        layout = Layout.STD430

        struct_a = Struct(
            [
                Scalar.int(),
                Vector.uvec2()  # actually bvec2
            ],
            layout,
            type_name="structA")

        struct_b = Struct([
            Vector.uvec3(),
            Vector.vec2(),
            Array(Scalar.float(), 2, layout),
            Vector.vec2(),
            Array(Matrix(3, 3, DataType.FLOAT, layout), 2, layout)
        ],
                          layout,
                          type_name="structB")

        container = Struct([
            Scalar.float(),
            Vector.vec2(),
            Vector.vec3(), struct_a,
            Scalar.float(),
            Array(Scalar.float(), 2, layout),
            Matrix(2, 3, DataType.FLOAT, layout),
            Array(struct_b, 2, layout)
        ], layout)

        self.run_test(container, [struct_a, struct_b],
                      BufferUsage.STORAGE_BUFFER)
Example #3
0
    def test_manual(self):
        buffer_usage = BufferUsage.STORAGE_BUFFER
        buffer_layout = Layout.STD140
        buffer_order = Order.ROW_MAJOR

        structA = Struct([Vector.ivec2(), Scalar.double()],
                         buffer_layout,
                         member_names=["a", "b"],
                         type_name="structA")
        structB = Struct([Scalar.uint(), Scalar.double()],
                         buffer_layout,
                         type_name="structB")
        structC = Struct([structB, Vector.ivec2()],
                         buffer_layout,
                         type_name="structC")

        structs = [structA, structB, structC]

        variables = [
            Vector.vec3(),
            Vector.ivec4(),
            Array(structC, 2, buffer_layout),
            Vector.ivec4(),
            Scalar.uint(),
            Array(Scalar.double(), (5, 2), buffer_layout),
            Scalar.int(),
            Array(Vector.vec4(), (2, 3, 4), buffer_layout),
            Vector.dvec2(), structA
        ]

        container = Struct(variables, buffer_layout, type_name="block")
        print(container)

        glsl = self.build_glsl_program(container, structs, buffer_usage)
        # print(glsl)

        values, array_expected = self.build_values(container.definitions)
        array_expected = np.array(array_expected, dtype=np.float32)

        bytez_input = container.to_bytes(values)
        bytez_output = self.run_program(glsl,
                                        bytez_input,
                                        array_expected.nbytes,
                                        usage_input=buffer_usage)
        array = np.frombuffer(bytez_output, dtype=array_expected.dtype)

        print(array_expected)
        print(array)
        print("equal", ((array_expected - array) == 0).all())
Example #4
0
    def test_detection_type_arrays(self):
        rng = np.random.RandomState(321)
        variables = [
            Scalar.uint(),
            Scalar.int(),
            Scalar.float(),
            Scalar.double()
        ]
        variables += [
            Vector(n, dtype)
            for n, dtype in itertools.product(range(2, 5), DataType.ALL)
        ]

        for definition, layout, _ in itertools.product(
                variables, [Layout.STD140, Layout.STD430], range(3)):
            container = Struct(
                [Array(definition, Random.shape(rng, 3, 5), layout)], layout)

            glsl = self.build_glsl_program(
                ((container, 0, BufferUsage.STORAGE_BUFFER), ))
            shader = self.shader_from_txt(glsl, verbose=False)
            shader.inspect()

            detected_definition, _ = shader.get_block(0)
            self.assertTrue(container.compare(detected_definition, quiet=True))

            if isinstance(definition, Vector):
                if definition.length(
                ) < 3 and definition.dtype != DataType.DOUBLE:
                    self.assertEqual(detected_definition.layout, layout)
Example #5
0
    def test_nested_with_arrays_of_structs(self):
        rng = np.random.RandomState(123)

        simple = [Scalar.uint(), Scalar.int(), Scalar.float(), Scalar.double()]
        simple += [
            Vector(n, dtype)
            for n, dtype in itertools.product(range(2, 5), DataType.ALL)
        ]

        for layout, _ in itertools.product([Layout.STD140, Layout.STD430],
                                           range(10)):
            matrices = [
                Matrix(n, m, dtype, layout)
                for n, m, dtype in itertools.product(range(2, 5), range(
                    2, 5), [DataType.FLOAT, DataType.DOUBLE])
            ]
            simple_and_matrices = simple + matrices

            struct = Struct(rng.choice(simple_and_matrices,
                                       size=4,
                                       replace=False),
                            layout,
                            type_name="SomeStruct")
            structs = [struct]
            arrays = [Array(struct, Random.shape(rng, 2, 3), layout)]

            for _ in range(2):
                members = [arrays[-1]] + rng.choice(
                    simple_and_matrices, size=3, replace=False).tolist()
                structs.append(
                    Struct(rng.permutation(members),
                           layout,
                           type_name="SomeStruct{}".format(len(structs))))
                arrays.append(
                    Array(structs[-1], Random.shape(rng, 2, 3), layout))

            container = structs[-1]
            structs = structs[:-1]

            self.run_test(container, structs, BufferUsage.STORAGE_BUFFER)
            if layout == Layout.STD140:
                self.run_test(container, structs, BufferUsage.UNIFORM_BUFFER)
Example #6
0
    def test_manually(self):
        # byte cache test
        buffer_usage = BufferUsage.STORAGE_BUFFER
        buffer_layout = Layout.STD430
        buffer_order = Order.ROW_MAJOR

        struct1 = Struct([Vector.vec3(), Vector.ivec2()],
                         buffer_layout,
                         member_names=["a", "b"],
                         type_name="structB")
        struct2 = Struct(
            [Scalar.double(), Scalar.double(), struct1],
            buffer_layout,
            type_name="structC")

        structs = [struct1, struct2]

        variables = [
            Scalar.uint(),
            Array(Vector.vec2(), (5, 2, 3), buffer_layout),
            Array(Scalar.float(), 5, buffer_layout),
            struct2,  # this struct needs padding at the end
            Scalar.uint(),
            Array(struct1, (2, 3), buffer_layout)
        ]

        container = Struct(variables, buffer_layout, type_name="block")

        cache = ByteCache(container)

        print("")
        print("")
        pprint.pprint(cache.values)
        print(cache[-1][0][0]["a"])
        print("")
        print("")
        pprint.pprint(cache)
        print(cache[-1][0][0])
        print("")
        print("")
        pprint.pprint(cache.get_as_dict())
Example #7
0
    def test_array_of_matrices(self):
        # skipping ROW_MAJOR order for now since the glsl generation does not support it
        rng = np.random.RandomState(123)
        matrix_combinations = itertools.product(range(2, 5), range(
            2, 5), [DataType.FLOAT, DataType.DOUBLE])

        for (n, m, dtype), layout, _ in itertools.product(
                matrix_combinations, [Layout.STD140, Layout.STD430], range(3)):
            matrix = Matrix(n, m, dtype, layout)
            container = Struct(
                [Array(matrix, Random.shape(rng, 3, 5), layout)], layout)

            self.run_test(container, [], BufferUsage.STORAGE_BUFFER)
Example #8
0
    def test_copy(self):
        data = np.arange(128, dtype=np.float32)
        definition = Struct([Array(ScalarFloat(), len(data), Layout.STD140)], Layout.STD140)

        buffer_a = lv.BufferCPU(self.session, definition, lv.BufferCPU.USAGE_STORAGE)
        buffer_b = lv.BufferCPU(self.session, definition, lv.BufferCPU.USAGE_STORAGE)

        buffer_a[0] = data
        buffer_a.flush()
        buffer_a.copy_to(buffer_b)
        buffer_b.fetch()

        self.assertTrue((buffer_a[0] == buffer_b[0]).all())
Example #9
0
    def test_detection_type_arrays_of_matrices(self):
        rng = np.random.RandomState(321)
        matrix_attributes = itertools.product(range(2, 5), range(2, 5), [DataType.FLOAT, DataType.DOUBLE])

        for (n, m, dtype), layout, _ in itertools.product(matrix_attributes, [Layout.STD140, Layout.STD430], range(3)):
            matrix = Matrix(n, m, dtype, layout)
            container = Struct([Array(matrix, Random.shape(rng, 3, 5), layout)], layout)

            glsl = self.build_glsl_program(((container, 0, BufferUsage.STORAGE_BUFFER),))
            shader = self.shader_from_txt(glsl, verbose=False)
            shader.inspect()

            detected_definition, _ = shader.code.get_block(0)
            self.assertTrue(container.compare(detected_definition, quiet=True))
Example #10
0
    def test_array_of_vectors(self):
        rng = np.random.RandomState(123)
        vector_types = [
            Vector(n, dtype)
            for n, dtype in itertools.product(range(2, 5), DataType.ALL)
        ]

        for definition, layout, _ in itertools.product(
                vector_types, [Layout.STD140, Layout.STD430], range(5)):
            container = Struct(
                [Array(definition, Random.shape(rng, 3, 5), layout)], layout)

            self.run_test(container, [], BufferUsage.STORAGE_BUFFER)
            if layout == Layout.STD140:
                self.run_test(container, [], BufferUsage.UNIFORM_BUFFER)
Example #11
0
    def test_array_of_scalars(self):
        rng = np.random.RandomState(123)
        scalar_types = [
            Scalar.uint(),
            Scalar.int(),
            Scalar.float(),
            Scalar.double()
        ]

        for definition, layout, _ in itertools.product(
                scalar_types, [Layout.STD140, Layout.STD430], range(5)):
            container = Struct(
                [Array(definition, Random.shape(rng, 5, 7), layout)], layout)

            self.run_test(container, [], BufferUsage.STORAGE_BUFFER)
            if layout == Layout.STD140:
                self.run_test(container, [], BufferUsage.UNIFORM_BUFFER)
Example #12
0
    def test_array_of_structs(self):
        rng = np.random.RandomState(123)
        simple = [Scalar.uint(), Scalar.int(), Scalar.float(), Scalar.double()]
        simple += [
            Vector(n, dtype)
            for n, dtype in itertools.product(range(2, 5), DataType.ALL)
        ]

        for layout, _ in itertools.product([Layout.STD140, Layout.STD430],
                                           range(5)):
            struct = Struct(rng.choice(simple, size=3, replace=False),
                            layout,
                            type_name="SomeStruct")
            array = Array(struct, Random.shape(rng, 3, 5), layout)
            container = Struct([array], layout)

            self.run_test(container, [struct], BufferUsage.STORAGE_BUFFER)
            if layout == Layout.STD140:
                self.run_test(container, [struct], BufferUsage.UNIFORM_BUFFER)
Example #13
0
File: shader.py Project: osanj/lava
    def test_definition_check(self):
        glsl = """
            #version 450
            #extension GL_ARB_separate_shader_objects : enable

            layout(std140, binding = 0) buffer BufferA {
                float[720][1280][3] image;
            };

            void main() {}
            """
        shader = self.shader_from_txt(glsl, verbose=False)
        incompatible_definition = Struct(
            [Array(ScalarFloat(),
                   (721, 1281, 4), Layout.STD140)], Layout.STD140)
        incompatible_buffer = lv.BufferCPU(self.session,
                                           incompatible_definition,
                                           lv.BufferCPU.USAGE_STORAGE)
        self.assertRaises(LavaError,
                          lv.Stage,
                          shader=shader,
                          bindings={0: incompatible_buffer})
Example #14
0
    def deduce_definition(self,
                          index,
                          definitions_scalar,
                          definitions_vector,
                          definitions_array,
                          definitions_struct,
                          last_struct=None):
        default_layout = Layout.STD140

        if index in self.byte_code.types_array:
            type_index, dims = self.byte_code.types_array[index]

            # build missing definition
            if type_index in self.byte_code.types_struct and type_index not in definitions_struct:
                self.deduce_definition(type_index, definitions_scalar,
                                       definitions_vector, definitions_array,
                                       definitions_struct, last_struct)

            definition = None

            # matrix types are shared, but still affected by the layout, create a instance for every occurrence
            if type_index in self.byte_code.types_matrix:
                definition = self.build_matrix_definition(
                    type_index, default_layout, last_struct)

            definition = definition or definitions_scalar.get(type_index)
            definition = definition or definitions_vector.get(type_index)
            definition = definition or definitions_struct.get(type_index)

            definitions_array[index] = Array(definition.copy(), dims,
                                             default_layout)

        elif index in self.byte_code.types_struct:
            member_indices = self.byte_code.types_struct[index]

            # build missing definitions
            for member_index in member_indices:
                is_struct = member_index in self.byte_code.types_struct
                is_array = member_index in self.byte_code.types_array

                defs = {
                    "definitions_scalar": definitions_scalar,
                    "definitions_vector": definitions_vector,
                    "definitions_array": definitions_array,
                    "definitions_struct": definitions_struct
                }

                if is_struct and member_index not in definitions_struct:
                    self.deduce_definition(member_index,
                                           last_struct=member_index,
                                           **defs)

                if is_array and member_index not in definitions_array:
                    self.deduce_definition(member_index,
                                           last_struct=index,
                                           **defs)

            definitions = []
            for member_index in member_indices:
                definition = None

                # matrix types are shared, but still affected by the layout, create a instance for every occurrence
                if member_index in self.byte_code.types_matrix:
                    definition = self.build_matrix_definition(
                        member_index, default_layout, last_struct)

                definition = definition or definitions_scalar.get(member_index)
                definition = definition or definitions_vector.get(member_index)
                definition = definition or definitions_array.get(member_index)
                definition = definition or definitions_struct.get(member_index)
                definitions.append(definition.copy())

            struct_name, member_names = self.byte_code.find_names(index)
            definitions_struct[index] = Struct(definitions,
                                               default_layout,
                                               member_names=member_names,
                                               type_name=struct_name)

        else:
            raise ByteCodeError.unexpected()
Example #15
0
    def test_manually(self):
        buffer_usage = BufferUsage.STORAGE_BUFFER
        buffer_layout = Layout.STD140
        buffer_order = Order.ROW_MAJOR

        structA = Struct([Vector.ivec2(), Scalar.double()],
                         buffer_layout,
                         member_names=["a", "b"],
                         type_name="structA")
        structB = Struct([Scalar.uint(), Scalar.double()],
                         buffer_layout,
                         type_name="structB")
        structC = Struct([structB, Vector.ivec2()],
                         buffer_layout,
                         type_name="structC")

        structs = [structA, structB, structC]

        variables = [
            Vector.vec3(),
            Vector.ivec4(),
            Array(structC, 2, buffer_layout),
            Vector.ivec4(),
            Scalar.uint(),
            Array(Scalar.double(), (5, 2), buffer_layout),
            Scalar.int(),
            Array(Vector.vec4(), (2, 3, 4), buffer_layout),
            Vector.dvec2(), structA
        ]

        container = Struct(variables, buffer_layout, type_name="block")
        print(container)

        glsl = self.build_glsl_program(container, structs, buffer_usage)
        # print(glsl)

        values_expected, array = self.build_values(container.definitions)
        array = np.array(array, dtype=np.float32)

        bytez_in = array.tobytes()  # std430
        bytez_out = self.run_program(glsl, bytez_in, container.size())
        values = container.from_bytes(bytez_out)

        register = {}
        steps = {Scalar: 0, Vector: 0, Array: 0, Struct: 0}

        for struct in structs + [container]:
            self.build_register(register, struct, steps)

        values_ftd = self.format_values(container, values, register)
        values_expected_ftd = self.format_values(container, values_expected,
                                                 register)

        print("")
        self.print_formatted_values(values_ftd)
        print("")
        self.print_formatted_values(values_expected_ftd)
        print("")

        print("")

        print(values_ftd == values_expected_ftd)