def start(self): SoundGag.start(self) tracks = Parallel() delayTime = 2.45 delayUntilAppearSound = 1.0 INSTRUMENT_SCALE_MODIFIER = 0.5 instrMin = Vec3(0.001, 0.001, 0.001) instrMax1 = Vec3(0.1, 0.1, 0.1) instrMax1 *= INSTRUMENT_SCALE_MODIFIER instrMax2 = Vec3(0.3, 0.3, 0.3) instrMax2 *= INSTRUMENT_SCALE_MODIFIER instrStretch = Vec3(0.4, 0.4, 0.4) instrStretch *= INSTRUMENT_SCALE_MODIFIER def setInstrumentStats(): self.gag.setPos(-0.8, -0.9, 0.2) self.gag.setHpr(145, 0, 0) self.gag.setScale(instrMin) megaphoneSh = Sequence(Func(self.placeProp, self.handJoint, self.megaphone), Func(self.placeProp, self.handJoint, self.gag), Func(setInstrumentStats)) grow = self.getScaleIntervals(self.gag, duration=1, startScale=instrMin, endScale=instrMax1) instrumentAppear = Parallel(grow) stretchInstr = self.getScaleBlendIntervals(self.gag, duration=0.3, startScale=instrMax2, endScale=instrStretch, blendType='easeOut') backInstr = self.getScaleBlendIntervals(self.gag, duration=1.0, startScale=instrStretch, endScale=instrMin, blendType='easeIn') spinInstr = LerpHprInterval(self.gag, duration=1.5, startHpr=Vec3(145, 0, 0), hpr=Vec3(145, 0, 90), blendType='easeInOut') attackTrack = Parallel(Sequence(Wait(0.2), spinInstr), Sequence(stretchInstr, Wait(0.5), backInstr)) megaphoneTrack = Sequence(megaphoneSh, Wait(delayUntilAppearSound), SoundInterval(self.appearSfx, node=self.avatar), Wait(delayTime + 1.0), instrumentAppear) tracks.append(megaphoneTrack) tracks.append(ActorInterval(self.avatar, 'sound')) soundTrack = Sequence(Wait(delayTime), Parallel(attackTrack, SoundInterval(self.soundSfx, node=self.avatar), Func(self.damageCogsNearby), Wait(0.4), Func(self.finish))) tracks.append(soundTrack) tracks.start()
def start(self): SoundGag.start(self) tracks = Parallel() delay = 2.45 INSTRUMENT_SCALE_MODIFIER = 0.5 instrMin = Vec3(0.001, 0.001, 0.001) instrMax1 = Vec3(1.7, 1.7, 1.7) instrMax1 *= INSTRUMENT_SCALE_MODIFIER instrMax2 = Vec3(2.2, 2.2, 2.2) instrMax2 *= INSTRUMENT_SCALE_MODIFIER instrStretch = Vec3(0.4, 0.4, 0.4) instrStretch *= INSTRUMENT_SCALE_MODIFIER head = self.gag.find('**/opera_singer') head.setPos(0, 0, 0) def setInstrumentStats(): newPos = Vec3(-0.8, -0.9, 0.2) newPos *= 1.3 self.gag.setPos(newPos[0], newPos[1], newPos[2]) self.gag.setHpr(145, 0, 90) self.gag.setScale(instrMin) megaphoneShow = Sequence(Func(self.placeProp, self.handJoint, self.megaphone), Func(self.placeProp, self.handJoint, self.gag), Func(setInstrumentStats)) grow1 = self.getScaleBlendIntervals(self.gag, duration=1, startScale=instrMin, endScale=instrMax1, blendType='easeOut') grow2 = self.getScaleBlendIntervals(self.gag, duration=1.1, startScale=instrMax1, endScale=instrMax2, blendType='easeIn') shrink2 = self.getScaleIntervals(self.gag, duration=0.1, startScale=instrMax2, endScale=instrMin) instrumentAppear = Parallel(Sequence(grow1, grow2, Wait(6.0), shrink2, Wait(0.4), Func(self.finish)), SoundInterval(self.appearSfx, node=self.avatar)) delayTime = delay megaphoneTrack = Sequence(megaphoneShow, Wait(delayTime + 1.0), instrumentAppear) tracks.append(megaphoneTrack) toonTrack = self.__createToonInterval(0) tracks.append(toonTrack) soundTrack = Sequence(Wait(delayTime), Parallel(SoundInterval(self.soundSfx, node=self.avatar), Func(self.damageCogsNearby))) tracks.append(soundTrack) tracks.start()
def start(self): SoundGag.start(self) INSTRUMENT_SCALE_MODIFIER = 0.5 delayTime = 2.45 delayUntilAppearSound = 1.0 tracks = Parallel() instrMin = Vec3(0.001, 0.001, 0.001) instrMax = Vec3(0.2, 0.2, 0.2) instrMax *= INSTRUMENT_SCALE_MODIFIER instrStretch = Vec3(0.25, 0.25, 0.25) instrStretch *= INSTRUMENT_SCALE_MODIFIER def setInstrumentStats(): self.gag.setPos(-1.2, -1.3, 0.1) self.gag.setHpr(145, 0, 85) self.gag.setScale(instrMin) megaphoneShow = Sequence(Func(self.placeProp, self.handJoint, self.megaphone), Func(self.placeProp, self.handJoint, self.gag), Func(setInstrumentStats)) grow = self.getScaleIntervals(self.gag, duration=0.2, startScale=instrMin, endScale=instrMax) instrumentAppear = grow stretchInstr = self.getScaleBlendIntervals(self.gag, duration=0.2, startScale=instrMax, endScale=instrStretch, blendType='easeOut') backInstr = self.getScaleBlendIntervals(self.gag, duration=0.2, startScale=instrStretch, endScale=instrMax, blendType='easeIn') attackTrack = Sequence(stretchInstr, backInstr) megaphoneTrack = Sequence(megaphoneShow, Wait(delayUntilAppearSound), SoundInterval(self.appearSfx, node=self.avatar), instrumentAppear) tracks.append(megaphoneTrack) tracks.append(ActorInterval(self.avatar, 'sound')) instrumentshrink = self.getScaleIntervals(self.gag, duration=0.1, startScale=instrMax, endScale=instrMin) soundTrack = Sequence(Wait(delayTime), Parallel(attackTrack, SoundInterval(self.soundSfx, node=self.avatar), Wait(0.2), instrumentshrink, Func(self.damageCogsNearby), Wait(0.4), Func(self.finish))) tracks.append(soundTrack) tracks.start()
def __init__(self): SoundGag.__init__(self, CIGlobals.Foghorn, 'phase_5/models/props/fog_horn.bam', 50, GagGlobals.FOG_APPEAR_SFX, GagGlobals.FOG_SFX, soundRange=40, hitSfx=None) self.setImage('phase_3.5/maps/fog-horn.png') self.setRechargeTime(14.5) return
def __init__(self): SoundGag.__init__(self, CIGlobals.Bugle, 'phase_5/models/props/bugle.bam', 11, GagGlobals.BUGLE_APPEAR_SFX, GagGlobals.BUGLE_SFX, soundRange=25, hitSfx=None) self.setImage('phase_3.5/maps/bugle.png') self.setRechargeTime(4.5) return
def start(self): SoundGag.start(self) tracks = Parallel() INSTRUMENT_SCALE_MODIFIER = 0.5 instrMin = Vec3(0.001, 0.001, 0.001) instrMax1 = Vec3(0.3, 0.4, 0.2) instrMax1 *= INSTRUMENT_SCALE_MODIFIER instrMax2 = Vec3(0.3, 0.3, 0.3) instrMax2 *= INSTRUMENT_SCALE_MODIFIER instrStretch1 = Vec3(0.3, 0.5, 0.25) instrStretch1 *= INSTRUMENT_SCALE_MODIFIER instrStretch2 = Vec3(0.3, 0.7, 0.3) instrStretch2 *= INSTRUMENT_SCALE_MODIFIER def setInstrumentStats(): self.gag.setPos(-0.6, -0.9, 0.15) self.gag.setHpr(145, 0, 85) self.gag.setScale(instrMin) megaphoneShow = Sequence(Func(self.placeProp, self.handJoint, self.megaphone), Func(self.placeProp, self.handJoint, self.gag), Func(setInstrumentStats)) grow1 = self.getScaleIntervals(self.gag, duration=0.3, startScale=instrMin, endScale=instrMax1) grow2 = self.getScaleIntervals(self.gag, duration=0.3, startScale=instrMax1, endScale=instrMax2) instrumentAppear = Parallel(Sequence(grow1, grow2)) stretchInstr1 = self.getScaleBlendIntervals(self.gag, duration=0.1, startScale=instrMax2, endScale=instrStretch1, blendType='easeOut') stretchInstr2 = self.getScaleBlendIntervals(self.gag, duration=0.1, startScale=instrStretch1, endScale=instrStretch2, blendType='easeOut') stretchInstr = Sequence(stretchInstr1, stretchInstr2) backInstr = self.getScaleBlendIntervals(self.gag, duration=0.1, startScale=instrStretch2, endScale=instrMax2, blendType='easeOut') attackTrack = Sequence(stretchInstr, Wait(1), backInstr) delayTime = 2.45 delayUntilAppearSound = 1.0 megaphoneTrack = Sequence(megaphoneShow, Wait(delayUntilAppearSound), SoundInterval(self.appearSfx, node=self.avatar), Wait(delayTime + 1.0), instrumentAppear) tracks.append(megaphoneTrack) tracks.append(ActorInterval(self.avatar, 'sound')) instrumentshrink = self.getScaleIntervals(self.gag, duration=0.1, startScale=instrMax2, endScale=instrMin) soundTrack = Sequence(Wait(delayTime), Parallel(attackTrack, SoundInterval(self.soundSfx, node=self.avatar), Sequence(Wait(1.5), instrumentshrink), Func(self.damageCogsNearby), Wait(0.4), Func(self.finish))) tracks.append(soundTrack) tracks.start() self.tracks = tracks
def start(self): SoundGag.start(self) INSTRUMENT_SCALE_MODIFIER = 0.5 tracks = Parallel() instrMin = Vec3(0.001, 0.001, 0.001) instrMax = Vec3(0.4, 0.4, 0.4) instrMax *= INSTRUMENT_SCALE_MODIFIER instrStretch = Vec3(0.5, 0.5, 0.5) instrStretch *= INSTRUMENT_SCALE_MODIFIER def setInstrumentStats(): self.gag.setPos(-1.3, -1.4, 0.1) self.gag.setHpr(145, 0, 85) self.gag.setScale(instrMin) def longshake(models, num): inShake = self.getScaleBlendIntervals(models, duration=0.2, startScale=instrMax, endScale=instrStretch, blendType='easeInOut') outShake = self.getScaleBlendIntervals(models, duration=0.2, startScale=instrStretch, endScale=instrMax, blendType='easeInOut') i = 1 seq = Sequence() while i < num: if i % 2 == 0: seq.append(inShake) else: seq.append(outShake) i += 1 seq.start() megaphoneShow = Sequence(Func(self.placeProp, self.handJoint, self.megaphone), Func(self.placeProp, self.handJoint, self.gag), Func(setInstrumentStats)) grow = self.getScaleBlendIntervals(self.gag, duration=1, startScale=instrMin, endScale=instrMax, blendType='easeInOut') instrumentshrink = self.getScaleIntervals(self.gag, duration=0.1, startScale=instrMax, endScale=instrMin) instrumentAppear = Sequence(grow, Wait(0), Func(longshake, self.gag, 5)) megaphoneTrack = Parallel(Sequence(Wait(1.7), SoundInterval(self.soundSfx, node=self.avatar)), Sequence(megaphoneShow, Wait(1.7), instrumentAppear, Wait(1), Func(self.damageCogsNearby), instrumentshrink, Wait(0.4), Func(self.finish))) tracks.append(megaphoneTrack) tracks.append(ActorInterval(self.avatar, 'sound')) tracks.start()
def start(self): SoundGag.start(self) tracks = Parallel() INSTRUMENT_SCALE_MODIFIER = 0.5 instrMin = Vec3(0.001, 0.001, 0.001) instrMax1 = Vec3(0.3, 0.4, 0.2) instrMax1 *= INSTRUMENT_SCALE_MODIFIER instrMax2 = Vec3(0.3, 0.3, 0.3) instrMax2 *= INSTRUMENT_SCALE_MODIFIER instrStretch1 = Vec3(0.3, 0.5, 0.25) instrStretch1 *= INSTRUMENT_SCALE_MODIFIER instrStretch2 = Vec3(0.3, 0.7, 0.3) instrStretch2 *= INSTRUMENT_SCALE_MODIFIER def setInstrumentStats(): self.gag.setPos(-0.6, -0.9, 0.15) self.gag.setHpr(145, 0, 85) self.gag.setScale(instrMin) megaphoneShow = Sequence(Func(self.placeProp, self.handJoint, self.megaphone), Func(self.placeProp, self.handJoint, self.gag), Func(setInstrumentStats)) grow1 = self.getScaleIntervals(self.gag, duration=0.3, startScale=instrMin, endScale=instrMax1) grow2 = self.getScaleIntervals(self.gag, duration=0.3, startScale=instrMax1, endScale=instrMax2) instrumentAppear = Parallel(Sequence(grow1, grow2)) stretchInstr1 = self.getScaleBlendIntervals(self.gag, duration=0.1, startScale=instrMax2, endScale=instrStretch1, blendType='easeOut') stretchInstr2 = self.getScaleBlendIntervals(self.gag, duration=0.1, startScale=instrStretch1, endScale=instrStretch2, blendType='easeOut') stretchInstr = Sequence(stretchInstr1, stretchInstr2) backInstr = self.getScaleBlendIntervals(self.gag, duration=0.1, startScale=instrStretch2, endScale=instrMax2, blendType='easeOut') attackTrack = Sequence(stretchInstr, Wait(1), backInstr) delayTime = 2.45 delayUntilAppearSound = 1.0 megaphoneTrack = Sequence(megaphoneShow, Wait(delayUntilAppearSound), SoundInterval(self.appearSfx, node=self.avatar), Wait(delayTime + 1.0), instrumentAppear) tracks.append(megaphoneTrack) tracks.append(ActorInterval(self.avatar, 'sound')) instrumentshrink = self.getScaleIntervals(self.gag, duration=0.1, startScale=instrMax2, endScale=instrMin) soundTrack = Sequence(Wait(delayTime), Parallel(attackTrack, SoundInterval(self.soundSfx, node=self.avatar), Sequence(Wait(1.5), instrumentshrink), Func(self.damageCogsNearby), Wait(0.4), Func(self.finish))) tracks.append(soundTrack) tracks.start()
def start(self): SoundGag.start(self) tracks = Parallel() delay = 2.45 INSTRUMENT_SCALE_MODIFIER = 0.5 instrMin = Vec3(0.001, 0.001, 0.001) instrMax1 = Vec3(1.7, 1.7, 1.7) instrMax1 *= INSTRUMENT_SCALE_MODIFIER instrMax2 = Vec3(2.2, 2.2, 2.2) instrMax2 *= INSTRUMENT_SCALE_MODIFIER instrStretch = Vec3(0.4, 0.4, 0.4) instrStretch *= INSTRUMENT_SCALE_MODIFIER head = self.gag.find('**/opera_singer') head.setPos(0, 0, 0) def setInstrumentStats(): newPos = Vec3(-0.8, -0.9, 0.2) newPos *= 1.3 self.gag.setPos(newPos[0], newPos[1], newPos[2]) self.gag.setHpr(145, 0, 90) self.gag.setScale(instrMin) megaphoneShow = Sequence(Func(self.placeProp, self.handJoint, self.megaphone), Func(self.placeProp, self.handJoint, self.gag), Func(setInstrumentStats)) grow1 = self.getScaleBlendIntervals(self.gag, duration=1, startScale=instrMin, endScale=instrMax1, blendType='easeOut') grow2 = self.getScaleBlendIntervals(self.gag, duration=1.1, startScale=instrMax1, endScale=instrMax2, blendType='easeIn') shrink2 = self.getScaleIntervals(self.gag, duration=0.1, startScale=instrMax2, endScale=instrMin) instrumentAppear = Parallel(Sequence(grow1, grow2, Wait(6.0), shrink2, Wait(0.4), Func(self.finish)), SoundInterval(self.appearSfx, node=self.avatar)) delayTime = delay megaphoneTrack = Sequence(megaphoneShow, Wait(delayTime + 1.0), instrumentAppear) tracks.append(megaphoneTrack) toonTrack = self.__createToonInterval(0) tracks.append(toonTrack) soundTrack = Sequence(Wait(delayTime), Parallel(SoundInterval(self.soundSfx, node=self.avatar), Func(self.damageCogsNearby))) tracks.append(soundTrack) tracks.start() self.tracks = tracks
def __init__(self): SoundGag.__init__(self, CIGlobals.Opera, 'phase_5/models/props/singing.bam', 90, appearSfx=GagGlobals.FOG_APPEAR_SFX, soundSfx=GagGlobals.OPERA_SFX, soundRange=50, hitSfx=GagGlobals.OPERA_HIT_SFX) self.setImage('phase_3.5/maps/opera.png')
def start(self): SoundGag.start(self) INSTRUMENT_SCALE_MODIFIER = 0.5 delayTime = 2.45 delayUntilAppearSound = 1.0 tracks = Parallel() instrMin = Vec3(0.001, 0.001, 0.001) instrMax = Vec3(0.65, 0.65, 0.65) instrMax *= INSTRUMENT_SCALE_MODIFIER instrStretch = Vec3(0.6, 1.1, 0.6) instrStretch *= INSTRUMENT_SCALE_MODIFIER def setInstrumentStats(): self.gag.setPos(-1.1, -1.4, 0.1) self.gag.setHpr(145, 0, 0) self.gag.setScale(instrMin) megaphoneShow = Sequence( Func(self.placeProp, self.handJoint, self.megaphone), Func(self.placeProp, self.handJoint, self.gag), Func(setInstrumentStats)) grow = self.getScaleIntervals(self.gag, duration=0.2, startScale=instrMin, endScale=instrMax) instrumentAppear = grow stretchInstr = self.getScaleBlendIntervals(self.gag, duration=0.2, startScale=instrMax, endScale=instrStretch, blendType='easeOut') backInstr = self.getScaleBlendIntervals(self.gag, duration=0.2, startScale=instrStretch, endScale=instrMax, blendType='easeIn') stretchMega = self.getScaleBlendIntervals( self.megaphone, duration=0.2, startScale=self.megaphone.getScale(), endScale=0.9, blendType='easeOut') backMega = self.getScaleBlendIntervals( self.megaphone, duration=0.2, startScale=0.9, endScale=self.megaphone.getScale(), blendType='easeIn') attackTrack = Parallel(Sequence(stretchInstr, backInstr), Sequence(stretchMega, backMega)) megaphoneTrack = Sequence( megaphoneShow, Wait(delayUntilAppearSound), SoundInterval(self.appearSfx, node=self.avatar), instrumentAppear) tracks.append(megaphoneTrack) tracks.append(ActorInterval(self.avatar, 'sound')) instrumentshrink = self.getScaleIntervals(self.gag, duration=0.1, startScale=instrMax, endScale=instrMin) soundTrack = Sequence( Wait(delayTime), Parallel(attackTrack, SoundInterval(self.soundSfx, node=self.avatar), Wait(0.2), instrumentshrink, Func(self.damageCogsNearby), Wait(0.4), Func(self.finish))) tracks.append(soundTrack) tracks.start() self.tracks = tracks
def __init__(self): SoundGag.__init__(self, CIGlobals.Whistle, 'phase_5/models/props/whistle.bam', 7, GagGlobals.WHISTLE_APPEAR_SFX, GagGlobals.WHISTLE_SFX, hitSfx=None) self.setImage('phase_3.5/maps/whistle.png') return
def __init__(self): SoundGag.__init__(self, CIGlobals.Aoogah, 'phase_5/models/props/aoogah.bam', 16, GagGlobals.AOOGAH_APPEAR_SFX, GagGlobals.AOOGAH_SFX, soundRange=30, hitSfx=None) self.setImage('phase_3.5/maps/aoogah.png') self.setRechargeTime(5.5) return
def __init__(self): SoundGag.__init__(self, CIGlobals.BikeHorn, 'phase_5/models/props/bikehorn.bam', 5, GagGlobals.BIKE_HORN_APPEAR_SFX, GagGlobals.BIKE_HORN_SFX, hitSfx=None) self.setImage('phase_3.5/maps/bike-horn.png') return
def __init__(self): SoundGag.__init__(self, CIGlobals.ElephantHorn, 'phase_5/models/props/elephant.bam', 21, GagGlobals.ELEPHANT_APPEAR_SFX, GagGlobals.ELEPHANT_SFX, soundRange=35, hitSfx=None) self.setImage('phase_3.5/maps/elephant-horn.png') return
def __init__(self): SoundGag.__init__(self, CIGlobals.ElephantHorn, 'phase_5/models/props/elephant.bam', 21, GagGlobals.ELEPHANT_APPEAR_SFX, GagGlobals.ELEPHANT_SFX, soundRange=35, hitSfx=None) self.setImage('phase_3.5/maps/elephant-horn.png') self.setRechargeTime(6.5) return
def __init__(self): SoundGag.__init__(self, CIGlobals.Foghorn, 'phase_5/models/props/fog_horn.bam', 50, GagGlobals.FOG_APPEAR_SFX, GagGlobals.FOG_SFX, soundRange=40, hitSfx=None) self.setImage('phase_3.5/maps/fog-horn.png') return
def __init__(self): SoundGag.__init__(self, CIGlobals.Bugle, 'phase_5/models/props/bugle.bam', 11, GagGlobals.BUGLE_APPEAR_SFX, GagGlobals.BUGLE_SFX, soundRange=25, hitSfx=None) self.setImage('phase_3.5/maps/bugle.png') return
def start(self): SoundGag.start(self) INSTRUMENT_SCALE_MODIFIER = 0.5 tracks = Parallel() instrMin = Vec3(0.001, 0.001, 0.001) instrMax = Vec3(0.4, 0.4, 0.4) instrMax *= INSTRUMENT_SCALE_MODIFIER instrStretch = Vec3(0.5, 0.5, 0.5) instrStretch *= INSTRUMENT_SCALE_MODIFIER def setInstrumentStats(): self.gag.setPos(-1.3, -1.4, 0.1) self.gag.setHpr(145, 0, 85) self.gag.setScale(instrMin) def longshake(models, num): inShake = self.getScaleBlendIntervals(models, duration=0.2, startScale=instrMax, endScale=instrStretch, blendType='easeInOut') outShake = self.getScaleBlendIntervals(models, duration=0.2, startScale=instrStretch, endScale=instrMax, blendType='easeInOut') i = 1 seq = Sequence() while i < num: if i % 2 == 0: seq.append(inShake) else: seq.append(outShake) i += 1 seq.start() megaphoneShow = Sequence( Func(self.placeProp, self.handJoint, self.megaphone), Func(self.placeProp, self.handJoint, self.gag), Func(setInstrumentStats)) grow = self.getScaleBlendIntervals(self.gag, duration=1, startScale=instrMin, endScale=instrMax, blendType='easeInOut') instrumentshrink = self.getScaleIntervals(self.gag, duration=0.1, startScale=instrMax, endScale=instrMin) instrumentAppear = Sequence(grow, Wait(0), Func(longshake, self.gag, 5)) megaphoneTrack = Parallel( Sequence(Wait(1.7), SoundInterval(self.soundSfx, node=self.avatar)), Sequence(megaphoneShow, Wait(1.7), instrumentAppear, Wait(1), Func(self.damageCogsNearby), instrumentshrink, Wait(0.4), Func(self.finish))) tracks.append(megaphoneTrack) tracks.append(ActorInterval(self.avatar, 'sound')) tracks.start() self.tracks = tracks
def __init__(self): SoundGag.__init__(self, CIGlobals.BikeHorn, 'phase_5/models/props/bikehorn.bam', 5, GagGlobals.BIKE_HORN_APPEAR_SFX, GagGlobals.BIKE_HORN_SFX, hitSfx=None) self.setImage('phase_3.5/maps/bike-horn.png') self.setRechargeTime(2.5) return
def __init__(self): SoundGag.__init__(self, CIGlobals.Aoogah, 'phase_5/models/props/aoogah.bam', 16, GagGlobals.AOOGAH_APPEAR_SFX, GagGlobals.AOOGAH_SFX, soundRange=30, hitSfx=None) self.setImage('phase_3.5/maps/aoogah.png') return