def finished(self, zone, shardId=None): if base.localAvatar.getHealth() < 1 and type(zone) == type(1): return doneStatus = {} if zone in [ CIGlobals.ToontownCentralId, CIGlobals.MinigameAreaId, CIGlobals.TheBrrrghId, CIGlobals.DonaldsDreamlandId, CIGlobals.MinniesMelodylandId, CIGlobals.DaisyGardensId, CIGlobals.DonaldsDockId ]: doneStatus['mode'] = 'teleport' doneStatus['zoneId'] = zone doneStatus['hoodId'] = ZoneUtil.getHoodId(zone) doneStatus['where'] = ZoneUtil.getWhereName(zone) doneStatus['how'] = 'teleportIn' doneStatus['avId'] = base.localAvatar.doId doneStatus['shardId'] = None doneStatus['loader'] = ZoneUtil.getLoaderName(zone) else: doneStatus['mode'] = zone if zone == 'switchShard': doneStatus['shardId'] = shardId self.doneStatus = doneStatus messenger.send(self.doneEvent) return
def finished(self, zone, shardId = None): if base.localAvatar.getHealth() < 1 and type(zone) == type(1): return else: doneStatus = {} if zone in [CIGlobals.ToontownCentralId, CIGlobals.MinigameAreaId, CIGlobals.TheBrrrghId, CIGlobals.DonaldsDreamlandId, CIGlobals.MinniesMelodylandId, CIGlobals.DaisyGardensId, CIGlobals.DonaldsDockId]: doneStatus['mode'] = 'teleport' doneStatus['zoneId'] = zone doneStatus['hoodId'] = ZoneUtil.getHoodId(zone) doneStatus['where'] = ZoneUtil.getWhereName(zone) doneStatus['how'] = 'teleportIn' doneStatus['avId'] = base.localAvatar.doId doneStatus['shardId'] = None doneStatus['loader'] = ZoneUtil.getLoaderName(zone) else: doneStatus['mode'] = zone if zone == 'switchShard': doneStatus['shardId'] = shardId self.doneStatus = doneStatus messenger.send(self.doneEvent) return
def headBackToMinigameArea(self): whereName = ZoneUtil.getWhereName(CIGlobals.MinigameAreaId) loaderName = ZoneUtil.getLoaderName(CIGlobals.MinigameAreaId) requestStatus = {'zoneId': CIGlobals.MinigameAreaId, 'hoodId': CIGlobals.MinigameArea, 'where': whereName, 'how': 'teleportIn', 'avId': base.localAvatar.doId, 'shardId': None, 'loader': loaderName} self.cr.playGame.hood.fsm.request('quietZone', [requestStatus])
def enter(self, hoodId, zoneId, avId): StateData.enter(self) whereName = ZoneUtil.getWhereName(zoneId) loaderName = ZoneUtil.getLoaderName(zoneId) self.fsm.request('quietZone', [ {'zoneId': zoneId, 'hoodId': hoodId, 'where': whereName, 'how': 'teleportIn', 'avId': avId, 'shardId': None, 'loader': loaderName}]) return
def headBackToMinigameArea(self): whereName = ZoneUtil.getWhereName(CIGlobals.MinigameAreaId) loaderName = ZoneUtil.getLoaderName(CIGlobals.MinigameAreaId) requestStatus = {'zoneId': CIGlobals.MinigameAreaId, 'hoodId': CIGlobals.MinigameArea, 'where': whereName, 'how': 'teleportIn', 'avId': base.localAvatar.doId, 'shardId': None, 'loader': loaderName} self.cr.playGame.hood.fsm.request('quietZone', [requestStatus]) return
def teleportToCT(self): toZone = CIGlobals.CogTropolisId hood = CIGlobals.CogTropolis requestStatus = {'zoneId': toZone, 'hoodId': hood, 'where': ZoneUtil.getWhereName(toZone), 'avId': self.doId, 'loader': ZoneUtil.getLoaderName(toZone), 'shardId': None, 'wantLaffMeter': 1, 'how': 'teleportIn'} self.cr.playGame.getPlace().fsm.request('teleportOut', [requestStatus]) return
def teleportToCT(self): toZone = CIGlobals.CogTropolisId hood = CIGlobals.CogTropolis requestStatus = { 'zoneId': toZone, 'hoodId': hood, 'where': ZoneUtil.getWhereName(toZone), 'avId': self.doId, 'loader': ZoneUtil.getLoaderName(toZone), 'shardId': None, 'wantLaffMeter': 1, 'how': 'teleportIn', 'world': CIGlobals.OToontown } self.cr.playGame.getPlace().fsm.request('teleportOut', [requestStatus])
def handleTeleportResponse(self, avatarId, shardId, zoneId): if self.avatarInfo[0] == avatarId: requestStatus = {} whereName = ZoneUtil.getWhereName(zoneId) loaderName = ZoneUtil.getLoaderName(zoneId) requestStatus['zoneId'] = zoneId if base.localAvatar.parentId == shardId: requestStatus['shardId'] = None else: requestStatus['shardId'] = shardId requestStatus['hoodId'] = ZoneUtil.getHoodId(zoneId, 1) requestStatus['where'] = whereName requestStatus['loader'] = loaderName requestStatus['how'] = 'teleportIn' requestStatus['avId'] = avatarId base.cr.playGame.getPlace().fsm.request('teleportOut', [requestStatus]) self.cleanup()
def handleTeleportResponse(self, avatarId, shardId, zoneId): if self.avatarInfo[0] == avatarId: requestStatus = {} whereName = ZoneUtil.getWhereName(zoneId) loaderName = ZoneUtil.getLoaderName(zoneId) requestStatus['zoneId'] = zoneId if base.localAvatar.parentId == shardId: requestStatus['shardId'] = None else: requestStatus['shardId'] = shardId requestStatus['hoodId'] = ZoneUtil.getHoodId(zoneId, 1) requestStatus['where'] = whereName requestStatus['loader'] = loaderName requestStatus['how'] = 'teleportIn' requestStatus['avId'] = avatarId base.cr.playGame.getPlace().fsm.request('teleportOut', [requestStatus]) self.cleanup() return
def diedStateDone(self, requestStatus): hood = self.cr.playGame.hood.id if hood == CIGlobals.BattleTTC: hood = CIGlobals.ToontownCentral toZone = ZoneUtil.getZoneId(hood) if self.zoneId != toZone: requestStatus = {'zoneId': toZone, 'hoodId': hood, 'where': ZoneUtil.getWhereName(toZone), 'avId': self.doId, 'loader': ZoneUtil.getLoaderName(toZone), 'shardId': None, 'wantLaffMeter': 1, 'how': 'teleportIn'} self.cr.playGame.getPlace().doneStatus = requestStatus messenger.send(self.cr.playGame.getPlace().doneEvent) else: return return
def diedStateDone(self, requestStatus): hood = self.cr.playGame.hood.id if hood == CIGlobals.BattleTTC: hood = CIGlobals.ToontownCentral toZone = ZoneUtil.getZoneId(hood) if self.zoneId != toZone: requestStatus = { 'zoneId': toZone, 'hoodId': hood, 'where': ZoneUtil.getWhereName(toZone), 'avId': self.doId, 'loader': ZoneUtil.getLoaderName(toZone), 'shardId': None, 'wantLaffMeter': 1, 'how': 'teleportIn' } self.cr.playGame.getPlace().doneStatus = requestStatus messenger.send(self.cr.playGame.getPlace().doneEvent) else: return
def enterMapPage(self): if base.localAvatar.getAdminToken() > -1: self.createPageButtons('inventoryPage', 'adminPage') else: self.createPageButtons('inventoryPage', None) self.setTitle("") themap = loader.loadModel('phase_3.5/models/gui/toontown_map.bam') self.frame = DirectFrame(parent=aspect2d, relief=None, image=themap, image_scale=(1.8, 1, 1.35), scale=0.97, pos=(0, 0, 0.0775)) cloudpos = [[(-0.61, 0, 0.18), (0.55, 0.25, 0.37), (180, 0, 0)], [(-0.54, 0, 0.34), (0.76, 0.4, 0.55), (180, 0, 0)], [(-0.55, 0, -0.09), (0.72, 0.4, 0.55), (0, 0, 0)], [(-0.67, 0, -0.51), (0.5, 0.29, 0.38), (180, 0, 0)], [(-0.67, 0, 0.51), (0.50, 0.29, 0.38), (0, 0, 0)], [(0.67, 0, 0.51), (0.5, 0.29, 0.38), (0, 0, 0)], [(0.35, 0, -0.46), (0.63, 0.35, 0.45), (0, 0, 0)], [(0.18, 0, -0.45), (0.52, 0.27, 0.32), (0, 0, 0)], [(0.67, 0, -0.44), (0.63, 0.35, 0.48), (180, 0, 0)]] hoodclouds = [ #[(0.02, 0, -0.17), (0.63, 0.35, 0.48), (180, 0, 0), CIGlobals.ToontownCentral], [(0.63, 0, -0.13), (0.63, 0.35, 0.40), (0, 0, 0), CIGlobals.DonaldsDock], [(0.51, 0, 0.25), (0.57, 0.35, 0.40), (0, 0, 0), CIGlobals.TheBrrrgh], [(0.03, 0, 0.19), (0.63, 0.35, 0.40), (180, 0, 0), CIGlobals.MinniesMelodyland], [(-0.08, 0, 0.46), (0.54, 0.35, 0.40), (0, 0, 0), CIGlobals.DonaldsDreamland], [(-0.28, 0, -0.49), (0.60, 0.35, 0.45), (0, 0, 0), CIGlobals.DaisyGardens] ] self.clouds = [] self.labels = [] for pos, scale, hpr in cloudpos: cloud = loader.loadModel('phase_3.5/models/gui/cloud.bam') cloud.reparentTo(self.frame) cloud.setPos(pos) cloud.setScale(scale) cloud.setHpr(hpr) self.clouds.append(cloud) for pos, scale, hpr, hood in hoodclouds: if not base.localAvatar.hasDiscoveredHood( ZoneUtil.getZoneId(hood)): cloud = loader.loadModel('phase_3.5/models/gui/cloud.bam') cloud.reparentTo(self.frame) cloud.setPos(pos) cloud.setScale(scale) cloud.setHpr(hpr) self.clouds.append(cloud) labeldata = [[(0, 0, -0.2), CIGlobals.ToontownCentral], [(0.65, 0, -0.125), CIGlobals.DonaldsDock], [(0.07, 0, 0.18), CIGlobals.MinniesMelodyland], [(-0.1, 0, 0.45), CIGlobals.DonaldsDreamland], [(0.5, 0, 0.25), CIGlobals.TheBrrrgh], [(-0.37, 0, -0.525), CIGlobals.DaisyGardens]] for pos, name in labeldata: if base.localAvatar.hasDiscoveredHood(ZoneUtil.getZoneId(name)): text = name if base.localAvatar.hasTeleportAccess( ZoneUtil.getZoneId(name)): text = 'Go To\n' + text label = DirectButton(parent=self.frame, relief=None, pos=pos, pad=(0.2, 0.16), text=('', text, text, ''), text_bg=Vec4(1, 1, 1, 0.4), text_scale=0.055, text_wordwrap=8, rolloverSound=None, clickSound=None, pressEffect=0, sortOrder=1, text_font=CIGlobals.getToonFont()) if base.localAvatar.hasTeleportAccess( ZoneUtil.getZoneId(name)): label['command'] = self.finished label['extraArgs'] = [ZoneUtil.getZoneId(name)] label.resetFrameSize() self.labels.append(label) currHoodName = base.cr.playGame.hood.id currLocation = '' if base.localAvatar.zoneId == CIGlobals.MinigameAreaId or base.localAvatar.getMyBattle( ) is not None: currLocation = '' elif ZoneUtil.getWhereName(base.localAvatar.zoneId) == 'playground': currLocation = 'Playground' elif ZoneUtil.getWhereName( base.localAvatar.zoneId) in ['street', 'interior']: currLocation = CIGlobals.BranchZone2StreetName[ ZoneUtil.getBranchZone(base.localAvatar.zoneId)] self.infoLabel = DirectLabel(relief=None, text='You are in: {0}\n{1}'.format( currHoodName, currLocation), scale=0.06, pos=(-0.4, 0, -0.74), parent=self.frame, text_align=TextNode.ACenter) if currHoodName in [CIGlobals.MinigameArea, CIGlobals.BattleTTC]: currHoodName = base.cr.playGame.lastHood btpText = "Back to Playground" btpEA = [ZoneUtil.getZoneId(currHoodName)] self.BTPButton = DirectButton(relief=None, text=btpText, geom=CIGlobals.getDefaultBtnGeom(), text_pos=(0, -0.018), geom_scale=(1.3, 1.11, 1.11), text_scale=0.06, parent=self.frame, text_font=CIGlobals.getToonFont(), pos=(0.25, 0, -0.75), command=self.finished, extraArgs=btpEA, scale=0.7) if base.localAvatar.zoneId != CIGlobals.MinigameAreaId: self.MGAButton = DirectButton(relief=None, text="Minigame Area", geom=CIGlobals.getDefaultBtnGeom(), text_pos=(0, -0.018), geom_scale=(1, 1.11, 1.11), text_scale=0.06, parent=self.frame, text_font=CIGlobals.getToonFont(), pos=(0.625, 0, -0.75), command=self.finished, extraArgs=[CIGlobals.MinigameAreaId], scale=0.7)
def enterMapPage(self): self.createPageButtons('inventoryPage', 'releaseNotesPage') self.setTitle('') themap = loader.loadModel('phase_3.5/models/gui/toontown_map.bam') self.frame = DirectFrame(parent=aspect2d, relief=None, image=themap, image_scale=(1.8, 1, 1.35), scale=0.97, pos=(0, 0, 0.0775)) cloudpos = [[(-0.61, 0, 0.18), (0.55, 0.25, 0.37), (180, 0, 0)], [(-0.54, 0, 0.34), (0.76, 0.4, 0.55), (180, 0, 0)], [(-0.55, 0, -0.09), (0.72, 0.4, 0.55), (0, 0, 0)], [(-0.67, 0, -0.51), (0.5, 0.29, 0.38), (180, 0, 0)], [(-0.67, 0, 0.51), (0.5, 0.29, 0.38), (0, 0, 0)], [(0.67, 0, 0.51), (0.5, 0.29, 0.38), (0, 0, 0)], [(0.35, 0, -0.46), (0.63, 0.35, 0.45), (0, 0, 0)], [(0.18, 0, -0.45), (0.52, 0.27, 0.32), (0, 0, 0)], [(0.67, 0, -0.44), (0.63, 0.35, 0.48), (180, 0, 0)]] hoodclouds = [[(0.63, 0, -0.13), (0.63, 0.35, 0.4), (0, 0, 0), CIGlobals.DonaldsDock], [(0.51, 0, 0.25), (0.57, 0.35, 0.4), (0, 0, 0), CIGlobals.TheBrrrgh], [(0.03, 0, 0.19), (0.63, 0.35, 0.4), (180, 0, 0), CIGlobals.MinniesMelodyland], [(-0.08, 0, 0.46), (0.54, 0.35, 0.4), (0, 0, 0), CIGlobals.DonaldsDreamland], [(-0.28, 0, -0.49), (0.6, 0.35, 0.45), (0, 0, 0), CIGlobals.DaisyGardens]] self.clouds = [] self.labels = [] for pos, scale, hpr in cloudpos: cloud = loader.loadModel('phase_3.5/models/gui/cloud.bam') cloud.reparentTo(self.frame) cloud.setPos(pos) cloud.setScale(scale) cloud.setHpr(hpr) self.clouds.append(cloud) for pos, scale, hpr, hood in hoodclouds: if not base.localAvatar.hasDiscoveredHood(ZoneUtil.getZoneId(hood)): cloud = loader.loadModel('phase_3.5/models/gui/cloud.bam') cloud.reparentTo(self.frame) cloud.setPos(pos) cloud.setScale(scale) cloud.setHpr(hpr) self.clouds.append(cloud) labeldata = [[(0, 0, -0.2), CIGlobals.ToontownCentral], [(0.65, 0, -0.125), CIGlobals.DonaldsDock], [(0.07, 0, 0.18), CIGlobals.MinniesMelodyland], [(-0.1, 0, 0.45), CIGlobals.DonaldsDreamland], [(0.5, 0, 0.25), CIGlobals.TheBrrrgh], [(-0.37, 0, -0.525), CIGlobals.DaisyGardens]] for pos, name in labeldata: if base.localAvatar.hasDiscoveredHood(ZoneUtil.getZoneId(name)): text = name if base.localAvatar.hasTeleportAccess(ZoneUtil.getZoneId(name)): text = 'Go To\n' + text label = DirectButton(parent=self.frame, relief=None, pos=pos, pad=(0.2, 0.16), text=('', text, text), text_bg=Vec4(1, 1, 1, 0.4), text_scale=0.055, text_wordwrap=8, rolloverSound=None, clickSound=None, pressEffect=0, sortOrder=1, text_font=CIGlobals.getToonFont()) if base.localAvatar.hasTeleportAccess(ZoneUtil.getZoneId(name)): label['command'] = self.finished label['extraArgs'] = [ZoneUtil.getZoneId(name)] label.resetFrameSize() self.labels.append(label) currHoodName = base.cr.playGame.hood.id currLocation = '' if base.localAvatar.zoneId == CIGlobals.MinigameAreaId: currLocation = '' elif base.localAvatar.getMyBattle() != None: currLocation = 'CogTropolis' elif ZoneUtil.getWhereName(base.localAvatar.zoneId) == 'playground': currLocation = 'Playground' elif ZoneUtil.getWhereName(base.localAvatar.zoneId) in ('street', 'interior'): currLocation = CIGlobals.BranchZone2StreetName[ZoneUtil.getBranchZone(base.localAvatar.zoneId)] self.infoLabel = DirectLabel(relief=None, text='You are in: {0}\n{1}'.format(currHoodName, currLocation), scale=0.06, pos=(-0.4, 0, -0.74), parent=self.frame, text_align=TextNode.ACenter) if currHoodName in [CIGlobals.MinigameArea, CIGlobals.BattleTTC]: currHoodName = base.cr.playGame.lastHood self.BTPButton = DirectButton(relief=None, text='Back to Playground', geom=CIGlobals.getDefaultBtnGeom(), text_pos=(0, -0.018), geom_scale=(1.3, 1.11, 1.11), text_scale=0.06, parent=self.frame, text_font=CIGlobals.getToonFont(), pos=(0.25, 0, -0.75), command=self.finished, extraArgs=[ZoneUtil.getZoneId(currHoodName)], scale=0.7) if base.localAvatar.zoneId != CIGlobals.MinigameAreaId: self.MGAButton = DirectButton(relief=None, text='Minigame Area', geom=CIGlobals.getDefaultBtnGeom(), text_pos=(0, -0.018), geom_scale=(1, 1.11, 1.11), text_scale=0.06, parent=self.frame, text_font=CIGlobals.getToonFont(), pos=(0.625, 0, -0.75), command=self.finished, extraArgs=[CIGlobals.MinigameAreaId], scale=0.7) return