def __setupGlobalPlayerOptions(self): if self.__commandlineOptions.shaderusage == "FULL": shaderUsage = avg.SHADERUSAGE_FULL elif self.__commandlineOptions.shaderusage == "MINIMAL": shaderUsage = avg.SHADERUSAGE_MINIMAL elif self.__commandlineOptions.shaderusage == "AUTO": shaderUsage = avg.SHADERUSAGE_AUTO else: sys.stderr.write("\nUnknown value for --shaderusage command-line parameter.\n") self.__optionParser.print_help() sys.exit(-1) player.setOGLOptions(self.__commandlineOptions.usepow2textures, self.__commandlineOptions.usepixelbuffers, 1, shaderUsage, True)
def __setupGlobalPlayerOptions(self): if self.__commandlineOptions.shaderusage == "FULL": shaderUsage = avg.SHADERUSAGE_FULL elif self.__commandlineOptions.shaderusage == "MINIMAL": shaderUsage = avg.SHADERUSAGE_MINIMAL elif self.__commandlineOptions.shaderusage == "AUTO": shaderUsage = avg.SHADERUSAGE_AUTO else: sys.stderr.write( "\nUnknown value for --shaderusage command-line parameter.\n") self.__optionParser.print_help() sys.exit(-1) player.setOGLOptions(self.__commandlineOptions.usepow2textures, self.__commandlineOptions.usepixelbuffers, 1, shaderUsage, True)
def __setupGlobalPlayerOptions(self): if self.__commandlineOptions.shaderusage == "FULL": shaderUsage = avg.SHADERUSAGE_FULL elif self.__commandlineOptions.shaderusage == "MINIMAL": shaderUsage = avg.SHADERUSAGE_MINIMAL elif self.__commandlineOptions.shaderusage == "FRAGMENT_ONLY": shaderUsage = avg.SHADERUSAGE_FRAGMENT_ONLY elif self.__commandlineOptions.shaderusage == "AUTO": shaderUsage = avg.SHADERUSAGE_AUTO else: sys.stderr.write("\nUnknown value for --shaderusage command-line parameter.\n") self.__optionParser.print_help() sys.exit(-1) player.useGLES(self.__commandlineOptions.usegles) player.setOGLOptions(self.__commandlineOptions.usepow2textures, self.__commandlineOptions.usepixelbuffers, 1, shaderUsage, True) cats = avg.logger.getCategories() & (~avg.logger.DEPRECATION) avg.logger.setCategories(cats)