def do_broadcast(self, ignore): ''' Send a broadcast notification Usage: broadcast ''' title = raw_input(PROMPT + "Title: ") message = raw_input(PROMPT + "Message: ") Notifier.broadcast_success(title, message)
def do_broadcast(self, ignore): ''' Send a broadcast notification Usage: broadcast ''' title = raw_input(PROMPT + "Title: ") message = raw_input(PROMPT + "Message: ") Notifier.broadcast_success(title, message)
def flag_capture(self, user, flag): ''' Callback for when a flag is captured ''' self.refresh_scoreboard() evt_id = Notifier.broadcast_success("Flag Capture", "%s has captured '%s'." % (user.team.name, flag.name,) ) self.push_broadcast_notification(evt_id)
def create_flag_capture_event(self, user, flag): ''' Callback for when a flag is captured ''' self.refresh_scoreboard() evt_id = Notifier.broadcast_success("Flag Capture", "%s has captured '%s'." % (user.team.name, flag.name,) ) return (self.push_broadcast_notification, {'event_uuid': evt_id})
def create_unlocked_level_event(self, user, level): ''' Callback for when a team unlocks a new level ''' self.refresh_scoreboard() message = "%s unlocked level #%d." % ( user.team.name, level.number, ) evt_id = Notifier.broadcast_success("Level Unlocked", message) return (self.push_broadcast_notification, {'event_uuid': evt_id})
def create_flag_capture_event(self, user, flag): ''' Callback for when a flag is captured ''' self.refresh_scoreboard() evt_id = Notifier.broadcast_success( "Flag Capture", "%s has captured '%s'." % ( user.team.name, flag.name, )) return (self.push_broadcast_notification, {'event_uuid': evt_id})
def unlocked_level(self, user, level): ''' Callback for when a team unlocks a new level ''' self.refresh_scoreboard() message = "%s unlocked level #%d." % ( user.team.name, level.number, ) evt_id = Notifier.broadcast_success("Level Unlocked", message) self.push_broadcast_notification(evt_id)
def flag_capture(self, user, flag): ''' Callback for when a flag is captured ''' self.refresh_scoreboard() evt_id = Notifier.broadcast_success( "Flag Capture", "%s has captured '%s'." % ( user.team.name, flag.name, )) self.push_broadcast_notification(evt_id)
def unlocked_level(self, user, level): ''' Callback for when a team unlocks a new level ''' self.refresh_scoreboard() message = "%s unlocked level #%d." % (user.team.name, level.number,) evt_id = Notifier.broadcast_success("Level Unlocked", message) self.push_broadcast_notification(evt_id)
def create_unlocked_level_event(self, user, level): ''' Callback for when a team unlocks a new level ''' self.refresh_scoreboard() message = "%s unlocked level #%d." % (user.team.name, level.number,) evt_id = Notifier.broadcast_success("Level Unlocked", message) return (self.push_broadcast_notification, {'event_uuid': evt_id})