def test_safety_system(self):
        ts = env.TrafficState(width_lanes=3, height_cells=20, cars=0)
        my_car = env.Car(5, 1, 10)
        c1 = env.Car(15, 0, 14)
        s = ts._render_state(my_car, [c1])
        np.testing.assert_array_equal(s, [
            [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 0, 0],
            [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
            [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
        ])

        # should be refused
        ts._apply_action(my_car, env.Actions.goLeft, [c1])
        self.assertEqual(my_car.cell, (1, 10))

        c1 = env.Car(15, 0, 15)
        # should move
        ts._apply_action(my_car, env.Actions.goLeft, [c1])
        self.assertEqual(my_car.cell, (0, 10))

        s = ts._render_state(my_car, [c1])
        np.testing.assert_array_equal(s, [
            [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 0],
            [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
            [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
        ])

        ts._update_safe_speed(my_car, [c1])
        self.assertEqual(c1.safe_speed, 2)

        # check in front of the car
        ts = env.TrafficState(width_lanes=3, height_cells=20, cars=0)
        my_car = env.Car(5, 1, 10)
        c1 = env.Car(15, 0, 6)
        s = ts._render_state(my_car, [c1])
        np.testing.assert_array_equal(s, [
            [0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
            [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, +0, +0, +0, +0, 0, 0, 0, 0, 0, 0],
            [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
        ])

        # should be refused
        ts._apply_action(my_car, env.Actions.goLeft, [c1])
        self.assertEqual(my_car.cell, (1, 10))

        # should be refused
        c1 = env.Car(15, 0, 1)
        ts._apply_action(my_car, env.Actions.goLeft, [c1])
        self.assertEqual(my_car.cell, (1, 10))
        s = ts._render_state(my_car, [c1])
        np.testing.assert_array_equal(s, [
            [0, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
            [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, +0, +0, +0, +0, 0, 0, 0, 0, 0, 0],
            [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
        ])

        # should be accepted
        c1 = env.Car(15, 0, 0)
        ts._apply_action(my_car, env.Actions.goLeft, [c1])
        self.assertEqual(my_car.cell, (0, 10))
Example #2
0
    def test_render_state(self):
        ts = env.TrafficState(width_lanes=3, height_cells=20, cars=0)
        my_car = env.Car(5, 1, 10)
        c1 = env.Car(15, 0, 10)
        s = ts._render_state(my_car, [c1])
        np.testing.assert_array_almost_equal(
            s,
            np.array([
                [
                    1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0.0075, 0.0075, 0.0075,
                    0.0075, 1, 1, 1, 1, 1, 1
                ],
                [
                    1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0.0025, 0.0025, 0.0025,
                    0.0025, 1, 1, 1, 1, 1, 1
                ],
                [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
            ]))

        c2 = env.Car(0, 1, 0)
        s = ts._render_state(my_car, [c1, c2])
        np.testing.assert_array_almost_equal(s, [
            [
                1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0.0075, 0.0075, 0.0075, 0.0075,
                1, 1, 1, 1, 1, 1
            ],
            [
                0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0.0025, 0.0025, 0.0025, 0.0025,
                1, 1, 1, 1, 1, 1
            ],
            [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
        ])
Example #3
0
 def test_check_collisions(self):
     ts = env.TrafficState()
     # history = [ts.snapshot()]
     for _ in range(1000):
         c = ts.is_collision()
         if c is not None:
             print("Collision! %s with %s" % c)
             # with open("collision.txt", 'wt', encoding='utf-8') as fd:
             #     pprint.pprint(history, fd)
             assert False
         ts.tick()
Example #4
0
 def test_update_safe_speed(self):
     ts = env.TrafficState(width_lanes=3, height_cells=20, cars=0)
     # nothing should change
     my_car = env.Car(5, 1, 10)
     c1 = env.Car(15, 0, 10)
     ts._update_safe_speed(my_car, [c1])
     self.assertEqual(my_car.safe_speed, 5)
     self.assertEqual(c1.safe_speed, 15)
     # our car should be slowed down to the speed of upfront car
     my_car = env.Car(20, 1, 10)
     c1 = env.Car(10, 1, 2)
     ts._update_safe_speed(my_car, [c1])
     self.assertEqual(my_car.safe_speed, 10)
     self.assertEqual(c1.safe_speed, 10)
Example #5
0
 def test_move_cars(self):
     ts = env.TrafficState(width_lanes=3, height_cells=20, cars=0)
     my_car = env.Car(5, 1, 10)
     c1 = env.Car(15, 0, 10)
     # relative speed is 10, so c1 should move 1 cell forward
     ts._move_cars(my_car, [c1])
     self.assertEqual(c1.cell_y, 9)
     self.assertEqual(c1.pos_y, 98)
     self.assertEqual(my_car.cell_y, 10)
     c1 = env.Car(0, 0, 10)
     # relative speed is -5, so, it should keep the current cell (due to rounding)
     ts._move_cars(my_car, [c1])
     self.assertEqual(c1.cell_y, 10)
     self.assertEqual(c1.pos_y, 101)
     ts._move_cars(my_car, [c1])
     self.assertEqual(c1.cell_y, 10)
     self.assertEqual(c1.pos_y, 102)
Example #6
0
 def test_render(self):
     random.seed(10)
     ts = env.TrafficState(state_render_view=(1, 10, 5))
     self.assertEqual(ts.state.shape, (3, 15))
     np.testing.assert_array_almost_equal(ts.state, [
         [0.0325, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
         [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0.04, 0.04, 0.04, 0.04, 1],
         [1, 1, 1, 1, 1, 1, 1, 1, 1, 0.0325, 0.0325, 0.0325, 0.0325, 1, 1],
     ])
     ts.tick(env.Actions.goLeft)
     np.testing.assert_array_almost_equal(ts.state, [
         [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0.0325, 0.0325, 0.0325, 0.0325, 1],
         [0.0325, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0.04, 0.04, 0.04, 0.04, 1],
         [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
     ])
     for step in range(16):
         ts.tick(env.Actions.noAction)
     ts.tick(env.Actions.goLeft)
     ts.tick(env.Actions.goLeft)
     np.testing.assert_array_almost_equal(ts.state, [
         [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
         [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0.04, 0.04, 0.04, 0.04, 1],
         [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
     ])
Example #7
0
 def test_init(self):
     ts = env.TrafficState()
     self.assertEqual(len(ts.cars), ts.cars_count)
     self.assertEqual(ts.my_car.cell_x, 3)
     self.assertEqual(ts.my_car.cell_y, 46)
Example #8
0
    def test_apply_action(self):
        ts = env.TrafficState(width_lanes=3, height_cells=20, cars=0)
        my_car = env.Car(5, 1, 10)
        c1 = env.Car(15, 0, 10)
        s = ts._render_state(my_car, [c1])
        np.testing.assert_array_almost_equal(s, [
            [
                1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0.0075, 0.0075, 0.0075, 0.0075,
                1, 1, 1, 1, 1, 1
            ],
            [
                1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0.0025, 0.0025, 0.0025, 0.0025,
                1, 1, 1, 1, 1, 1
            ],
            [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
        ])

        ts._apply_action(c1, env.Actions.accelerate, [my_car])
        self.assertEqual(c1.speed, 16)
        ts._update_safe_speed(my_car, [c1])
        s = ts._render_state(my_car, [c1])
        np.testing.assert_array_almost_equal(s, [
            [
                1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0.008, 0.008, 0.008, 0.008, 1, 1,
                1, 1, 1, 1
            ],
            [
                1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0.0025, 0.0025, 0.0025, 0.0025,
                1, 1, 1, 1, 1, 1
            ],
            [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
        ])

        # should be ignored - central car is on the way
        ts._apply_action(c1, env.Actions.goRight, [my_car])
        self.assertEqual(c1.cell_x, 0)
        s = ts._render_state(my_car, [c1])
        np.testing.assert_array_almost_equal(s, [
            [
                1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0.008, 0.008, 0.008, 0.008, 1, 1,
                1, 1, 1, 1
            ],
            [
                1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0.0025, 0.0025, 0.0025, 0.0025,
                1, 1, 1, 1, 1, 1
            ],
            [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
        ])

        # move central car to the right
        ts._apply_action(my_car, env.Actions.goRight, [c1])
        self.assertEqual(my_car.cell_x, 2)
        s = ts._render_state(my_car, [c1])
        np.testing.assert_array_almost_equal(s, [
            [
                1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0.008, 0.008, 0.008, 0.008, 1, 1,
                1, 1, 1, 1
            ],
            [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
            [
                1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0.0025, 0.0025, 0.0025, 0.0025,
                1, 1, 1, 1, 1, 1
            ],
        ])

        # should now change lanes
        ts._apply_action(c1, env.Actions.goRight, [my_car])
        self.assertEqual(c1.cell_x, 1)
        s = ts._render_state(my_car, [c1])
        np.testing.assert_array_almost_equal(s, [
            [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
            [
                1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0.008, 0.008, 0.008, 0.008, 1, 1,
                1, 1, 1, 1
            ],
            [
                1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0.0025, 0.0025, 0.0025, 0.0025,
                1, 1, 1, 1, 1, 1
            ],
        ])