def __init__(self, *args): SFMLApp.__init__(self,*args) self.textures = SFMLTextureLib() self.textures.load("hell.png") self.textures.load("edges.png") self.texgrid = TextureGrid(self.textures.get("hell.png"), TILE_WIDTH, TILE_HEIGHT) self.edgegrid = TextureGrid(self.textures.get("edges.png"), TILE_WIDTH, TILE_HEIGHT) self.tileMap = TileMap(TM_WIDTH, TM_HEIGHT, TILE_WIDTH, TILE_HEIGHT, LAYER_COUNT, SUBLAYER_COUNT) self.cam = Camera(Vector2(0,0),SCR_W,SCR_H)
def __init__(self, *args): SFMLApp.__init__(self,*args)