(0, 255, 255), # so whatever
    (0, 0, 255),
    (255, 0, 255),
]

def main(light, num_leds):
    j = 1e9
    while True:
        j -= 0.01
        time.sleep(0.005)
        for module in xrange(4):
            for color_num in xrange(5):
                color_a = RAINBOW[(int(j) + color_num) % len(RAINBOW)]
                color_b = RAINBOW[(int(j) + color_num + 1) % len(RAINBOW)]
                color = interpolate(color_a, color_b, 1. - j % 1.0)
                light.set_rgb(module * 5 + color_num, color)
        light.strobe()
    while True:
        time.sleep(10)
    light.close()

def interpolate(c1, c2, i): # i = 0...1
    return (
        int(c1[0] * i + c2[0] * (1-i)),
        int(c1[1] * i + c2[1] * (1-i)),
        int(c1[2] * i + c2[2] * (1-i)))

if __name__ == "__main__":
    llvp.main(main)

Example #2
0
        light.strobe()

        #if i % 20 == 0: # Flickering
        #    swap2neighbors(leds)

        time.sleep(random.random() * 0.00005 + 0.00001)

    light.close()


def swap2neighbors(array):
    if len(array) <= 1:
        return
    a = random.randint(0, len(array) - 2)
    array[a], array[a + 1] = array[a + 1], array[a]


def swap2(array):
    if len(array) <= 1:
        return
    a = random.randrange(0, len(array))
    while True:
        b = random.randrange(0, len(array))
        if a != b:
            array[a], array[b] = array[b], array[a]
            return


if __name__ == "__main__":
    llvp.main(main)