Example #1
0
 def test_join(self):
     from lobbypy.models import Player, Lobby
     playerA = self.session.query(Player).first()
     playerB = Player(2)
     self.session.add(playerB)
     lobby = Lobby('Lobby', playerA, '', '', '')
     self.session.add(lobby)
     transaction.commit()
     from lobbypy.controllers import join
     lobby = self.session.merge(lobby)
     playerB = self.session.merge(playerB)
     join(self.session, lobby, playerB)
     transaction.commit()
     lobby = self.session.merge(lobby)
     playerB = self.session.merge(playerB)
     self.assertTrue(playerB in lobby.spectators)
Example #2
0
 def test_join_old_lobbies(self):
     from lobbypy.models import Player, Lobby
     playerA = self.session.query(Player).first()
     playerB = Player(2)
     playerC = Player(3)
     self.session.add(playerB)
     self.session.add(playerC)
     lobbyA = Lobby('Lobby', playerA, 'A', '', '')
     lobbyB = Lobby('Lobby', playerB, 'B', '', '')
     lobbyA.spectators.append(playerC)
     self.session.add(lobbyA)
     self.session.add(lobbyB)
     transaction.commit()
     from lobbypy.controllers import join
     lobbyB = self.session.merge(lobbyB)
     playerC = self.session.merge(playerC)
     join(self.session, lobbyB, playerC)
     transaction.commit()
     lobbyA = self.session.merge(lobbyA)
     lobbyB = self.session.merge(lobbyB)
     playerC = self.session.merge(playerC)
     self.assertTrue(playerC in lobbyB.spectators)
     self.assertTrue(playerC not in lobbyA.spectators)