def catch(maps,local_ses,new_rcp_point): data_list=location.get_near_p(maps) data_list = sorted(data_list, key = lambda x: x[5]) if len(data_list)>0: print print '[!] found %s pokemon'%(len(data_list),) for idx, e in enumerate(data_list): if(e[0] not in config.list_banned_Pokemon): #Banned Pokemon print '[!] %s Type:%s its %s m away'%(idx,e[0],e[len(e)-1],) print for idx, pok in enumerate(data_list): if(pok[0] not in config.list_banned_Pokemon): #Banned Pokemon #print '[!] %s Type:%s its %s m away'%(idx,pok[0],pok[len(pok)-1],) #if pok[0] < 22: if pok[len(pok)-1] < 600: print '[!] Trying to catch Type:%s its %s m away'%(pok[0],round(location.get_distance(location.get_lat(),location.get_lot(),pok[1],pok[2]),3),) lat1=location.l2f(location.get_lat()) lot1=location.l2f(location.get_lot()) lat2=location.l2f(pok[1]) lot2=location.l2f(pok[2]) #print location.l2f(lat1),location.l2f(lot1),location.l2f(lat2),location.l2f(lot2) if (lat1>lat2): while(lat1<lat2): lat1=lat1-config.steps location.set_lat(lat1) location.set_lot(lot1) info_prot= logic.get_info(local_ses.ses,pok) tmp_api=api.use_api(new_rcp_point,info_prot) time.sleep(2) else: while(lat1<lat2): lat1=lat1+config.steps location.set_lat(lat1) location.set_lot(lot1) info_prot= logic.get_info(local_ses.ses,pok) tmp_api=api.use_api(new_rcp_point,info_prot) time.sleep(2) if (lot1>lot2): while(lot1>lot2): lot1=lot1-config.steps location.set_lat(lat1) location.set_lot(lot1) info_prot= logic.get_info(local_ses.ses,pok) tmp_api=api.use_api(new_rcp_point,info_prot) time.sleep(2) else: while(lot2>lot1): lot1=lot1+config.steps location.set_lat(lat1) location.set_lot(lot1) info_prot= logic.get_info(local_ses.ses,pok) tmp_api=api.use_api(new_rcp_point,info_prot) time.sleep(2) #catch_prot= logic.catch_it(local_ses.ses,pok) #tmp_api=api.use_api(new_rcp_point,catch_prot) tmp_api=catch_t(local_ses,pok,new_rcp_point) if tmp_api is not None: catch_status = pokemon_pb2.catch_status() catch_status.ParseFromString(tmp_api) if catch_status.sess[0].status: print "[+] " + datetime.datetime.now().strftime("%H:%M:%S")+ " caught pok... %s"%(catch_status.sess[0].status,) else: print '[-] catch data is none' #exit() #exit() #walk_random() walk_random()
def catch(maps, local_ses, new_rcp_point): data_list = location.get_near_p(maps) data_list = sorted(data_list, key=lambda x: x[5]) if len(data_list) > 0: print print '[!] found %s pokemon' % (len(data_list), ) for idx, e in enumerate(data_list): if (e[0] not in config.list_banned_Pokemon): #Banned Pokemon print '[!] %s Type:%s its %s m away' % ( idx, e[0], e[len(e) - 1], ) print for idx, pok in enumerate(data_list): if (pok[0] not in config.list_banned_Pokemon): #Banned Pokemon #print '[!] %s Type:%s its %s m away'%(idx,pok[0],pok[len(pok)-1],) #if pok[0] < 22: if pok[len(pok) - 1] < 600: print '[!] Trying to catch Type:%s its %s m away' % ( pok[0], round( location.get_distance(location.get_lat(), location.get_lot(), pok[1], pok[2]), 3), ) lat1 = location.l2f(location.get_lat()) lot1 = location.l2f(location.get_lot()) lat2 = location.l2f(pok[1]) lot2 = location.l2f(pok[2]) #print location.l2f(lat1),location.l2f(lot1),location.l2f(lat2),location.l2f(lot2) if (lat1 > lat2): while (lat1 < lat2): lat1 = lat1 - config.steps location.set_lat(lat1) location.set_lot(lot1) info_prot = logic.get_info(local_ses.ses, pok) tmp_api = api.use_api(new_rcp_point, info_prot) time.sleep(2) else: while (lat1 < lat2): lat1 = lat1 + config.steps location.set_lat(lat1) location.set_lot(lot1) info_prot = logic.get_info(local_ses.ses, pok) tmp_api = api.use_api(new_rcp_point, info_prot) time.sleep(2) if (lot1 > lot2): while (lot1 > lot2): lot1 = lot1 - config.steps location.set_lat(lat1) location.set_lot(lot1) info_prot = logic.get_info(local_ses.ses, pok) tmp_api = api.use_api(new_rcp_point, info_prot) time.sleep(2) else: while (lot2 > lot1): lot1 = lot1 + config.steps location.set_lat(lat1) location.set_lot(lot1) info_prot = logic.get_info(local_ses.ses, pok) tmp_api = api.use_api(new_rcp_point, info_prot) time.sleep(2) #catch_prot= logic.catch_it(local_ses.ses,pok) #tmp_api=api.use_api(new_rcp_point,catch_prot) tmp_api = catch_t(local_ses, pok, new_rcp_point) if tmp_api is not None: catch_status = pokemon_pb2.catch_status() catch_status.ParseFromString(tmp_api) if catch_status.sess[0].status: print "[+] " + datetime.datetime.now().strftime( "%H:%M:%S") + " caught pok... %s" % ( catch_status.sess[0].status, ) else: print '[-] catch data is none' #exit() #exit() #walk_random() walk_random()
def work_stop(local_ses,new_rcp_point): proto_all=logic.all_stops(local_ses) all_stops=api.use_api(new_rcp_point,proto_all) maps = pokemon_pb2.maps() try: maps.ParseFromString(all_stops) except: work_stop(local_ses,new_rcp_point) if show_pok: data_list=location.get_near_p(maps) if len(data_list)>0: print '[!] found %s pokemon near you'%(len(data_list),) for idx, pok in enumerate(data_list): print '[!] %s Type:%s its %s m away'%(idx,pok[0],pok[len(pok)-1],) #if pok[0] < 22: #if pok[len(pok)-1] < 45: lat1=location.l2f(location.get_lat()) lot1=location.l2f(location.get_lot()) lat2=location.l2f(pok[1]) lot2=location.l2f(pok[2]) #print location.l2f(lat1),location.l2f(lot1),location.l2f(lat2),location.l2f(lot2) if (lat1>lat2): while(lat1<lat2): lat1=lat1-0.000095 location.set_lat(lat1) location.set_lot(lot1) info_prot= logic.get_info(local_ses.ses,pok) tmp_api=api.use_api(new_rcp_point,info_prot) time.sleep(2) else: while(lat1<lat2): lat1=lat1+0.000095 location.set_lat(lat1) location.set_lot(lot1) info_prot= logic.get_info(local_ses.ses,pok) tmp_api=api.use_api(new_rcp_point,info_prot) time.sleep(2) if (lot1>lot2): while(lot1>lot2): lot1=lot1-0.000095 location.set_lat(lat1) location.set_lot(lot1) info_prot= logic.get_info(local_ses.ses,pok) tmp_api=api.use_api(new_rcp_point,info_prot) time.sleep(2) else: while(lot2>lot1): lot1=lot1+0.000095 location.set_lat(lat1) location.set_lot(lot1) info_prot= logic.get_info(local_ses.ses,pok) tmp_api=api.use_api(new_rcp_point,info_prot) time.sleep(2) catch_prot= logic.catch_it(local_ses.ses,pok) tmp_api=api.use_api(new_rcp_point,catch_prot) print "[+] catched pok..." #else: # print '[-] too far away' #exit() walk_random() walk_random() time.sleep(2) else: data_list=location.get_near(maps) data_list = sorted(data_list, key = lambda x: x[1]) if len(data_list)>0: print '[+] found: %s Pokestops near you'%(len(data_list),) if local_ses is not None and data_list is not None: print '[+] starting show' if multi: a,b=split_list(data_list) p = Process(target=work_half_list, args=(a,local_ses.ses,new_rcp_point)) o = Process(target=work_half_list, args=(a,local_ses.ses,new_rcp_point)) p.start() o.start() p.join() o.join() print '[!] farming done..' else: for t in data_list: if config.debug: print '[!] farming pokestop..' work_with_stops(t,local_ses.ses,new_rcp_point) else: walk_random() work_stop(local_ses,new_rcp_point)