Example #1
0
def migrate():
    for game in [Game(pga_game['id']) for pga_game in pga.get_games()]:
        if xdg.desktop_launcher_exists(game.slug, game.id):
            xdg.create_launcher(game.slug, game.id, game.name, desktop=True)
        if xdg.menu_launcher_exists(game.slug, game.id):
            xdg.create_launcher(game.slug, game.id, game.name, menu=True)
Example #2
0
    def popup(self, event, game_row=None, game=None):
        if game_row:
            game_id = game_row[COL_ID]
            game_slug = game_row[COL_SLUG]
            runner_slug = game_row[COL_RUNNER]
            is_installed = game_row[COL_INSTALLED]
        elif game:
            game_id = game.id
            game_slug = game.slug
            runner_slug = game.runner_name
            is_installed = game.is_installed

        # Clear existing menu
        for item in self.get_children():
            self.remove(item)

        # Main items
        self.add_menuitems(self.main_entries)
        # Runner specific items
        runner_entries = None
        if runner_slug:
            game = game or Game(game_id)
            try:
                runner = runners.import_runner(runner_slug)(game.config)
            except runners.InvalidRunner:
                runner_entries = None
            else:
                runner_entries = runner.context_menu_entries
        if runner_entries:
            self.append(Gtk.SeparatorMenuItem())
            self.add_menuitems(runner_entries)
        self.show_all()

        # Hide some items
        hiding_condition = {
            'add':
            is_installed,
            'install':
            is_installed,
            'install_more':
            not is_installed,
            'play':
            not is_installed,
            'configure':
            not is_installed,
            'desktop-shortcut':
            (not is_installed
             or xdg.desktop_launcher_exists(game_slug, game_id)),
            'menu-shortcut': (not is_installed
                              or xdg.menu_launcher_exists(game_slug, game_id)),
            'rm-desktop-shortcut':
            (not is_installed
             or not xdg.desktop_launcher_exists(game_slug, game_id)),
            'rm-menu-shortcut':
            (not is_installed
             or not xdg.menu_launcher_exists(game_slug, game_id)),
            'browse':
            not is_installed or runner_slug == 'browser',
        }
        for menuitem in self.get_children():
            if type(menuitem) is not Gtk.ImageMenuItem:
                continue
            action = menuitem.action_id
            visible = not hiding_condition.get(action)
            menuitem.set_visible(visible)

        super(ContextualMenu, self).popup(None, None, None, None, event.button,
                                          event.time)
Example #3
0
    def popup(self, event, game_row=None, game=None):
        if game_row:
            game_id = game_row[COL_ID]
            game_slug = game_row[COL_SLUG]
            runner_slug = game_row[COL_RUNNER]
            is_installed = game_row[COL_INSTALLED]
        elif game:
            game_id = game.id
            game_slug = game.slug
            runner_slug = game.runner_name
            is_installed = game.is_installed

        # Clear existing menu
        for item in self.get_children():
            self.remove(item)

        # Main items
        self.add_menuitems(self.main_entries)
        # Runner specific items
        runner_entries = None
        if runner_slug:
            game = game or Game(game_id)
            try:
                runner = runners.import_runner(runner_slug)(game.config)
            except runners.InvalidRunner:
                runner_entries = None
            else:
                runner_entries = runner.context_menu_entries
        if runner_entries:
            self.append(Gtk.SeparatorMenuItem())
            self.add_menuitems(runner_entries)
        self.show_all()

        # Hide some items
        hiding_condition = {
            'add': is_installed,
            'install': is_installed,
            'install_more': not is_installed,
            'play': not is_installed,
            'configure': not is_installed,
            'desktop-shortcut': (
                not is_installed or
                xdg.desktop_launcher_exists(game_slug, game_id)
            ),
            'menu-shortcut': (
                not is_installed or
                xdg.menu_launcher_exists(game_slug, game_id)
            ),
            'rm-desktop-shortcut': (
                not is_installed or
                not xdg.desktop_launcher_exists(game_slug, game_id)
            ),
            'rm-menu-shortcut': (
                not is_installed or
                not xdg.menu_launcher_exists(game_slug, game_id)
            ),
            'browse': not is_installed or runner_slug == 'browser',
        }
        for menuitem in self.get_children():
            if type(menuitem) is not Gtk.ImageMenuItem:
                continue
            action = menuitem.action_id
            visible = not hiding_condition.get(action)
            menuitem.set_visible(visible)

        super(ContextualMenu, self).popup(None, None, None, None,
                                          event.button, event.time)