async def __highest(self, ctx): embed = discord.Embed(title="Highest Bet", color=0x00ff00) embed.set_author(name=ctx.author.display_name, icon_url=ctx.author.avatar_url) from main import client embed.set_thumbnail(url=client.get_user(716357127739801711).avatar_url) if not checkInGame(ctx.author): embed.description = "You are not in a game." await ctx.send(embed=embed) return GAME = getGame(ctx.author) if not channelCheck(GAME, ctx.channel): embed.description = "You are not in the specified game's channel. Please go there." await ctx.send(embed=embed) return embed.add_field(name="Game ID", value=str(GAME.ID), inline=False) embed.set_thumbnail(url=GAME.imageUrl) if not GAME.gameUnderway: embed.description = "This game has not started." embed.set_footer(text="Use c!start to start this game.") await ctx.send(embed=embed) return embed.description = "The current highest bet is $" + str(GAME.maxBet) + "." await ctx.send(embed=embed)
async def __call(self, ctx): ID = str(ctx.author.id) authorMoney = DBConnection.fetchUserData("userBalance", ID) embed = discord.Embed(title="Bet Call", color=0x00ff00) embed.set_author(name=ctx.author.display_name, icon_url=ctx.author.avatar_url) from main import client embed.set_thumbnail(url=client.get_user(716357127739801711).avatar_url) if not checkInGame(ctx.author): embed.description = "You are not in a game." await ctx.send(embed=embed) return GAME = getGame(ctx.author) if not channelCheck(GAME, ctx.channel): embed.description = "You are not in the specified game's channel. Please go there." await ctx.send(embed=embed) return embed.add_field(name="Game ID", value=str(GAME.ID), inline=False) embed.set_thumbnail(url=GAME.imageUrl) if not GAME.gameUnderway: embed.description = "This game has not started." embed.set_footer(text="Use c!start to start this game.") await ctx.send(embed=embed) return embed.set_footer(text="Format is c!raise <amount to raise by>.") embed.add_field(name="Your Balance", value="$" + str(authorMoney), inline=False) if GAME.playerStatus[ID] == "Fold": embed.description = "You are not participating in the current hand. Wait for the next one to start." await ctx.send(embed=embed) return embed.add_field(name="Current Highest Bet", value="$" + str(GAME.maxBet), inline=False) if str(ID) in GAME.bets: if GAME.bets[ID] == GAME.maxBet: embed.description = "Your bet already matches the highest bet." await ctx.send(embed=embed) return if authorMoney < GAME.maxBet - GAME.bets[ID]: embed.description = "You do not have the funds to match the highest bet." await ctx.send(embed=embed) return if ID in GAME.bets: difference = GAME.maxBet - GAME.bets[ID] GAME.pot += difference GAME.bets[ID] = GAME.maxBet authorMoney -= difference else: GAME.pot += GAME.maxBet GAME.bets[ID] = GAME.maxBet authorMoney -= GAME.maxBet DBConnection.updateUserBalance(ID, authorMoney) embed.set_field_at(1, name="Your New Balance", value ="$" + str(authorMoney), inline=False) embed.add_field(name="Pot", value="$" + str(GAME.pot)) embed.description = "You matched the highest bet of $" + str(GAME.maxBet) + "." await ctx.send(embed=embed)
async def __raise(self, ctx, raiseBy: float = None): ID = str(ctx.author.id) embed = discord.Embed(title="Bet Raise", color=0x00ff00) embed.set_author(name=ctx.author.display_name, icon_url=ctx.author.avatar_url) from main import client embed.set_thumbnail(url=client.get_user(716357127739801711).avatar_url) authorMoney = DBConnection.fetchUserData("userBalance", ID) if not checkInGame(ctx.author): embed.description = "You are not in a game." await ctx.send(embed=embed) return GAME = getGame(ctx.author) if not channelCheck(GAME, ctx.channel): embed.description = "You are not in the specified game's channel. Please go there." await ctx.send(embed=embed) return embed.add_field(name="Game ID", value=str(GAME.ID), inline=False) embed.set_thumbnail(url=GAME.imageUrl) if not GAME.gameUnderway: embed.description = "This game has not started." embed.set_footer(text="Use c!start to start this game.") await ctx.send(embed=embed) return embed.set_footer(text="Format is c!raise <amount to raise by>.") embed.add_field(name="Your Balance", value="$" + str(authorMoney), inline=False) if GAME.playerStatus[ID] == "Fold": embed.description = "You are not participating in the current hand. Wait for the next one to start." await ctx.send(embed=embed) return if authorMoney < raiseBy: embed.description = "You do not have the funds to raise by $" + str(raiseBy) + "." await ctx.send(embed=embed) return if raiseBy + GAME.bets[ID] <= GAME.maxBet: embed.add_field(name="Current Highest Bet", value="$" + str(GAME.maxBet), inline=False) embed.description = "Does not beat the current highest bet." await ctx.send(embed=embed) return GAME.bets[ID] += raiseBy authorMoney -= raiseBy GAME.maxBet = GAME.bets[ID] GAME.pot += raiseBy DBConnection.updateUserBalance(ID, authorMoney) embed.remove_field(1) embed.add_field(name="Your New Balance", value="$" + str(authorMoney), inline=False) embed.add_field(name="Current Highest Bet", value="$" + str(GAME.maxBet), inline=False) embed.add_field(name="Pot", value="$" + str(GAME.pot)) embed.description = "You raised your bet to $" + str(GAME.bets[ID]) await ctx.send(embed=embed)