Example #1
0
 def __init__(self):
     self.width = 400
     self.height = 400
     self.angle = 90.0
     self.stepSizeX = 5
     self.stepSizeY = 5
     self.pressed = False
     self.rows = 10
     self.cols = 10
     self.M = makeTopoMap.get_matrix(seed=331, rows=self.rows, cols=self.cols, delta=3, maxval=20)
     #self.M = [[1,3,1],
     #     [0,0,0],
     #     [1,3,1]]
     self.t = 0.5
     self.ULX = -(self.rows//2)
     self.ULY = self.cols//2
     print(self.M)
     glutInit(sys.argv)
     glutInitDisplayMode(GLUT_DOUBLE|GLUT_RGB|GLUT_DEPTH)
     #glutInitDisplayMode(GLUT_SINGLE|GLUT_RGB|GLUT_DEPTH)
     glutInitWindowPosition(100,50)
     glutInitWindowSize(self.width, self.height)
     glutCreateWindow("ex6.py")
     glutDisplayFunc(self.display)
     glMatrixMode(GL_PROJECTION)
     glLoadIdentity()
     glFrustum(-5.0, 5.0, -5.0, 5.0, 5.0, 100.0)
     glMatrixMode(GL_MODELVIEW)
     glLoadIdentity()
     glEnable(GL_DEPTH_TEST)
     glutKeyboardFunc(self.keyboard)
     glutSpecialFunc(self.keyboardSpecial)
     glutMouseFunc(self.mouse)
     glutMotionFunc(self.motion)
     glutMainLoop()
Example #2
0
    def __init__(self):
        self.width = 400
        self.height = 400

        self.angleX = 90.0
        self.angleY = 0.0

        self.cameraInitX = 0
        self.cameraInitY = 0

        self.angle = 90.0
        self.stepSizeX = 5
        self.stepSizeY = 5
        self.buttonDown = False

        self.M = makeTopoMap.get_matrix(rows=10, cols=10, seed=1117, maxval=8)
        self.maxval = 8.0
        #self.M = [[1,3,1],
        #     [0,0,0],
        #     [1,3,1]]
        self.t = 6.5
        self.ULX = -5
        self.ULY = 5
        print(self.M)
        glutInit(sys.argv)
        glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH)
        #glutInitDisplayMode(GLUT_SINGLE|GLUT_RGB|GLUT_DEPTH)
        glutInitWindowPosition(100, 50)
        glutInitWindowSize(self.width, self.height)
        glutCreateWindow("ex6.py")
        glutDisplayFunc(self.display)
        glMatrixMode(GL_PROJECTION)
        glLoadIdentity()
        glFrustum(-5.0, 5.0, -5.0, 5.0, 5.0, 100.0)
        glMatrixMode(GL_MODELVIEW)
        glLoadIdentity()
        glEnable(GL_DEPTH_TEST)
        glutKeyboardFunc(self.keyboard)
        glutSpecialFunc(self.keyboardSpecial)
        glutMouseFunc(self.mouse)
        glutMotionFunc(self.motion)
        glutMainLoop()
Example #3
0
    def __init__(self):
        self.width = 800
        self.height = 800
        self.timeStep = 0
        self.timeStepSize = 0.02
        self.angle = -1.5708
        self.up = 0.0
        self.length = 5.0
        self.radius = 30.0
        self.stepSizeX = 5
        self.stepSizeY = 5
        self.lastX = 0
        self.lastY = 0
        self.threshold = 6.5
        self.rows = 100
        self.cols = 60
        self.delta = 3
        self.maxval = 20
        self.M = makeTopoMap.get_matrix(seed=331,
                                        rows=self.rows,
                                        cols=self.cols,
                                        delta=self.delta,
                                        maxval=self.maxval)

        glutInit(sys.argv)
        glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH)
        #glutInitDisplayMode(GLUT_SINGLE|GLUT_RGB|GLUT_DEPTH)
        glutInitWindowPosition(100, 50)
        glutInitWindowSize(self.width, self.height)
        glutCreateWindow("Lab 09 - Part 3")
        glutDisplayFunc(self.display)
        glMatrixMode(GL_PROJECTION)
        glLoadIdentity()
        glFrustum(-5.0, 5.0, -5.0, 5.0, 5.0, 100.0)
        glMatrixMode(GL_MODELVIEW)
        glLoadIdentity()
        glEnable(GL_DEPTH_TEST)
        glutSpecialFunc(self.keyboardSpecial)
        glutMouseFunc(self.mouse)
        glutMotionFunc(self.motion)
        glutMainLoop()
Example #4
0
    def __init__(self):
        self.width = 800
        self.height = 800
        self.timeStep = 0
        self.timeStepSize = 0.02
        self.angle = -1.5708
        self.up = 0.0
        self.length = 5.0
        self.radius = 30.0
        self.stepSizeX = 5
        self.stepSizeY = 5
        self.lastX = 0
        self.lastY = 0
        self.threshold = 6.5
        self.rows = 10
        self.cols = 10
        self.M = makeTopoMap.get_matrix(rows=10, cols=10, seed=11317, maxval=8)
        self.colors = [(8,48,107), (8,81,156), (33, 113, 181), (66, 146, 198), (107, 174, 214), (158, 202, 225), (198, 219, 239), (222, 235, 247), (247, 251, 255)]

        glutInit(sys.argv)
        glutInitDisplayMode(GLUT_DOUBLE|GLUT_RGB|GLUT_DEPTH)
        #glutInitDisplayMode(GLUT_SINGLE|GLUT_RGB|GLUT_DEPTH)
        glutInitWindowPosition(100,50)
        glutInitWindowSize(self.width, self.height)
        glutCreateWindow("Color Scheme")
        glutDisplayFunc(self.display)
        glMatrixMode(GL_PROJECTION)
        glLoadIdentity()
        glFrustum(-5.0, 5.0, -5.0, 5.0, 5.0, 100.0)
        glMatrixMode(GL_MODELVIEW)
        glLoadIdentity()
        glEnable(GL_DEPTH_TEST)
        glutSpecialFunc(self.keyboardSpecial)
        glutMouseFunc(self.mouse)
        glutMotionFunc(self.motion)
        glutMainLoop()
Example #5
0
from __future__ import print_function
import makeTopoMap
M = makeTopoMap.get_matrix(seed=331, rows=10, cols=10, delta=3, maxval=20)
t = 1.5
M = [[1, 3, 1], [0, 0, 0], [1, 3, 1]]
#for x add j to ULX and the difference
#for y add i to ULY and the difference
#formula for between 2 points = (threshold - Low)/ (high-low)


def difference(a, b, t):
    if (a > b):
        return ((t - b) / (a - b))
    return ((t - a) / (b - a))


ULX = -2
ULY = 2
for i in range(2):
    for j in range(2):

        # UL to UR
        a = M[i][j]
        b = M[i][j + 1]
        if ((a >= t) ^ (b >= t)):
            dif = difference(a, b, t)
            x = j + ULX + dif
            y = i
            print("Point at", x, ",", y, "dif = ", dif)

        # UR to LR