def run_game(): pg.init() gallow = Gallow() man = Man() settings = Settings() screen = pg.display.set_mode( (settings.screen_width, settings.screen_height)) pg.display.set_caption("Hangman") while True: for event in pg.event.get(): gf.check_events(event) screen.fill(settings.screen_color) answer = "HELLO" string = "" gf.print_empty_game_board(screen) man.draw_entire_man(screen) gallow.draw_structure(screen) pg.display.flip()