def test_p1_Win_over(self): g = Game() g._board = [1, 0, 0, 0, 15, 1, 24, 0, 0, 0, 0, 0, 3, 5] g.move(4) self.assertEqual(g._board, [2, 1, 1, 1, 1, 3, 26, 1, 1, 1, 1, 1, 4, 5]) self.assertEqual(g.score(), (26, 5)) self.assertTrue(g.over())
def test_capture_score_not_okay(self): g = Game() g._board = [1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 5] g.move(5) self.assertEqual(g._board, [1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 5]) self.assertEqual(g.score(), (1, 5)) self.assertEqual(g.turn_player(), 1)
def test_p1_Win_exact(self): g = Game() g._board = [1, 0, 0, 0, 0, 1, 24, 0, 0, 0, 0, 0, 3, 5] g.move(5) self.assertEqual(g._board, [1, 0, 0, 0, 0, 0, 25, 0, 0, 0, 0, 0, 3, 5]) self.assertEqual(g.score(), (25, 5)) self.assertTrue(g.over())
def test_capture_p1_not_okay_grand_slam(self): g = Game() g._board = [1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 1] g.move(0) self.assertEqual(g._board, [0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 1]) self.assertEqual(g.score(), (1, 1)) self.assertEqual(g.turn_player(), 2)
def test_capture_p1_not_okay_empty_opp(self): g = Game() g._board = [1, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 1, 2] g.move(0) self.assertEqual(g._board, [0, 1, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 1, 2]) self.assertEqual(g.score(), (2, 2)) self.assertEqual(g.turn_player(), 2)
def test_capture_p1_not_okay_opp_side(self): g = Game() g._board = [1, 0, 0, 4, 1, 3, 0, 2, 0, 0, 0, 1, 0, 0] g.move(5) self.assertEqual(g._board, [1, 0, 0, 4, 1, 0, 1, 3, 1, 0, 0, 1, 0, 0]) self.assertEqual(g.score(), (1, 0)) self.assertEqual(g.turn_player(), 2)
def test_capture_p1_okay(self): g = Game() g._board = [1, 0, 0, 4, 0, 0, 0, 2, 3, 0, 0, 1, 0, 0] g.move(0) self.assertEqual(g._board, [0, 0, 0, 4, 0, 0, 2, 2, 3, 0, 0, 0, 0, 0]) self.assertEqual(g.score(), (2, 0)) self.assertEqual(g.turn_player(), 2)
def test_side_01_empty(self): g = Game() g._board = [0, 0, 0, 0, 0, 4, 20, 5, 0, 0, 0, 0, 10, 13] g.move(5) self.assertEqual(g._board, [0, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 0, 31]) self.assertEqual(g.score(), (21, 31)) self.assertTrue(g.over())
def test_p2_Win_over(self): g = Game() g._board = [1, 0, 0, 0, 0, 1, 5, 1, 0, 0, 0, 0, 15, 24] g._player_one = False g.move(12) self.assertEqual(g._board, [3, 1, 1, 1, 1, 2, 5, 2, 1, 1, 1, 1, 1, 26]) self.assertEqual(g.score(), (5, 26)) self.assertTrue(g.over())
def test_p2_Win_exact(self): g = Game() g._board = [1, 0, 0, 0, 0, 1, 5, 1, 0, 0, 0, 0, 1, 24] g._player_one = False g.move(12) self.assertEqual(g._board, [1, 0, 0, 0, 0, 1, 5, 1, 0, 0, 0, 0, 0, 25]) self.assertEqual(g.score(), (5, 25)) self.assertTrue(g.over())
def test_capture_p2_not_okay_grand_slam(self): g = Game() g._board = [1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 1] g._player_one = False g.move(11) self.assertEqual(g._board, [1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1]) self.assertEqual(g.score(), (1, 1)) self.assertEqual(g.turn_player(), 1)
def test_capture_p2_not_okay_empty_opp(self): g = Game() g._board = [1, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 1, 2] g._player_one = False g.move(7) self.assertEqual(g._board, [1, 0, 0, 0, 0, 1, 2, 0, 1, 0, 0, 0, 1, 2]) self.assertEqual(g.score(), (2, 2)) self.assertEqual(g.turn_player(), 1)
def test_capture_p2_not_okay_opp_side(self): g = Game() g._board = [1, 0, 0, 1, 0, 0, 0, 2, 3, 0, 0, 1, 0, 0] g._player_one = False g.move(11) self.assertEqual(g._board, [0, 0, 0, 1, 0, 0, 0, 2, 3, 0, 0, 0, 0, 2]) self.assertEqual(g.score(), (0, 2)) self.assertEqual(g.turn_player(), 1)
def test_side_02_empty(self): g = Game() g._board = [1, 0, 0, 0, 0, 7, 20, 0, 0, 0, 0, 0, 3, 10] g._player_one = False g.move(12) self.assertEqual(g._board, [0, 0, 0, 0, 0, 0, 30, 0, 0, 0, 0, 0, 0, 11]) self.assertEqual(g.score(), (30, 11)) self.assertTrue(g.over())