def construct(self): number_line = NumberLine(x_min=-2, x_max=2) triangle = RegularPolygon(3, start_angle=-PI / 2) \ .scale(0.2) \ .next_to(number_line.get_left(), UP, buff=SMALL_BUFF) numbers = VGroup( *[TextMobject("%s" % i) \ .next_to(number_line.get_tick(i - 2), DOWN) for i in range(1, 5)] ) self.add(number_line) self.play(ShowCreation(triangle)) self.wait(0.3) self.play( ApplyMethod(triangle.shift, RIGHT * 4, rate_func=linear, run_time=4), *[ AnimationGroup(Animation(Mobject(), run_time=i + 1), Write(numbers[i]), lag_ratio=1) for i in range(4) ], ) self.wait()
def construct(self): number_line = NumberLine(x_min=-2, x_max=2) triangle = RegularPolygon(3, start_angle=-PI / 2) \ .scale(0.2) \ .next_to(number_line.get_left(), UP, buff=SMALL_BUFF) text_1 = TextMobject("1") \ .next_to(number_line.get_tick(-1), DOWN) text_2 = TextMobject("2") \ .next_to(number_line.get_tick(0), DOWN) text_3 = TextMobject("3") \ .next_to(number_line.get_tick(1), DOWN) text_4 = TextMobject("4") \ .next_to(number_line.get_tick(2), DOWN) self.add(number_line) self.play(ShowCreation(triangle)) self.wait(0.3) self.play( ApplyMethod(triangle.shift, RIGHT * 4, rate_func=linear, run_time=4), AnimationGroup(Animation(Mobject(), run_time=1), Write(text_1), lag_ratio=1), AnimationGroup(Animation(Mobject(), run_time=2), Write(text_2), lag_ratio=1), AnimationGroup(Animation(Mobject(), run_time=3), Write(text_3), lag_ratio=1), AnimationGroup(Animation(Mobject(), run_time=4), Write(text_4), lag_ratio=1)) self.wait()