Example #1
0
    def get_vector_label(self,
                         vector,
                         label,
                         at_tip=False,
                         direction="left",
                         rotate=False,
                         color=None,
                         label_scale_factor=VECTOR_LABEL_SCALE_FACTOR):
        if not isinstance(label, TexMobject):
            if len(label) == 1:
                label = "\\vec{\\textbf{%s}}" % label
            label = TexMobject(label)
            if color is None:
                color = vector.get_color()
            label.set_color(color)
        label.scale(label_scale_factor)
        label.add_background_rectangle()

        if at_tip:
            vect = vector.get_vector()
            vect /= get_norm(vect)
            label.next_to(vector.get_end(), vect, buff=SMALL_BUFF)
        else:
            angle = vector.get_angle()
            if not rotate:
                label.rotate(-angle, about_point=ORIGIN)
            if direction == "left":
                label.shift(-label.get_bottom() + 0.1 * UP)
            else:
                label.shift(-label.get_top() + 0.1 * DOWN)
            label.rotate(angle, about_point=ORIGIN)
            label.shift((vector.get_end() - vector.get_start()) / 2)
        return label
Example #2
0
 def get_graph_label(
     self,
     graph,
     label="f(x)",
     x_val=None,
     direction=RIGHT,
     buff=MED_SMALL_BUFF,
     color=None,
 ):
     label = TexMobject(label)
     color = color or graph.get_color()
     label.set_color(color)
     if x_val is None:
         # Search from right to left
         for x in np.linspace(self.x_max, self.x_min, 100):
             point = self.input_to_graph_point(x, graph)
             if point[1] < FRAME_Y_RADIUS:
                 break
         x_val = x
     label.next_to(
         self.input_to_graph_point(x_val, graph),
         direction,
         buff=buff
     )
     label.shift_onto_screen()
     return label
Example #3
0
 def get_graph_label(
     self,
     graph,
     label="f(x)",
     x_val=None,
     direction=RIGHT,
     buff=MED_SMALL_BUFF,
     color=None,
 ):
     label = TexMobject(label)
     color = color or graph.get_color()
     label.set_color(color)
     if x_val is None:
         # Search from right to left
         for x in np.linspace(self.x_max, self.x_min, 100):
             point = self.input_to_graph_point(x, graph)
             if point[1] < FRAME_Y_RADIUS:
                 break
         x_val = x
     label.next_to(
         self.input_to_graph_point(x_val, graph),
         direction,
         buff=buff
     )
     label.shift_onto_screen()
     return label
Example #4
0
    def get_vector_label(self, vector, label,
                         at_tip=False,
                         direction="left",
                         rotate=False,
                         color=None,
                         label_scale_factor=VECTOR_LABEL_SCALE_FACTOR):
        if not isinstance(label, TexMobject):
            if len(label) == 1:
                label = "\\vec{\\textbf{%s}}" % label
            label = TexMobject(label)
            if color is None:
                color = vector.get_color()
            label.set_color(color)
        label.scale(label_scale_factor)
        label.add_background_rectangle()

        if at_tip:
            vect = vector.get_vector()
            vect /= get_norm(vect)
            label.next_to(vector.get_end(), vect, buff=SMALL_BUFF)
        else:
            angle = vector.get_angle()
            if not rotate:
                label.rotate(-angle, about_point=ORIGIN)
            if direction == "left":
                label.shift(-label.get_bottom() + 0.1 * UP)
            else:
                label.shift(-label.get_top() + 0.1 * DOWN)
            label.rotate(angle, about_point=ORIGIN)
            label.shift((vector.get_end() - vector.get_start()) / 2)
        return label
    def get_graph_label(
        self,
        graph,
        label="f(x)",
        x_val=None,
        direction=RIGHT,
        buff=MED_SMALL_BUFF,
        color=None,
    ):
        """
        This method returns a properly positioned label for the passed graph,
        styled with the passed parameters.

        Parameters
        ----------
        graph : ParametricFunction
            The curve of the function plotted.

        label : str = "f(x)"
            The label for the function's curve.

        x_val : Union[float, int]
            The x_value with which the label should be aligned.

        direction : Union[np.ndarray,list,tuple]=RIGHT
            The position, relative to the curve that the label will be at.
            e.g LEFT, RIGHT

        buff : Union[float, int]
            The buffer space between the curve and the label

        color : str
            The color of the label.
        
        Returns
        -------
        TexMobject
            The LaTeX of the passed 'label' parameter

        """
        label = TexMobject(label)
        color = color or graph.get_color()
        label.set_color(color)
        if x_val is None:
            # Search from right to left
            for x in np.linspace(self.x_max, self.x_min, 100):
                point = self.input_to_graph_point(x, graph)
                if point[1] < FRAME_Y_RADIUS:
                    break
            x_val = x
        label.next_to(
            self.input_to_graph_point(x_val, graph),
            direction,
            buff=buff
        )
        label.shift_onto_screen()
        return label
Example #6
0
    def get_vector_label(self,
                         vector,
                         label,
                         at_tip=False,
                         direction="left",
                         rotate=False,
                         color=None,
                         label_scale_factor=VECTOR_LABEL_SCALE_FACTOR):
        """
        Returns naming labels for the passed vector.

        Parameters
        ----------
        vector
            Vector Object for which to get the label.
        at_tip (bool)
            Whether or not to place the label at the tip of the vector.
        direction (str="left")
            If the label should be on the "left" or right of the vector.
        rotate (bool=False)
            Whether or not to rotate it to align it with the vector.
        color (str)
            The color to give the label.
        label_scale_factor (Union[int,float])
            How much to scale the label by.
        
        Returns
        -------
        TexMobject
            The TexMobject of the label.
        """
        if not isinstance(label, TexMobject):
            if len(label) == 1:
                label = "\\vec{\\textbf{%s}}" % label
            label = TexMobject(label)
            if color is None:
                color = vector.get_color()
            label.set_color(color)
        label.scale(label_scale_factor)
        label.add_background_rectangle()

        if at_tip:
            vect = vector.get_vector()
            vect /= get_norm(vect)
            label.next_to(vector.get_end(), vect, buff=SMALL_BUFF)
        else:
            angle = vector.get_angle()
            if not rotate:
                label.rotate(-angle, about_point=ORIGIN)
            if direction == "left":
                label.shift(-label.get_bottom() + 0.1 * UP)
            else:
                label.shift(-label.get_top() + 0.1 * DOWN)
            label.rotate(angle, about_point=ORIGIN)
            label.shift((vector.get_end() - vector.get_start()) / 2)
        return label
Example #7
0
 def get_number_mob(self, num):
     result = VGroup()
     place = 0
     max_place = self.max_place
     while place < max_place:
         digit = TexMobject(str(self.get_place_num(num, place)))
         if place >= len(self.digit_place_colors):
             self.digit_place_colors += self.digit_place_colors
         digit.set_color(self.digit_place_colors[place])
         digit.scale(self.num_scale_factor)
         digit.next_to(result, LEFT, buff=SMALL_BUFF, aligned_edge=DOWN)
         result.add(digit)
         place += 1
     return result
Example #8
0
 def get_number_mob(self, num):
     result = VGroup()
     place = 0
     max_place = self.max_place
     while place < max_place:
         digit = TexMobject(str(self.get_place_num(num, place)))
         if place >= len(self.digit_place_colors):
             self.digit_place_colors += self.digit_place_colors
         digit.set_color(self.digit_place_colors[place])
         digit.scale(self.num_scale_factor)
         digit.next_to(result, LEFT, buff=SMALL_BUFF, aligned_edge=DOWN)
         result.add(digit)
         place += 1
     return result
Example #9
0
 def generate_symbol(self):
     symbol = TexMobject("\\checkmark")
     symbol.set_color(self.color)
     symbol.set_height(self.inner_radius)
     return symbol
Example #10
0
 def generate_counter_tex(self, counter):
     color = self.get_fill_color()
     counter_str = str(counter) if isinstance(counter, int) else counter
     counter_tex = TexMobject(counter_str)
     counter_tex.set_color(color).next_to(self.rhombus, DOWN)
     return counter_tex