def test_is_position_blocked(self):
     obstacles.random.randint = lambda a, b: 1
     obstacles.get_obstacles()
     result = obstacles.is_position_blocked(1, 1)
     self.assertEqual(result, True)
     result = obstacles.is_position_blocked(1, 10)
     self.assertEqual(result, False)
Example #2
0
 def test_is_position_blocked(self):
     """tests that the is_postion_blocked function returns True if there is an obstacle in the postion"""
     obstacles.random.randint = lambda a, b: 1
     obstacles.get_obstacles()
     result = obstacles.is_position_blocked(1, 1)
     obstacles.ob_be_gone()
     self.assertEqual(result, True)
Example #3
0
def update_position(steps):
    """
    Update the current x and y positions given the current direction, and specific nr of steps
    :param steps:
    :return: True if the position was updated, else False
    """

    global position_x, position_y
    new_x = position_x
    new_y = position_y

    if directions[current_direction_index] == 'forward':
        new_y = new_y + steps
    elif directions[current_direction_index] == 'right':
        new_x = new_x + steps
    elif directions[current_direction_index] == 'back':
        new_y = new_y - steps
    elif directions[current_direction_index] == 'left':
        new_x = new_x - steps

    obstacles.obs_true = False
    if obstacles.is_position_blocked(new_x,
                                     new_y) or obstacles.is_path_blocked(
                                         new_x, new_y, position_x, position_y):
        return "blocked"
    if is_position_allowed(new_x, new_y):
        position_x = new_x
        position_y = new_y
        return True
    return False
def check_position_range(move_y, move_x, move, name, silent):
    """makes sure the robot is within the set range and that it doesnt move over obstacles """
    global x
    global y

    range_x = x + move_x
    range_y = y + move_y
    block = obstacles.is_position_blocked(range_x,range_y)
    blocked = obstacles.is_path_blocked(x,y ,range_x,range_y)

    if range_x > 100 or range_x < -100 or range_y > 200 or range_y < -200 :
        print(f"{name}: Sorry, I cannot go outside my safe zone.")
        move_x = 0
        move_y = 0
        return track_position(move_y, move_x, name, silent)

    elif block == True or blocked == True:
        print("Sorry, there is an obstacle in the way.")
        move_x = 0
        move_y = 0
        return track_position(move_y, move_x, name, silent)

    elif move[0] == "sprint":
        return track_position(move_y, move_x, name, silent)

    else:    
        return track_position(move_y, move_x, name, silent)
Example #5
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    def test_ob_blocked_4(self):

        obs.obstacles = [(60, 40)]

        result = obs.is_position_blocked((40), (40))
        self.assertFalse(result)
Example #6
0
 def test_is_position_blocked(self):
     obstacles.create_random_obstacles()
     obstacles.obstacle_list = [(10,10), (100,100)]
     self.assertEqual(obstacles.is_position_blocked(11,11), True)
     self.assertEqual(obstacles.is_position_blocked(11,15), False)
    def test_position_blocked(self):

        obstacles.random.randint = lambda a, b: 1
        self.assertTrue(obstacles.is_position_blocked(2, 2))