Example #1
0
def resetDrivenNodes(node):
    """use mgear convenience function to reset all available transform nodes

    Args:
        node (str): node to reset
    """
    children = mc.listRelatives(node, type="transform")
    controlNode = node.replace(DRIVEN_SUFFIX, CTL_SUFFIX)
    if mc.objExists(controlNode) and controlNode in children:
        transform.resetTransform(pm.PyNode(controlNode))
    transform.resetTransform(pm.PyNode(node))
Example #2
0
    def drawFromUI(self, parent, showUI=True):
        """Draw the guide in the scene from the UI command.

        Args:
            parent (dagNode): the parent of the component.

        """
        if not self.modalPositions():
            mgear.log("aborded", mgear.sev_warning)
            return False

        self.draw(parent)
        transform.resetTransform(self.root, r=False, s=False)

        if showUI:
            guide_manager.inspect_settings()

        return True
Example #3
0
    def run(self, stepDict):
        """Run method.

            i.e:  stepDict["mgearRun"].global_ctl  gets the global_ctl from
                    shifter rig on post step
            i.e:  stepDict["otherCustomStepName"].ctlMesh  gets the
                    ctlMesh from a previous custom
                    step called "otherCustomStepName"
        Args:
            stepDict (dic): Dictionary containing the objects from the
            previous steps

        Returns:
            None: None
        """
        for side in "LR":
            handIK_ctl = stepDict["mgearRun"].components["arm_{}0".format(
                side)].ik_ctl
            transform.resetTransform(handIK_ctl)
Example #4
0
def resetDrivenNodes(node):
    """use mgear convenience function to reset all available transform nodes

    Args:
        node (str): node to reset
    """
    children = mc.listRelatives(node, type="transform")
    controlNode = node.replace(DRIVEN_SUFFIX, CTL_SUFFIX)
    otherNode = node.replace(DRIVEN_SUFFIX, "")
    if mc.objExists(controlNode) and children and controlNode in children:
        transform.resetTransform(pm.PyNode(controlNode))
    elif mc.objExists("{}{}".format(node, RBF_LOCATOR_SUFFIX)):
        compoensateLoc = pm.PyNode("{}{}".format(node, RBF_LOCATOR_SUFFIX))
        transform.resetTransform(compoensateLoc)
    elif mc.objExists(otherNode):
        otherNode = pm.PyNode(otherNode)
        transform.resetTransform(otherNode)
    transform.resetTransform(pm.PyNode(node))
Example #5
0
def __reset_attributes_callback(*args):
    """ Wrapper function to call mGears resetTransform function

    Args:
        list: callback from menuItem
    """

    attribute = args[1]

    for node in args[0]:
        control = pm.PyNode(node)

        if attribute == "translate":
            resetTransform(control, t=True, r=False, s=False)
        if attribute == "rotate":
            resetTransform(control, t=False, r=True, s=False)
        if attribute == "scale":
            resetTransform(control, t=False, r=False, s=True)
Example #6
0
    def addAimControllers(self, t):

        # tracking custom trigger
        aimTrigger_root = addTransform(self.center_lookat, self.getName("aimTrigger_root"), t)
        # For some unknown reason the right side gets scewed rotation values
        resetTransform(aimTrigger_root)
        aimTrigger_lvl = addTransform(aimTrigger_root, self.getName("aimTrigger_lvl"), t)

        # For some unknown reason the right side gets scewed rotation values
        resetTransform(aimTrigger_lvl)
        aimTrigger_lvl.attr("tz").set(1.0)
        self.aimTrigger_ref = addTransform(aimTrigger_lvl, self.getName("self.aimTrigger_ref"), t)

        # For some unknown reason the right side gets scewed rotation values
        resetTransform(self.aimTrigger_ref)
        self.aimTrigger_ref.attr("tz").set(0.0)

        # connect  trigger with arrow_ctl
        pm.parentConstraint(self.arrow_ctl, self.aimTrigger_ref, mo=True)
Example #7
0
def createRivetTweak(mesh,
                     edgePair,
                     name,
                     parent=None,
                     ctlParent=None,
                     jntParent=None,
                     color=[0, 0, 0],
                     size=.04,
                     defSet=None,
                     ctlSet=None,
                     side=None,
                     gearMulMatrix=True,
                     attach_rot=False,
                     inputMesh=None):
    """Create a tweak joint attached to the mesh using a rivet

    Args:
        mesh (mesh): The object to add the tweak
        edgePair (pair list): The edge pair to create the rivet
        name (str): The name for the tweak
        parent (None or dagNode, optional): The parent for the tweak
        jntParent (None or dagNode, optional): The parent for the joints
        ctlParent (None or dagNode, optional): The parent for the tweak control
        color (list, optional): The color for the control
        size (float, optional): Size of the control
        defSet (None or set, optional): Deformer set to add the joints
        ctlSet (None or set, optional): the set to add the controls
        side (None, str): String to set the side. Valid values are L, R or C.
            If the side is not set or the value is not valid, the side will be
            set automatically based on the world position
        gearMulMatrix (bool, optional): If False will use Maya default multiply
            matrix node

    Returns:
        PyNode: The tweak control
    """
    blendShape = blendShapes.getBlendShape(mesh)
    if not inputMesh:
        inputMesh = blendShape.listConnections(sh=True, t="shape", d=False)[0]

    oRivet = rivet.rivet()
    base = oRivet.create(inputMesh, edgePair[0], edgePair[1], parent)
    # get side
    if not side or side not in ["L", "R", "C"]:
        if base.getTranslation(space='world')[0] < -0.01:
            side = "R"
        elif base.getTranslation(space='world')[0] > 0.01:
            side = "L"
        else:
            side = "C"

    nameSide = name + "_tweak_" + side
    pm.rename(base, nameSide)

    if not ctlParent:
        ctlParent = base
        ctl_parent_tag = None
    else:
        ctl_parent_tag = ctlParent

    # Joints NPO
    npo = pm.PyNode(pm.createNode("transform",
                                  n=nameSide + "_npo",
                                  p=ctlParent,
                                  ss=True))
    if attach_rot:
        # npo.setTranslation(base.getTranslation(space="world"), space="world")
        pm.parentConstraint(base, npo, mo=False)
    else:
        pm.pointConstraint(base, npo, mo=False)

    # create joints
    if not jntParent:
        jntParent = npo
        matrix_cnx = False
    else:
        # need extra connection to ensure is moving with th npo, even is
        # not child of npo
        matrix_cnx = True

    jointBase = primitive.addJoint(jntParent, nameSide + "_jnt_lvl")
    joint = primitive.addJoint(jointBase, nameSide + "_jnt")

    # reset axis and invert behaviour
    for axis in "XYZ":
        pm.setAttr(jointBase + ".jointOrient" + axis, 0)
        pm.setAttr(npo + ".translate" + axis, 0)
        # pm.setAttr(jointBase + ".translate" + axis, 0)

    pp = npo.getParent()
    pm.parent(npo, w=True)
    for axis in "xyz":
        npo.attr("r" + axis).set(0)
    if side == "R":
        npo.attr("ry").set(180)
        npo.attr("sz").set(-1)
    pm.parent(npo, pp)

    dm_node = None

    if matrix_cnx:
        mulmat_node = applyop.gear_mulmatrix_op(
            npo + ".worldMatrix", jointBase + ".parentInverseMatrix")
        dm_node = node.createDecomposeMatrixNode(
            mulmat_node + ".output")
        m = mulmat_node.attr('output').get()
        pm.connectAttr(dm_node + ".outputTranslate", jointBase + ".t")
        pm.connectAttr(dm_node + ".outputRotate", jointBase + ".r")

        # invert negative scaling in Joints. We only inver Z axis, so is
        # the only axis that we are checking
        print(dm_node.attr("outputScaleZ").get())
        if dm_node.attr("outputScaleZ").get() < 0:
            mul_nod_invert = node.createMulNode(
                dm_node.attr("outputScaleZ"),
                -1)
            out_val = mul_nod_invert.attr("outputX")
        else:
            out_val = dm_node.attr("outputScaleZ")

        pm.connectAttr(dm_node.attr("outputScaleX"), jointBase + ".sx")
        pm.connectAttr(dm_node.attr("outputScaleY"), jointBase + ".sy")
        pm.connectAttr(out_val, jointBase + ".sz")
        pm.connectAttr(dm_node + ".outputShear", jointBase + ".shear")

        # Segment scale compensate Off to avoid issues with the global
        # scale
        jointBase.setAttr("segmentScaleCompensate", 0)
        joint.setAttr("segmentScaleCompensate", 0)

        jointBase.setAttr("jointOrient", 0, 0, 0)

        # setting the joint orient compensation in order to have clean
        # rotation channels
        jointBase.attr("jointOrientX").set(jointBase.attr("rx").get())
        jointBase.attr("jointOrientY").set(jointBase.attr("ry").get())
        jointBase.attr("jointOrientZ").set(jointBase.attr("rz").get())

        im = m.inverse()

        if gearMulMatrix:
            mul_nod = applyop.gear_mulmatrix_op(
                mulmat_node.attr('output'), im, jointBase, 'r')
            dm_node2 = mul_nod.output.listConnections()[0]
        else:
            mul_nod = node.createMultMatrixNode(
                mulmat_node.attr('matrixSum'), im, jointBase, 'r')
            dm_node2 = mul_nod.matrixSum.listConnections()[0]

        if dm_node.attr("outputScaleZ").get() < 0:
            negateTransformConnection(dm_node2.outputRotate, jointBase.rotate)

    else:
        resetJntLocalSRT(jointBase)

    # hidding joint base by changing the draw mode
    pm.setAttr(jointBase + ".drawStyle", 2)
    if not defSet:
        try:
            defSet = pm.PyNode("rig_deformers_grp")
        except TypeError:
            pm.sets(n="rig_deformers_grp", empty=True)
            defSet = pm.PyNode("rig_deformers_grp")
    pm.sets(defSet, add=joint)

    controlType = "sphere"
    o_icon = icon.create(npo,
                         nameSide + "_ctl",
                         datatypes.Matrix(),
                         color,
                         controlType,
                         w=size)

    attribute.addAttribute(o_icon, "isCtl", "bool", keyable=False)

    transform.resetTransform(o_icon)
    if dm_node and dm_node.attr("outputScaleZ").get() < 0:
        pm.connectAttr(o_icon.scale, joint.scale)
        negateTransformConnection(o_icon.rotate, joint.rotate)
        negateTransformConnection(o_icon.translate,
                                  joint.translate,
                                  [1, 1, -1])

    else:
        for t in [".translate", ".scale", ".rotate"]:
            pm.connectAttr(o_icon + t, joint + t)

    # create the attributes to handlde mirror and symetrical pose
    attribute.addAttribute(
        o_icon, "invTx", "bool", 0, keyable=False, niceName="Invert Mirror TX")
    attribute.addAttribute(
        o_icon, "invTy", "bool", 0, keyable=False, niceName="Invert Mirror TY")
    attribute.addAttribute(
        o_icon, "invTz", "bool", 0, keyable=False, niceName="Invert Mirror TZ")
    attribute.addAttribute(
        o_icon, "invRx", "bool", 0, keyable=False, niceName="Invert Mirror RX")
    attribute.addAttribute(
        o_icon, "invRy", "bool", 0, keyable=False, niceName="Invert Mirror RY")
    attribute.addAttribute(
        o_icon, "invRz", "bool", 0, keyable=False, niceName="Invert Mirror RZ")
    attribute.addAttribute(
        o_icon, "invSx", "bool", 0, keyable=False, niceName="Invert Mirror SX")
    attribute.addAttribute(
        o_icon, "invSy", "bool", 0, keyable=False, niceName="Invert Mirror SY")
    attribute.addAttribute(
        o_icon, "invSz", "bool", 0, keyable=False, niceName="Invert Mirror SZ")

    # magic of doritos connection
    pre_bind_matrix_connect(mesh, joint, jointBase)

    # add control tag
    node.add_controller_tag(o_icon, ctl_parent_tag)

    if not ctlSet:
        try:
            ctlSet = pm.PyNode("rig_controllers_grp")
        except TypeError:
            pm.sets(n="rig_controllers_grp", empty=True)
            ctlSet = pm.PyNode("rig_controllers_grp")
    pm.sets(ctlSet, add=o_icon)

    return o_icon