writePort = 5150 readPort = 5151 DISPLAY_FUNC = util.asqiiDisplay DECLARE_METHODS_FUNC = methods.declare_methods DECLARE_OPERATORS_FUNC = operators.declare_ops argsPyHopPlanner = [util.pyhop_state_from_world, util.pyhop_tasks_from_goals, DECLARE_METHODS_FUNC, DECLARE_OPERATORS_FUNC] myMidca = predicateworld.UserGoalsMidca(domainFile = MIDCA_ROOT + "domains/blocksworld/arsonist.sim", stateFile = MIDCA_ROOT + "domains/blocksworld/states/defstate.sim", display = DISPLAY_FUNC, argsPyHopPlanner=argsPyHopPlanner) myMidca.append_module('Perceive', MAReporter.MAReporter(writePort)) myMidca.insert_module('Simulate', simulator.ArsonSimulator(arsonChance = 0.9, arsonStart = 2), 1) myMidca.insert_module('Simulate', simulator.FireReset(), 0) myMidca.insert_module('Interpret', TFStack.TFStack(), 1) myMidca.insert_module('Interpret', TFFire.TFFire(), 2) myMidca.insert_module('Interpret', MAQuery.MAQuery(readPort), 3) myMidca.insert_module('Eval', Scorer.Scorer(), 0) def preferApprehend(goal1, goal2): if 'predicate' not in goal1 or 'predicate' not in goal2: return 0 elif goal1['predicate'] == 'free' and goal2['predicate'] != 'free': return -1 elif goal1['predicate'] != 'free' and goal2['predicate'] == 'free': return 1 elif goal1['predicate'] == 'onfire' and goal2['predicate'] != 'onfire':
myMidca.append_module("Perceive", PerfectObserver.PerfectObserver()) myMidca.append_module("Interpret", ADistanceAnomalyNoter.ADistanceAnomalyNoter()) #myMidca.append_module("Interpret", UserGoalInput.UserGoalInput()) myMidca.append_module("Eval", SimpleEval.SimpleEval()) myMidca.append_module("Intend", SimpleIntend.SimpleIntend()) myMidca.append_module( "Plan", PyHopPlanner.PyHopPlanner(util.pyhop_state_from_world, util.pyhop_tasks_from_goals, DECLARE_METHODS_FUNC, DECLARE_OPERATORS_FUNC)) myMidca.append_module("Act", SimpleAct.SimpleAct()) myMidca.insert_module('Simulate', simulator.ArsonSimulator(arsonChance=0.3, arsonStart=2), 1) myMidca.insert_module('Interpret', TFStack.TFStack(), 1) myMidca.insert_module('Interpret', TFFire.TFFire(), 2) #tells the PhaseManager to copy and store MIDCA states so they can be accessed later. Note: this drastically increases MIDCA's running time. myMidca.storeHistory = True myMidca.initGoalGraph(cmpFunc=GOAL_GRAPH_CMP_FUNC) myMidca.init() myMidca.run() ''' The code below would print out MIDCA's goal set for the first 20 phases of the run above. Note that any memory values can be accessed in this way, assuming that the storeHistory value was set to True during the run. This code is left as an example, but commented out because it will throw an error if fewer than 20 cycles were simulated. for i in range(20): print myMidca.history[i].mem.get(myMidca.midca.mem.CURRENT_GOALS)
simulator.ASCIIWorldViewer(display=DISPLAY_FUNC)) myMidca.append_module("Perceive", PerfectObserver.PerfectObserver()) myMidca.append_module("Interpret", ADistanceAnomalyNoter.ADistanceAnomalyNoter()) #myMidca.append_module("Interpret", UserGoalInput.UserGoalInput()) myMidca.append_module("Eval", SimpleEval.SimpleEval()) myMidca.append_module("Intend", SimpleIntend.SimpleIntend()) myMidca.append_module( "Plan", JSHOPPlanner.JSHOPPlanner(util.jshop_state_from_world, util.jshop_tasks_from_goals, JSHOP_DOMAIN_FILE, JSHOP_STATE_FILE)) myMidca.append_module("Act", SimpleAct.SimpleAct()) myMidca.insert_module('Simulate', simulator.ArsonSimulator(arsonChance=0.9, arsonStart=10), 1) myMidca.insert_module('Simulate', simulator.FireReset(), 0) myMidca.insert_module('Interpret', TFStack.TFStack(), 1) myMidca.insert_module('Interpret', TFFire.TFFire(), 2) myMidca.insert_module('Interpret', ReactiveApprehend.ReactiveApprehend(), 3) myMidca.insert_module( 'Eval', Scorer.Scorer(), 1) # this needs to be a 1 so that Scorer happens AFTER SimpleEval #tells the PhaseManager to copy and store MIDCA states so they can be accessed later. myMidca.storeHistory = True myMidca.initGoalGraph(cmpFunc=GOAL_GRAPH_CMP_FUNC) myMidca.init() myMidca.run() '''
def createMIDCAObj(self): # in this demo, always keep extinguish to false extinguish = False thisDir = os.path.dirname( os.path.abspath(inspect.getfile(inspect.currentframe()))) MIDCA_ROOT = thisDir + "/../" domainFile = MIDCA_ROOT + "worldsim/domains/arsonist.sim" stateFile = MIDCA_ROOT + "worldsim/states/defstate.sim" self.world = domainread.load_domain(domainFile) stateread.apply_state_file(self.world, stateFile) # creates a PhaseManager object, which wraps a MIDCA object myMidca = base.PhaseManager(self.world, display=asqiiDisplay, verbose=4) #asqiiDisplay(world) # add phases by name for phase in [ "Simulate", "Perceive", "Interpret", "Eval", "Intend", "Plan", "Act" ]: myMidca.append_phase(phase) # add the modules which instantiate basic blocksworld operation myMidca.append_module("Simulate", simulator.MidcaActionSimulator()) myMidca.append_module("Simulate", simulator.ASCIIWorldViewer()) myMidca.append_module("Perceive", perceive.PerfectObserver()) myMidca.append_module("Interpret", note.ADistanceAnomalyNoter()) # need to make sure to disable all user input modules #myMidca.append_module("Interpret", guide.UserGoalInput()) myMidca.append_module("Eval", evaluate.SimpleEval()) myMidca.append_module("Intend", intend.SimpleIntend()) myMidca.append_module("Plan", planning.PyHopPlanner(extinguish)) myMidca.append_module("Act", act.SimpleAct()) myMidca.insert_module( 'Simulate', simulator.ArsonSimulator(arsonChance=self.arsonChanceArg, arsonStart=10), 1) myMidca.insert_module('Simulate', simulator.FireReset(), 0) myMidca.insert_module('Interpret', guide.TFStack(), 1) if self.usingTFTreeFire: myMidca.insert_module('Interpret', guide.TFFire(), 2) if self.usingSimulatedMA: myMidca.insert_module('Interpret', guide.ReactiveApprehend(), 3) myMidca.insert_module( 'Eval', evaluate.Scorer(), 1) # this needs to be a 1 so that Scorer happens AFTER SimpleEval def preferApprehend(goal1, goal2): if 'predicate' not in goal1 or 'predicate' not in goal2: return 0 elif goal1['predicate'] == 'free' and goal2['predicate'] != 'free': return -1 elif goal1['predicate'] != 'free' and goal2['predicate'] == 'free': return 1 elif goal1['predicate'] == 'onfire' and goal2[ 'predicate'] != 'onfire': return -1 elif goal1['predicate'] != 'onfire' and goal2[ 'predicate'] == 'onfire': return 1 return 0 # tells the PhaseManager to copy and store MIDCA states so they can be accessed later. myMidca.storeHistory = False myMidca.initGoalGraph(cmpFunc=preferApprehend) ## DO NOT DO THIS: experiment.py will do this automatically: myMidca.init() print("Created MIDCA " + str(id(myMidca)) + " w/ arsonchance=" + str(self.arsonChanceArg) + ", usingTFTreeFire=" + str(self.usingTFTreeFire) + ",usingSimMA=" + str(self.usingSimulatedMA)) self.myMidca = myMidca self.initialized = True