def test_cmd_mapreaperz_returns_top10(self): player = fake_player(123, "Issuing Player", team="red") killer1 = fake_player(4, "Killer1", team="blue") killer2 = fake_player(5, "Killer2", team="blue") killer3 = fake_player(6, "Killer3", team="blue") killer4 = fake_player(7, "Killer4", team="blue") connected_players(player, killer1, killer2, killer3, killer4) self.plugin.frag_log = [(killer1.steam_id, player.steam_id), (killer2.steam_id, player.steam_id), (killer3.steam_id, player.steam_id), (killer4.steam_id, player.steam_id), (killer4.steam_id, player.steam_id), (killer3.steam_id, player.steam_id), (killer4.steam_id, player.steam_id), (killer2.steam_id, player.steam_id), (killer4.steam_id, player.steam_id), (killer3.steam_id, player.steam_id), (killer4.steam_id, player.steam_id), (killer4.steam_id, player.steam_id), (killer2.steam_id, player.steam_id), (killer1.steam_id, player.steam_id), (killer3.steam_id, player.steam_id), (killer4.steam_id, player.steam_id), (killer3.steam_id, player.steam_id)] self.plugin.cmd_mapreaperz(player, ["!mapreaperz"], self.reply_channel) assert_channel_was_replied( self.reply_channel, matches( r"Top 10 reaperz of Issuing Player.*'s soul: " r"Killer4.* \(7\), Killer3.* \(5\), Killer2.* \(3\), Killer1.* \(2\)" ))
def test_cmd_soulz_for_another_disconnected_player(self): player = fake_player(123, "Issuing Player", team="red") fragging_player = fake_player(456, "Fragging Player", team="red") killed1 = fake_player(4, "Killed1", team="blue") killed2 = fake_player(5, "Killed2", team="blue") killed3 = fake_player(6, "Killed3", team="blue") killed4 = fake_player(7, "Killed4", team="blue") connected_players(player, killed1, killed2, killed3, killed4) when(self.db).zrevrangebyscore(f"minqlx:players:{fragging_player.steam_id}:soulz", "+INF", "-INF", start=0, num=10, withscores=True)\ .thenReturn([ (killed2.steam_id, 2), (killed3.steam_id, 1) ]) when(self.db).exists( f"minqlx:players:{fragging_player.steam_id}:last_used_name" ).thenReturn(True) when(self.db).get(f"minqlx:players:{fragging_player.steam_id}:last_used_name") \ .thenReturn(fragging_player.name) self.plugin.cmd_soulz(player, ["!soulz", f"{fragging_player.steam_id}"], self.reply_channel) assert_channel_was_replied( self.reply_channel, matches(r"Top 10 reaped soulz for Fragging Player.*: " r"Killed2.* \(2\), Killed3.* \(1\)"))
def test_cmd_soulz_returns_top10(self): player = fake_player(123, "Issuing Player", team="red") killed1 = fake_player(4, "Killed1", team="blue") killed2 = fake_player(5, "Killed2", team="blue") killed3 = fake_player(6, "Killed3", team="blue") killed4 = fake_player(7, "Killed4", team="blue") connected_players(player, killed1, killed2, killed3, killed4) when(self.db).zrevrangebyscore(f"minqlx:players:{player.steam_id}:soulz", "+INF", "-INF", start=0, num=10, withscores=True)\ .thenReturn([ (killed1.steam_id, 2), (killed2.steam_id, 3), (killed3.steam_id, 5), (killed4.steam_id, 8) ]) self.plugin.cmd_soulz(player, ["!soulz"], self.reply_channel) assert_channel_was_replied( self.reply_channel, matches( r"Top 10 reaped soulz for Issuing Player.*: " r"Killed4.* \(8\), Killed3.* \(5\), Killed2.* \(3\), Killed1.* \(2\)" ))
def test_cmd_mapsoulz_for_another_nonexisting_disconnected_player(self): player = fake_player(123, "Issuing Player", team="red") fragging_player = fake_player(456, "Fragging Player", team="red") killed1 = fake_player(4, "Killed1", team="blue") killed2 = fake_player(5, "Killed2", team="blue") killed3 = fake_player(6, "Killed3", team="blue") killed4 = fake_player(7, "Killed4", team="blue") connected_players(player, killed1, killed2, killed3, killed4) self.plugin.frag_log = [(player.steam_id, killed1.steam_id), (fragging_player.steam_id, killed2.steam_id), (fragging_player.steam_id, killed2.steam_id), (fragging_player.steam_id, killed3.steam_id)] when(self.db).exists( f"minqlx:players:{fragging_player.steam_id}:last_used_name" ).thenReturn(False) self.plugin.cmd_mapsoulz(player, ["!mapsoulz", f"{fragging_player.steam_id}"], self.reply_channel) assert_channel_was_replied(self.reply_channel, any_, times=0) # type: ignore
def test_cmd_mapsoulz_for_another_disconnected_player(self): player = fake_player(123, "Issuing Player", team="red") fragging_player = fake_player(456, "Fragging Player", team="red") killed1 = fake_player(4, "Killed1", team="blue") killed2 = fake_player(5, "Killed2", team="blue") killed3 = fake_player(6, "Killed3", team="blue") killed4 = fake_player(7, "Killed4", team="blue") connected_players(player, killed1, killed2, killed3, killed4) self.plugin.frag_log = [(player.steam_id, killed1.steam_id), (fragging_player.steam_id, killed2.steam_id), (fragging_player.steam_id, killed2.steam_id), (fragging_player.steam_id, killed3.steam_id)] when(self.db).exists( f"minqlx:players:{fragging_player.steam_id}:last_used_name" ).thenReturn(True) when(self.db).get(f"minqlx:players:{fragging_player.steam_id}:last_used_name") \ .thenReturn(fragging_player.name) self.plugin.cmd_mapsoulz(player, ["!mapsoulz", f"{fragging_player.steam_id}"], self.reply_channel) assert_channel_was_replied( self.reply_channel, matches(r"Top 10 reaped soulz for Fragging Player.*: " r"Killed2.* \(2\), Killed3.* \(1\)"))
def test_cmd_reaperz_returns_top10(self): player = fake_player(123, "Issuing Player", team="red") killer1 = fake_player(4, "Killer1", team="blue") killer2 = fake_player(5, "Killer2", team="blue") killer3 = fake_player(6, "Killer3", team="blue") killer4 = fake_player(7, "Killer4", team="blue") connected_players(player, killer1, killer2, killer3, killer4) when(self.db).zrevrangebyscore(f"minqlx:players:{player.steam_id}:reaperz", "+INF", "-INF", start=0, num=10, withscores=True)\ .thenReturn([ (killer1.steam_id, 2), (killer2.steam_id, 3), (killer3.steam_id, 5), (killer4.steam_id, 7), ]) self.plugin.cmd_reaperz(player, ["!reaperz"], self.reply_channel) assert_channel_was_replied( self.reply_channel, matches( r"Top 10 reaperz of Issuing Player.*'s soul: " r"Killer4.* \(7\), Killer3.* \(5\), Killer2.* \(3\), Killer1.* \(2\)" ))
def test_cmd_mapreaperz_with_a_disconnected_player(self): player = fake_player(123, "Issuing Player", team="red") killed1 = fake_player(4, "Killed1", team="blue") disconnected_killed2 = fake_player(5, "Disconnected Killed2", team="blue") connected_players(player, killed1) self.plugin.frag_log = [ (killed1.steam_id, player.steam_id), (disconnected_killed2.steam_id, player.steam_id), (disconnected_killed2.steam_id, player.steam_id) ] when(self.db).exists( f"minqlx:players:{disconnected_killed2.steam_id}:last_used_name" ).thenReturn(True) when(self.db).get(f"minqlx:players:{disconnected_killed2.steam_id}:last_used_name") \ .thenReturn(disconnected_killed2.name) self.plugin.cmd_mapreaperz(player, ["!mapreaperz"], self.reply_channel) assert_channel_was_replied( self.reply_channel, matches(r"Top 10 reaperz of Issuing Player.*'s soul: " r"Disconnected Killed2.* \(2\), Killed1.* \(1\)"))
def test_cmd_soulz_with_a_disconnected_player(self): player = fake_player(123, "Issuing Player", team="red") killed1 = fake_player(4, "Killed1", team="blue") disconnected_killed2 = fake_player(5, "Disconnected Killed2", team="blue") connected_players(player, killed1) when(self.db).zrevrangebyscore(f"minqlx:players:{player.steam_id}:soulz", "+INF", "-INF", start=0, num=10, withscores=True)\ .thenReturn([ (killed1.steam_id, 1), (disconnected_killed2.steam_id, 2) ]) when(self.db).exists( f"minqlx:players:{disconnected_killed2.steam_id}:last_used_name" ).thenReturn(True) when(self.db).get(f"minqlx:players:{disconnected_killed2.steam_id}:last_used_name") \ .thenReturn(disconnected_killed2.name) self.plugin.cmd_soulz(player, ["!soulz"], self.reply_channel) assert_channel_was_replied( self.reply_channel, matches(r"Top 10 reaped soulz for Issuing Player.*: " r"Disconnected Killed2.* \(2\), Killed1.* \(1\)"))
def test_cmd_switch_plugin_disabled(self): self.plugin.plugin_enabled = False reply_channel = mocked_channel() self.plugin.cmd_switch_plugin(None, ["!policy", "status"], reply_channel) assert_channel_was_replied(reply_channel, matches(".*disabled.*"))
def test_cmd_switch_plugin_disable_policy_check(self): reply_channel = mocked_channel() self.plugin.cmd_switch_plugin(None, ["!policy"], reply_channel) assert_channel_was_replied( reply_channel, matches(".*QLStats policy check disabled.*")) assert_that(self.plugin.plugin_enabled, is_(False))
def test_cmd_switch_plugin_enables_policy_check(self): self.plugin.plugin_enabled = False reply_channel = mocked_channel() connected_players() self.plugin.cmd_switch_plugin(None, ["!policy"], reply_channel) assert_that(self.plugin.plugin_enabled, is_(True)) assert_channel_was_replied(reply_channel, matches(".*QLStats policy check enabled.*"))
def test_cmd_soulz_for_another_non_existent_lava_player(self): player = fake_player(123, "Issuing Player", team="red") connected_players(player) self.plugin.cmd_soulz(player, ["!soulz", "lava"], self.reply_channel) assert_player_was_told(player, matches(".*no players matched.*")) assert_channel_was_replied(self.reply_channel, any_, times=0) # type: ignore
def test_cmd_mapreaperz_with_no_fragger(self): player = fake_player(123, "Issuing Player", team="red") connected_players(player) self.plugin.cmd_mapreaperz(player, ["!mapreaperz"], self.reply_channel) assert_channel_was_replied( self.reply_channel, matches("Issuing Player.*'s soul was not reaped by anyone, yet."))
def test_cmd_mapsoulz_with_no_frags(self): player = fake_player(123, "Issuing Player", team="red") connected_players(player) self.plugin.cmd_mapsoulz(player, ["!mapsoulz"], self.reply_channel) assert_channel_was_replied( self.reply_channel, matches("Issuing Player.* didn't reap any soulz, yet."))
def test_cmd_reaperz_with_no_fragger(self): player = fake_player(123, "Issuing Player", team="red") connected_players(player) when(self.db).zrevrangebyscore( f"minqlx:players:{player.steam_id}:reaperz", "+INF", "-INF", start=0, num=10, withscores=True).thenReturn([]) self.plugin.cmd_reaperz(player, ["!reaperz"], self.reply_channel) assert_channel_was_replied( self.reply_channel, matches("Issuing Player.*'s soul was not reaped by anyone, yet."))
def test_cmd_soulz_for_acid_deaths(self): player = fake_player(123, "Issuing Player", team="red") fragged_player = fake_player(456, "Fragged Player", team="red") killer1 = fake_player(4, "Killer1", team="blue") connected_players(player, fragged_player, killer1) when(self.db).zrevrangebyscore("minqlx:players:acid:soulz", "+INF", "-INF", start=0, num=10, withscores=True)\ .thenReturn([ (fragged_player.steam_id, 1) ]) self.plugin.cmd_soulz(player, ["!soulz", "!acid"], self.reply_channel) assert_channel_was_replied( self.reply_channel, matches(r"Top 10 reaped soulz for acid.*: " r"Fragged Player.* \(1\)"))
def test_cmd_mapreaperz_with_lava_backflips(self): player = fake_player(123, "Issuing Player", team="red") fragged_player = fake_player(456, "Fragged Player", team="red") killer1 = fake_player(4, "Killer1", team="blue") connected_players(player, fragged_player, killer1) self.plugin.frag_log = [(killer1.steam_id, player.steam_id), ("lava", fragged_player.steam_id), ("lava", fragged_player.steam_id), ("void", fragged_player.steam_id)] self.plugin.cmd_mapreaperz(player, ["!mapreaperz", "Fragged"], self.reply_channel) assert_channel_was_replied( self.reply_channel, matches(r"Top 10 reaperz of Fragged Player.*'s soul: " r"lava.* \(2\), void.* \(1\)"))
def test_cmd_reaperz_with_lava_backflips(self): player = fake_player(123, "Issuing Player", team="red") fragged_player = fake_player(456, "Fragged Player", team="red") killer1 = fake_player(4, "Killer1", team="blue") connected_players(player, fragged_player, killer1) when(self.db).zrevrangebyscore(f"minqlx:players:{fragged_player.steam_id}:reaperz", "+INF", "-INF", start=0, num=10, withscores=True)\ .thenReturn([ ("lava", 2), ("void", 1) ]) self.plugin.cmd_reaperz(player, ["!reaperz", "Fragged"], self.reply_channel) assert_channel_was_replied( self.reply_channel, matches(r"Top 10 reaperz of Fragged Player.*'s soul: " r"lava.* \(2\), void.* \(1\)"))
def test_cmd_mapsoulz_for_another_player(self): player = fake_player(123, "Issuing Player", team="red") fragging_player = fake_player(456, "Fragging Player", team="red") killed1 = fake_player(4, "Killed1", team="blue") killed2 = fake_player(5, "Killed2", team="blue") killed3 = fake_player(6, "Killed3", team="blue") killed4 = fake_player(7, "Killed4", team="blue") connected_players(player, fragging_player, killed1, killed2, killed3, killed4) self.plugin.frag_log = [(player.steam_id, killed1.steam_id), (fragging_player.steam_id, killed2.steam_id), (fragging_player.steam_id, killed2.steam_id), (fragging_player.steam_id, killed3.steam_id)] self.plugin.cmd_mapsoulz(player, ["!mapsoulz", "Fragging"], self.reply_channel) assert_channel_was_replied( self.reply_channel, matches(r"Top 10 reaped soulz for Fragging Player.*: " r"Killed2.* \(2\), Killed3.* \(1\)"))
def test_cmd_mapsoulz_for_unknown_deaths(self): player = fake_player(123, "Issuing Player", team="red") fragged_player = fake_player(456, "Fragged Player", team="red") killer1 = fake_player(4, "Killer1", team="blue") connected_players(player, fragged_player, killer1) self.plugin.frag_log = [(killer1.steam_id, player.steam_id), ("lava", fragged_player.steam_id), ("squished", player.steam_id), ("acid", fragged_player.steam_id), ("lava", fragged_player.steam_id), ("drowning", player.steam_id), ("unknown", fragged_player.steam_id), ("void", player.steam_id)] self.plugin.cmd_mapsoulz(player, ["!mapsoulz", "!unknown"], self.reply_channel) assert_channel_was_replied( self.reply_channel, matches(r"Top 10 reaped soulz for unknown.*: " r"Fragged Player.* \(1\)"))